ActionScript 3.0 :: Class Linkage - Generic Class Accessible To All MovieClips From Within Flash?
Feb 23, 2011
Assume I know practically nothing about AS3! I'm using Flash Pro CS5. I'm trying to reassociate a flash file I've been given with its external assets and classes. In the library I have a movieclip with linkage to a class called 'StaticMap' using the base class 'flash.display.MovieClip'. am I missing a custom class file called 'StaticMap.as' that was originally located in the same folder as the fla, or is this a generic class accessible to all movieClips from within Flash?
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Jun 4, 2009
I'm creating an isometric game in AS3, Flash CS4.I created a file named Units.as which contains the following:
Code:
package
{
import flash.display.MovieClip;[code]....
The postoffice and cornershop movieclips have been set to the corresponding class names above.The file is in the same folder as the .fla and can be seen in the project window.When I compile, it doesn't include the Units.as file. Even if it just contains:
Code:
package
{
import flash.display.MovieClip;[code]....
if i create a class from the project window and select the movieclip in the library, it does include that file.So I'm assuming the compiler only includes .as files with filenames corresponding to class names.
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Jun 1, 2009
I have placed a movieClip to the stage and added a linkage class "drag" to it... this class is basically has drag functionality in it the and the drag position is stored in a variable... How can I send the drag position value from my linkage class to the Document class "main"...?
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Mar 12, 2007
First off, Am i blind or is there no designated flash 9 forum here? There should be. So heres my question. I'm trying to get a MovieClip linked to a class in flash 9.
[Code]...
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Oct 21, 2011
I have a problem with loading SWF and access to their elements by class linkage in Adobe AIR 2.6 for Android.
Problem: I have two different .swf files:
file1.swf (in which MovieClip with name1 has class linkage 'mainScreen')
file2.swf (in which MovieClip with name2 has class linkage 'mainScreen')
They have some action script code, which I need to import in my application domain. Files downloading great. After downloading they are in differen app domains But when I'm getting elements by class linkage and add them to stage - only element which was loaded second is shown. Looks like second movieclip with same class linkage replaces the first one.
For this I'm using such approach:
how can I load two different elements SWF files, which have elements with same class linkage, or explain why I can not do this? When elements have different class linkages - all OK. But!!! It is working for web, but for air it don't want to work.
package
{
import flash.display.*;
[Code]....
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Feb 15, 2010
I have a movie clip that holds one bitmap image, some simple AS3 to change the image displayed, and a ton of bitmaps I've imported into my library.Currently, I swap the images by changing the bitmapData
holder.bitmapData = new test2(1,1);
but this requires me to check off 'Export for ActionScript' in every symbol. I'd rather not go through every bitmap in the library and do this, is there some way to reference them by their library name?
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Aug 19, 2010
I have a symbol named picHolder. In symbol properties under linkage, I chose "Export for ActionScript" and "Export in frame 1" and gave it a class name of picHolder.Normally, to instantiate a new instance, I'd say:
Code:
var tempPic:picHolder = new picHolder();
and I'd go about my way.
[code].....
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May 12, 2009
I'm just getting started connection to webserivces and I have looked at a lot of tutorials and I get most of them to work but I'm having a little bit of a problem. I'm coding in eclipse with the flex plug-in and I'm using flash to complile it. I'm trying to come up with a generic class for my webservices where I can just pass in the wsdl and any params and it will run. I'm using the webservicex for my wsdl in this example. Here is the code below and it works great and returns an XML.
[code]...
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Nov 14, 2009
I am creating a custom Flash component with AS3. My component's main class imports a class with a static variable. How can I make this class accessible by the user of my component from a flash-level? This is the example:
my component's main class:
package
{
import flash.display.MovieClip;
import MyStaticClass;
[Code]....
The thing is I don't want to provide the user with the MyStaticClass source. I would like it to be automatically imported and accessible after dragging the component to the stage.
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May 17, 2010
i have sprites in the library with linkages in them.. how would i create new instances of them if they are stored inside an array?
[Code]...
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Jan 9, 2010
I don't understand what is structurally different between a Value Object and a Class in ActionScript3. Can any Class be a VO if you decide to call it one?
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Dec 19, 2009
I am trying to make a class that extends the movie clip class. I want to essentially have a movie clip class that has a "handle" by which I mean a settable reg point by referring to a parent container movie clip. I have many parts of it working. I have functions that can move the handle/parent to any location on the screen, one that centers, and a move method that moves the movie clip by moving the parent so it is being moved by the origin you specify etc.
But one thing I would like to have the handledMovieClip class to do is to make the handled movie clip and then automatically generate the parent movie clip with the same name appended with "h" and put the handledMovieClip into the parent MovieClip. The parent movie clip should then be accessible by actions on the main timeline. Suppose that the movieclip name is MC so then the parent would be called MCh. I do this by making a new movie clip and then changing the name to "MCh".
