Actionscript 3 :: Design Pattern To Require Multiple Events Before Executing Method?

Aug 23, 2011

There are many times that I've needed to execute some code after a number of events have fired, and I've come up with counters and such but I feel there must be a better way.For example, say five files need to be loaded, after which a UI component will become active.If I set up a counter that increments each time a file is requested, then decrements each time one has loaded, I run the risk that the first two or three files may somehow get completely loaded before my code gets around to requesting the fourth and fifth, which would mean that my counter would be at zero when I still have two files to load, thus allowing the UI component to be prematurely activated.

There are some cases where you could know the number that need to be loaded before the requests go out, but it's possible that the first file contains the paths (and therefore the number of) files.And this file-loading scenario is only an example of the pattern I'm trying to explain.)

View 4 Replies


Similar Posts:


Actionscript 3 :: Design Pattern For Multiple View States?

May 27, 2011

I have an application that takes the user through a set of steps, configuring a product, say about 10+ screens. With options to go back, skip to a certain point etc. I need to fade between these steps, and also have language switches available at any point.

I was thinking of using an MVC style pattern, having a master view that accepts a 'next view' and fades it in, removing the old.

It feels bloated to have 10+ separate view classes, using similar components for this task, so was wondering what other approaches there are that I should look into? or one that is suited for this kind of application

View 2 Replies

Actionscript 3 :: Require A Method Argument To Implement Multiple Interfaces?

May 4, 2010

The argument to my method func() must implement the two unrelated interfaces IFoo and IBar. Is there a better way of doing this than declaring another interface only for this purpose that inherits from IFoo and IBar and using that interface as the argument type?

[Code]...

View 2 Replies

Flash :: Require On Website Design - Pick-and-change Selector

Jan 10, 2011

I want to implement something like a pick-and-change selector, like this one here, what tools can i use to accomplish something like that? Is flash adequate? Which has the shortest learning curve? I was told by my friend to use 3d max.

View 2 Replies

Flash - Best Design Pattern For RTS Game In AS3?

Jul 3, 2011

I'm looking to get some good books on design patterns and I'm wondering what particular pattern you'd recommend for a Realtime Strategy Game (like Starcraft), MVC?. I'd like to make a basic RTS in Flash at some point and I want to start studying the best pattern for this.

View 3 Replies

Flash TweenLite Design Pattern

Oct 3, 2011

Just curious. TweenLite/TweenMax is a very common animation library, and I was wondering how someone would classify the design pattern used in TweenLite.For those of you unfamiliar, here's some example code from their website:[code]

View 1 Replies

ActionScript 2.0 :: Using Singleton Design Pattern?

Feb 19, 2007

a little foggy on passing variables to the Constructor from a Singleton instance. Could someone enlighten?

From timeline:

Code:
var c:Calculator = Calculator.getInstance(5,20,30);

[Code]...

View 1 Replies

Actionscript :: Object Pool Design Pattern?

Nov 22, 2010

Can anyone show an example of the object pool design pattern, as written with Actionscript 3.0?

View 1 Replies

Flex :: Implementation Of Value Object Design Pattern?

Jun 20, 2011

I am just looking design patterns used in Flex. Any value object design pattern and how is it implemented in Flex.

View 3 Replies

ActionScript 3.0 :: Design Pattern For SWFAddress Integration?

Oct 15, 2010

I haven't found the best process is integrating SWFAddress. I've used it on just about every project since it came out, but I rarely have something reusable, and integrating SWFAddress is one of the more time/thought intensive tasks in the dev of a project.

View 5 Replies

ActionScript 3.0 :: Design Pattern To Apply To A Website?

Jun 22, 2011

I'm just beginning to wrap my head around design patterns. I'm in the process of rebuilding a slideshow using MVC and it's coming along nicely. I'm considering using a design pattern for the whole site and am wondering if there are certain patterns that people usually apply to sites.

View 4 Replies

ActionScript 3.0 :: Full Browser Error With Design Pattern?

Sep 17, 2010

I'm updating a photo gallery site I did a while back to be full browser and with classesI produced this demo to work out the full browser elementsI did this with a Document Class and everything seems to be working as expected.For the updated version of the site I'm using a Model View Controller design pattern and I'm trying in implement the full browser in the View ClassTypeError: Error #1009 : Cannot access a property or method of a null object reference.I would have excepted more form this forum but I can't post any code here or even paste the text - very poor.

View 1 Replies

ActionScript 3 :: Flash Game Inventory - Design Pattern

Aug 23, 2011

I'm still studying OOP designs, so what's the best way to achieve an inventory for a simple flash game? It seems that more than one design pattern could deliver some kind of an inventory but I would lose the flexibility if I try to adapt it somehow without a good knowledge about the subject. For money to buy what is available in an inventory I thought of Singleton. If there's enough cash earned while playing the game, then one can buy new skills. Maybe decorator pattern could list many thumbnails as buttons, and clicking on it applies new features and skills to the character.

