I want to measure a portion of a textfield in pixels (let's say from index 3 through 10 in a 20 character textfield for example). Is there a method or simple way to do this or would I have to create a new temporary textfield and copy that portion over to the new textfield and measure it's width? I'd like to know because I've made style changes to the original textfield that affects it's pixel width and it would be a pain to make all the same style changes to the temporary text field just to measure it's width.
I want to change the height of a textfield to 60 pixels, without changing the size of the text, and still keeping it centered. When I want to change the size of the texfield, I can change the length, but the height is unfortunately locked. Any ideas? (Unfortunately I can't provide a link or an image, since I haven't made 50 posts)
At the moment my canvas in 1000x600 and the script, which make the ripple image distortion, covers 1000x300 pixels. The area where this script animates is at the top half of the canvas..Can someone tell me how to position the Script at the bottom of page rather than the top? [code]
I need to be able to position the controls at the very bottom of the screen and have the controls stretch from left to right - anyone know the code to acheive this?
I'm trying to shape tween a movie clip of a rocket blasting off. I want it to "squash" before liftoff, and then "stretch" as it lifts off. When I tween this on the timeline with the transform tool, I can "squash" the rocket, and the base of the rocket stays on the "ground". This is what I want. However, for reasons I won't go into, I need to do this in AS3, as opposed to on the timeline. When I use a "height" tween, though, the movieclip height changes, but it shrinks/stretches at the bottom (locked at the top). Is it possible to do what I want with the tween class? Do I need to use something besides "height"?
I have a stand alone projector file that I am working with. I am trying to figure out how to position certain elements at the top, bottom and sides of the frame so that when the projector is viewed on different machines those elements will remain in the same position.
The file I am working with will be full screen and I have figured that part out. But I need to create a navbar for the top and another bar at the bottom of the screen. If you look at the drawingart site and you resize the browser all the elements stay the same size too. I need to achieve this effect as I am creating this file to work on all size screens.
I'm working on a simple chat application in Flash / AS3. There's a Chat input box, a Send button, and a TextField where the contents of the chat input box appear after the message has been sent.By default, when you add text to a TextField, the text appears at the top, and works it's way down to the bottom. I would like to do (something close to) the opposite: Have new messages appear at the bottom of the TextField, and old messages move up to the top as new messages are added.
I have 2 clips sitting on each other which can be tabbed between via swapDepths(). The initial 'underneath' clip has one large textfield/box of type 'input'. For some reason when you mouse over the upper clip in runtime (which has NO textfield) the cursor is coming up. Like as if it is selecting the textfield in the underneath clip. This shouldnt happen!!!!. Ideally users should only be able to select and enter data into the input field when that Mc has been tabbed and is at the top.
I did try making a function to turn the 'selectability' off when the input clip is at the bottom, but this of course doesnt work on textfields of type input
I have my flash site working ok, but want the pop up browsers that are sized to pop up in the centre of the screen, instead of the bottom! Anyone know how to fix this? I'm using the following code on buttons:
on (release) { getURL("javascript:CultWear=window.open('http://www.stevedawson.org.uk/cultweargallery.html','CulWea','width=1133,height= 425,left=425,top=1133,screenX=1133,screenY=425');C ultWear.focus();void(0);"); }
I have got a movie clip moving up the stage and when I press the keyboard I want it to come back down to its starting position on the bottom of the stage. What code do I add to the following?
What I want is for my mc to slide to a new random x position when it is less than 5 pixels away from its target, it keeps doing this. the problem is for some bloody &*�$(()** reason my random numbers only keep going up!! why is this?? i want to produce random numbers between 1 and 770 - this is my code..
I have a swf file that loads into my main movie, and within that swf there is a masked image that i would like to scale using zoom in and out buttons and also by using a slider bar.However i cant find any tutorials that will allow me to combine the two.I have used the following code for the buttons. Which seems to work ok but i would like it to be a little smoother. (using speed or some sort of easing??)
