Actionscript 3 :: Isn't Supposed To Be A Simple Synchronous Architecture Language?

Feb 4, 2012

A simple piece of code that should trace [code] and I get something completely far away from that,[code]Is the trace function that bad? that slow? is it the fact that passing an argument to the function take so much time compare to the other one?is there something I can do to avoid this type of weirdness ?(For the record, my project is not to trace {rien, done and test}... I have 15k lines of codes that react completely differently if I compile them with "Omit trace statements" or not.

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In the code below when I call chkAuthentication function from another function the remoteObj.login (login function in my service file (.php)) is called after the remaining code in that function. i.e., the loginStatus is returned from the function before the result-handler function loginResult is called. but my loginStatus is supposed to be set in loginResult function. It seems that the asynchronous behaviour is the culprit. what should I do in order to get the loginResult function to complete first?

[Code]...

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Flex3 :: Synchronous And Asynchronous Call

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what is synchronous and asynchronous call in flex. Why Httpservice is asynchronous and how to make a call to asynchronous call.

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Flash - How To Make Synchronous URL Requests From AS

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I have a big loop in actionscript that sends lots of data to an url:
for(var i=0;i<1000;i++) {
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The problem is because URLLoader can make only asynchronous calls, it sends all those thousands requests at once which kills webserver. Also it acts a bit strange on top of that. Lets say the loop is running for 5 minutes. For whole 5 minutes there is no requests coming to web server, then at the end they all are sent at once. I already tried everything I could possibly think of (empty loops, callbacks, delays) - nothing works. All requests are sent at once no matter what. How to make requests synchronous, so it will send one request after another?

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Flex :: Synchronous Calls Using RemoteObject?

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Is there a way to make synchronous calls using RemoteObject in Flex?

Solution: Add the second call to the result handler of the first call, having a token check for multiple originating calls.

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ActionScript 3.0 :: Synchronous Loader For My AIR Application?

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I need a Synchronous loader for my AIR application.The URLLoader class does not meet my needs because of its asynchronous nature.It continues the execution of code. I need to stop the code until the loader loads the Html text.

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Web service calls are asynchronous in flex, but I wanted to wrap a web service call in a class to provide synchronous encapsulation. Something like the below - the user could call getMyMethodResult and get the result returned by the web service. I expected the thread that recieved the soap response would populate the variable _result and mean that getMyMethod would, after a time, find _result is not longer null. But it doesn't! Can anyone explain why this does not work?[code]

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Actionscript 3 :: Treat Flex' Events In A Synchronous Way?

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I'm using flex4 and actionscript, and need to treat an event in a synchronous mode. Is it possible that? More exactly, i want to execute some queries in a database, and need to be synchronously.

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Actionscript :: Make A Synchronous Xhr Call From Flash?

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Is it possible to make a synchronous xhr call from flash?How do you do this in actionscript?

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ActionScript 3.0 :: Turning Asynchronous Calls To Synchronous?

Aug 27, 2008

Is there a way to have a synchronous call to a URL to retrieve the HTML code? If not, is it possible to turn an asynchronous call into a synchronous one using some trick? I can't believe Adobe wouldn't implement this option. I tried looping until the result is back but then the status function never fires making my loop infinite.

ranting.turn("ON");

I'm a ColdFusion developer and recently started working on a project in Flex. I am getting more and more frustrated with AS and Flex lately. It seems that whatever I'm trying to do is either really hard or impossible while it usually can be done with one line of code in ColdFusion. I'm still learning these languages and I'm sure my lack of knowledge is the reason but for some reason I can't get ahead with my project. It looks like the learning curve is much steeper than it should be.

ranting.turn("OFF");

Anyways, here's my code for testing this functionality. The main application file looks like this:

Code:
<?xml version="1.0" encoding="utf-8"?>
<mx:WindowedApplication xmlns:mx="http://www.adobe.com/2006/mxml" layout="absolute" applicationComplete="init()">
<mx:Script>

[code]....

This works OK except the function returns false before the HTTP call returns its result. If I un-comment the while loop the onStatus function will never be called and therefore end up with an infinite loop. Not sure why this happens.

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Actionscript :: Make HttpService Requests Synchronous In Flex?

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Is it possible to make httpService Requests synchronous in Flex?

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Flex :: Synchronous - Action Wait For Network Response?

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I have small Flex web based util with single button. On this button click a request is sent to server and the response must be read in the same call.This is important not to wait for response with event handler (which is trivial).Basically this is synchronous call.I am ok with blocking ui and so on.

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Actionscript 3 :: Sound Performance In Loop - Stop And Play Again For Synchronous

Jun 2, 2011

i am using soundmanager to order sounds. my site preview, in home page, square shapes comes into stage and you can drag drop them, all shapes binded its own sound. if they are colliding binded song will play.

the problem is i have 3 second timer to control sounds. every timeout i have to stop sound and play again for synchronous issue, that is my solution for that part. but sometimes before loop, there is an annoying little silence.

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The Thumbnail Moves Where It Is Supposed But Does Not Get Any Larger?

Apr 23, 2009

I am trying to use Actionscript and movie clips. I get my script to work but my thumbnail does not enlarge when clicked. It stays the same size. Here is the script that I am using:

[Code]...

The thumbnail moves where it is supposed but does not get any larger. I have been working on this for 2 days now and have almost lost my mind!

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ActionScript 3.0 :: Variables Expanding When Not Supposed To

Jun 13, 2011

I am trying to get input from my Arduino to Flash, Flash gets signals like this: [where each number seperated by a - at the end, stands for the input of a sensor]
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mux2array: 0-0-0-0-0-0-0-0-10-0-0-0-0-0-50-0-

Code to convert this text to values in an array, using regular expressions [totally new for me] that would convert the data to:
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1: 0,0,800,0,0,0,0,0,0,0,0,0,0,0,0,0
2: 0,0,0,0,0,0,0,0,100,0,0,0,0,50,0
which is traced by this line: trace(dataId + ': ' + dataArray);
So dataId can change from 0 to 2, and dataArray contains multiple (integer) values

Friday, this worked perfect. But for some weird reason, it stopped working properly: it looks like it merges lines when it shouldn't:
1: 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,02: 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,01: 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 ,0,0,0,0,0,0,0,0,1,0,1,0,1,0,21: 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
As you can see, the first line, is working fine: 16 values
the 2nd line contains 33 values: the 16 values supposed to come after the 2:, but after that 16th value, a linebreak is missing, and the 0: is displayed as a 0, and adding his 16 values behind it. The same goes for line 3: 1: 16 values,2,16 values,0,16 values
the next line only merges 1: and 2:

This is the used script:
// accumulates data coming from arduinovar sensorData:String = "";
// connects to arduino boardvar arduino:SerialPort = new SerialPort();
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function onArduinoData( event:DataEvent ):void{
[Code] .....

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This is suppose to be an error I overlooked, but when I saw that I have forgotten to declare weekDayLabels right below the class, shivers travel down my spine that it works.[code]

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ActionScript 3.0 :: IF Statement Always True - Not Supposed To Execute

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I'm new to AS3 and Flash as a whole, but a decent programmer in Java and C,C#. The problem I have is this: No matter what I do, that "IF" statement ALWAYS executes, even if it shouldn't, and musn't, as said by the trace(isfirst), which outputs a 0, which means the IF is not supposed to execute. AKA: It displays first! and 0 every time it gets to frame 61, thus bringing me to the home page no matter what.

[Code]...

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Actionscript 3 :: MovieClip Does Everything It's Supposed To And Still There Is `error 1009`

Sep 25, 2011

I'm creating game in which user is given a map and five flags. User must drag flags, one by one to the countries, so after creating MovieClips that represent flags, I started creating code for them. That worked for France, but after I copied it to Germany and changed everything using CTRL+F ('france' to 'germany' and 'France' to 'Germany') it didn't. Well, actually it did, but there is some error. That's funny, coz German flag does absolutely everything it should, and still there is an error in the output. Here, that's the code:

[Code]...

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ActionScript 2.0 :: Movieclip That Is Supposed To Mask The Background?

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I'm very close to achieving the desired effect, however, i have been stopped dead in my tracks. I Used Pom's Real/Fake Mask Drag tutorial, so I have that set, however, my problem is getting the ripples to mask...

I have the background, and then I have the other movieclip that is supposed to mask the background (ripple).However, it either does not mask, or it only masks the first frame of the "ripple" mc...

(oh, btw...the ripple MC is dragged by the mouse, so the ripples follow the mouse. I saw an effect like this, a looooong time ago, probly in the days of Flash 3, and i was curious how to go about it, so I have been trying for the last few weeks...)

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ActionScript 2.0 :: Movie Clip Is Supposed To Loop By Default

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I know that a movie clip is supposed to loop by default, but mine seems to only go through the code once. Here is my code:

[Code]...

This code is supposed to check server time every second and once the server time passes the end time (stored in a global variable) it should go to a different frame. I've created a variable cd_time for testing purposes which displays current server time on the screen. I would expect it to change every second, but it only displays current time when it loads and does not refresh after.

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Actionscript 3 :: What Are Width And Height Supposed To Represent For A Sprite

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I'm working with a Sprite in AS3. Initially, width,height are 0,0 as expected.

After this:

var tf : TextFormat = new TextFormat();
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[code]....

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ActionScript 2.0 :: Next And Prev Frame Wont Stop Where They're Supposed To

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ActionScript 2.0 :: Instance-variable (array) Is Supposed To Be Unique

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I encountered a rather irritating problem yesterday. I wrote a class. The class has got 1 variable of the type :Array. its a public variable.On the scene i have 2 movieclips which are connected to my class through its linkage in the library.My problem is that even though the instance-variable (the array) is supposed to be unique for the instance only it gets overwritten for every new instance i create.for example. if i assign the first instance's array 2 values (1, 1)and the do the same with the second but here i change the values to (2,2) then when i check my first instance it has got the same values as the second instance...that is (2,2). [code]

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I am using a nested template by following the normal practice of creating a template, which I will call "core" and then creating a page from that template and saving it as a "nested" template. So far so good, except, when I update the "core" template, it only updates the .dwt template files that I created from the core template. It doesn't update any of my content pages that were created from the "nested" templates, that were of course based on the core template. I can go into each nested template and then it updates the corresponding pages, but it just seems like updating the core should do all associated nested templates. Is this the way it is supposed to work?

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Code:
function rtd (rad) {
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Flex :: MVC Architecture Development

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I have a mobile application that I want to try and reorganize so that it's easier to read and update and follows better practice.I want to implement an MVC pattern, but I'm getting a little tripped up on getting there. I'm just hoping for some help with rebuilding the architecture. Here's the outline of my application:

Level1) MainView has a column of 5 buttons that when clicked lead to View1, View2, View3, View4 or View5.

Level2) Each of these views is the same: a list, but each is populated with different data. Selecting an item brings the user to another set of views SubView1 - 20. that each are again populated with a list.

Level3) However, any selection made on a List in a SubView leads to a view that is always the same for all selection paths - but is populated with different data. Basically a button, another list, a text input and a textarea.

From what I gather, I should be able to use a lot less files and achieve something of the same result:The model being a single class for data? The controller being a class or that controls the business logic, and a view that calls the controller?

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