First off, I'm rather n00b at AS3 so I'm sorry if this is a terrible question. I've searched and can't find direct reference/solution to this exact issue. My Problem: I'm trying to embed all my pertinent graphics within a class("Assets.as") which will have a static method to retrieve these embedded graphics by name.
Looking at the attached file, why does bottomScrollV give me the wrong value when the text is dynamically embedded and correct when manually embedded?
Here's the code: ActionScript Code: var loader:URLLoader = new URLLoader(); loader.addEventListener(Event.COMPLETE, onLoad); loader.load( new URLRequest("info.xml") );
I would like to do something like this:The flash project loads any vector graphic object from hard disc (that graphic has only two color), change one color (for ex #ff0000) to an other (for ex #00ff00) and display.
I draw a line using "graphics.lineTo" into a movieclip and I need to change my linestyle if the user ask for that throw a button in runtime. I can change the color, but I can't change the linestyle...Is there someway to change it?
it is possible to save dynamically created vector graphics?Basically, I have a pen tool for drawing on screen and I would like to have the ability to save this data for later use, using Adobe Air.If it is possible, can anyone point me in the right direction with regards to the best file format to use, etc.
Does anyone know if it is possible to save dynamically created vector graphics?Basically, I have a pen tool for drawing on screen and I would like to have the ability to save this data for later use, using Adobe Air.If it is possible, can anyone point me in the right direction with regards to the best file format to use, etc.
I have a swf doing some javascript calls. It works fine if the swf object is embeded as part of html. When creating it thru javascript, the code doesn't work. I've tried back &forth for a while, no luck. attached my code snippet below,
I have a movie with multiple languages. Most of the fonts used are embedded. What I've been doing is creating a new MovieClip for each language and in that movie clip assigning a font that can display that language, then depending on the language, load the appropriate MovieClip. I wonder though if there is a way to just change the font dynamically. However, it would be changing from one embedded font to another.
Would it be efficient to just make one generic text MovieClip with a certain font in it, then just title the movie clip by the font, and load that movie clip whenever I want to use that font?
like so:
ActionScript Code: var title = new Arial; title.textBox.text = "Page Title";
Also: Then could I change the font size dynamically if I did it the later way?
I have tried this for a couple of days. I created a swf object in window.onload (also tried load it directly), call an as function from js. statically embedded swf works for both IE8 and FF, FF also fine for dynamically loading. externalinterface.call("echo", "as returns " + b); always shows "as returns false".
//js <script language="javascript"> var containerready=false,flashready=false;
I was wondering about MC and hey can help to lag a game out. I set up an advanced class system so i don't have to use MC to simulate walls, all i use isthe x,y,width and height. Well anyway since i don't need MC anymore I was wondering if there is a way to attach Graphics instead of MC cause a Graphics file size is relatively small than that of a graphic, I think. If anyone could tell me thats true and show me a way to attach graphics that would be nice. I haven't tried it yet but maybe if I exported the graphic from the library imihgt be able to call its name, but it doesn't have an instance name so im stuck.
Since I only need numbers, can I limit dynamically embedded fonts to only numerals, periods, dashes and special characters copied from the character map?
I have 11 text input fields and I want to test if there is any entry in any of them, if so, build an SQL portion. Rather than manually doing it for all 11 fields, I was wondering if I put the field names in an array and looped around, I could test each. However I do not know how to reference them dynamically.
ie georef_sql = "" if (_root.tbxgeoref.text.length > 0) { do_filter = true georef_sql = " georef_id like '"+_root.tbxgeoref.text+"%' AND " }
Is there a good way to dynamically reference a class that is created inside of another class?
Say, for instance, I have a main class called "Country", and from that class, I am creating individual "State" classes. So the Country class is creating State classes named "Texas", "Ohio", and "Iowa". And each State class has a value called Capital. [code]...
I have made a presentation with voice over, in which the images and audio files are loaded externelly from the folder where the swf was placed. the voice over files are in MP3 format, loaded with the script follows
mysound = new Sound(); mysound.loadSound("voice1.mp3"); mysound.start(0,0);
I have made a presentation with voice over, in which the images and audio files are loaded externelly from the folder where the swf was placed. the voice over files are in MP3 format, loaded with the script follows
mysound = new Sound(); mysound.loadSound("voice1.mp3"); mysound.start(0,0);
I have combed through the forums and read every font embedding article I could find and still I don't understand what's going on. I have created a simple test case that I have attached to this post. Hopefully someone can tell me what I'm doing wrong.Here's the situation ...ultimately, my goal is to be able to dynamically create text fields with embedded fonts (I'm using Arial or Arial Unicode) that can display a variety of languages (English and Russian are the primary ones I'm working on right now). In the attached sample, I have added a font to the library and set it to use Arial Unicode.I have 3 text fields on the stage: Field 1 is generated entirely from code using createTextField, Field 2 is a design-time text field that uses the embedded library font, and Field 3 is a design-time text field that uses basic Arial rather than Arial Unicode.For the 2 design-time fields I have embedded the glyphs necessary to display English and Russian as well as some others.I also have a few buttons on the stage to create the 3rd text field (using createtextfield), send english or russian text to all 3 fields, and turn embedding on/off of the generated text field.
