Xml :: Arraycollection With Repeated Nodes?
Jan 27, 2011
In the resultHandler of an HTTPService call, I have assigned a repeating node to an arrayCollection. Inside that repeating node are other nodes that sometimes repeat and sometimes do not. For instance, here the option node repeats inside options.
<response>
<options>
<option> <var1> part1 </var1> <var2> part2 </var2> </option>
[code]....
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Apr 29, 2010
i get this error when i retrieve an XML that only has 1 node (no repeating nodes) and i try to store in an ArrayCollection. -When I have MORE than 1 "name" nodes...i do NOT get an error.
TypeError: Error #1034: Type Coercion failed: cannot convert "XXXXXX" to mx.collections.ArrayCollection.
this error occurs as the line of code: myList= e.result.list.name;
Why can't ArrayCollection work with a single node? I'm using this ArrayCollection as a dataprovider for a Component -is there an alternative I can use that will take BOTH single and repeating nodes as well as work as a dataprovider?
[Code]...
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Dec 2, 2009
I'm an interior architect at a small architecture firm and I have been tasked with updating the firms website. I have no prior experience with flash, but have been able to learn enough to update all expcept for the portfolio section. For some reason, when I add three additional frames to the portfolio gallery timeline, it repeats the previous three frames before playing the new three. This happens only when I publish the file, when I run the timeline and view it on the stage everything appears fine.
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Dec 8, 2011
I develop a piece of code that brings me to an xml, all Nodes i use this code:
for(var i=0; i< menu_xml.childNodes.length; i++){
corrent_node = menu_xml.childNodes[i].length;corrent_item.action = corrent_node.attributes.action;corrent_item.variables = corrent_node.attributes.variables;corrent_item.name.text = corrent_node.attributes.name;
[code]....
What I need is for each of the nodes highlighted in green to return the child Nodes. Example: when I move the mouse over the menu Indoor lighting, the results should be: Indoorlighting | LED 10W> 3W LED> LED 6W
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Jan 26, 2006
For those unfamiliar with tree structures, tree structures are usually dynamic lists where every node has a pointer to two other nodes. They are arranged so it makes for faster searching and stuff and are very useful in programming languages that offer direct access to heap memory. Although I don't know if there would be benefits of making tree structures in AS would be of any help but I decided to have a go at it anyway. Since there are no pointers in flash I tried to just replace pointers to nodes with nodes themselves. Such things usually work in java I think because the language just automatically makes pointers for variables.
[Code]...
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Oct 27, 2009
I'm new to Flex and am using TileList bound to an ArrayCollection. The array collection is empty at load time, and then updates with the results from am HTTPService call. The problem is that the item renderers aren't being rendered as expected, I'm guessing because there was no data when they were first rendered at load time. Here's simplified example:
<?xml version="1.0" encoding="utf-8"?>
<mx:Application xmlns:mx="http://www.adobe.com/2006/mxml" >
<mx:Script>
[code].....
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Oct 7, 2011
I have a advanced datagrid and populating some data by using arraycollection. And i am filtering the arraycollection, the arraycollection index got changed.
Arraycollection:- [0] - name: abc
[1] - name: hello
[2] - name: hello1
[3] - name:hai
after filtering the arraycollection as 'hell' , the array collection is displaying like the below:
Arraycollection:-
[0] - name: hello1
[1] - name: hello
Can i know the reason why the index got changed after filter it?
* no server side code for filtering. it is only flex side filtering.
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Aug 5, 2009
I am using a code to load images into random movieclips and this works ok but I am getting a lot of repeated numbers[code]...
How can I add a code for it to check if the random number has already been called.
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May 24, 2010
I've created a movie clip. This movie clip contains a strip of images put together. I use actionscript 3.0 to tween it into position every time a arrow button is pressed. The green space is a mask so it can't be seen until it enters that space. I am only focusing on the right arrow button at the moment. Heres an image of what I mean.
I've made each tween 15 frames long and when it gets to it I have a stop();
on the 15th, 30th, 45th, 60th and 75th frame as there are 5 images in the movie clip you can see above. This code is on every 15 frames
stop();
Right_btn.addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler1);
function mouseDownHandler1(event:MouseEvent):void {
gotoAndPlay(16);
}
On the next frame after every 15 frames so the 1st, 16th, 46th etc. This code is on the frame to tween it into place.
import fl.transitions.Tween;
import fl.transitions.easing.*;
var myTween1:Tween = new Tween(Pictures1, "y", Strong.easeInOut, 18, 173, 20, false);
This all works and everything is fluid until the end of all the frames which is frame 75, on the last I make it have this script.
stop();
Right_btn.addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler1);
function mouseDownHandler1(event:MouseEvent):void {
gotoAndPlay(1);
}
This is so when the right button is clicked it goes back to the beginning and it all starts again. The problem I have is it won't work anymore, it keeps playing the same tween over and over when I click the right arrow.