View 1 Replies

ActionScript 3.0 :: Static Class Can't Replace Singleton Design Pattern

Jan 1, 2010

I am not able to understand, why a static class cannot replace a Singleton design pattern .

Cannot a static class, can be used to ensure, the class is never/once only, instantiated. Because that is the facility "static" key words provide , however it doesnot allow instantiation, but that is much similar to the limitation of instantiation once only.

View 9 Replies

Actionscript 3 :: Use Flash Event System Or Build Own Observer Design Pattern?

Dec 20, 2010

In this cookbook someone advocates to build own Observer Design Pattern: [URL]

Is it really faster as for performance ?

View 2 Replies

Flex :: Why Do DragOver / Enter Events Require A Background On Canvas

Dec 10, 2009

I have a canvas which I want to accept drags on. I have added a dragOver and dragEnter event listeners to the canvas, but they only work if I drag over something inside the canvas (another child element). I realised that if I set the canvas' background colour to black it works. So I have set it's background transparency to 0, which works... buy is there a better way to work around this apparent need for the canvas to have something inside it to accept dragEvents.

View 1 Replies

ActionScript 3.0 :: Use Events In My Class Pattern?

Feb 11, 2009

I have a model which manages all of my data (DataManager)

I have a series of view classes, which manage stage instances.

I would like my view classes to listen for custom events within my DataManager class. So, for example, when all of my data files are loaded, I would like to have a custom event dispatch. All of my views will have listeners within them, waiting for events from the DataManager to trigger functions within.[code]...

View 0 Replies

Php :: Facebook.init Method Not Executing

Feb 13, 2012

I'm a total noob using the Facebook Graph API for AS3. I have a Flash game and the idea is to upload it to Facebook, and everything seems to be ok (When entering the Facebook app, the swf shows perfectly and I'm able to post the facebook user id, the user name and the score to a database in the server where the game is located. I intend the game to automatically post to the user feed what he/she had score, but after making a lot of tests I found out that the method is simply not running.[code]

View 1 Replies

ActionScript 2.0 :: Failure In Executing A Method

Aug 18, 2004

I have a problem with executing a method called handleXML. At the moment I have the following code:[code]That means that for some reason the calling the handleXML method failed. Does someone know what is wrong with my code?

View 9 Replies

Flex :: Design - Static Functions Or Events?

Feb 1, 2011

I'm working with an application which was originally designed to make heavy use of static-variables and functions to impose singleton-style access to objects. I've been utilizing Parsley to break apart some of the coupling in this project, and I'd like to start chiseling away at the use of static functions. I will explain the basic architecture first, and then I'll ask my questions. Within this application exists a static utility which sends/receives HTTP requests. When a component wishes to request data via HTTP, it invokes a static function in this class: Utility.fetchUrl(url, parameters, successHandler, errorHandler); This function calls another static function in a tracking component which monitors how long requests take, how many are sent, etc. The invocation looks very similar in the utility class:

[Code]...

View 1 Replies

ActionScript 3.0 :: Number Of Video / NetStream And NetConnection Instances Multiple Videos Would Require?

Dec 27, 2010

How many instances of Video, NetStream and NetConnection would be needed for multiple videos?Not sure that's the right question but essentially here's the objective:Currently, I'm working on an interactive product tour, parts of which are to consist of short video clips, each covering a feature. While only one such clip will be playing at any given time, I'd like put them all at the application's fingertips as part of the initial preloading process before launching into it. The idea is to provide a seamless instant-play user experience without hitting the breaks before individual segments.Honestly, I hate pre-caching crap into user's memory, especially when some of that content may be potentially ignored. However, given the target audience, it is reasonable to predict that all features will be explored most of the time, so it's a fair compromise to me. Besides, I went to great lengths to keep the mp4s' sizes to the minimum.Anyway, I'm guessing you don't really need more than one instance of the Video class but how many NetStreams and NetConnections do I you need, probably one of each per video, ha?

View 0 Replies

ActionScript 3.0 :: Mysql Database Design = Multiple Students + Multiple Results

Feb 9, 2011

This is more of a database design issue but almost everybody here uses database integration with their apps so I feel it is important. I am integrating AS3 + mysql + php and need to clear up the database design for multiple students results in various activities. Developing an online e-learning course with a "dashboard" or teacher control panel with all kids results in each activity. I have read the database design rules by Codd etc... understand the need for parent and child tables so information is relational and not duplicated etc... BUT I am not sure how to design the results part. Various students do various lessons with 10 activities which each give a mark out of ten. The table would be updating every few seconds as 10,000 users would be online at the same time

1. Would I create a results table with all the students results going in the same table ie: Tom would be the first row

[Code]....