But when I try to use the dot syntax from the main time-line it doesn't seem to know the object. So I can't do something like "trace(MCh.width);". I can get what I want by creating the handled movie clip and then the parent and then putting the handledMovieClip into the parent with addChild. It works if I do it from the main time line, but not if I try to do the exact same thing within the class constructor. I thought it would be a nice feature if the user only had to make the handledMovieClip and if the parent was generated by the class constructor automatically.
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Aug 21, 2010
How to make a movieclip accesible from any class and especially, hitTest-able? I.E. I can check collision it's with any class I want.
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Jun 14, 2011
As you all know, Vector support type checking by added Type parameter.
var v:Vector.<String> = new Vector.<String>();
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var myClassInstance: MyClassDefinition.<String>;
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Apr 16, 2011
Is there no way to extend the vector class or write functions for a generic vector without specifying the class? There are a few basic reusable functions I want to use and I'd prefer to stick with vectors rather than arrays.
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Jan 30, 2012
Just getting used to AS3 and I'm trying to make a generic button class that can be used on any project.
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Dec 27, 2011
How can I achieve this ? I tried
MovieClip(root),
MovieClip(parent),
stage,mytextfield.text = ... etc.
They all throw an null object reference problem.
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Jan 25, 2009
I created a custom class (no arguments needed for constructor) and I wanted to create an instance of that class that can be accessed by AS from aywhere inside the SWF (i.e. globally from any function or class).So far the only way I can think of doing that is to create the custom class with an associated MovieClip Symbol, drag an instance of that MovieClip Symbol to the stage, and then give it an instance name. It seems like I can then use the instance name to access that class instance anywhere.
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Jul 4, 2011
I would like to declare in my class a set of events that get dispatched by it and then use this information from controller class to automate addition of the event listeners. Is there a language structure for this in Action Script 3?
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Jul 31, 2009
I don't know how to use Linkage class in library by Document Class.
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May 10, 2005
How do I reference a library movieclip in a class?I couldn't get it to work entering the name of the class in the linkage properties (as2 class name text field). The variable was undefined.
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Mar 4, 2011
When you initialize a new object, how can that class have access to a variable from the parent?In this case Blob needs to be able to access scale?[code]
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Mar 29, 2007
I stumbled upon this while trying to customize the tree component following the example on the LiveDocs, see [URL].. To see the problem, do the following:
PART 1:
1) create an empty test.fla file
2) put a tree component on the stage
3) convert it to a symbol named TreeNavMenu, export for
Actionscript as TreeNavMenu
[Code]...
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Jul 15, 2011
i have create game i was in last stage of this game development suddenly error occur that it removes base class of all linkage objects, and if i m trying to put base class of objects(flash.display.MovieClip) then it can't support,
while render flash it shows error Constructor functions must be instance methods.
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Jul 1, 2009
I have a series of movieClip extension classes that are currently being applied via linkage in the library. I'm trying to find a way to loop the stage at compile and apply the classes to objects with specific instance names instead.
As it is now, if someone duplicates the library instance of a clip on the stage (which happens a lot), it loses the linkage. I could memo the entire dev team and tell them to re-apply the linkage anytime they dupe a clip, but I'd really rather not ask that of everyone...
After exhaustive searching, I'm still coming up with nothing for an actual AS2 solution to this. The only workaround I'm even finding is to create a variable reference to the clip in the class constructor, but I do not want that.
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Dec 7, 2009
[Code]...
So the sound file's name in the Library is "1-welcome.wav", for the Linkage Properties, it is as follows: Class: "mySound", Base class: "flash.media.Sound", Export for ActionScript checked, Export in first frame checked. When i first renamed the Class in he Linkage Property i got: "A definition for this class could not be found in the classpath, so one will be automatically generated in the SWF file upon export."
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Nov 7, 2004
I have a class that has a constructor which accepts some parameters.
Code:
class MyClass {
var myNumber:Number;
function MyClass(number) {
myNumber = number;
}}
Is there a way I can link this to a movieclip and pass the parameter? From what I've found there are two ways to link the class to a movieclip, one using the registerClass and another typing the name intro the Linkage Box in the Library. But in both cases there are no parameters being setup.
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Feb 1, 2009
I have a mc(which has my buttons and instance names) in the library, which I attach to the stage. I've added a faux linkage class as StickyNote. But I'm having issue accessing those button instances so I can add events etc.[code].....
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Jan 12, 2011
If one uses [Embed] to refer to external graphic assets its easy to instantiate and use them.However, I've got a png in an Fla, with the Class identifier set to "Symbols", Base class is BitmapData.I need to instantiate it like this:
var symbols:BitmapData = new Symbols(1, 1);
addChild(new Bitmap(symbols));
Of course the compiler complains about a call to a possibly undefined method Symbols.For a temporary fix I guess i'll put the graphic external to the swf, but for this project it needs to be in the library along with everything else.
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May 10, 2005
How do I reference a library movieclip in a class? I couldn't get it to work entering the name of the class in the linkage properties (as2 class name text field). The variable was undefined. I know I'm missing something....what is it?
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