I am trying to make a scrolling banner. I have succeeded so far in making it scroll from right to left and it loops. However my problem is this - I need for the looping to start when the graphic is at position X (x being a frame number).
I have about 27 photos. They are all 250x188. I would like the work space to be 250x564 so that 3 photos display first and they keep scrolling from the bottom to the top continuously through all the photos and repeat. Could someone recommend the best way to do this in Flash CS4. I am totally new to this.
The file reads images from Images folder.But the problem is that its leaving a gap in the end and the start.Also the funny thing is the XML reads from the last node instead of the first.What I want is the images to scroll Continuously Without leaving gap.
Here's the Code:
function loadXML(loaded) { if (loaded) { xmlNode = this.firstChild; //test=xmlNode;
Im new to AS3 (like 5 hours new) and Im after getting stuck with something Im sure is very simple, but Im just not having much luck finding a solution. Basically I have a button which I want to click and hold and then make a movieclip move up and down the y axis. This is what I have so far...
[Code]...
Im sure Im probably going about it in a bizarre way, Im just trying to do it in a way which makes sense to me. So far its working fine for single clicks, so I click the button and the "upwards" function is called which moves the movieclip upwards by 10. The problem Im having is getting it to move continously when the button is clicked and held. Ive read a few possible suggestions relating to loops and setinterval but I just cant seem to make sense of them in a way that applies to what I want to do. Apologies if this is really simple but Ive literally been teaching myself actionscript for all of about 5 hours in total so far and I just cant seem to get past this hurdle.
I followed a tutorial at [URL]. I used this tutorial because I was interested in a continuously scrolling panel of Thumbnails instead of one that stops when you reach the end. Perhaps people know of another tutorial that accomplishes this and I can just use that one instead? While I can accomplish what he accomplishes, there was (I thought) an easy change. Instead of continuously scrolling I want the thumbnails to only scroll when the mouse is hovering over the thumbnails. You can see the current state of things at: [URL]. And the offending AS is below. I thought I could begin by telling the scrollbar to stop if myVar was equal to false, but I don't even know how to word that.
ActionScript Code: _root.onEnterFrame = function(){ if(_root._ymouse<400 and _root._ymouse>480){ myVar=false; } if(_root._ymouse>400 and _root._ymouse<480){ myVar=true; [Code] .....
url...Once it's loaded click the screen and at the bottom left go to portfolios. Click on one of them and you'll see a slow continuous side scrolling gallery. I've got everything working apart from when I mouse off it continues at the speed at which I left it. I would like it to slow to a default speed and continue scrolling as in the example I've given.It's been a while since I dabbled with Flash and especially action script! url...
I have just done the tutorial for the scrolling thunbnail panel but now I wish to make it continous is this easily done? I saw the xml perpetual scrolling thunbnail post in the forum, is this the same thing?
the proper code that I should use to scroll images like a slideshow but i want it to keep going like on this site [URL] I figure the script below but it makes it keep going on.
Here is what I want to do with the page.The boxes at the bottom will be images either embedded in the movie or loaded dynamically that scroll from left to right until someone clicks on a link above. Once the button is pressed the scrolling images at the bottom will stop and slide to a designated image and turn it from black and white to color
Once it's loaded click the screen and at the bottom left go to portfolios. Click on one of them and you'll see a slow continuous side scrolling gallery. I've got everything working apart from when I mouse off it continues at the speed at which I left it. I would like it to slow to a default speed and continue scrolling as in the example I've given.I should mention I followed tutorial here:
http:[url].....It's been a while since I dabbled with Flash and especially AS3! Here is the code I'm using so far.
Code: import gs.*; var centerX:Number = stage.stageWidth / 2; var galleryWidth:Number = images.width;[code].....
I'm trying to create the look at the following website: [URL]. Once it's loaded click the screen and at the bottom left go to portfolios. Click on one of them and you'll see a slow continuous side scrolling gallery. I've got everything working apart from when I mouse off it continues at the speed at which I left it. I would like it to slow to a default speed and continue scrolling as in the example I've given.
I should mention I followed tutorial here: [URL]. It's been a while since I dabbled with Flash and especially AS3! Here is the code I'm using so far. Code: import gs.*; var centerX:Number = stage.stageWidth / 2; var galleryWidth:Number = images.width; var speed:Number = 0; addEventListener(Event.ENTER_FRAME, move); function move(e:Event):void { [Code] .....