View 5 Replies

ActionScript 3.0 :: Flash Number Of Video - NetStream And NetConnection Instances Multiple Videos Would Require?

Dec 30, 2010

How many instances of Video, NetStream and NetConnection would be needed for multiple videos? Not sure that's the right question but essentially here's the objective:

Currently, I'm working on an interactive product tour, parts of which are to consist of short video clips, each covering a feature. While only one such clip will be playing at any given time, I'd like put them all at the application's fingertips as part of the initial preloading process before launching into it. The idea is to provide a seamless instant-play user experience without hitting the breaks before individual segments.

[Code]....

View 2 Replies

Java :: Observer Design - How To Access Method.invoke Scope

Nov 9, 2010

i currently have a Java Observer/Observable setup in which i switch on some field within the Object parameter of Observer.update (e.g. event id) to determine how to handle an Observable notification. this creates verbose code like:

[Code]....

View 2 Replies

Php :: Multiple Calls To Amfphp Using Singleton Pattern On Netconnection?

Feb 23, 2012

I'm trying to call AMFPHP two times on a single ActionScript method and what happen is that only the first call succeed. The second one doesn't return an error, doesn't alertsanything, it is more likely that it doesn't even happens and I'm not sure why.Here is an example:

public function editSomething():void{
if(dgChild.selectedIndex == -1){
Alert.show("You need to select a register in order to edit it.");

[code].....

View 1 Replies

ActionScript 2.0 :: Applying Wave Pattern To Multiple MovieClips

Apr 4, 2011

I made an mc which on being hovered makes a wave. The problem is that I can't think how to apply the code on about 15 mc's. I used the main timeline for coding purpose. Now I want to apply the same waving pattern to the other 14 mc's. I tried the for loop but couldn't get it to work because of the variables involved.

Here's my code-
k = 100;
t = 0;
ascend = true;
waver = false;
waving = false;
[Code] .....

View 2 Replies

ActionScript 3.0 :: Search A String For A Particular Pattern, And Replace It With Elements From Within The Pattern?

Nov 25, 2009

i'm trying to search a string for a particular pattern, and replace it with elements from within the pattern... for example..here's the given string...if you want to learn how to use regexp, {url===http://somesite.com, text===click here}.

the pattern...
{url===http://somesite.com, text===replacement text}

and the intended result...
if you want to learn how to use regexp, click here.

of course, i'll extract the url and do something else with it... i'm just wondering what the regexp is for that pattern, and how i can extract things from the results returned.

View 5 Replies

ActionScript 3.0 :: Design A Class That Uses Functions From Multiple Classes?

Jun 7, 2011

I'm trying to design a class that uses functions from multiple classes, but as Google tells me, you cannot extend multiple classes.

Here's my code:

Code:
package com.levelGenerator {
import flash.display.Sprite;
import flash.events.KeyboardEvent;

[code]...

How do I use the Keyboard functions and nextFrame() without extending multiple classes?

P.S. A language with object-oriented principles that doesn't allow multiple inheritance? Lame...

View 9 Replies

ActionScript 3.0 :: BitmapData Draw() Method - Draw The Bitmap On The Stage At Design Time?

Mar 18, 2009

I am using the draw() method of the BitmapData to encode a jpeg of part of the image. Now this should be easy enough given the object I want to draw to the bitmap is on the stage at design time so I know its location and dimetions exactly! Heres the code I have in place.

Code:
var myBitmapSource:BitmapData = new BitmapData ( street.width, street.height, false, 0x333333);
myBitmapSource.draw(street, null, null, null, new Rectangle( 96, 5, 571, 450 ), true );

I know for a FACT that no part of the street clip I am drawing out is in negative space, and it's registration is (0,0). However, it cuts off A lot of the top of my image. y=5 in the above rectangle is where I need the top to be, but it cuts the top off of the image... even if I change it to 0, it has no effect.

View 2 Replies

AS3 :: Flash - Listening For Multiple Events On Multiple Objects?

Sep 20, 2010

I currently have an over, out and click event for 8 different objects. The over and out events are identical for each (tween expands object and then shrinks it back for the out state).I have previously asked for an easy way to declare those events, and now I was looking for an easier way to handle them.

Here's my code:

//-----------GARAGE
function growGarage(e:MouseEvent):void{
scaleTweenX = new Tween(map_garage, "scaleX", Elastic.easeOut, 0.648, 1, 0.5, true);

[code]....

I've tried using a single function and then using "this" as the object of the tween but that expanded the entire stage.

View 1 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved