Actionscript 3 :: Flex3 - Convert One Vector Data To Another Vector Data?
Mar 11, 2011Class ShootGame implements IGame{
[Code]...
Class ShootGame implements IGame{
[Code]...
Below is basic structure of LetterClip class which extends WMovieClipwhich inreturns extends Movieclip Class.
public class LetterClip extends WMovieClip
{
public function LetterClip(char:String):void
[code]...
Error occurs at the push statement.It throws the given below error only when the same activity is executedsecond time in a sequece.
TypeError: Error #1034: Type Coercion failed: cannot convertorg.waterford.activity.erp.erp1.r1lt08.clipclass::LetterClip@282e9281 to org.waterford.activity.erp.erp1.r1lt08.clipclass.LetterClip.#Operating System: Windows XPBrowser: Microsoft IE
Flex gives the ability to export a display object as a bitmap as follows:
var bitmapDataBuffer:BitmapData = new BitmapData ( displayObject.width, displayObject.height, false);
bitmapDataBuffer.draw ( displayObject, displayObject.transform.matrix);
Is there a method to export a display object as a vector graphic instead of bitmap data?
I tried to write a function that inserts values into a Vector. After writing my first function, I started to notice some strange results. Sometimes, the Vector appeared to lose values for no reason. My original code looked like this:
[Code]...
I wonder if is there any way in AS3 to push data dynamically into a Vector using for() some thing like this:
[Code]...
Specific to Flash Professional CS5. With its export options greatly reduced, there seems to be no way to make Flash graphics accessible by other programs. Is there any workaround?Currently, Flash can output two kinds of vector images: SWF and FXG, neither of which seem to be importable by most applications, including Fireworks and Illustrator (which write to FXG but not read from it), and Catalyst doesn't seem to write to anything other than what Builder uses. In other words, I know no way to export Flash files to vector formats (besides using Flash CS4).
View 2 RepliesI have displayobject with vector and image data And I am trying to scale it in order to get big jpeg out of it with JPGEncoder.The thing is that once I am resample it using the Bitmap class (Matrix) and with draw method it's getting pixelated.How can I take a container with vector graphic and bitmap image and rescale it to bitmapdata without getting things pixled.This is the displayobject:The image in the center is high resolution image which I resize and all the other elements are vector graphic.Since the image is high resolution and all the other elements are vectors if I just call the scaleX property of the displayobkect it increase the contenier size and it all looks very good. But if I want to take a bitmap data out of it it's look terrible, The fonts getting pixelated and even the photo.I will like to know it there is a way to do it without getting things pixelated.
View 0 RepliesI wonder if is there any way in AS3 to push data dynamically into a Vector using for() some thing like this:
Code:
var verticesT0:Vector.<Number> = new Vector.<Number>();
for(var i:int = 0; i < 5; i++)
{
[Code].....
I would like to use an Illistrator file as a repetitivepattern for the background of my flash web site.I couldn't find any pointer in the documentation.
View 2 RepliesI'm looking for a way to take SVG path info (basically a string of coordinates) and dynamically draw it with Actionscript. Icing on the cake would be if those shapes could detect mouse events to trigger JS and dynamically change their appearance (fill, stroke, etc...).
I'm currently trying something similar to this ([URL]) using SVG but it's just too slow in IE. I've also tried Google's SVG Web ([URL]) which basically does exactly what I'm looking for (it converts SVG to Flash in IE) but again, it's sloooooow - which is why I'm considering doing the whole shebang in Flash.
Typically you create a Vector (strongly typed array) specifying a data type like:
new Vector<PictureBox>();
However I need to create a utility method that should be able to create a vector of any given datatype. Is it possible to specify a type using a variable instead of hard-coding it?
var type:Class = PictureBox;
new Vector<type>();
I'm getting
ActionScript Code:
1067: Implicit coercion of a value of type
__AS3__.vec:Vector.ie.aro.floorplanviewer.model.buildingVOs:ConfigurationVO>[code]....
which surprises me as ConfigurationVO inherits from NodeVO.Is the compiler really not able to figure out that a Vector of a superclass should be able to hold a reference to a Vector of a subclass?
I need to import a bunch of vector work from Photoshop into Flash. Is there a trick to it. So far, on import, it's converting the layer styles into black.
View 5 RepliesIf I want to pass in a vector to a function, a vector of any object specifed would it be someVetor:Vetor.<T>? beause FB 4.5 sais T is undefined.
View 10 RepliesCreated Vector with the initial length of 100.
var v:Vector. = new Vector.(100);
v[90] = "Ninety"
v[190] ="oneninety" //RangeError: Error #1125: The index 110 is out of range 100.
//How to change the length from 100 to 200 to store a value at index 190
I am currently being confused by the Vector class.I wrote a beautiful XML to TypedClass parser. Works beautifully and without fault. UNTIL a co-worker noticed we got a Conversion Error for Vector.<Number> to Vector.<*>.
Every Vector I've ever tested all extend Vector.<*>.
Vector.<Sprite>, Vector.<String>, Vector.<Point>, Vector.<Boolean>, Vector.<TextField>, Vector.<CustomObject>, etc etc etc. ALL of them.
<type name="__AS3__.vec::Vector.<String>" base="__AS3__.vec::Vector.<*>" isDynamic="true" isFinal="false" isStatic="false">
<extendsClass type="__AS3__.vec::Vector.<*>"/>
[code]...
But then when I use describeType on Vector.<Number>, Vector.<uint> and Vector.<int>.
<type name="__AS3__.vec::Vector.<Number>" base="Object" isDynamic="true" isFinal="true" isStatic="false">
<extendsClass type="Object"/>
<constructor>
[code]....
Now I have accounted for these 3 vectors individually as even uint and int does not extend Vector.<Number> as I would have expected.
And my parsing function works for all types correctly again. But my confusion comes as to WHY this is the case, and why I couldn't find any documentation on the subject.
convert my vector images to SWF files to play in Flash 9.0/AS3. Currently, all I can find is software to convert to AVMI Movie and I need AVM2.
View 1 RepliesI have a class which takes a Vector.<DisplayObject> in it's constructor. I had expected it to be ok to create instances of this class by passing Vectors of types that are subclasses to the DisplayObject class (in this case Sprite ans SimpleButton). But it doesn't work. And casting these Vectors as Vector.<DisplayObject> when declaring the instances doesn't work either. [code]...
View 1 RepliesSo when I scale text in a tween, it doesn't look at all smooth. I tried to compensate by increasing the frame rate, but even 60fps doesn't fix it. So I'm pretty sure that the scaling is limted to pixels. I immagine I can fix this by converting the text to vector art, so it will scale at less-than-pixel intervals.
Is this a correct solution? If so, how do I do this?
I'd already posted this question as a reply in a discussion of one of my own earlier posts.. But i needed to draw attention to this problem of mine particularly. so m posting this as a separate question..I need to convert a movieclip dynamically into a vector or some picture format and save it to disk. is that possible? i have almost no knowledge what EPS format is
View 1 RepliesIs there seriously no way to convert a vector graphic into a motion guide for Flash? Are the Pen and Pencil tools really the only way to define the path for a motion tween? I have CS3 (Flash, Illustrator, PhotoShop). I just got the trial version of CS5. I have a subscription to[url]... I have searched these forums and the internet in general for hours.
All I want to do is move a symbol around in a circle, but my pen/pencil skills are not sufficient to create a circle. Editing the CS5 motion path has proved exceedingly tedious and not round. There's a perfectly good circle tool in all four applications...
Say I have some 2D artwork in Flash CS4 format .FLAs, and I'd like to put it into an iPhone game that uses OpenGL ES, keeping it in vector format. An OpenGL-ready format could just be a list of vertex positions and colors for a triangle strip.