Here are the results I've found:With embedding OFF:English shows up fine in all 3 text fields (in the generated one, it uses the system default font instead).Russian shows up in the generated field and in the 3rd field (basic Arial) but NOT in the field that uses the embedded library font.With embedding ON:NOTHING shows up in the generated text field the 2 design time fields function the same as they did before.I REALLY don't understand why the design-time text field doesn't work when it uses the library version of the font. Why should that matter? I also don't get why even ENGLISH doesn't work in the generated field when embedding is on.
//EDIT: I just tried using Arial as the font for the generated text field rather than using the linkage name for the library font and now the embedding works. So I guess my main question is why it doesn't work using the library font....I thought that using the library font .
URL...In this demo I have a Datagrid populated from a php script.I also have a ComboBox embeded in the datagrid. In this example I am reading the ComboBox data from an array within a ComboBox CellRenderer.The question I am posing is how to dynamically populate the embedded ComboBox's from a php script with data retrieved from a mySQL table.
Here is a simple example of what I need to be able to do:I have a movieclip, "main_movie", in the main frame, which has multiple instances inside of it...for example "mc_1", "mc_2", and "mc_3".I am unable to figure out how to dynamically reference them. Please look at the code below and let me know what I'm doing wrong.
for (var i = 1; i <= 3; i++) { main_movie.mc_[i]._visible = false; }
I am unfamiliar with Flash and actionscript and I need help to dynamically change the font of a textbox based on the value of a flashvar. I have a flash template whose content I can edit through XML. The flashvar value specifies the language and points to a different XML file. This works without problems, and I have found online a way to change the font via actionscript. However I need help on how to get a reference to that textbox.
There are two files an .fla and Main.as file. Within the fla file there is a single Scene and when the textbox is selected the properties display "thisLogo" as its name and "Dynamic Text" in the combo box below. Within the Main.as file I have attempted to add the following code:
[Code]...
1119: Access of possibly undefined property thisLogo through a reference with static type Main.
I have a large vector drawing (imagine 5000x5000) that i want to break up into separate pieces. I know that I can convert this vector drawing into a bitmap and then use the copyPixels method to create many separate bitmaps of the different regions of the original vector drawing, but is there any way to subdivide it into movieclips that just contain vector graphics instead of a bitmap?The reason im dividing a big chunk of vector graphics into smaller pieces is for performance reasons, so flash would only render a small part of this big chunk at a time (only certain regions/voxels/subdivisions are rendered at a time). But bitmaps apparently take up a lot of memory and the system im using would take much less memory if these subdivisions could be preserved in their original vector graphics form.
I imagine I could use masks somehow to achieve this effect (for each subdivision, duplicate the huge image and mask only the region that the subdivision represents), but I dont know the performance costs of masking or if this will create other problems.So is there anyway to split up a movieclip of vector graphics into smaller movieclips of vector graphics the same way copyPixels can with bitmaps?
I'd like to gain read only access to the following parameters of embedded Flash videos located on sites that I do not own through my own custom browser extension/add-on:
Time location of playback head (so I can display the current time in the browser extension via HTML5/JavaScript) Frames (so I can make capture them to an image file, save it and display image in browser extension) Original Dimensions in pixels (so I can display the original video dimensions via JS/HTML5 in browser extension)
Is this possible by using Javascript and HTML5 from a browser extension?
Would I have to use something like the SWFObject Javascript API [URL]
I made a flash mp3 player and it works fine in any other test pages. but when i embed it onto my site it just shows blank. what do i do? my site is [URL] and the flash player i tested here [URL] and it plays. What im i doing wrong? i tryed everything. right now i just got it in a iframe but i dont want that iframe.
I'm having this frustrating error showing up and I have no idea why. Let me show you my classes and see if you can spot anything wrong. First, here's my ILode interface:
So the problem I'm having is the compiler is throwing that 1000: Ambiguous reference error for any reference to instance.priority or instance.label. Why??? Instance is typed to IFlexLodeInstance, and IFlexLodeInstance lists method signatures of priority and label getters, and it inherits ILode, which lists method signatures for priority and label setters. What can I do to get the compiler to stop complaining?
My code is an external .as file. Google provides this code on their demo, which contains the this keyword:
[Code]...
Notice that I have 4 calls to console.log. The first 3 fire, but after the new GATracker statement, the 4th does not fire. I have a feeling that I'm overriding the entire package with the object created from new GATracker when I should be passing a different context. I believe the correct context I should pass is whatever this defaults to when not inside of a package/external file, I assume it references the main stage object.