Actionscript 3 :: Correct Way Of Making Variable Accessible To A Child Class / Object

Mar 4, 2011

When you initialize a new object, how can that class have access to a variable from the parent?In this case Blob needs to be able to access scale?[code]

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ActionScript 3.0 :: Root Variable Not Accessible In Child Layers

Dec 2, 2010

I got a variable "VideoFolder" well defined in my root level. However when I used this variable directly in child layers, my script does not recognize it and I get error 1120: Access of undefined property VideoFolder. I tried changing VideoFolder with _root.VideoFolder in all my child layers scripts, but it changes nothing.

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ActionScript 3.0 :: Making The Flv Component Accessible?

Jun 19, 2009

I am using the flv player component and am having trouble adding the players buttons to the tab order.I opened the FLA for the skin I am attaching to the component, and individually selected the play, close caption and full screen button and assigned them each a tab order number within the Accessibility window. I also selected the "make object accessible" checkbox for each button within the Accessibility window. Doing that didnt seem to work, so I looked further and found that there is an accessibility class and I have now tried to utilize that class with the following code:
 
import fl.accessibility.ButtonAccImpl;ButtonAccImpl.enableAccessibility();
 
but still dont seem to be doing something right?does anyone have experience accessibility and the flv player component?

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Making Flash Movie Accessible For Screen Readers?

Jul 12, 2009

I have just finished a flash movie for a client which is an interactive payslip to explain all the different sections. They have got back to me and said it's great but I need to make this accessible for screen readers etc, and sent me the following link: [URL]. I have read through it all and I am slightly confused as to now how to make my complete movie accessible. Can I just add in the text links on the Accessible panel for the movie clips or will I have to create a whole separate column of hidden content for people to tab through?

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ActionScript 3.0 :: Class Linkage - Generic Class Accessible To All MovieClips From Within Flash?

Feb 23, 2011

Assume I know practically nothing about AS3! I'm using Flash Pro CS5. I'm trying to reassociate a flash file I've been given with its external assets and classes. In the library I have a movieclip with linkage to a class called 'StaticMap' using the base class 'flash.display.MovieClip'. am I missing a custom class file called 'StaticMap.as' that was originally located in the same folder as the fla, or is this a generic class accessible to all movieClips from within Flash?

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ActionScript 2.0 :: FMX-variable Accessible Outside Of Functions?

Aug 6, 2003

I don't know why the value of my variable my_str is undefined outside of this function:

loadText = new loadVars();
loadText.load("data.txt");
loadText.onLoad = function(success) {

[Code]....

ps: I tried making my_str a global function or even defining it as _root.my_str but I always get the same result..it's undefined outside the function...I need that value for something else so...

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Flex :: Variable Accessible For All .mxml Files

Oct 4, 2011

Im using Oracle, BlazeDS, Java & Flex. I have an ArrayCollection containing data from a small database table. This table won't be the subject of much change. I want to use this ArrayCollection accross different mxml files to fill e.g. ComboBoxes etc. The reason for asking, is that doing a database call for each time a fill a ComboBox etc is slow and seems unnecessary. I tried doing this once in the "main" .mxml file, but then the variable wasn't accessible where i needed it. What is the best approach for accomplishing this task? What is the best way of making a variable accesible across .mxml files?

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ActionScript 3.0 :: Make A Variable Accessible In More Than One Frame

Feb 9, 2010

I noticed that I can not find a way to make a variable accessible in more than one frame. My issue here is that for instance if I have a game and frame 1 has the game and frame 2 has the win screen and I want the win screen to display a score, I don't know how to do it. So the variable from frame 1 which holds the display can't be acessed in frame 2. I understand how to use OOP proggramming and classes, but you need an instance of that class to hold the variable, and It seems I can't cross-frame acess objects either. (I understand I could use a global variable, I don't know how to do this but I know most people don't.

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ActionScript 3.0 :: Child Class Object Instance - What Can It Tell About It's Parent

Sep 15, 2010

If an object, or say... a document class, creates an instance of a class (and stores it as a variable), and it doesn't pass any arguments to the constructor of the class, can that class object, by simply having a function of it called by the parent, tell who sent it that command/request?In other words, can a class object know who called it (such as it's parent) via a (seemingly) anonymous call?