I have a movie clip called column1_mc. when I click a button I need to move the movie clip in incremental moves consisting of 30 pixels.
column1_mc._y = 30;
Does not work because that is giving a _y coordinate.For example.I need to make the movie clip jump to _y 300 but make 10x30 pixel incremental jumps. Moving 10 times 30 pixel jumps.
With the Flash Player that comes with CS3 and on my PC XP Pro laptop.I want the player controls to appear at the _bottom_ of the video not on top of the video and not under (behind) the video.
- my video is 640 x 480 - so I modified the "properties" tab at the bottom of the screen to 640x480... (it was 550x400) - but that just makes everything larger when I click File > Publish - and then look at the video in Internet Explorer... the Player Controls are still _On Top_ of the video.
I guess I need to learn how to
- Make the stage bigger - Position the Player controls below the actual video
I was working on a keyboard project and I started wondering if there was a way to click a certain location within entered text in a TextField and have that be the new location where any backspaces or text entering will go from. Like in text documents. Anyone know how this can be gone about if it is possible? It's not a requirement but it's an interest of mine and searches didn't bring up any results.
Does anyone know of a way to return the position of the cursor in a input textfield? Can it be done at all? More specifically I need to know the y-value of the cursor somehow.
Have looked through the AS3 documentation, but can't seem to find what I am looking for.
I just spent three hours on trying to understand basic positioning of TextFields and SimpleButtons...
I have a movieclip with a dynamic TextField and a SimpleButton inside. The TextField is NOT inside the SimpleButton (because then I can't change the text dynamically).
I want the TextField centered in the SimpleButton but when I set the Textfield.x it is displayed somewhere completely different than when I set the SimpleButton.x to the same value. Regardless of if I do i programmatically or not.
I have two dynamic textfield and they are both within two movieclips because I have action to rotate , enlarge and move the related movieclip so that the text changed accordingly.
But there is problem like after I record the position after modification to database and retrieve them back to the flashpage. The position of the movieclips are changed or maybe it is the textfield's position within the movieclips are changed which I have no exact idea what happened.
So could any one who can give some suggesion how should I arrange the textfield within the movieclip and how to keep track of the right position after enlargement or rotations,etc then?
Isn't it I have to consider the relative position of the textfield to the movieclip at the beginning.
i've searched for it but couldnt find what i need.i have a inputfield (instance:enterSbMessage_txt) so, when i type a few characters in it and user presses a button i want to know the exact position of the blinking cursor.
i'm trying to make dynamic textfields during runtime when the user clicks a button titled "new field." this works but i would also need to know if theres a way to make it so that the user can re-position the new textfield just by dragging it to a new spot on the stage.
What I'm trying to do is to position the text in the top part of a combo box vertically. I need to make the height of the textfield section a minimum amount because of touchscreen considerations. It's taller than appropriate for the font size I've chosen.
I know how to reference the textField element of the combo box, so my actual question is can I position the text so that it is centered vertically in a textField? I've seen several of the formatting options, but just haven't stumbled across a setting that allows me to change the default "top justification" that textFields get for their text.
I have text field on the stage. How will I take it to the center of the stage? It's registration point is at the center that is why its going little away from the center. Code: a_txt._x=Stage.width/2;
I have in the asp page the values like screenx=617&screeny=-8.5&text=dsdsdsds& And I create an new flashpage which only has a textfield(which named as screen) to receive the text from asp page and position it to the place.
the result of the _y of screen seems the same as the value in asp, but not the _x value!! Is there something related with the setting of the flashpage which make the result different?
I have two dynamic textfield and they are both within two movieclips because I have action to rotate , enlarge and move the related movieclip so that the text changed accordingly. But there is problem like after I record the position after modification to database and retrieve them back to the flashpage. The position of the movieclips are changed or maybe it is the textfield's position within the movieclips are changed which I have no exact idea what happened.
So could any one who can give some suggesion how should I arrange the textfield within the movieclip and how to keep track of the right position after enlargement or rotations,etc then? Isn't it I have to consider the relative position of the textfield to the movieclip at the beginning. Becuase I have no exact idea how should it work.