Actionscript 3 :: Declare Dispatchable Events In Class So That List Of Them Accessible From Outside?
Jul 4, 2011
I would like to declare in my class a set of events that get dispatched by it and then use this information from controller class to automate addition of the event listeners. Is there a language structure for this in Action Script 3?
View 1 Replies
Similar Posts:
Nov 21, 2009
i am trying to tidy my code, but all my classes need to have sections in the root for their respective onload events. i would much rather they were in the classes for code neatness
View 1 Replies
Nov 21, 2009
How do i declare onload events in classes in as2?
i am trying to tidy my code, but all my classes need to have sections in the root for their respective onload events. i would much rather they were in the classes for code neatness
View 1 Replies
Feb 23, 2011
Assume I know practically nothing about AS3! I'm using Flash Pro CS5. I'm trying to reassociate a flash file I've been given with its external assets and classes. In the library I have a movieclip with linkage to a class called 'StaticMap' using the base class 'flash.display.MovieClip'. am I missing a custom class file called 'StaticMap.as' that was originally located in the same folder as the fla, or is this a generic class accessible to all movieClips from within Flash?
View 7 Replies
Nov 14, 2009
I am creating a custom Flash component with AS3. My component's main class imports a class with a static variable. How can I make this class accessible by the user of my component from a flash-level? This is the example:
my component's main class:
package
{
import flash.display.MovieClip;
import MyStaticClass;
[Code]....
The thing is I don't want to provide the user with the MyStaticClass source. I would like it to be automatically imported and accessible after dragging the component to the stage.
View 5 Replies
Dec 19, 2009
I am trying to make a class that extends the movie clip class. I want to essentially have a movie clip class that has a "handle" by which I mean a settable reg point by referring to a parent container movie clip. I have many parts of it working. I have functions that can move the handle/parent to any location on the screen, one that centers, and a move method that moves the movie clip by moving the parent so it is being moved by the origin you specify etc.
But one thing I would like to have the handledMovieClip class to do is to make the handled movie clip and then automatically generate the parent movie clip with the same name appended with "h" and put the handledMovieClip into the parent MovieClip. The parent movie clip should then be accessible by actions on the main timeline. Suppose that the movieclip name is MC so then the parent would be called MCh. I do this by making a new movie clip and then changing the name to "MCh".
But when I try to use the dot syntax from the main time-line it doesn't seem to know the object. So I can't do something like "trace(MCh.width);". I can get what I want by creating the handled movie clip and then the parent and then putting the handledMovieClip into the parent with addChild. It works if I do it from the main time line, but not if I try to do the exact same thing within the class constructor. I thought it would be a nice feature if the user only had to make the handledMovieClip and if the parent was generated by the class constructor automatically.
View 1 Replies
Aug 21, 2010
How to make a movieclip accesible from any class and especially, hitTest-able? I.E. I can check collision it's with any class I want.
View 14 Replies
Dec 27, 2011
How can I achieve this ? I tried
MovieClip(root),
MovieClip(parent),
stage,mytextfield.text = ... etc.
They all throw an null object reference problem.
View 9 Replies
Jan 25, 2009
I created a custom class (no arguments needed for constructor) and I wanted to create an instance of that class that can be accessed by AS from aywhere inside the SWF (i.e. globally from any function or class).So far the only way I can think of doing that is to create the custom class with an associated MovieClip Symbol, drag an instance of that MovieClip Symbol to the stage, and then give it an instance name. It seems like I can then use the instance name to access that class instance anywhere.
View 4 Replies
Aug 18, 2011
I have a flash actionscript 3 project that works perfectly fine when i run the SWF locally. It also works in MAMP (my localhost development) but doesn't do anything online. Do i need to declare the swf in the document class somehwere.
View 2 Replies
Mar 4, 2011
When you initialize a new object, how can that class have access to a variable from the parent?In this case Blob needs to be able to access scale?[code]
View 2 Replies
Mar 22, 2012
In AS3, is there a way to declare a variable in my base class and be able to access it in all other classes in the program?
View 1 Replies
Dec 4, 2010
How can I declare a class method beyond class body? I'm used to C++ "Class::Method" syntax, but here it doesn't seem to work.
View 5 Replies
Oct 10, 2011
I created a dynamic TextField on stage as instance name is "tf". I have converted this TextField as a class, the name is "MyText" in their linkage options panel. And i have also create New as file in the same folder name is "MyText". So how to declare the TextField instance name in as file.
View 2 Replies
Jun 14, 2011
As you all know, Vector support type checking by added Type parameter.
var v:Vector.<String> = new Vector.<String>();
I wonder if I am able to create a custom class that have Type parameter, something like this
var myClassInstance: MyClassDefinition.<String>;
View 1 Replies
Mar 8, 2007
I am starting to learn coding the class... I tried to declare a movieclip variable in a class file. But it shows an error.[code]
View 3 Replies
Dec 2, 2011
This is my first time working with a class attached to a movieclip that is nested inside a class attached to a movie clip.I've tested all the properties and methods of PTListItem.as and they work properly but when I try to call them on the list item through PTListTop.as it returns undefined.The end goal is to dynamically load a checklist via a txt file.
View 1 Replies
Aug 26, 2009
If i have a series of variables that are referenced on an enter frame function, is it better to declare the frequently used vars at the class level? Is there a performance benefit? What is the standard?
Example
[Code].....