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ActionScript 3.0 :: Global Variable Not Accessible From Nested Function?

May 13, 2009

i need to assign a value to a global variable from within a nested function, but my code's not working, any clues? this is within a class definition:
 
// begin code
var numGlobalNumber:Number;
outerFunction();

[code]...
 
i want the text within the dynamic text field to be "1" but it comes up "NaN"

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ActionScript 3.0 :: Flash Variable Or Method Accessible In All The Package?

Feb 18, 2011

I want to be able to have a variable and/or a method that's available to all the classes inside a package. What would be the best way to achieve that?

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ActionScript 3.0 :: Child Class Object Instance - Anonymous Call

Sep 15, 2010

If an object, or say... a document class, creates an instance of a class (and stores it as a variable), and it doesn't pass any arguments to the constructor of the class, can that class object, by simply having a function of it called by the parent, tell who sent it that command/request? In other words, can a class object know who called it (such as it's parent) via a (seemingly) anonymous call?

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ActionScript 3.0 :: Make A Class Accessible?

Nov 14, 2009

I am creating a custom Flash component with AS3. My component's main class imports a class with a static variable. How can I make this class accessible by the user of my component from a flash-level? This is the example:
 
my component's main class:
package
{
import flash.display.MovieClip;
import MyStaticClass;

[Code]....

The thing is I don't want to provide the user with the MyStaticClass source. I would like it to be automatically imported and accessible after dragging the component to the stage.

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ActionScript 2.0 :: Whats The Correct Syntax For Declaring A Variable Thats Name Changes According To A Different Variable

Dec 21, 2007

I'm trying to do something like this:

[Code]....

whats the correct syntax for declaring a variable thats name changes according to a different variable.

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ActionScript 3.0 :: Creating Accessible MovieClip From Within Class

Dec 19, 2009

I am trying to make a class that extends the movie clip class. I want to essentially have a movie clip class that has a "handle" by which I mean a settable reg point by referring to a parent container movie clip. I have many parts of it working. I have functions that can move the handle/parent to any location on the screen, one that centers, and a move method that moves the movie clip by moving the parent so it is being moved by the origin you specify etc.

But one thing I would like to have the handledMovieClip class to do is to make the handled movie clip and then automatically generate the parent movie clip with the same name appended with "h" and put the handledMovieClip into the parent MovieClip. The parent movie clip should then be accessible by actions on the main timeline. Suppose that the movieclip name is MC so then the parent would be called MCh. I do this by making a new movie clip and then changing the name to "MCh".

But when I try to use the dot syntax from the main time-line it doesn't seem to know the object. So I can't do something like "trace(MCh.width);". I can get what I want by creating the handled movie clip and then the parent and then putting the handledMovieClip into the parent with addChild. It works if I do it from the main time line, but not if I try to do the exact same thing within the class constructor. I thought it would be a nice feature if the user only had to make the handledMovieClip and if the parent was generated by the class constructor automatically.

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ActionScript 3.0 :: Make A Movieclip Accessible From Any Class?

Aug 21, 2010

How to make a movieclip accesible from any class and especially, hitTest-able? I.E. I can check collision it's with any class I want.

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Actionscript 3 :: Flash Call Function In One Child Class From Another Child Class?

Dec 1, 2011

I'm trying to call a function in one child class (Circle.as) from another child class (Wedge.as). Circle.as is instantiated by the document class (Tree.as), and Wedge.as is instantiated by Circle.as. How do I do this? This is my code:

Tree.as
package com.treediagram
{
public class Tree extends MovieClip
{

[code]....

How to call a function in a Class from another Class?but it was a bit hard to follow as it relates to my problem. One of the solutions worked, but was commented as being bad form, and another did not work, so I want to make sure I structure my code properly.

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ActionScript 3.0 :: TextField On Stage Not Accessible In MovieClip Class

Dec 27, 2011

How can I achieve this ? I tried
MovieClip(root),
MovieClip(parent),
stage,mytextfield.text = ... etc.
They all throw an null object reference problem.

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ActionScript 3.0 :: Create Globally-accessible Class Instances?

