ActionScript 3.0 :: How To Get Timer That Shoots Multiple Functions

Feb 26, 2009

I really need a Timer that shoots multiple functions. The Timer Class just handles one function and therefore is not good enough for my project. The Timer should work something like this:

After 1 seconds fire functionOne
After 4 seconds fire functionTwo
...and so on...

Time is really crucial in my project (down to milliseconds) so I really can't use the Timer Class and fire "new" Timers all the time because Flash needs some milliseconds to process all the code and in the end it sums up to kind of a lot of time.

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