Actionscript 3 :: Multiple Public Functions In One .as File?

Jul 14, 2009

As I've been working with AS I've developed a collection of utility functions. For example:

$ cat utils/curried.as
package utils {
public function curried(f:Function, ...boundArgs):Function {

[Code]....

And I've found that, some times, I want to keep more than one public function in each file... But ActionScript restricts me to one public definition per file, if that file defines its self as being part of a package.

So, without creating a class with static methods, how could I get more than one public function in a single .as file?

View 1 Replies


Similar Posts:


ActionScript 3.0 :: Access Public Var/functions In The Document Class?

Mar 27, 2011

How do I acsess public var/functions in the document class?

View 7 Replies

ActionScript 3.0 :: Work With Public Functions And External AS Files?

Feb 26, 2012

so I've worked with AS for a while now but I've always managed to avoid using external AS files so my knowledge of how to work with them is lacking. Right now I'm trying to work with the sample files from the vimeo API found a the bottom of the page here: It all works fine but I'm confused about how to call functions in these external files.I want to dynamically change the video being played from the fla file and have how to call the function VimeoPlayer from the fla file

ActionScript Code:
VimeoPlayer('XXXX', 35697686, 640, 360);
ActionScript Code:

[code].....

View 9 Replies

ActionScript 3.0 :: Error 1180 Can't Access Public Functions?

Sep 17, 2011

No idea what I'm doing wrong here, it just won't let me access any of my public methods on my class. I just keep getting "Error 1180: call to a possibly undefined method"!

If I run the same function in the constructor of the class everything is fine.

[Code]...

View 13 Replies

ActionScript 3.0 :: Calling Multiple Functions From An External.as File?

Feb 11, 2010

I am trying to call multiple functions at different times from the same .as file. I asked this question in another forum but the reply did not work. I have 2 as3 books but they both only talk about calling a single function from the external file. Can someone detail the structure in the .as file as well as how to call it from the .fla? I am missing something and I can not figure out what it is

View 3 Replies

Ajax :: Flex - Bridge On Safari - Cannot Call Any Of Public Functions

Jul 25, 2009

My flex project uses FA-Bridge, and apparently in Safari browser I cannot call any of my public AS functions that have arguments passed in. For example I can call this AS function from javascript:

[Code]....

In the above call safari throws an error # 1063, (i.e. Argument count mismatch) in the safari javascript console, and points to line 561 in FaBridge.js. It thinks I didn't pass in the requied parameters. Now the above issue exists only on Safari. Both of the above approaches work on IE, Firefox and Chrome browsers. Note: I am NOT using swfObject for embedding my swf.

View 1 Replies

Actionscript 3 :: Calling Private Functions By Changing Public Variables?

Jun 13, 2010

i've never tried to do this before, so my head a swimming a bit. i'd like to have a public boolean called enabled in myClass custom class. if it's called to be changed, how do i trigger a function from the change? should i add an Event.CHANGE event listener to my variable?

View 1 Replies

ActionScript 3.0 :: Public Functions Being Called At Ttime Of Program Being Executed?

Sep 9, 2010

I started making my first complex game and ran into a problem that made me just stop everything I was doing and I have laid the project to rest until I can find out how to fix it.The problem is simple. I have a timer in a public class. The timer is private, but the function to start the timer is public. Only one class calls it. But as soon as the program starts, the timer function executes.Now that aside, why are some public functions being called at the time of the program being executed? The class that executes the function isn't even called until later/instantiated.

View 4 Replies

ActionScript 3.0 :: Multiple Internal Classes With An Extended Public Class?

Jan 9, 2010

If I have a class that extends another, e.g.,
 
package {
import flash.display.Sprite;
public class MySprite extends Sprite{

[Code]....

and extend that class, if more than one internal classes are defined:
 
package {    
public class MainClass extends MySprite {         
public function MainClass():void{}   

[Code]....

ReferenceError: Error #1065: Variable MainClass is not defined.Note that this only happens (as far as I can tell) when the public class of the package extends another class, and multiple internal classes are defined. The internal classes don't even need to be instanced or referenced to generate the error (the bare-bones code above will error out). If only a single internal class is defined, it works fine (no error).  Even if the internal class is instanced.

View 11 Replies

ActionScript 2.0 :: Multiple Classes Accessing The Same Variable Without Making It Public?

Dec 26, 2006

i've got two classes and i'm not extending to MovieClip. I like to attach the mc in the constructor just because i'll be working with different MC's that have the same purpose.

however, im using private var loadedMC:Movieclip and now i've got another class that needs to be able to access the instance's variable.

for example, myClass.loadedMC , but this would mean having to make it public and I rather not go that route.

View 2 Replies

ActionScript 3.0 :: Mimicing The Until Functions - Load Of Global Functions In One File?

Nov 4, 2009

I'm trying to find a way to have global functions in my as project, similar to how flash does with stuff like the util functions (describeType()...), where you can just call the function wherever you need it. For example:

[Code]...

