Actionscript 3 :: Abilities For IFDEF Compiler Preprocessing?
Aug 16, 2011
As there any abilities for IFDEF compiler preprocessing? So that if it is bin-debug, some lines are in the code, if it is bin-release, those lines disappear from code?
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Feb 28, 2011
I want to create a custom video player.I already have implemented the default player to play my streamed movies from Amazon S3 and my goal is to : customize completely the skin of the player add new abilities to the player like add text, images, drawings on the video at some cue points.make the player interact with javascript and forms using json for encapsulate the data.A "creator" want to add some text and a drawing on a movie (duration 4:00)He seek 1:30 and add a red bold text label: "Watch this carefully !"He seek 2:05 and add a white rectangle with 50% of opacity to overlay something.The player send json data to javascript.The "creator" submit the form and json-data are inserted in the database.In the frontend, some user play the video and see the text at 1:30 and the drawing at 2:05.What is the best way to customize the player in this case: Create a plugin ? Create a new player extending the JW Player ?
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Aug 10, 2011
I have done some searching around, and from what it looks like so far, there is no native way to parse JSON in Actionscript/Flex. XML is automagiaclly parsed and life is good. Why isn't JSON parsed this same way?
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Sep 3, 2010
How can i disable the text selection abilities and such of flash TextFields (so they act like labels)?
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Aug 5, 2011
Its stated in adobe site that the Flash Builder 4 compiler is indeed 25% more performing than the previous Flex Builder 3 compiler.
How can I confirm that?
For example if I make a simple application on Fx3 and the same on Fx4, then how would I compare the compiler performance using my project?
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Sep 18, 2010
Has anyone used the compiler in CS5? I have a client that wants several Flash sites to play on Apple's iPhone/iPad. I'm doing some research now but wanted to see if anyone could add insight before I purchase the upgrade to CS5.
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Sep 16, 2010
I was wondering if anyone knew of a tool I could use to compile a swf from the command line.I got a project on my plate right now that calls for a game to be altered every day with a new configuration, features, etc.Thing is that the list of possible things that could be in there on any given day is quite large, and the assets each will need are big as well.So I'm trying to find a solution that will load the AS files, images, etc. for just the features that will be enabled everyday...without having to spend each day compiling a new swf from the authoring tool.
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Feb 16, 2011
You know them flash decompilers - can they read your comments you leave in your code?Also, is there anyway to remove the comments if they can -- and can you somehow remove all whitespace and compact it so the swf runs faster, better, and is a smaller file?
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Jun 14, 2010
I'd like to run the Flex SDK compiler toolchain on our FreeBSD integration server to get around some nasty things like having to check in compiled Flex artifacts (yuck, I know!).It's worth noting that we have and use the data visualization components under license, so we'll need support for building with those as well.
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Feb 16, 2011
There are some classes that were taken out of the 4.0 flex sdk and I would like to know how to configure my compiler to use both sdk's, if it is even possible.
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Feb 7, 2012
I have been assigned to work on a Java/Flash/BlazeDS project. When I pull down the project code, I need to run an Ant script as part of the setup. This script eventually compiles the Flash code, as seen below.[code]...
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Jul 9, 2009
I'm tentatively looking into building a system to compile a PDF in runtime based on a users selection of PDF pages which are in local directories.I'm sure this is possible using something like activePDF.Now, the result would be a PDF which the user would review and eventually export.Am I right in thinking that without AIR the saving of the file to a location on a users machine of their choice is not possible?
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Feb 11, 2012
I use flash cs5.5 for mobile. I recently started using flash builder with it. Something wrong with flash cs5.5 mobile compiler. I can't compile for iOS or android anymore, it just hangs and never finishes creating the swf. or crashes. Test movie never pops up the windows, Air debug launcher in this case. Its not my app, its the same with a new blank one. I can test movie and/or compile flash 10.2 swfs.
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May 18, 2011
I'm making an animation in Flash CS4 and I have absolutely no actionscript in my project. At some point I added a new layer called "actions" and typed a simple piece of code in a keyframe (stop) but then I changed my mind and deleted it. But even though now there is no code in my project I still get a very annoying compiler errors window, every time I test my movie. What should I do to get rid of it?