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May 24, 2010
I've created a movie clip. This movie clip contains a strip of images put together. I use actionscript 3.0 to tween it into position every time a arrow button is pressed. The green space is a mask so it can't be seen until it enters that space. I am only focusing on the right arrow button at the moment.
Heres an image of what I mean.
I've made each tween 15 frames long and when it gets to it I have a stop();
on the 15th, 30th, 45th, 60th and 75th frame as there are 5 images in the movie clip you can see above.
This code is on every 15 frames
stop();
Right_btn.addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler1);
function mouseDownHandler1(event:MouseEvent):void {
[Code]....
This is so when the right button is clicked it goes back to the beginning and it all starts again. The problem I have is it won't work anymore, it keeps playing the same tween over and over when I click the right arrow.
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Sep 19, 2009
I am making a demo where an object is moved around the screen with a line tracing its movement. The speed of this noticeably slows down over time. I tried it both with an enterFrame and by setting an interval. I imagine it has something to do with the graphics class vector drawing and garbage collection. Here is a simplified version for demo/testing. If you run it you will see the line drawing slow down over time. Is there a way to achieve it without the slow down?
I read somewhere of a technique where you use the bitmap data class to draw on a stage-sized bitmap.(I've never programmed the bitmap data class before).
Here is the code:
code: var lineX:Number = 100; var lineY:Number = 100;
var deltaX:Number = 10; var deltaY:Number = 10;
var lineDrawing:MovieClip = new MovieClip();
this.addChild(lineDrawing);
[Code].....
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Apr 14, 2011
here is my xml example:
Code:
<data>
<page>
<type>carrot</type>
[code]....
as you can see you have these type tags (either on page level, or sub page level).what i need is to find any repeated values (regardless of level) and append counter to those which repeat.So in this example 'corn' repeats 3 times, 'tomato' 2 times.I want this values to be changes in:
corn, corn_02, corn_03
tomato, tomato_02
so append counter to ones that repeat in order.
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Feb 16, 2009
I would like to be able to click on various items within my movie clip, with each clip producing a new duplicate that can dragged around, independent of the original item or other duplicates.
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May 17, 2005
I have a PHP script returning a list of variables to flash. The variables are named something like this:-
photo1
photo2
photo3
price1
price2
[Code]...
How can I create n number of identical movieclips with say three dynamic text boxes in each to show the three variables price, photo and modelnum but will vary with the value of n for each one.
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Aug 28, 2009
I wrote the code below to convert timeline-animated movieclips into bitmaps to improve performance.The only problem is, I have created a loop to draw each frame of the movieclip over 300 times. The bug I am experiencing is that when the function BitmapMC is run 314 times, I get the error: "ArgumentError: Error #2015: Invalid BitmapData."It seems as if Flash is running out of memory or something, but I can't figure out what might be causing this problem.
Is there an alternative to draw() that I could use? I'd like to use copypixels, but of course I have to draw the bitmap first before I can do that.Incidentally, the animation I have converting to bitmap has 30 frames, so in total it is drawing about 9,340 bitmap images before it crashes.Each bitmap image is 78 x 125.5 pixels.
The code is below:
Code:
package com.jpardoe.utils
{
import flash.display.MovieClip;
import flash.display.Bitmap;
import flash.display.BitmapData;
[code]....
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Apr 14, 2009
Right now, I have a gallery with many different thumbnails each individual movie clip symbols and not button symbols and each movie clip has a rollover and rollout function assigned to them which are all basically the same for each thumbnail.
Following is an example from a small section of the gallery thumbnails.
web04.btn04.onRollOver = function() {
this.gotoAndPlay(2);
};
web04.btn04.onRollOut = function() {
[Code]....
The above shows two groups of thumbnails grouped into individual movie clips (web01, web02, web03) each movie clip containing 3 thumbnails (btn04, sub04_1, sub04_2). I had done it this way for grouping and ease of animation.
I was wondering if it was possible to create just one function which executes the rollover and rollout functions so the script window would not be filled with so much repeated script.
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Jun 23, 2010
I have a function which makes a call to the server to load some financial data. This data is then displayed in a grid. In order to keep displaying the latest data I keep making this server call (every 30 secs). I'm using a Timer object to do this. The problem I have is that I have to wait 30 secs when the application starts for financial data to be displayed, what I'd like to happen is that the load data call is made, then start the update timer. Is there a way to set this up or shall I use to data load calls, one to get the initial data, then one to get the updates, which is made every 30 secs?
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Jan 31, 2011
I am stuck in improving the performance of repeater. I have repeater(recycleChildren = "true") with a custom repeating component in a pop up window. The problem is when I close the popup window it does not destroys the instances of repeater item. When I repeater the popup window profiler show the instances count as: reptur.dataProvider.lenght + the instances that were there at the time of closing the popup window.
So the memory shoots up & not release as I close & open the window.
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Sep 22, 2011
I have an event firing that shows progress in a video:
[Code]....