Jan 25, 2009

I created a custom class (no arguments needed for constructor) and I wanted to create an instance of that class that can be accessed by AS from aywhere inside the SWF (i.e. globally from any function or class).So far the only way I can think of doing that is to create the custom class with an associated MovieClip Symbol, drag an instance of that MovieClip Symbol to the stage, and then give it an instance name. It seems like I can then use the instance name to access that class instance anywhere.

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Actionscript 3 :: Declare Dispatchable Events In Class So That List Of Them Accessible From Outside?

Jul 4, 2011

I would like to declare in my class a set of events that get dispatched by it and then use this information from controller class to automate addition of the event listeners. Is there a language structure for this in Action Script 3?

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Actionscript 3 :: Pass Object Type Variable To Another Class But Keep Structure?

Jan 7, 2012

My doubt is this:I have this variable in this class A

var obj:Object = new Object()
and its structure:
obj.name = "John";

[code].....

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ActionScript 3.0 :: Create Object From Class Based On String Variable?

Nov 1, 2010

I have a string variable, and based on the value of that variable, I want to create an instance of a class, I can do that with this code:

Code:
var boxType:String = "BigBox";
switch(boxType)
{

[code]....

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ActionScript 3.0 :: Can't Swap Child For New Class Instance IF Child Is Exported For Action Script?

Aug 18, 2010

I have a movieClip with one frame on the timeline containing one child whose instance name is "myContent"I am using this function to swap "myContent" with any number of possible class instances.

Code:
function setContentAsClass(c:Class)
{

[code].....

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Child Of Child Movie Clip Are Null In Imported Object From Flex To Flash Right After Being Created?

Dec 16, 2010

I have an Movie Clip in Flash that have subobject of button type which has subobject of input text and movie clips. Right after creation core Moveclip all subobject are set to null, when I expect them to be valid objects.

[Code]...

MC_Core_design was created in Flash and exported to Actionscript. I've done this for button_1 class aswell. The code was written using Flex. When I comment out both lines that result in error I get correct view of the core Movie clip with all subobject. How can I set subobject properties right after object creation?

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ActionScript 2.0 :: Correct Syntax For Declaring A Variable Within A Loop?

Mar 25, 2007

Whats the correct syntax for declaring a variable within a loop? Something like this:[code]

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Flash - Timer Object With TimerEvent.TIMER Event Globally Accessible To All Objects?

Feb 16, 2012

I am working on a very simple game in Flash. I want to make all the animations framerate agnostic, so that I can change the framerate without affecting the flow and speed of the game.I read somewhere that if you want to do that, you simply create a Timer object and attach an event listener to this timer.

What if I have many objects that have to listen to the same timer? See the code to understand what I am trying to do. At this stage nothing breaks, but the event does not fire.Here is the Main class, the one that runs on swf execution:

public class Main extends MovieClip {
private static var _stage:Stage;
private static var _timer:Timer;

[code]....

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ActionScript 2.0 :: Correct Use Of Var Object?

Dec 30, 2009

I am trying to store the x and y position of a mc and thought I would do it using object. I am getting a compile error but do not see why?

"Case insensitive identifier 'object' will obscure built-in object 'Object'"

Code:
var some_mc = new object ({_x:150, _y:50});
trace("some_mc x position is " + some_mc._x);

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ActionScript 2.0 :: Adding A Variable To A GetURL Line (correct Way To Code It)?

Jun 13, 2006

all I want to do is add a variable to a getURL line of code.EG:getURL("/index.asp", "_self");I need to add a variable (_root.myvariable) to the end of the link so that it goes to:index.asp?myvar=thevalueofmyvariable

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Actionscript 3 :: Access A Parent Class In An OOP Correct Way

Mar 11, 2012

I just started programming OOP and I'm running into a scope problem. In the following project, I have a masterClass called App. The App-class has Screens:Screen-class and a Navigation-class as it's children. From the navigation class I want to control which screens will be displayed. I don't know how to do this.

[Code]...

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ActionScript 3.0 :: Test To See If The Class Of An Instance Is The Correct One?

Apr 13, 2009

How can I test to see if the Class of an instance is the correct one? Say I have two Custom Classes, Circle and Square. How would I make it so that if the class of instance one is Circle, a specific function is carried out?

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