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May 1, 2009
I have a large FLA (about 13 MB) which used to compile fine.
Recently, when I try to publish it, the AS 3.0 files are not getting compiled (Generated size report says 10 bytes for AS3 code) and the swf just keeps blinking (due to the unavailability of the class code for the components). When I tweak around a bit with the class path (and finally restoring it to where it was), sometimes it works
Is there any reason, why the compiler would silently fail. Does flash have any cyclic dependency problems (like in old include statements in C). I somehow see this as a compiler crash. I know there might something wrong with my code but it doesnt show any error.
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Mar 8, 2011
I've read through this section of Adobe's excellent 10.1 optimization tips. I found the statement below to be very helpful. Is there anything else to look out for? Is the dumbed-down difference just: use the GPU for raster and CPU for vector graphics?
The GPU is only effective for bitmaps, solid shapes, and display objects that have the cacheAsBitmap and cacheAsBitmapMatrix set. When the GPUis used in tandem for other display objects and this generally results in poor rendering performance.
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Aug 8, 2011
finding the error here. Its for my loading bar at the begging of my flash movie
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Jun 2, 2011
Just upgraded from CS5 to CS5.5Code that worked in CS5 now gives compiler errors:Symbol 'VideoPlayerMC', Layer 'Layer 2', Frame 1, Line 211119: Access of possibly undefined property state through a reference with static type flash.events:VideoEvent.Symbol 'VideoPlayerMC', Layer 'Layer 2', Frame 1, Line 421119: Access of possibly undefined property PLAYHEAD_UPDATE through a reference with static type Class.
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Jun 26, 2011
So I've been trying to build a kind of 'weapon generator' using Actionscript 3.0.Yesterday, after creating a large bunch of movieclips, I decided to create a seperate scene where everything would be generated.The way I have it set up is by having each part cycled through a button click (forward and backwards with code to handle just that)The different weapon parts are:StockReciever
Handle
Trigger
Magazine
[code]......
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Aug 24, 2011
know what's wrong with my code because I'm receiving error message 1176 and can find nothing about how to resolve it.
[Code]...
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Feb 26, 2009
I have a project with 430+ as3 classes, which we have been developing for a year.
For about a month now, sometimes the FLA won't compile, and no error or warning will be displayed. When I publish the movie, it takes about 60 seconds to compile, but when it's finished, the swf file produced it's only 1,1KB (instead of 850k which should normally be) and I get absolutely no Compiler Error or warning.
Sometimes, if I delete the ASO files and recompile, it works fine. Other times, this won't do it and I would have to quit Flash and open the project again. I have "Compress movie" and "Reduce file size and increase performance" set to false for nearly 2 months now, because I read somewhere that Flash can have trouble with projects using hundreds of classes (this actually helped).
Last week however, I cannot get it to work. No matter what I do, it won't compile. I try to delete a whole bunch of code from the Main class, get it to compile fine and then add a few lines each time, only to see that any random line of code can make it stop compiling again.
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Feb 4, 2012
Is there any way to set actionscript compiler in strict mode? I had to check the size of an array in a function.[code]I've lost a lot of time (lenght is an undefined property and if condition was not verified, so function went on... so bad!). Is there any way to force compiler to stop and warn me in this or similar cases?
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Apr 24, 2012
I remember reading something by theCanadian about this but I can't find it.I can't use the new Air API's in Flash IDE. I have followed the normal overlay instructions. Everything is correct in the application xml file, (3.3 namespace, swf version 16 is targeted).I deleted the xml, let a new one auto generate, but still failed to recognize the new APIs.
I changed the project from iOS, to android, back to iOS and now it works. So for that project at least, something was cached somewhere? Is there another way to "clear" some cache or memory related to this?
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Apr 23, 2010
trying to create a right click popdown menu--and getting syntax error 1119: Access of possibly undefined property RIGHT_MOUSE_DOWN through a reference with static type Class.so I imagine the rightclick is reserved for the flash players context menu I want a menu to popdown when a mc listener gets a right click--I do not want to take over the intire context menu just for a rightclick on the mc in question
any workarounds?
