Actionscript 3 :: Create An AIR Application In Flash Builder 4 Without Xml?
Mar 17, 2011
I am an actionscript developer and I know nothing when it comes to mxml. recently switched to using flash builder and I really like it but I want to create an AIR application in flash builder but I don't want to use mxml since I don't need any of the built in framework to accomplish my goal.Is that possible? If I have to use mxml to start the application how do I use .as files with .mxml files?
I have found some question which refers to my initial question :on xcode Usually resolved in synthesis by :
flushing certificate cache correcting the signing certificate ( using Distribution in replacement of Developper) C checking and correcting the Application ID who was sometimes not the same between the one declared in iTunes Connect and the one in the app.xml file
The fact is that I still has the problem on Flex Builder, which is when I upload my application, it failed with "Application failed codesign verification"
[Code]...
So the question is what could still block the uploading of the application on the App Store?
How to resolve "Application failed codesign verification." when uploading Application, build with Flash Builder 4.6?
I was running my application from Flash Builder 4.5.1 without any issues. (It is a Flex application that connects to .Net Web Services). However, something has changed recently in my configuration or project, because when I try to run the app with the play or debug button, I just get a grey screen. I can't even stop on any breakpoints. Eventually (maybe 30 seconds), a message pops up like so: 'The Flash Builer failed to connect to the running application. Please make sure that you are running the debug version of Flash Player...'
I'm a GIS Analyst that was moved to an Analyst Programmer position. This has been a hard transition for me as I don't have much of a programming background, but I was thrown into it. 'm working on a Flex app inside a jsp page. Essentially it is a grid 3x2 that has images and text. What I am trying to do is have more than one titleWindow reference in this page, so that when an image is clicked a titleWindow is opened. (If anyone has a better idea, especially if it has to do with a hover I am very open to that!) Currently I have it working for one image. However, when I try to add a second function it errors on me. "Error 1021: Duplicate function definition" Below is the entire code for the main page that calls up the titleWindow. The code below is what gives the Error 1021.
this is really puzzling me: my flash-builder 4.6 application works fine with the ad-hoc distribution profile. but when i try to submit the .ipa-file via the application-loader, i always get this error:iPhone/iPod Touch: application executable contains unsupported architecture(s): arm.i also tried to put the armv6/armv7 keys into the infoadditions.
I've built a simple application in Flex Builder 3 with some trace() calls. It's an "ActionScript Project", no MXML or AIR involved. I don't run the app from within Eclipse, I just open the generated html file with Firefox.
I'm using the Flash Player 10 Debug version. I've correctly set mm.cnf to log trace output, following the official instructions. A flashlog.txt file is generate in the appropriate location.
Despite all that, trace output is not shown in the log file. What am I doing wrong?
(I suspect it's a compiler option, but I can find no such option in the project options in FlexBuilder)
(If I do run the app from Eclipse, by pressing F11, I can see trace output but only inside Eclipse, not in the log file)
I just updated my AIR runtime to 3.0 and noticed that my AIR application doesn't work anymore. So I tried to debug it it with Flash Builder, but when I run it there, everything works just fine. So I uninstalled the AIR runtime completely but noticed that I can execute my AIR app within Flash Builder still just fine. So the AIR runtime used within Flash Builder seems to be a different one than the systemwide installed AIR runtime. How Do I chose within Flash Builder which runtime to use and how do I update this runtime?
In my Flex 4.6 web application I use mainly spark components, but there is also an mx-component - a PopUpButton extended by me (the source code is below).Users report problems with that button, but I can't reproduce any - since weeks.
I've tried replacing mx:Menu attached to it by a s:List but it hasn't changed anything. I suspect there is a "null pointer exception" or some other failure, that I don't hit when testing myself...
My question is: why does Flash Builder reports warning about my custom button as if its methods would be private or not present?
I am using Flash profassional cs5 and want to create an iPad application but it only allow to make iphone application. It allows to install on iPad but the resolution is very small.
I need to make my Flash application create a connection to a remote application and have the remote application send periodic updates to my Flash animation. The remote app is written in VB 6, and does not support XML sockets. However, I don't need the ability to send or receive XML since I am going to be overriding the onLoad() event anyway.
Or maybe I do need that ability... I'm having trouble getting my onLoad() event to trigger. Right now I'm just testing the onLoad event like this:
[code]...
So, basically I'm trying to find out how I can format the data I'm sending it so that the onLoad() event triggers. I've read that the XMLSocket object listens for the Null byte, so perhaps the data I'm sending it doesn't terminate properly. I need a persistent connection from Flash to the VB app because the VB app will be the one initiating the updates to the Flash application. Is the XMLSocket the way to go here, or is there another class of objects that I'm missing?
