Actionscript 3 :: Continuous Value From Rotation Slider?

Oct 28, 2011

I have a dial which I drag around a circle to give me a reading between 0 and 1.

Something like this:

dx = mouseX-centerX;
dy = mouseY-centerY;
rad = Math.atan2(dy,dx);

[Code]......

This work's great, except when the slider goes from 359 degrees to 1 degree, my value between 0 and 1 returns to zero. (Which makes sense, as the value is based on the angle of my slider)

I'm trying to find a way for the dial to move from 359 degrees to 361 and onwards basically.

In my head: I need to check if the next value of my mouse drag goes past the 360 degree point and add 360 to the total, to stop it returning to zero and continue to 361 degrees.

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