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Apr 9, 2009
I've made an image map in Flash using AS3, however it does not seem to be working properly. The links only work in a strange succession. In order to click all the links you must first click the last link followed by the first link, then the second link. After that the image map behaves as it is supposed to. I'm not sure why this is happening. It complies without error and aside from the little quirk mentioned above, it works beautifully. I've checked and double checked the AS, even copied and pasted some code from one button to another to see if it would make a difference, but to no avail. I am using the code listed below:
[quote] button1.addEventListener(MouseEvent.CLICK, callLink1); function callLink1 (event: MouseEvent) :void { var url:String = ("http://www.google.com"); var request:URLRequest = new URLRequest (url); try { navigateToURL (request, "_parent"); } catch (e:Error) { trace ("Error occurred!"); } [/quote]
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Jul 15, 2009
I'm working on a project that apparently has too much going on at once (images, commands, etc). I've pinpointed it down to a single command (which is identical in function to several others right next to it with different variables) and as long as I /* comment */ it out, the program works fine.It doesn't seem to matter which lines I choose to comment out, as long as some of the code is turned off.What are some techniques I can use to make the thing compilesking first:creation of more multivariable functions to reduce overall file size of action scriptshrinking some of the "trace bitmap" images before importing and converting them for the Flashsplitting up the document into a group of small files with a compile program for later (no idea how to do this)setting up a preloader (never done this before and not sure it would work).
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Oct 20, 2009
I am completely new to the whole FlashDevelop/Flash/etc toolchain, but wanted to do some experimenting. I installed FlashDevelop and Flex SDK on my laptop, and thinks worked out just fine, except for one thing: the compiler messages are localized! Messages like "gebruik van een niet-gedefinieerde eigenschap" (Dutch.. sort of) are limiting my productivity. I don't recognize them because they look nothing like what I'm used to in any other programming environment, as a proper sentence they make even less sense than English error messages, and I certainly can't google them properly. Now I've already seen there are a couple of xml files and java/mxmlc/fcsh/etc configs I can tweak, but nothing so far helped.
[Code]...
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Nov 15, 2009
I have to change the "Yes" and "No" buttons in an Alert.show(..), to another language (Dutch, for instance).
Is there a (easy) way to do that?
I forgot to mention - I have a -locale nl_NL in my compiler options, but it is still Yes/No
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Apr 12, 2010
I have couple of questions about AS3 variables handling by AVM/compiler/scope .1. This code in Flash will throw an error:
[Code]...
but it won`t throw an error in Flex (only warning in Editor). Why?.2. How Flash sees variables in loops? Apparently this:
[Code]....
isn`t equal to just: var mc:MovieClip=new MovieClip(); var mc:MovieClip=new MovieClip(); because it will throw an error again as earlier in Flash, but in Flex in function not? Is Flash changing somehow my loop before compilation?
.3. Where in a class in equivalent to timeline in Flash - where in class I would put code which I put normally on timeline (I assume it is not constructor because of what I have written earlier, or maybe it`s a matter of Flash/Flex compiler)?
[Code]....
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Apr 24, 2010
I have been given an SWF to edit a link in the AS code. The fact is the SWF uses some XML that is generated (actually retrieved) by PHP code from a database. menuXML.load("/sub/page/dynamic.php?genre=" + genre); so the point is we can use the same SWF 'mainfraim' and fill them with different animations/sources based on the link provided in dynamic.php?genre=### Now, I've used Flash Decompiler Gold to extract all files in the SWF and can open it again in Adobe Flash to edit it. When done I enter CTRL+ENTER and there are immediately 4 compiler errors!! Errors:
1x < Unexpected 'if' encountered >
2x < Statement block must be terminated by '}' >
1x < Ecpected a field name after '.' operator. >
How can these errors be present, when the original SWF works perfectly??! If I don't manage to solve this, I'll have to find out how to create an .php file the SWF tries to use which can select the proper resources (from a database I guess) to show them (using ?genre=###)
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