Actionscript 3 :: GetDefinitionByName In Flash Builder Acting Racist To New Classes After Switching To FB 4.5.1?
Aug 26, 2011
why the getDefinitionByName function works with "com.foo.Bar" and gives error with "com.foo.Rab"?My only clue is that the class com.foo.Bar was created before importing the project to Flash Builder 4.5 for PHP (4.5.1 namely).
My question is very specific, in fact you could try for yourself if you had FB4.5.1, a prior version of the same program, and a lot of time. Obviously I'm hoping to find someone who have experienced this particular issue or any related issue with similar functions.
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Feb 8, 2012
I recently discovered the incredible functionality of getDefinitionByName(), I'm attempting to load in pages for an interactive book.Each page has its own functions, listeners, nested animations, and timers.When loading in these pages, no stop()s are working within the nested clips, and any interactivty has been lost.It's just a mess of a bunch of animations running over and over.[code]
In addition to having the MovieClips not running code, I am running into serious garbage collection issues.I can unload the pages from display, but all sounds continue playing.Does anyone have an idea of why these loaded MovieClips are not running code, and why they will not unload properly with the destroy() method?
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Mar 30, 2010
I've been having this really annoying thing happen the past few days, that has happened before but not as frequently. I create a project in Flash Builder, import some classes, and then on occasion it keeps erasing those classes. So then I get errors in a lot of my datatypes, have to go back through my document and retype the datatype so that it reimports the class.
I know flash builder can be a bit buggy at times
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Aug 11, 2010
How can I set up a project in Flash Builder for creating a collection of classes that is not an application by itself? When creating an Actionscript project it forces having a main application file, as well as sets up the whole bin-debug folder and such.
For instance, if you wanted to start coding something like Tweener, Papervision, or some other set of classes that doesn't publish to an application, how would you set up the project in Flash Builder?
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Jul 11, 2011
When building a Flex library project in Flash Builder 4, setting the Include all Classes flag in the library properties tells the compiler to include all compiled classes into the resulting SWC file. Sometimes this flag gets reset or ignored. The .flexLibProperties file looks like this:
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<flexLibProperties includeAllClasses="true" version="1">
<includeClasses/>
[code].....
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Aug 31, 2011
I just installed the trial version of 4.5 of flash builder, migrating from 4.0 and I am encountering quite a frustrating problem. For some reason in which I can not peg, FB refuses to compile anything with an import from an external class, like greensock, bulk loader etc. I keep getting a 1172: Definition could not be found for any import from my external class AS3 folder on my harddrive.
Now I did edit my build path in the project and include the AS3 folder there as I usually do in past FB projects. Even code hinting works when typing in the import lines and even making new objects from those imports. But every time I save or try to compile, such errors appear on each one consistently. This is coming from a fresh install of 4.5 btw on any Flash Professional project and I would like to use it but I can't seem to get around such a fundamental problem.
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Dec 7, 2010
For some reason Flash Builder 4 doesn't autocomplete any more for new projects I create (either pure Actionscript or Flash Pro projects). But for previous projects it still works fine.For instance when I go to create a new actionscript class, when I click browse next to Superclass there are only TWO classes that come up. EventDispatcher & Sprite. Where have the rest of the classes gone?
When I try to type inside the class.. ie var mc:MovieClip... as I'm typing MovieClip nothing comes up any more.. pushing ctrl+space doesn't bring up a list of classes either. Importing classes, no code hinting comes up at all.I haven't changed anything in Flash Builder between now and when my previous projects were created.
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Feb 3, 2011
I started to use Flash Builder with Adobe Flash CS5. Everything seems to ork great, but auto code completion if FB works only for FlexSDK classes. For example, if I'll write "import fl." list with "events;ik;lang; ..." appears, but when I write "import flash." i have ".text" suggestion only. I would be very glad if someone could tell me how to fix this. I couldn't find anything in google (code completion in Flash Pro works great, only in Flash Builder not).
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Apr 2, 2010
I'm building a video player using Flash CS4 (hereby referred to as "Flash") to create the graphic symbols and compiling and debugging with Flash Builder 4 ("FB4"). Here are the steps I take in my current workflow: --Create the graphic symbols in Flash. I've created a few different symbols for the player, but I'll focus on just the play/pause button ("ppbutton") here. --In the Library panel, I go to the ppbutton symbol's Linkage properties and link to a class named assets.PlayPauseButtonAsset that extends MovieClip. I do not actually have an assets package nor do I have a class file for PlayPauseButtonAsset as Flash will create them for me when I publish.