View 2 Replies
May 17, 2009
I have a garment class which extends Sprite. Each garment class has 2 children on the display list: var hittest: Sprite //basic rectangle sprite to use for drag and drop of the garment itself var artwork:Sprite //this is a simple piece of vector artwork imported from flash. The artwork is visually important and the hittest is just an approximation for moving the Garment item. When i add artwork to this structre. Then hittest gets covered unless i do this: artwork.mouseEnabled = false; The problem for me comes with this:
I need to be able to always keep the garment draggable via access to hittest. However, IF an item is placed on the character, then i want to artwork to also catch click events. (to open a colour pallette). So i must make artwork.mouseEnabled = true to catch these events (but it blocks drag now).
The reason i am here is because of a byproduct of that. Even if i do somehow manage to keep the dragging enabled on hittest sprite, i have noticed that MOUSE_UP, and DOUBLE_CLICK always fire a MOUSE_CLICK event. My head turns to mush because now it seems that im going to be wrestling with the color pallette opening when i dont want it to.
View 4 Replies
Feb 2, 2010
I have a main class which listens for an event dispatched from another class say class A. Also there are other classes say class B, class C etc.There is a controller class.Classes B, C dispatches events that gets listened by the controller and works well.But the events dispatched by the Class A doesn't get listened by the main class.What might be the problem. Detailed Explanation of the problem.There is a main mxml file.
Class files are in:
ProcessInput.as
DBController.as
ShortMemDB.as ....etc
The main mxml file gets the input from a textArea. Sends the input to the capturedInput (input:String) function using set method which is in the ProcessInput Class.Now I need to dispatch events NORMAL, COMMAND depending on the input obtained after the processing, where I'm having problems. The reason is that if the event NORMAL is dispatched a particular function inside the DBController is to be called. If COMMAND event is dispatched then I need to call another function. This idea doesn't work since the events doesn't get listened.But the events dispatched by the CSDB class when listened by the DBController works well.
View 7 Replies
Nov 18, 2009
So, events bubble up the display list. That's great if that's what you want. But what if you have objects on the stage that are not related that need to listen for events from each other? A simplified example:
var objA = new ObjA;
addChild(objA);
var objB = new ObjB;
[Code]....
Object B can listen for events dispatched by object C. But I also need object A to listen for events dispatched by object C. Also, these objects are created in different classes so I can't hard code references to each other.
View 3 Replies
Nov 25, 2010
I have a custom item renderer that im using in a List. There is a CheckBox and a ColorPicker in the item renderer. I have created my own custom event classes for these two items and they are not bubbling their events.You can also click the item in the list, I have 3 listeners attached to the list, I don't want the list item handler firing when children of the list get clicked.[code]
View 1 Replies
Apr 30, 2010
I think this is a pretty simply problem but I do not seem to be able to pull it off. Basically I have a parent class A, and a child class B.Class A instantiates class B with addChild.There is a shared object which is being updated from a java server (red5) that has an event listener attached to it in class A.I have a function in class A which will pass certain, specific updates from this shared object to class B.The problem occurs is that when class B is instantiated, the event listener from class A doesn't work anymore. I have not removed the event listener from A.?
View 1 Replies
Jun 27, 2011
I'm creating a swf, that has a parent class and a child class. The parent class has a button, that dispatches a custom event and I want the child class to list for this event, but when I dispatch the event the child class does not hear the event has been dispatched.[code]The register EventListeners() function is in the child class.I know events can bubble up the display list but how can then go down the list?
View 1 Replies
Jan 20, 2012
I want each item in a list to change to a totally unique view file. Instead of 10 items in a list all going to 1 new view but with different info being generated I want 10 different view, 1 per item in the list. I can't find any examples of how to do this and I have been tryingo to make it for for a while. This is for a mobile app.
<fx:Script>
<![CDATA[
import spark.events.IndexChangeEvent;
[code].....
View 1 Replies
Mar 28, 2004
I have to set up an list of events in sort of a calendar format. I'm trying to figure out how I should bring in the data.The data will be stored in a mySQL database. Should I just bring it straight into flash with PHP, or should I use PHP to convert it to XML and then bring it to flash?
View 1 Replies
Aug 28, 2009
My FLA has a class instantiated in it and I can call the public functions in that class no problem. What does not seem to work, is to dispatch an event in the FLA and the class to register it. Is that how it is? Seems that from inside the class outward is no problem. So, from child to parent, works, but not the other way around. The event that I am dispatching on the FLA timeline looks like this:
dispatchEvent(new Event("SHOW_TIP"));
View 7 Replies
Dec 15, 2011
Basically, I'm looking for all the events that happen as a swf is loading, getting starting, playing the first frame, etc. Ideally, I'd like it broken down by flash version....
View 2 Replies
Apr 28, 2009
So I've created a custom class which makes use of a Sound object. The Sound object loads a sound from a URL, and I attach and event listener to it to see it when it finishes loading i.e. Event.Complete
MY question is this: how do I receive this event outside of the class? For instance, I want to be able to create an instance of my class somewhere else, load a sound and attach an event listener to my custom class that listens for the event thrown by the sound. Understandably, I don't want to make the sound object a public variable.
View 3 Replies
Dec 15, 2009
package com.services
{
import com.asfusion.mate.events.ResponseEvent;
import com.events.navigation.DesgManagementEvent
import flash.events.EventDispatcher;
import mx.controls.Alert;
[Code]...
I am able to get the result, but not able to dispatch the event from the custom actionScript class. I googled and got the riposte that you need to add it to display list.
View 2 Replies