I am showing the web service data into flex application using datgrid. I need to show this data scrolling automatically in continuous manner. Anyone knows how to do this stuff?
How I can create continuous scrolling (on mouse over ) for limited images (like 10 ) If I mouse over , in left it keeps scrolling images and even keep scrolling when 10 images completed by adding first image to the right
If I mouse over , in right it keeps scrolling images and even keep scrolling when 10 images completed by adding first image to the left[URL]..
I know ZERO about flash/actionscript and have been tasked with creating a vertical text/html scroller. This would act like a news ticker but would scroll several paragraphs of text with images vertically continuously.
Here is a sample of the data that i would like to scroll vertically:
<image> some text here some more text <image> more text more text
This pattern would repeat and the script would continuously scroll the information. I will be pulling that data from XML as HTML but i think i have that part under control. Just cant seem to get a sample of scrolling html/text.
I have an image sequence that plays forward and backward with left and right arrows are clicked. The previous frame button does loop past the first frame, but only moves 1 frame per click..how do I make it a continuous loop of prevFrame? [code]
I need to loop an array that also play the swf to the end beffor it goes to the next array. How whould i do that? if anyone could link me to a page where i can find out or tell me how i did it would be great.
i have this but this dosent work as i wannt:
ActionScript Code: function onCompletePreloading():void { contentContainer.addChild(_swfClipsArr[0]);
[Code]....
insted of having the "addEventListener(MouseEvent.CLICK, setContent);" i need something that counts the current frame and the end frame of that swf is that possible?
Anyone have any clue how to make a Flash movie like this one? [URL] I could script a back button to go to a previous frame but how do I get that smooth looping effect?
I'm a flash newbie and have created a slideshow so that all the photos fade in and fade out. I've done it so they kind of fade into each other. So the timelines on each layer overlap. I want this slideshow running as a continuous loop so I've put a gotoandPlay(1) function at the end of the movie. My problem is the final image (number7) fades out but I don't know how to get it fading into the first photo again. So after the 7th image (the 2 bridesmaids) the movie completely fades out and then starts again. Is there a way I could make the first and last photos fade into each other rather than the last one fading out and starting again. The movie can be viewed here- sorry it takes a little time to get to the last image! [URL].
I am making a cloud background continuously loop using actionscript, however the image cuts itself off. I was following the tutorial at: [URL]. I attached a picture of what it looks like. Here's my code(very similar to above websites code)
I have a series of images that merged into one 2400 pixel wide jpg. I want this to loop continuously across the bottom of a website. I have tried using TweenLite and TweenGroup but cannot get that to behave correctly. Is there an Actionscript 3 way to do this? Ultimately this is being added to a Flex site.
i have succesfully managed to encode / create an .FLV file which now plays back in my .swf file. The picture and sound are great when streaming off the web!
how do i command the file to play back in a continous loop? at present it plays and then rewinds back to the begining.
i have investigated some of the .FLV parameters but can't seem to find the control / command i'm looking for.
I want it to play continously from the beginning to for example x=691
I couldn't find this in the reference manual.
What I want is to use Caurina Tweener instead of flash own manual Motion tween (where I set a keyframe and a stop keyframe and set motion tween between these frames)
I'm getting the geolocation data of a viewer and creating a textfield to display this data (city,state). After the data is pulled the text is measured to fit in the textbox and if the length of the city is too long, the text is adjusted in size to fill the textfield. When I trace the end result of the final text size, I keep getting the (same) trace result outputted infinitely.
[Code]...
It worked, but I needed the text box to be made according to what data was pulled from the geolocation xml, so I added it in the geolocation script.
I just downloaded Blue Chi's advanced image gallery few days back and converted into grid gallery in AS2. However I am stuck with 2 things:
1) How to make the gallery endlessly scrollable in a efficient way. I used duplication method but the trick used is noticeable when it axis matches with stage mask
2) Also, I am not able to control mouseOver and mouseOut scrolling.
posting after a long while, so i thought i'd actually follow the rules for posting,.. I am trying to get this waves thing done, here is the sketch [URL]I am trying to create those antenna waves as in making alpha go to 10% or so in a continuous loop....