So when I call Test(), it prints out "hello world" fine. My problem comes in that I can't change the name of the Test function, and I can't add any other functions without compiler errors. Is it possible to have a load of global functions in one file, or do I have to split them up into separate files like in the example? Also, I know that I can make a Global class and call static functions like Code: Global.doSomething() but I'd like to know if there's a way to do it as flash does it (describeType(), getDefinitionByName(), etc), or rather, how does flash do it?

View 9 Replies

ActionScript 3.0 :: Load 2 Xml File Into One Public Function?

Aug 12, 2010

If i want to load 2 xml file into one public function, do i need to have seperate private functions for both. do in need to declare 2 variables.

View 9 Replies

Flash :: AS3 - Access Class Public Var From Inside Fla File

Oct 24, 2011

I have searched for this everywhere but it seems like every answer is either overcomplicated or simply does not work, and I know for sure there should be a more simple way of achieving what I need. So, until today, I have always coded from within the timeline. But now I realise why I should code in separate class files. However, I still want to include snippets of code in the timeline for simplicity's sake.

[Code]....

View 2 Replies

ActionScript 3.0 :: Execute Public Function Inside .fla File?

Aug 24, 2010

The title says it all. Is there a way I can execute a public function (defined in a .as file,linked to .fla) when typing some script in a frame?i get this error:1120: Access of undefined property btn_upgrade1120: Access of undefined property comp_verapparently, flash does not let me use my public functions in my .fla .

View 6 Replies

ActionScript 2.0 :: CS3 Multiple Delay Functions

Apr 21, 2011

I have multiple buttons with the following script applied which waits a second while a transition animation plays then loads a new image into the container... There seems to be a problem with having this code applied to multiple buttons unless I make the function and interval identifiers unique (i.e. transitiondelay1/waitFunction1,transitiondelay2/waitFunction2, etc.). I don't really want to have to do this to each button.[code]

View 1 Replies

Professional :: Buttons With Multiple Functions?

Feb 26, 2010

I am building a Flash site with a boombox animation.  I have the below code I am using.  I am using just two frames.  First frame, is where I put the code in the actions layer, boombox is still.  In the second frame, I placed my movie clips on layers (woofers vibrating & tape deck spins).  No code in second frame.  So, if you hit the play, previous or forward button a song goes on and the animation start.  If you press the pause button, animations stop with music.  I have created 2 functions per button.
 
2 questions: 1 - Is this the best way to do it?  If I press the buttons quickly, sometimes a song gets stuck and I can't stop, forward, etc.  I was wondering if this was the code?
 
2 - I am tweening in my pages using AS3 - not timeline.  I have a music and video page (each a movieclip).  Is there a way that once I tween in the new movie clip (non-music of vid page) that the music or video can shut off?

[Code]...

View 3 Replies

ActionScript 3.0 :: One Button / Multiple Functions

Oct 31, 2011

I have used the loader script to load an external swf into current project. I have added a button to unload the external file when wanted, and was wondering if you could have multiple functions for that button, so that when you click it to unload it works as a 'home' button as well, and takes the user back to the mainpage again?Might be wise to mention that im kinda new to adobe flash and as3, and not sure if the way i have used to load the external swf was the easiest. Seems like a few have had some issues with this subject before me as well.

View 8 Replies

ActionScript 2.0 :: Multiple Functions For One Button?

May 8, 2008

How would I manage to enable a button to perform several operations? I want a button to do the following.

I want it to change colour etc, when it is hovered over, I also want it to activate anther flash file on the page via local connection on release. How do I allow the button to set up different actions? Do I need to make 2 separate invisible buttons? And have action script applied to both of them for the 2 commands? How for example would I be able to extend this so that I can have the button doing several things? Say:

1) On rollover it changes colour
2) On rollover it activates a flash mc on the page
3) On Click it changes colour
4) On release it takes the user to another page

View 2 Replies

ActionScript 2.0 :: Button With Multiple Functions?

Jan 28, 2003

how to make button do multiple things at the same time. i.e when button is pressed it animates object1 and object2 i have a buttons that opens a sliding door (code is:

on (release) {
control.gotoAndStop(2);
}

so it opens a door where sound control is and i want for the same button at the same time to open lets say another door somewhere in the same stage with a music tracks in ther

View 1 Replies

ActionScript 2.0 :: Have Multiple SetInterval Functions?

Apr 17, 2006

I'm trying to fiqure out a way to have multiple SetInterval functions. what I'm trying to do is have text highlight a sentence using the setinterval function than after the number of chars needed are highlighted I want to be able to clear the interval and then start with the next sentence through another setInterval.

The program I'm trying to write is somewhat of a text to speech. I have a audio clip and a static text box. the audio is supposed to sync with the highlight of the text. the only way i could fiqure to generate the sync with a highlight was through setSelection as a loop.

Code:
var i:Number = 0;
var my_snap:TextSnapshot = test.getTextSnapshot();
var count:Number = my_snap.getCount()
my_snap.setSelectColor(0xffff00);

[code]....

