Tracking Forums, Newsgroups, Maling Lists
Home Scripts Tutorials Tracker Forums
  Advanced Search
  HOME    TRACKER    Flash


Advertisements:










Actionscript 3 - Creating A Custom Progress Bar In Flash?


I need a progress bar that's kind of in an odd shape, I've attached an image. It's not a preloader; it's for periodic progress while the user is performing other action on the website. I've played and played with tweens from a symbol of a fill of the bar to no avail. I'm not great at flash, so apparently even this simple thing is a stumbling block for me. Since it's an odd shape,I was hoping I could somehow use a paint bucket fill of the symbol or something like that to create "progress", and simply send a "stop" command when it's at the appropriate level, but I've tried several different ways and just don't have the ability to do it. I can't seem to find anything online that's even close either.


View 1 Replies (Posted: Oct 25 10 at 13:34)

Sponsored Links:

Related Forum Messages For Flash category:
Add A Progress Bar To An Image In Custom Component?
I'd like to add a progress bar to my image. The problem is that the image is in a custom component. In the Application, I make server call to get the pathway to the photo. I set photo1 in the Application. Please find below the custom component[code]...

Posted: Jul 23 10 at 14:24

View 1 Replies!   View Related
ActionScript 1/2 :: Custom "Draggable" Progress Bar In Flash
I have created a custom skin for a Flash video that I wish to use. I currently have a shape tween within an MC that acts as the progress bar for the Flash video. Is there code that will allow me to click and drag that shape tween and control the movie? My movie is embedded within my flash not streamed.

Posted: May 25, 2009 6:50 AM

View 1 Replies!   View Related
ActionScript 3.0 :: Creating A Preloader And Progress Bar?
the image I load using the tutorial loads really fast (it's only 240kb) which basically means that the progress bar just blinks and completes so fast that people who don't know what's going on won't know what just blinked.

My question therefore is this:Is it possible to tell the preloader, that even if the image is already loaded, the progress bar will take for example 2 seconds to complete?

That way people with fast connections will see the preloader for 2 seconds and people with slower connections will see the preloader for whatever time it takes to load the image.

Here's the code from the tutorial:

Code:
var imageLoader:Loader;
function loadImage(url:String):void {
// Show Preloader
preloader_projekt1.visible = true;

[code]....

Posted: Jan 8, 2010 12:32 PM

View 2 Replies!   View Related
ActionScript 3.0 :: Creating Preloader And Progress Bar?
I studied the above mentioned tutorial. I used this code.

function SetProgress(value:Number)
{
progress.width = value*base.width;
}
preloader.SetProgress(.5);

When I experimented it, got an error like this.

Access of undefined property base.

I gave all the movieclip names correctly.

Posted: June 26th, 2011

View 1 Replies!   View Related
ActionScript 2.0 :: Create A Progress Bar With Custom Play Head?
I make a flash movie. I want to create a progress bar with custom play head that when we drag it, the swf file will adjust appropriate position, similar to the progress bar in comman media players. My main swf file has about 2000 frames

Posted: December 29th, 2007

View 2 Replies!   View Related
ActionScript 3.0 :: Creating A Sprite And Linking A Progress Bar With It?
I am writing a small app, and the very first thing I do is to create a sprite called "mainSprite" on Stage. This way, whatever I need to lood, I load it into the "mainSprite" NOT directory on to the stage. Now I would like to connect a progress bar to this "mainSprite" so whenever an asset is loaded, progress bar would pop in and show the progress. I would like to know if I am on right track with what I am trying to achieve, and if I am right, then how can I employ a progress component to just listen to "mainSprite".

Posted: Apr 5, 2010 6:17 PM

View 3 Replies!   View Related
ActionScript 2.0 :: Creating A Percentage Progress Bar, With Day Change?
I have a project portal for software development. To show my team, how far we are in development, i created a graphic showing a progress bar, and a percentage number.

Every now an then, i open flash, and change the percentage number, and scales the progress bar a bit.

My question here is:

Can i make the Percentage number change from (currently) 22% to 100% (22, 23, 24 etc), over the duration of 30 days? So it automatically changes 2-3 times a day?

Can i also make a progress bar that scales automatically, and slowly becomes longer and longer, to match the Percentage number?

Posted: April 1st, 2012

View 2 Replies!   View Related
ActionScript 3.0 :: Custom Preloader Delays Displaying Preloading Progress
My project Home Page contains several 'heavy' instances on stage. So as to entertain a visitor while all they are loading I start preloading transition. However despite all my efforts my custom preloader delays displaying preloading progress for a while: althoug preloader wheel rotates, progress value displays as 0% for several seconds - from 1-3 seconds in normal browsers up to 5-6 seconds in Safari (which I consider to be worst one for Flash). if someone could clarify me whether I should listen for ALL the children loading progress so as to fix this issue or just never mind (e.g. every button on stage consists of two VideoPlayers, one TLFTextField, one Timer, two Sprites and one attached sound; now I'm listening for two VideoPlayers loading progress only...)