View 4 RepliesI have a large vector drawing (imagine 5000x5000) that i want to break up into separate pieces. I know that I can convert this vector drawing into a bitmap and then use the copyPixels method to create many separate bitmaps of the different regions of the original vector drawing, but is there any way to subdivide it into movieclips that just contain vector graphics instead of a bitmap?The reason im dividing a big chunk of vector graphics into smaller pieces is for performance reasons, so flash would only render a small part of this big chunk at a time (only certain regions/voxels/subdivisions are rendered at a time). But bitmaps apparently take up a lot of memory and the system im using would take much less memory if these subdivisions could be preserved in their original vector graphics form.
I imagine I could use masks somehow to achieve this effect (for each subdivision, duplicate the huge image and mask only the region that the subdivision represents), but I dont know the performance costs of masking or if this will create other problems.So is there anyway to split up a movieclip of vector graphics into smaller movieclips of vector graphics the same way copyPixels can with bitmaps?
i have a Problem to send a value from the DataGrid to a function- this is my function:[code]Now i have my DataGrid which receives Information from an XML File. Everything works fine. All Information is shown correctly with that Tags:[code]except the Button. The Function "browseLoc" only has the text {codeworxx.pages.page[selectedPageIndex].url} in it - not the value. How do i do it?
View 1 RepliesI have an area graph and I'm looking to have the data points to be shown. I have a CircleItemRenderer, but this shows all of the datapoints in the default stroke and fill. 1) How do I customize the display of my CircleItemRenderer? (instead of it having an orange fill, how can I change the color?
2) How can I decide to show the node for specific data points but not for others? For example, in my .XML file that imports the data for the graph, I may have a variable show_data_point which is true or false.
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I am working on actionscript to generate a SWF dynamically using JSON data coming from an HTTP request. I receive the data on creationComplete and try to generate a tree like structure. I don't create the whole tree at the same time. I create 2 levels, level 1 and level 2. My goal is to attach custom events on the panels which represent tree nodes. When users click the panels, it dispatches custom events and try to generate the next level.
So, it goes like this :
On creation complete -> get JSON-> create top tow levels -> click on level 2-> create the level 2 and level 3 -> click on level 3-> create level 3 and 4. and so on and so on. I am attaching my code with this email. How to do this if you need to paint a tree having
total level number = "n" where n = 0 to 100
Should I carry the data around in CustomPageClickEvent class.
[Code]
import com.iwobanas.effects.*;
import flash.events.MouseEvent;
import flash.filters.BitmapFilterQuality;
import flash.filters.BitmapFilterType;
import flash.filters.GradientGlowFilter;
[Code] .....
Is there a way to export Table data to a MIME Resource(Flex3 component) from Web Dynpro?
I have a flex3 component(US heat Map) which accepts a arrayCollection (state and value pairs). I need to create a webdynpro wrapper for this to use in Visual Composer 7.2.
What I am trying to do is migrate the flex components I made for Visual Composer 7.0 (using a VCXL wrapper) to Visual Composer 7.2 using web Dynpro. I have managed to migrate components which require simple input data types like integer or string, but I am stuck at those which require complex structures like an array collection.
I already Import PSD layers into the Flash CS3 project. But it Imported as a PNG image and not a vector shape.I am using it in a web page and Its size is not suitable for fast loading.
How can I import PSD layers to the flash projects as vector shapse?
Uploading a file, i want to have an XML response from server.[code]in flash, i use FileReference class and FileReference.upload() meth Seems like DataEvent.datacontains invisible garbage, that prevents it from parsing.My current solution is to manually cut off first char (0xFEFF):[code]
View 2 RepliesI have a simple landing page that im making for a website.The title to the site. Just plain simple static text but its just always edgy and aliased? I even tried making it orginally in a very large font size breaking it up and then reducing it in size. Still no luck.But when i zoom in using the right click menu its starts sharpening up and in real close-up seems razor sharp. But when the page is displayed at 100% size the text which is now much smaller is aliased.
View 21 Replies