--In Flash's Publish settings, I set the project to export a SWC that will be used in FB4, called VideoPlayerAssets.swc. --After the SWC is created, I create my FB4 project called "VideoPlayer" and add the SWC to my path. FB4 creates the class VideoPlayer in the default package automatically. --In VideoPlayer.as, I import assets.*, which imports all of the symbol classes I created in Flash and are available via VideoPlayerAssets.swc. I can now instantiate the ppbutton and add to the stage, like this:
[Code]...
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Nov 5, 2010
I have a bunch of graphics assets in a fla, the MovieClips are linked to some classes. I export the fla as a swc , which I add to my library with the option "Merged into Code".All works great, I can create instances of my MovieClips , just by calling their classes like this.
example 1
var newMc:BaseClass = new GraphicAsset();
Now if I want do the following , Flash throws an error , GraphicsAssetClass is null!
//example 2
var GraphicsAssetClass:Class = getDefinitionByName("GraphicAsset") as Class;
The only way I can get the above line to work is to do this
//example 3
var newMc:GraphicAsset;
var GraphicsAssetClass:Class = getDefinitionByName("GraphicAsset") as Class;[code]....
where I could simply get the class by calling getDefinitionByName()like I do on example 2 , without having to resort to example 3 solution.
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Feb 11, 2012
I'm having a new problem today- referring to arrays with getDefinitionByName. Anyways, in my map editor, I will have two layers of objects, and the user is responsible for choosing which layer of the map to write to. Because of this, I won't know the exact name of the array to write to until I piece together the string "map0Layer" and selectedLayer (chosen by the user):
Code:
var targetString: String = "map0Layer"+selectedLayer;
var mapTarget = getDefinitionByName(targetString) as Array;
trace(mapTarget);
Through this, I'd like to refer to an array, but every variation of the above code I've tried resulted in
ReferenceError: Error #1065: Variable map0Layer1 is not defined.
(This is subject to change because it could be "map0Layer2" as well, but you get the idea.)
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Jul 11, 2011
I have just bought FlashFirebug Pro, so I am able to run ActionScript at runtime.I would like to use the function getDefinitionByName, which comes with flash.utils.i get an error, when I import flash.utils.getDefinitionByName.
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Jul 27, 2009
ave anyone run into a SWF acting differently when loaded in IE8? I just finished a banner/header for a client that is working perfectly except when loaded in IE8, here is what is happening...
[URL]
Basically my masks are not being loaded on init()... I'm loading external XML so I'm thinking it might have something to do with that.
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Jun 8, 2011
Reference objects on stage/frame from document class. AddFrameScript seems to do what I need it to, except for one thing. In the function I'm passing to be added as a frame script, I want to dynamically create some event listeners for buttons, but variables I want closed over the listener functions aren't behaving as expected -- they all end up having the last assigned value of the variable rather than the value it had when the function was defined, as if different scope rules are in effect than normal:
addFrameScript(node_frame - 1,
function() {
stop();
question_txt.text = node_question;
answers_xml = node_xml.answer;
[Code] .....
But then afterward, if I click any of the three buttons, they all trace:
3A
Do frame scripts observe different (dynamic rather than lexical?) scoping or something?
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Apr 27, 2010
I have a MC(image) in the center of my screen, and have two buttons, one on right and one on left side of that MC. I want to scroll (image is like a menu) that MC left or right on mouse events, down or over. So, I just want to change MCs X value while holding mouse button on buttons or just hovering over them. I have managed to do that, but it's only moving by one value I have entered after a mouse event. Here's a piece of code I did.
buttonL1_btn.addEventListener(MouseEvent.MOUSE_OVER, buttonL1Pressed);
function buttonL1Pressed(event:MouseEvent):void{
var temp:int = 0;
var temp1:int = 0;
[Code]....
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Apr 21, 2010
Does anyone know if there is a way to make the new Package Explorer window in Flash Builder emulate Flex Builders 'Flex navigator' window?
Bottom line is I don't always need to peer into SWC's, and I don't like having a 'default package' automatically created for me. Not sure why the interface wasn't made simpler, allowing access to more power and complexity only if necessary. I want to focus on the code, not on how to navigate and use the bells and whistles in the coding environment.
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Apr 30, 2010
I have this weird thing happening with flash and a dynamic textfield. Basically, someone rolls over a marker on a map, and a tooltip pops up with a dynamic textfield. The textfield is set to multiline=true and wordwrap = true, and I defined a specific width of 160 pixels.
The problem is, some of my text is jumping to the next line, some of it is just getting cut off. So if I have a line like "The Cat Jumped Over the Box", On one line I will see "The Cat Jumped" and on the next line I would see "the Box". It looks like it is masking out the "over" line and not pushing it to the next line.
It's not doing this for everything, just some longer lines. This is a really weird bug and I have tried for 8 hours to get this fixed. Has anyone ran into this problem before?
