Actionscript 3 :: Use Flash Builder To Create A Collection Of Classes?

Aug 11, 2010

How can I set up a project in Flash Builder for creating a collection of classes that is not an application by itself? When creating an Actionscript project it forces having a main application file, as well as sets up the whole bin-debug folder and such.

For instance, if you wanted to start coding something like Tweener, Papervision, or some other set of classes that doesn't publish to an application, how would you set up the project in Flash Builder?

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Flex :: Flash Builder 4 Include All Classes Being Reset?

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When building a Flex library project in Flash Builder 4, setting the Include all Classes flag in the library properties tells the compiler to include all compiled classes into the resulting SWC file. Sometimes this flag gets reset or ignored. The .flexLibProperties file looks like this:

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[code].....

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Actionscript 3 :: Flash Builder 4.5 - Can't Import External Classes?

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I just installed the trial version of 4.5 of flash builder, migrating from 4.0 and I am encountering quite a frustrating problem. For some reason in which I can not peg, FB refuses to compile anything with an import from an external class, like greensock, bulk loader etc. I keep getting a 1172: Definition could not be found for any import from my external class AS3 folder on my harddrive.

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ActionScript 3.0 :: Garbage Collection For Classes With EventListeners?

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I've been thinking about how the garbage collection work for a while now and have to ask if its necessary to removeEventListeners before you null a class like this:

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Actionscript 3 :: Flash Builder 4 Not Finding Classes, Autocomplete Not Working?

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[Code]...

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Ant :: Create SWC Using Flash Builder 4?

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Is it even possible? Working with just AS3 files in FB4, can I just somehow attach a new Scene object to the root scene?

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[URL]

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[code].....

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[code].....

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[Code]...

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