[CODE]...

Posted: Jul 15, 2011 1:01 AM

View 12 Replies!   View Related
Creating Custom Chatback Batch In Flash
I want to create a custom chatback badge in Flash to match the other buttons on my site. I am a newbie to Flash using CS4. I don't have a preference of actionscript 2.0 or 3.0. I've figured out set up the url, but all I want to do is get the little dot next to my name that says whether I am online, busy or offline. It is an html code, and I dont know how to put it into Flash.

Here is the html code:
<img height="9" width="9" style="padding:0 2px 0 0;margin:0;border:none" src="[URL]" alt="">

Posted: 10-24-2010, 01:21 PM

View 1 Replies!   View Related
Professional :: Creating A Custom Flash Player?
Which product do I need in order to create a customized flash player (and that is all I need to do)?I have a VP6 Alpha Channel.flv movie (transparent background). I would like to create a custom flash player for my website to display and control this movie.The player needs the following properties:

1. Play the movie transparently (using "wmode"?)
2. Play, pause, volume and exit buttons on the control bar
3. Autohide control bar
4. Logo / text on the control bar
5. Ability to unload itself after the movie ends

Which is the right product for me? Any links on how to create this player would be useful.

Posted: Oct 28, 2010 9:15 AM

View 3 Replies!   View Related
Flash :: Creating A Custom File Format For Adobe Air?
I'm just starting out with my first Adobe Air project (I'm a pure AS3 developer by trade).I'm planning to build an image editor which supports layers. I'm wondering what the best way would be to store an entire project including layer data (images) to a users hard disk.I'm wondering if there is any pros/cons in creating a custom file format for my application. The idea is I will be able to store an entire project in a single file. This will be done by writing meta data to the file's header such as the image dimensions, layer names, layer data offsets etc...I'm trying to be mindful of the issues which might arrise such as maintaining backwards compatibility after adding new project features/meta etc.I guess I'm asking whether people have any advice or experience with creating a custom file format for Adobe Air and if there are any other 'out-of-the-box' solutions to saving 'complex' data to a users hard disk.

Posted: Feb 16 10 at 12:03

View 2 Replies!   View Related
ActionScript 3.0 :: Flash Creating And Having Flash Find Custom Packages?
I'm just getting off the ground as an AS3 programmer and I'm having a lot of trouble getting Flash to recognize my packages. My intention is to keep a code library of all my AS3 source data and have Flash simply go fetch classes from there.

I have set Flash's source path to the following to accommodate my library:

C:Documents and Settings<username>My DocumentsMy DropboxCodeAS3src

However, when I attempt to include a class into a .fla, Flash gives me an error that it can't find the AS class files in the .fla's folder at compile time. So it seems to not be detecting the AS class files in the source path I have set.

Within src, the folders are structured as follows:

srcsivyrmap<AS classes here>

In my AS files themselves, I have written the package and class declarations as follows:

Code:
package sivyr.map {
// Includes
include "flash.display.Sprite"

[code]....

And when I write an include to grab one of these classes, I write it as:

Code:
include "sivyr.map.Grid"

Posted: June 14th, 2010

View 2 Replies!   View Related
Actionscript 3 :: Creating A Custom, Dynamic Flash Button That Will Work In Facebook Shares
I've had an issue with using Facebook's Share feature.

The user experience on the shared content below is just completely unclear (even when I tested some clarified language: e.g. "click here"). Users simply don't know what to do: they often either click "Like," or they comment with something along the lines of "I support you."

According to the documentation, it is possible to share Flash content in these posts. I'm hoping I can create a "Support" button as an SWF button.

Is it possible to dynamically create such an SWF with a custom *href? Will my use case work on Facebook?

Posted: Jan 17 11 at 20:37

View 1 Replies!   View Related
Create A Progress Bar (248px Wide) With A Slider That Moves According To The Movie Progress
I have an SWF movie (1375 frames) and created a progress bar (248px wide) with a slider that moves according to the movie progress. I'm doing that next way:Calculating the distance for the slider to be moved each frame (248 / 1375) On each ENTER_FRAME moving the slider for the calculated distance The problem is - the movie ends far before the slider reaches the end of the progress bar.

I'm thinking that the distance (Step 1) is is somehow ends floored by Flash and the actual distance it moves the slider is smaller than required. That's why the movie ends, but the timeline control just passed the 2/3 of its way. My question is - is there any solution for the problem? Or any other way to go, if it's a wrong one?

Posted: 06-04-2010, 12:28 PM

View 2 Replies!   View Related
ActionScript 3.0 :: "Creating A Preloader And Progress Bar" ?
I've done the tutorial in the topic-title and it's great and easy to understand. I do have one question though: Right now, the image I load using the tutorial loads really fast (it's only 240kb) which basically means that the progress bar just blinks and completes so fast that people who don't know what's going on won't know what just blinked.