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Jul 16, 2010
I have a components and classes project library. Within the library, flex builder only seems to display content/code assist options for top level classes (e.g. arguments, Array) but not other classes such as VBox. Also, within the non top level classes, class properties are not provided by content assist.
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Jun 27, 2011
I have an AIR project that I was working on Flash Builder 4.5 which now I'm trying to import to my updated Flash Builder 4.5.1 and it is prompting me to fix some paths before the import is completed. I'm kinda clueless what I should put in those fields.
[URL]
The project access a web server to retrieve data using JSON.
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Aug 23, 2011
Is there any way to auto-import as3 classes (internal/intrinsic Flash Player classes at least) using Emacs ?
Looked for as3-mode and actionscript-mode but nothing working was found. as3-mode can import class if it is opened in buffer (but not *.mxml files)
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May 6, 2011
I have an actionscript project which uses visual symbols from an SWC. I have a CheckoutButton which has the following class associated with it (compiled into the SWC in Flash CS3).
[Code]...
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Nov 28, 2011
I am trying to migrate a project from Flash Builder 4.0 to Flash Builder 4.5. After Flash Builder prompts me to choose my new SDK, I choose 4.5, Then I get the following error:" error "The required skin state 'disabledWithPrompt' is missing".
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Mar 7, 2011
Here is the problem:
var p:int = 0;
var n:Number = 0;
n = 32.999999999999999;
p = Math.floor(n);
trace(p); // returns 33
n = 32.11111111111111;
p = Math.floor(n);
trace(p); // returns 32
I would expect both of these to return 32. I have searched, and it seems this is an unreported bug in AS3. Or ... am I doing something wrong?
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Nov 15, 2010
I have the following scenarie in a multi-swf game:swf A loads an external swf B that loads a number of swf-assets.ApplicationDomain is set to ApplicationDomain.currentDomain.When I run swf B alone it can use getDefinitionByName on the loaded swf-assets to create instances of these. That all good.When I run swf A that loads swf B - swf B cannot use getDefinitionByName on its loaded swf-assets. Any ideas why this happens?
I'm also not sure if once the swf-assets are loaded using swf B would I then be able to do the following afterwards:swf A loads swf C (a different swf) and then instanciate the swf-assets loaded using swf B. I would like to have some kind of AssetManager that remembers every swf-asset loaded, so that I can easily re-instanciate assets in other parts of the game if needed instead of reloading these again and again?
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Aug 23, 2011
i made a character that has 5 frames:
1st nothing
2nd axe
3rd spear
4th sword
5th bow
i am trying to make it so the weapons will switch when i press the a,b,c,d,e button on the keyboard( i will figure out the actual button l8r) i have made a mc clip button to make it switch which works but i cant figure out how to do it from the key board
[Code]...
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Jan 24, 2012
i have an rtmp folder with videos,I am trying to do a seamless change to next video using nestsream play2 method.have tried using the fast switching of NetStreamPlayTransitions. SWITCH like below.[code]The problem is the switching is not happening.offset=-1 is supposed to be fast switching. The idea is to make a seamless transition to the next video.if we dont use any transition method or use opts.transition = NetStreamPlayTransitions.RESET;its the same as not using any. It just switches normally.RTMP is supposed to provide a relatively faster transition, i am looking for a seamless option .
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Jul 16, 2009
Let me preface this post by saying I have been studying actionscript 3 for 2 months now and I am now at a point where I am looking into how experienced developers code their projects and what tools they are using. Repeatedly, I come across a post or a blog entry where a developer says:
[Code]...
Now here comes my confusion/question(s). When a developer says something like that, are they saying that they ONLY use FDT to create their projects? If so then how are they going about doing it without the use of the Flash IDE? Do they just keep creating external .as classes and then link them all together or what?
In my 2 months of studying, I really feel like I have learned a lot, but I cannot seem to wrap my head around this. I want to break away from the Flash IDE (if at all possible) so that I can go deeper to the code.
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May 23, 2009
stop()
var home_req:URLRequest = new URLRequest("home.html");
function home(event:MouseEvent):void[code].....
I created this flash intro (CS3) and after this flash intro, I want the home page to come up. It's not doing it. What am I doing wrong in this code? I want it to open in the same page.After my into, it's just a blank web page.
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Nov 2, 2011
Showing error:
ReferenceError: Error #1065: Variable slip2 is not defined.
at global/flash.utils::getDefinitionByName()
at code::slip()
package code{
import flash.display.MovieClip
import flash.utils.getDefinitionByName;
import code.slip1
import code.slip2
import code.slip3
[Code] .....
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Jun 16, 2009
Say you have a flexunit test that looks like this:
package foo {
import flexunit.framework.TestCase;
import flash.utils.getDefinitionByName;
[code].....
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