Actionscript 3 :: Repeater Destroy Repeated Items?
Jan 31, 2011
I am stuck in improving the performance of repeater. I have repeater(recycleChildren = "true") with a custom repeating component in a pop up window. The problem is when I close the popup window it does not destroys the instances of repeater item. When I repeater the popup window profiler show the instances count as: reptur.dataProvider.lenght + the instances that were there at the time of closing the popup window.
So the memory shoots up & not release as I close & open the window.
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May 18, 2011
I have an arrayCollection with the following structure:
[Code]...
the AC is defined as follows:[Bindable] private var projectErrorsAC:ArrayCollection = new ArrayCollection;
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[Code]...
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Sep 2, 2010
I have a problem when creating a ViewStack, with a repeater along with other components (i.e. vBox) inside the ViewStack. The repeaters get placed at the bottom of the view. Despite the repeater is listed before other components, it is placed at the bottom.Is there a workaround where I can get the repeater drawn before the other components?Here is an example:
<mx:ViewStack id="viewStack" width="100%" height="100%" backgroundColor="#FFFFFF"
backgroundAlpha="1" paddingLeft="5" paddingRight="5" paddingBottom="5">
<mx:Repeater id="editorsRP" dataProvider="{dynamicFields}" [code].....
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Edit: Added whole stuff here.
<!-- AttributeMapping.mxml -->
<?xml version="1.0" encoding="utf-8"?>
<mx:Canvas xmlns:fx="http://ns.adobe.com/mxml/2009"
[Code].....
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Dec 7, 2009
Whats the best way to destroy a movie clip? Right now I just do (AS3):
removeEventListener(Event.ENTER_FRAME,enterFrame);
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Apr 12, 2004
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Apr 12, 2004
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Oct 18, 2004
I have a question (I'm sure somebody asked it before, but I didn't find the threat. How can I delete/destroy/whatever a movieclip during a movie? I made a game, in the game there is a zombie (movieclip), and when its life (life???) reaches zero, it should be destroyed. I tried "removeMovieClip(this)" and much more, but it didn't work, but also there were no errors.
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Jun 15, 2011
I'm trying to make multiple dynamically created MovieClip classes move across the stage and have created an ENTER_FRAME Event Listener in each one. Usually, when I remove a MovieClip, I simply remove them from the container and splice their pointer from the array. But it appears that doing this does not remove Event Listeners or even the functions I've writted inside the class and thus each "removed" MovieClip produces errors every frame. (Even without the errors, I would still not want those things running in the background)
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Dec 11, 2009
I am making a game with flash as3. I create a movieclip that contains all of the games content within it. I pretty much encapsulated the game within this one movie clip. after the game is over I remove the movieclip off the screen. but yet, all the other movieclips within the main movieclip still keep playing.
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Feb 1, 2010
If I load an external swf and when I no longer need that swf, what is proper way to destroy it? Do I have the loader that called the swf to do "loader.unload" and "loader.content = null", in the the external swf
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Jun 9, 2010
I am writing my destructor but I am not sure how to make sure that my Dictionary object is completely dismantled.
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Apr 25, 2010
I'm working on a AS2 website (template, exporting to Flash 8) that is 100% xml loaded Flash. So the main movie has a menu with mainmenu items ("mmitems") and submenu items ("smitems") that are generated using an xml file.When you click a menu item an external module (gallery, slideshow, etc) is loaded into a container.Now, I want to load an external module that is a YouTube video player. The loading works perfectly and the player works fine.The problem is unloading it: when I click another menu item, the YouTube player is removed from stage as it should be, but the audio keeps playing. I know I'm supposed to use the (loader name).ytplayer.destroy() code somewhere, but I've no idea where and in which script exactly to place this.
In the main movie, nothing is done on the timeline and all the script is on the first and second frame. So I have the following levels:- actionscript (frame 1 and 2, all the script))- mainmenubuttons (frame 1 and 2, no script, instance "navig" on frame 2)- submenubuttons (frame 1 and 2, no script, instance "subnavig" on frame 2)- content (frame 1 and 2, no script, instance "moduleloader" on frame 2)Then there is the YouTube videoplayer itself. All the scripting is on frame 1 o- as (frame 1, all the script)- ytplayer (frame 1, instance "ytplayer")As far as I can understand, the destroy-script destroys the instance of "ytplayer" so it breaks the connection with YouTube and stops loading the videoclips. I also understand that this has to be done before the next menu item in the main movie is clicked to load the next module. But that still doesn't tell me where to actually put that line of script.
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May 24, 2010
I've created a movie clip. This movie clip contains a strip of images put together. I use actionscript 3.0 to tween it into position every time a arrow button is pressed. The green space is a mask so it can't be seen until it enters that space. I am only focusing on the right arrow button at the moment. Heres an image of what I mean.