Is it possible to tell the preloader, that even if the image is already loaded, the progress bar will take for example 2 seconds to complete? That way people with fast connections will see the preloader for 2 seconds and people with slower connections will see the preloader for whatever time it takes to load the image.Here's the code from the tutorial:

Code:
var imageLoader:Loader;
function loadImage(url:String):void {
// Show Preloader[code]....

Posted: March 24th, 2010

View 6 Replies!   View Related
ActionScript 3.0 :: Creating Custom Events
I've been running into a billion problems while creating custom events, so I clearly don't understand some of the basics. All the examples I've found online are unnecessarily complicated, so I've gone ahead and created a super simplified version of how I think it should work. The results are in bold...

[Code]...

Posted: 03-01-2009, 11:09 AM

View 4 Replies!   View Related
ActionScript 3.0 :: Creating Custom Buffer?
I would like to show a spinning circle at the start of the video letting people know it is loading until such times as say one third of the video has loaded....then i want to play the video. Once the video starts playing i would like the spinning circle to show again while the video buffers again if the user has a slow internet connection.

Posted: 07-27-2009, 06:10 AM

View 1 Replies!   View Related
ActionScript 3.0 :: Creating A Custom Component?
I am creating a custom Component using ActionScript 3. This Component have some properties that can be changed in the Component Inspector, and in this component i create a text field to show a message that the user define in this panel.

So far, works ok. But i want to give a chance to the user choose a font type to this text field, i found in the Component Definition, a option called "Font Name", with this option, you can select a type of font to use.

The problem is to recover this font in my Class of the component. I try to use the Font Class, but it seems that this class was not created for this. My question is: What Class i have to use to recover the selected font from the Font Name option. I try this:

var newFont:Font = "Arial";
[Inspectable(name="Font name", type = Font, defaultValue = "Arial")] public function set corPreloader(fonte:Font) { newFont = fonte; } public function get corPreloader():uint { return newFont; }

Posted: Jun 3, 2009 10:02 PM

View 3 Replies!   View Related
ActionScript 3.0 :: Creating A Custom Function?
i have a set of "if conditionals" that should always be together,what i want to do is to put these conditionals in a function... then call the function once needed. i want to call this function once the flash starts playing + when i click on any of the 3 buttons.

here is the code so far:

ActionScript Code:
var btn1:Boolean=true;
var btn2:Boolean;
var btn3:Boolean;

[code]....

the problem is button1 should have no eventlistener once the movie starts playing, but it has all listeners... so how can i make AS reads BtnStatus function once it starts loading

Posted: 09-02-2009, 09:17 AM

View 2 Replies!   View Related
Flex :: User GetRepeaterItem To Set The Progress Of A Progress Bar?
I have a progress bar inside a repeater and therefore I will need to use getRepeaterItem to set it's progress as suggested in this question.

How can I do that such that the value of progress may be taken from repMonitor.currentItem.threatLevel?

<mx:Accordion id="monAccordian" includeIn="Monitoring" x="10" y="10" width="554" height="242" change="monAccordianChange()" >
<mx:Repeater id="repMonitor" dataProvider="{monitoringArray}">

[Code]....

Posted: Mar 2 11 at 5:04

View 1 Replies!   View Related
ActionScript 2.0 :: Creating A Custom Horizontal Scrollbar ?
I would like to know how can I make a horizontal scroll bar in AS2?I have make a vertical one already and using the below script, what should I change then let the scrollbar become left to right?

var scrollUpper:Number = 9;
var scrollLower:Number = 158;
var textLower:Number = 0[code].....

Posted: 07-19-2011, 07:01 AM

View 4 Replies!   View Related
Professional :: Creating Custom .swf Skin And Exporting For Use
I am currently working on a projects that needs to have a custom flash skin player.I have tried copying and editing excisting skins, but when I export the swf and fla into the crrect folders, I am able to select it from the skin list- however it doesn;t show in the player.Am I exporting/ publishing this in the correct way and to the right folders?

Posted: Jul 26, 2010 4:58 AM

View 3 Replies!   View Related
ActionScript 3.0 :: Creating A Custom Colorpicker / Item_roll_over?
I am trying to make a color picker that displays the name of the color that the mouse is over in a label While this works fine in my test file, the item_roll_over event does not fire in its working environment (its embedded into an html page) my plan is to create a customer color picker that would display the color's name in the ColoPicker's textbox instead of the html code that normally goes there

Posted: Nov 8, 2010 7:33 AM

View 1 Replies!   View Related
Flex :: Creating Custom MXML Components?
When I define custom propertie in my MXML component, I also want to define a set of possible values of that property to make Flex Builder show then (possible values of the custom property) when I invoke code completion function.

Posted: Jun 21 10 at 5:17

View 2 Replies!   View Related
Copyright 2005-08 www.BigResource.com, All rights reserved