Actionscript 3 :: Determine If Invoked From Webserver?
Apr 5, 2012
What can I call from within Flex/AS3 that will tell me whether the flex-app/web page is being executed within the local file system or rather was served from a webserver (either localhost or some remote server). Hopefully that's clear. If there's something in Javascript that's acceptable, but some AS3 function would of course be preferable.
I'm trying to hide my button once my MovieClip is invoked so that it will not appear behind the MovieClip?
The code I have written to get the MovieClip to play is:
[code]...
What is the syntax that I use hide my button (button_mc) while the MovieClip is playing and have it reappear once the MovieClip is finished playing? Should the syntax appear after my ending bracket or before?
A flex app running in a view of my .NET MVC app can load data fine from another route, but submitting data via either POST or GET never invokes the controller action. Interestingly, the only way I can get the action method to fire is by passing intentionally malformed post variables in the http request. Odd. Content type is application/x-www-form-urlencoded and I have set authentication to "None" in web.config with no improvement.
When you export a release build of an air app, it creates an .AIR file, that you can then double-click. When you do so, it asks you if you want to "Add shortcut icon to my desktop" and "Start application after installation".
I need to call specific ActionScript within my AIR application if and only if it was launched by the installer (the 2nd checkbox was selected) - As opposed to the user re-running it from the start menu after having installed it.
I have a problem where I dispatch an event in a model class which is dispatched correctly. When trying to listen to this in the client, nothing is listened to. Client.as instantiates all MVC elements such as:[code]A user click invokes an 'update' method within 'BiosPanelModel.as' like so:[code]
I have a splash page. I had a preloader which worked great before I added the sound (a WAV file) and I used attachSound. Now the preloader doesn't work anymore! I have tried putting the attachSound action on the main timeline, in the movieclip, in its own movie clip, EVERYWHERE! All to no avail.
I have a SWF file having different scenes. This swf has one document class. I want to notify an event to a particular scene, when a change is happening in any function in document class. For example:
I have 3 scenes in an SWF and one document class. When a function will be invoked (from lower layer) in document class, I want to disable the button controls in Scene 2. How this is possible?
I have a SWF file that calls some javascript which shows the facebook login dialog via the javascript sdk.this all works fine, except for that fact that pop-up blockers block the login dialog, as it isnt invoked from a user action, but from flash.
I am trying to capture the event; which is invoked when we close the AIR window by clicking its Close button (on the top-right corner). I have tried the following; but none of them seems invoked:
I am making a flash application and I am trying to find function to use when I press the close button of the projector window. I dont want to make a button that uses fscommand("quit") since this would be impractical knowing that a default close button on the window is already available. Anyway the purpose of the function is that when I close my application, a dialog box/message would appear as a reminder that some data has not yet been saved and give the user an option to save or quit the application.
I recently used Flash to create the header for my website. However, when I tried to upload my .fla file along with the .swf (which had no problem), I couldn't because the file format isn't supported. Is there any way I can get around this?
Also, I heard that you have to upload some .js file or something.
I'm working on a project with the jpgEncoder to create an image file that currently downloads but I need help with the code to save the dynamically created jpg back to the webserver.
I used the 'Advanced Slideshow' template in Flash CS5 to create a photo gallery. The images in the template are not placed inside of the project but are separate files (the photos). I tested it on my harddrive and it works perfectly. Then I uploaded it to my website and it doesn't show the images. The folder structure is the same as it is on my harddrive, all the files are the same.
I have a problem with a rotating banner which i can't find a solution for... i am sure i am forgetting something, or doing something wrong but i tried 100 things and i can't get a solution for the problem.Local, everything works but when uploaded to the server the flash won't read my xml so won't display anything.I already checked all the paths.. changed the folder names, was very aware of upper and lower case but still no result.
I've been building an XML feed reader, here's the code I'm using:
var myXML:XML;var myLoader:URLLoader = new URLLoader(); myLoader.load(new [code]....
It works fine and loads the XML inside the flash authoring environment (ie when i preview with crtl+enter), or when I make an executable projector, but when I try to run the SWF by double-clicking, or when the SWF is on the webserver, the text box doesn't display the data...
I have installed FMS 3.5 on an Intranet server, and it installs its own version of Apache.This has now caused the localhost to open the FMS page. Disabling FMS 3.5 returns back to the Localhost page.It is not possible to run FMS 3.5 on an existing Webserver with Apache?
I tried some applications like vod and live with localhost.Now I'm trying to use some applications on my site. It's the first thing you need to do, but apparently it's so basic that I can't find information about it.Can someone explain me how to change the "localhost" to a webserver? In other words, how do I set up an application like vod on my site?
I have a simple script that load from a xml file , 3 different languages on a little site. On local testing it working, on remote no, I try to test with remote debug and i have this error on array i think
TypeError: Error #1010: A term is undefined and has no properties. at index_fla::MainTimeline/completeHandler()[index_fla.MainTimeline::fra me2:330] at flash.events::EventDispatcher/dispatchEventFunction() at flash.events::EventDispatcher/dispatchEvent() at flash.net::URLLoader/onComplete()
I have coded my Flex / PHP project in a local machine. I have used AMFphp for remoting and I got to deploy and test this application in a remote server. How could I do this using Flashbuilder 4.5?
I've have an asp.net app that uses flash for its navigation bar...the flash app uses two class files wrapped in packages that create the functionality of the whole navigation bar.When I run the swf file alone, the flash app works fine...but when I try it in the webserver it fails. Whats more, the flash app in the web server will work fine if I type the full URL to the swf file....it will not work however as an embeded object...and what I mean by that is that the flash app will show up embedded into the .net app but the additional functionality created by the other two class files fails!!!
I want people to be able to upload images so should I have them upload it into a db using BLOB or should I have them upload it to the web server? I've been reading people say that the web server is probably better to use, but I don't know about that using AS.
we are in the processing of concepting an online configurator and need the ability to grab an image of the end product and attach it to an e-mail or save it somewhere on thewebserver.is something like this possible with Flash? I know it is possible to send the screen to a printer, but I was unsure about saving an image of the screen to the server.
I have followed the tutorial here by obiAdmin (raymond) [URL] on how to connect flash to a php socketserver. The problem is in the development environment it works like a charm but when I put the swf on my local server (wamp) it fails to connect to the socketserver.
I finally finished my game and now whenever my game communicates with my php file/mysql database it fails when the file is being run off the server, but somehow it works fine when played locally.
Here is some sample code:
(This works locally, hence the full url for the load function. But it does not work on the server which I thought was strange.)
Code: startupvars = new LoadVars(); startupvars.load("http://alexville.com/alexvillenetwork/startup.php"); startupvars.onLoad = function(success){ if(success){
I really want to finish this project that I'm working on, but this stupid problem keeps holding me back.
When I try to Load variables from my PHP file on my webserver from my local computer everything goes fine. But when the swf file is actually on the webserver the Load function fails to return any result with no error.
Here is my code:
Code: Stage.scaleMode = "exactFit"; startupvars = new LoadVars(); startupvars.load("startup.php");
[Code]....
What happens after this code runs is that the text boxes dont get filled with ANY text, not even the Logged In As before the variable. So I guess the "startupvars.onLoad = function(success){" code is not being run.