I need to set the size of SWF up to 800x600. But i don't know where can i change this property. There was an idea to change stage width and heigth, but nothing happened=(
I have an html file which I want to use every time I debug my flex application. I don't want an new html file to be generated every time. How can I do this?
I am currently developing a mobile application using the latest version of Flash Builder and I need to create a Global ArrayCollection to store information in that is pulled from a local DB. I can pull back the data from the DB fine however I cannot seem to access the Global variable when I try. I have the follng .as file called "Model.as" which is located in a folder called valueObjects and that file contains the following code:
I'm new to developing iOS applications and my school gave me approximately 5 months to develop an iPad application. I have no knowledge or practice on Objective C so since Flash Builder 4.5 allows the development of mobile applications (and I have experiences with Flash Builder), I decided to develop my application on Flash Builder instead.
Everything is going fine until I was told to include a SplitView in my application. I implemented a List on the left side of the application. Clicking on any of the list items will navigate the user to a to another view but i also included and retained the list on the left side of the new view in order to simulate a "SplitView".
Initially it felt as though it will do the job of a SplitView like how it does when I attempted it on XCODE but it doesn't look or feel natural. I found this video which shows that it is possible to create a SplitView on FB but I've cracked my brains and I really can't figure out how it is done.
I have my main application, which contains several instances of a component that create a grid of photos belonging to a certain category. (the grids, and the photos are created dynamically with a loop).
I'd like to be able to click a photo to run a function that loads the large version of the photo into a separate element that is contained in the main application. So I created a Photo component in my main application, but how, using actionscript, do I change the 'currentphoto' variable in my main application from inside the tileview component?
Alternately I could put the function in the main application (probably more logical in the long run), but how would I call it from the child component?
I have heard about Flash Builder 4.5.1.As I have understood, one can make an application using Flex with the Flash Builder 4.5.1 and also exported the release build for iOS, Android and Blackberry.
What are the limitations of Flash Builder for developing the mobile applications? What are the things which can't do with this IDE? Is bluetooth, one of the thing?
Is it possible to develop Bluetooth feature for an application using Flash CS5?
I have written a flash cs4 custom button class in actionscript 3 with its unique look-and-feel and transitions on up/down etc events. How can I import the Flash assets and use it Flash Builder for an AIR application?
I have developed a restaurant menu app for samsung galaxy tab 8.9 .I want to send all ordered details to micros pos eg item name,table name qty ordered , item price to pos .I have deeveloped this application using flash builder 4.6 ie used flex 4.6 and actionscript as technologies .So how do i integrate my application with micros pos to send all data ordered to it with micros pos??
So yahoo astra has grate compohent for saving inputed data. They show examples of how to use it. But I had not found one capable to solve my current problem. For example user inputed his name. It is saved, but when he comes again he always needs to input at least first latter of his name. so I wonder - how to make Yahoo astra autocompletemanager component to pop up last inputed into it value on application creation complete?
If I need to call a specific function in the parent application from a child in a flex project, what's the best practice for this? Would it be to dispatch a custom event from the child and have a listener call that function? Or to directly call the function with FlexGlobals.topLevelApplication?
I know that all the cool animations are created in Flash (the program) unfortunately, I am not very good with it. However I like flash builder, because you can use a markup language and because it is better optimized for large projects.
Can you create animations that are as good in flash builder?
How can I set up a project in Flash Builder for creating a collection of classes that is not an application by itself? When creating an Actionscript project it forces having a main application file, as well as sets up the whole bin-debug folder and such.
For instance, if you wanted to start coding something like Tweener, Papervision, or some other set of classes that doesn't publish to an application, how would you set up the project in Flash Builder?
I am trying to create a query from Flash Builder to PHP/mySQL with selectedItems. I have a simple SELECT query set up to populate a datagrid of items I would like to select for main query (two records looks something like this "19 10","20 10"). This is where I get stuck. I don't know if I need to break down the selectedItems in Flash Builder for formatting in SQL or if I can do it in PHP.
I would assume that it should be done in Flash Builder and I would then send the partial SQL statement to PHP. As of right now, Flash Builder is holding the selected values as CustomObjects and I unsure of how to retrieve what is in the objects for formatting.
var arr:Array = dataGrid.SelectedItems
This yields an array of CustomObjets and I lost from there.I will need the resulting SQL statement would need to look something like this.
SELECT * FROM Stats WHERE neu IN ('19 10','20 10');