I've made each tween 15 frames long and when it gets to it I have a stop();
on the 15th, 30th, 45th, 60th and 75th frame as there are 5 images in the movie clip you can see above. This code is on every 15 frames
stop();
Right_btn.addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler1);
function mouseDownHandler1(event:MouseEvent):void {
gotoAndPlay(16);
}
On the next frame after every 15 frames so the 1st, 16th, 46th etc. This code is on the frame to tween it into place.
import fl.transitions.Tween;
import fl.transitions.easing.*;
var myTween1:Tween = new Tween(Pictures1, "y", Strong.easeInOut, 18, 173, 20, false);
This all works and everything is fluid until the end of all the frames which is frame 75, on the last I make it have this script.
stop();
Right_btn.addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler1);
function mouseDownHandler1(event:MouseEvent):void {
gotoAndPlay(1);
}
This is so when the right button is clicked it goes back to the beginning and it all starts again. The problem I have is it won't work anymore, it keeps playing the same tween over and over when I click the right arrow.
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Jan 27, 2011
In the resultHandler of an HTTPService call, I have assigned a repeating node to an arrayCollection. Inside that repeating node are other nodes that sometimes repeat and sometimes do not. For instance, here the option node repeats inside options.
<response>
<options>
<option> <var1> part1 </var1> <var2> part2 </var2> </option>
[code]....
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May 24, 2010
I've created a movie clip. This movie clip contains a strip of images put together. I use actionscript 3.0 to tween it into position every time a arrow button is pressed. The green space is a mask so it can't be seen until it enters that space. I am only focusing on the right arrow button at the moment.
Heres an image of what I mean.
I've made each tween 15 frames long and when it gets to it I have a stop();
on the 15th, 30th, 45th, 60th and 75th frame as there are 5 images in the movie clip you can see above.
This code is on every 15 frames
stop();
Right_btn.addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler1);
function mouseDownHandler1(event:MouseEvent):void {
[Code]....
This is so when the right button is clicked it goes back to the beginning and it all starts again. The problem I have is it won't work anymore, it keeps playing the same tween over and over when I click the right arrow.
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Jan 7, 2010
When I destroy my objects that are on the stage. I usually just removeChild(this) and I remove event listeners of the object. is this all I need to do to completely remove the object ??
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Apr 6, 2011
I have a flash object that connects to the user's webcam.In Firefox, I can remove the container div of the object (using jQuery) and the camera will turn off.However, in IE8, when I remove the container div, the camera stays on but the flash object appears to be removed from the DOM.Is there a way to sever the connection between IE and the webcam so the light on the webcam will go off when the flash object is removed from the DOM?
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Mar 1, 2011
Let's say a have an instance of a class, which has lots of instances of other classes inside it, and those classes also have a complex structure. There are many different listeners attached to all of them.Is there a way to destroy the topmost class instance without deleting all instances and listeners inside it, and instances with listeners inside it and so forth?Example:
ActionScript Code:
package {
import mcs;
[code].....
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Jan 13, 2012
and in second it is loading youtube video and there is also close btnwhen i click close i need the video to be removed off or destroyedi tried mc.gotoAndStop(1)but it doesnt clears the video
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Mar 20, 2010
I'm developing flash control which plays images from WebCam as video. By each request FrameProcessor.aspx returns JPEG from my WebCam. It's working fine. To avoid caching I've added random value to URL. My Flash control is working fine, but I have a problem with memory - each second Flash.exe grows up to 2-4 Mb. It takes about 1-2 minutes to fill all my memory
[Code]...
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Sep 19, 2009
I am making a demo where an object is moved around the screen with a line tracing its movement. The speed of this noticeably slows down over time. I tried it both with an enterFrame and by setting an interval. I imagine it has something to do with the graphics class vector drawing and garbage collection. Here is a simplified version for demo/testing. If you run it you will see the line drawing slow down over time. Is there a way to achieve it without the slow down?
I read somewhere of a technique where you use the bitmap data class to draw on a stage-sized bitmap.(I've never programmed the bitmap data class before).
Here is the code:
code: var lineX:Number = 100; var lineY:Number = 100;
var deltaX:Number = 10; var deltaY:Number = 10;
var lineDrawing:MovieClip = new MovieClip();
this.addChild(lineDrawing);
[Code].....
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Apr 14, 2011
here is my xml example:
Code:
<data>
<page>
<type>carrot</type>
[code]....
as you can see you have these type tags (either on page level, or sub page level).what i need is to find any repeated values (regardless of level) and append counter to those which repeat.So in this example 'corn' repeats 3 times, 'tomato' 2 times.I want this values to be changes in:
corn, corn_02, corn_03
tomato, tomato_02
so append counter to ones that repeat in order.
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May 17, 2005
I have a PHP script returning a list of variables to flash. The variables are named something like this:-
photo1
photo2
photo3
price1
price2
[Code]...
How can I create n number of identical movieclips with say three dynamic text boxes in each to show the three variables price, photo and modelnum but will vary with the value of n for each one.
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