What I'm trying to do is to send a notification to the server every five seconds, to indicate progress. I can round the seconds down to nearest integer using Math.floor. Then I can use modulus to get every fifth second. What I'm not seeing is how not to send a repeat for (e.g.) 5, since 5.02, 5.15, 5.36 etc. will all qualify.
[Code]....
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Sep 27, 2009
ok, so i am doing a tutorial on external text sheets, but i cannot seem to implement the same code into my current project, it just doesn't seem to work.Its strange because im not getting any errors, but it still doesn't work.This is the example code:
Code:
var loader:URLLoader = new URLLoader(new URLRequest("my_text_file.txt"));
loader.addEventListener(Event.COMPLETE, completeHandler);
[code].....
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Dec 13, 2009
how can i count if the same number is repeated more than once in an array
[Code]...
i need how many times the number was repeated ,is there any key word like "count" or any thing with piece of code
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Jan 14, 2011
i am hoping that one of the bright sparks on here can help me to get something working correctly.i have a movie that has a number of mc's that have sounds relating to them - when the mc is clicked, one of a number of library mp3's should play at random. each mc has upto three associated sounds.
at the moment the tunes play on click but sometimes repeat - i need to ensure that each plays a different sound in any given order. this is the script that i have on the mc's to define the playing of a sound - in this instance the "playexplosion" is the call for the sound and it uses the vars/array to call the specific mp3 (explosiona/explosionb etc.
[Code]...
is there something obvious that i am missing in that script? or is there a line i can add to tell the mc to not repeat until one of the other mp3's has been played? it is driving me nuts at the moment - and should in theory be straight forward enough, but in practice it is not that easy
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Sep 19, 2006
Simple. Take the array [4,6,6,7,8,8] for example.we have the number 6 and 8 twice.Isn't there a method to return this array like: [4,6,7,8] ?or, how can I push this number into the array only if they are not pushed yet?I tryed to make a loop with condition to check if the numbers was already there, but I had no bliss.this is my code now:
HTML Code:
meses = [];
arquivos = xmlData.firstChild.childNodes[0];
[code].....
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May 19, 2009
How can i get a single value extracted from a XML where i have this value several times?
consider this
Code: Select all<pnode>
<node>
[code]....
I want a code that output to me the result in <cnode> for example but just one time.
If i do "Xml.node.cnode;", the output will be
Code: Select all<cnode>Aloc</cnode>
<cnode>Aloc</cnode>
And i need this output
Code: Select allAloc
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May 4, 2006
I have a counter that counts each time a special event in a game occurs.The code looks like this at the end of several movieClips' last frame:
[code]...
The problem is sometimes events get repeated, and though I don't mind if the event happens again, I don't want the repetition to count as a new number. I want it to count once and only once.
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May 13, 2009
I am creating a driving game using the following method to drive the car forward: if (Key.isDown(Key.UP)) {speed += 1;} I also want to call a function when the key is pressed athough if I add a function call the function gets repeated as long as the key is pressed and I only require it to run once?
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Nov 16, 2011
I have a background that repeats and positions like this:
body
{
background-image: url(images/background.jpg);
[code].....
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Dec 26, 2005
how can i make a function example() be repeated 5 times with a delay of 3 seconds in between?
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Mar 13, 2012
I am building sort of a slideshow that features a counter. Everytime the countdown gets to 0 it should go to another frame RANDOMLY and start itself again. So far, I was successful at that using a Math function [i.e. gotoAndStop(Math.round(Math.random() * 5)+1);]. However, i needed the random function to include UNIQUE instances, so that it would not go twice to a same frame. Everywhere I looked for I was told that the way of doing that was creating an Array.
However, it all worked with the Math function and now that I have an array not only it doesnt work but I get a runtime error, an ArgumentError: Error #2109: Frame label 0,2,3,1 not found in scene Scene 1. It's like it cannot find the source of the randomiser function. How did this happen and, how can I make it work and still obtain a unique randomised order?
[Code]...
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Oct 22, 2004
I've just joined if you haven't noticed and wanted to express my admiration for all the skills on these pages and links. Much inspiration has already been delt on my humbled mind. Visit the file in question here
1) on this dude's site, Beyond the Pixel, he/she's got the style sheet repeating a trend gif. I created one myself and have got it working on my htm file. Problem is, I want to be able to get the htm repeated image to seamlessly blend into my swf file. How did BTP do it? I assume I need to estimate the pixel distance (the repeated gif I'm using is 5x5 pixels) then absolute place the swf file using proper css placement code. Then I'd just start that same gif in flash on the movie's edge and repeat it across the movie (x and y). I think I'm right on the former, but feel that I'm being to simplistic in the latter.
2) I followed this tutorial on preloaders. Got it to work, even managed to get it to load vertically and change the size of the loadBar. Problem, and it may not be on true publishing, but when I test the movie, the preloader does its deal but right before it goes to frame 3 to display a ND picture, a little green box pops up in the upper left of the frame. It does this every time. I'm using Flash MX '04 on a G5.
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