View 1 Replies

Flex :: Combine Mutiple Movie Clip Functions Into A Single Swc File Or MXP File For Flash?

Feb 17, 2010

I have to build one MXP package for Flash (not Flex). But i have multiple components, somthing like HelpSymbolMovieClips(have its on class), one image holder. etc. I need to combine there swc file into a single MXP file.How can i make a all these multi movieClip functionality in a single SWC file. Am bit confused about the structure of the component which is having multiple functions/MoiveClips. like (Image gallery components.

View 1 Replies

ActionScript 2.0 :: Calling Multiple Functions From A Click Cs2

May 20, 2009

Is it not possible to call more than one function at a time?, this is my problem:-

btn.onRelease = function()
{
blah();
something();
jump();
}

When I run something like the one above, jump is executed but everything else is ignored, would really like to run all functions at the same time.

View 6 Replies

ActionScript 3.0 :: Keyboard Event With Multiple Functions?

Sep 15, 2009

Most flash games and interactive animations that use keyboard events are made to respond in different ways to different keys.I am working on games for toddlers, who basically just bang on the keyboard indiscriminately. The trouble I'm having is setting up keyboard eventlisteners (key_up) that each perform different function.We're talking games like: when key pressed, ducky dances; when key pressed, doggy dances; when key is pressed, ducky and doggy go to sleep. I've attempted removing the listener before adding the next one:

stage.addEventListener(KeyboardEvent.KEY_UP, doSomething);
function doSomething(evt:KeyboardEvent):void
{make it do something;

[code]....

View 12 Replies

ActionScript 3.0 :: How To Get Timer That Shoots Multiple Functions

Feb 26, 2009

I really need a Timer that shoots multiple functions. The Timer Class just handles one function and therefore is not good enough for my project. The Timer should work something like this:

After 1 seconds fire functionOne
After 4 seconds fire functionTwo
...and so on...

Time is really crucial in my project (down to milliseconds) so I really can't use the Timer Class and fire "new" Timers all the time because Flash needs some milliseconds to process all the code and in the end it sums up to kind of a lot of time.

View 7 Replies

Professional :: Make A Button Have Multiple Functions?

Aug 19, 2010

can you make a button have multiple functions? as in if i click a button one and imahe will pop up and then click that same button and another different image will pop up??

View 1 Replies

ActionScript 3.0 :: Multiple Buttons With Very Similar Functions

Feb 5, 2011

I'm using the below code to have a button that adds a MC to the stage. The problem is that I have over a dozen of these buttons and I'd rather not have to write out the event listener and function for every single button. Is there a way to use a single function for all the buttons and just change what MC is added based on which button is clicked? So if the user clicks on the draw5 button the function adds the deck5 MC to the stage?[code]

View 7 Replies

ActionScript 2.0 :: Call Multiple Functions At One Time?

Oct 13, 2009

I was thinking can you call multiple functions at one time Like instead of

[Code]....

View 3 Replies

Actionscript 2.0 :: Assigning Functions To Multiple Buttons?

Aug 24, 2009

I have been trying to figure out this by myself for a while and needless to say, I have been completely unsuccessful. I have various a loop that creates multiple movie clips called: movie1, movie2, movie3, movie4... (you get the idea...) i want to assign roll over,roll out, press functions to all of theme.g. when you press on one movie, it highlights it.but I am trying to find a summarized way over writing each one out:

movie1.onRollOver=function(){
something happens
}

someonne once told me to use chartAt to do this, to reference different mcs, but I cant figure out how to do it.

View 1 Replies

ActionScript 2.0 :: Performing Multiple Functions With Just One Trigger

Jan 18, 2004

Sorry if the subject doesn't make much sense but I basically want to perform several if the statement when on movie clip is clicked. an example of an onRelease trigger that activates two if then statement that change the frames of 2 movie clips.

View 11 Replies

ActionScript 2.0 :: Defining MouseUp Functions For Multiple MCs?

Aug 8, 2002

I�m trying to use Listeners to capture the MouseUp event based on Helen Triolo�s sample at [URL]I reused her code and loaded the listener�s array (with MC names that will listen to the MU event) from a textfile.My problem is that I don�t have these MCs on the _root. They�re located deep in the MC hierarchy, this way: MCComponent-->MC1-->MC2-->MCs I want to address for listening (I have about 250 MCs in this level of depth which I want to to address for listening)So, when defining the MouseUp function for each MC to respond to, I couldn�t address the MCs. I tried in different ways without any result.

This is the code:

// set up responders for each listener
// listeners is the Array with MC names which I loaded from
// the textfile
for (var i in listeners) {

[code].....

Is there any way of making this work? Is there something missing in this code ? Note: I cannot put these MCs on the root because of other functionalities that they need to accomplish...By the way..., what about RollOver and RollOut ? Can they be captured too ? I�ve read about capturing MouseUp, Move and Down but not Rollovers...

View 6 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved