ActionScript 3.0 :: Mouseover A Movieclip Text Appears In A Textfield At The Bottom Of The Stage?
May 4, 2009
ive been trying to get a mouseover working but im having some trouble.
I need it so when i mouseover a movieclip text appears in a textfield at the bottom of the stage.
also when i click the mc the text stays there as im dragging it into the correct location.
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Jul 18, 2009
i am a newbie flash designer. a client has asked me to make modifications in a flash file used on his website. it is flash 8 actionscriptfile which i decompiled using sothink decompiler 4.5 build 90120 to '~divisions original.fla'. the xml folder resides in the same folder as ~divisions original.fla. it contains divisions.xml.i discovered a problem - if you view 'divisions.swf' - when you click on 'retail visual solutions'and scroll to the bottom, you can see that there is no space after the text. the end of the text aligns with the end of the scrollbar. but when you click on eyesite, and scroll to the bottom, you can see that there is space after the text. the end of the text does not align with the end of the scrollbar.
my additional questions are:has the creator of the swf file used some unique scrollbar code or is this scrollbar provided in flash itself. in this case, i can read a tutorial to understand it better.i have given 'is correct - no space at bottom of text.jpg' and 'is incorrect - space at bottom of text.jpg' to further explain my query.
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Sep 30, 2007
I created a movieclip that follows the mouse up and down with easing, using this code:
onClipEvent (load) {
_y = 400;
speed = 5;
} onClipEvent (enterFrame) {
endY = _root._ymouse;
_y += (endY-_y)/speed;
}
What happens is that when I load the page the movieclip goes to where the mouse is right away, before I even put the mouse over the frame. How do I get the movieclip to stay at the bottom of the frame until I move the mouse over it?
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Apr 22, 2009
I'm dynamically creating a navigational menu using a movieclip I've created that contains a textField. I want to change the text color of the TextField in the movieclip when a mouseover is performed. (The movieclip is in the library.)I've added "menuItem.menuText.textColor = 0x333333;" to the mouseover event, and that works, but only on the textField of the last movieclip placed on the stage.I somewhat understand why that's happening, I just don't know how to fix it (I'm still new to AS3).[code]
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Nov 16, 2010
I'm working on a simple chat application in Flash / AS3. There's a Chat input box, a Send button, and a TextField where the contents of the chat input box appear after the message has been sent.By default, when you add text to a TextField, the text appears at the top, and works it's way down to the bottom. I would like to do (something close to) the opposite: Have new messages appear at the bottom of the TextField, and old messages move up to the top as new messages are added.
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Mar 25, 2008
Is there a way to detect when any particular movieclip appears on the stage's timeline in AS2?
Attempt #1: The MovieClip.prototype.onEnterFrame hack
---------------------------------------------------------
All Movieclips have an Enterframe event. I set it to attempt to delete itself within the function so it runs once. Unforunately, this isn't possible (delete this.onEnterFrame) doesn't work, unless we delete the prototype.onEnterFrame dierctly as well. Of course, we can set the enterFrame to null, but enterframe will still be called despite it being nulled. So, what are the performance hits as a result of this?
Is there a way to flush away the MovieClip.prototype.onEnterFrame (by deleting it: deleting MovieClip.prototype.onEnterFrame), and then re-declaring it again "MovieClip.prototype.onEnterFrame=someFunc", so that layter clips that appear on-stage can be initialised accordingly with the enterframe "frame1" function? Yes, but redeclaring the function again would also apply the same enterframe event to the previous clips on the stage which had alraedy been initialised, which would waste more cpu cycles. Unforatunelay, it seems the Prototype thingy affects all instances on the stage, not the constructor itself upon initialisation. So, doing MovieClip.prototype.onEnterFrame=something, will cause all Movieclips on the stage to have that event, which is going to suck!!!
Could i hack the MovieClip cosntructor and create a totoally new one? But i think all these are hardcoded alraedy.
I want the function to run only upon instantiation of the MovieClip when it appears on the Stage's timeline.
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Apr 21, 2010
I have MC masked with TEXT,when the user moves his mouse down more text appears from the bottom and when he moves it goes bakc to the original position...I do not want the mouse wheel .. I woudl like to do it by mouse hovering...
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Oct 12, 2011
I'm trying to code a click-and-point adventure game for a class, in which interactive objects glow when you mouse over them.... In the frame I have the background image (in which there is, say, a drawer), and an image of the drawer glowing placed exactly over top of that. The glow image is invisible until you mouse over it, at which point it is supposed to become visible (and disappear upon mouseout). I have the mouseover function linked to the entire glow image (which is a movieclip), but it only seems to work when you mouseover a specific portion of the image (usually a corner). The code looks something like this:
ActionScript Code:
DeskDrawer.addEventListener(MouseEvent.MOUSE_OVER, drawerLightUp);
function drawerLightUp(e:MouseEvent){
DeskDrawer.alpha = 100;
}
when the glow-image is moused over, it moves upward slightly and a small amount of whitespace appears at the top of the image.
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Dec 21, 2005
how can i make a movieclip and a textfield to resize to the content of the text in the textfield? I mean, if I have a textfield with 3 letters font name XXX and then the content of the field change, how can i resize te textfield so the text dont autoadjust to the 3 letter space?
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Dec 30, 2011
I have a simple movie clip for which i bind two events 1-MouseOver and MouseOut
in these events i am just tracing simple text
But the Problem is when i take my mouse over the movie clip both events called tracing the string in the output panel
Infact, things should be done like that on mouse over, its text is printed and when i take my mouse away[out] from the movieClip MouseOut event should be called.
ActionScript Code:
import fl.motion.Color;
import flash.display.MovieClip;
[Code]....
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Dec 23, 2008
let's say i have a text scroller like this:what i need is when the scroller goes at the bottom and there is nothing else to show,with some trick to call a fuction so the "down" button disappear.i need this cause i made a scroller only with 2 buttons, and they don't look like broswer's scrollbar. (they are at the center up/down of the text scroller)
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May 19, 2011
im struggling a bit with syntax here -- i'm trying to add a method to my multiplayer flash games then when an arrow hits an enemy, it will display the dmg, while scrolling up and dropping off alpha.I seem to be having some linkage problems this is what i have:
var dmgwin:dmgtxt = new dmgtxt() //movieclip that will contain textfield
var dmgwinsub:TextField = new TextField(); //textfield that has dmg #
var tween:Tween = new Tween(dmgwinsub, "alpha", None.easeOut, 1, 0, 2, true); //an alpha
[code].....
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Feb 4, 2010
I want users to be able to right click on a certain line in the text field, and I don't want to go through the hassle and extra memory and coding involved in breaking up the field.If the user has not selected the textField yet, right clicking will set the "caretIndex" to the correct value, however, if the field is in focus when they right click, the carrotIndex will not display the correct value, but will display the selection value.How can I detect which line/character was right clicked? Is it even possible to get the coordinates of the right click without needing to resort to detecting MOUSE_MOVE and updating some sort of global value each time?
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Dec 27, 2011
How can I achieve this ? I tried
MovieClip(root),
MovieClip(parent),
stage,mytextfield.text = ... etc.
They all throw an null object reference problem.
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Aug 16, 2010
I'm just creating a movieclip from a text field object on the stage, giving it an instance name and setting some timeline animated over and out states for it. I'm then setting it up in AS3 to work like a button, so nothing complicated at all. But I am getting errors I have never seen before. Code is very simple basically I have a button called 'hair' contained within the mc 'menu', here it is:
Code:
menu.hair.addEventListener(MouseEvent.MOUSE_OVER , itemOver);
function itemOver(e:Event):void {
trace(e.target);
e.target.gotoAndPlay('over');
}
So I noticed there are some new text options in CS5, but none of them give the result I want. If I leave this as the (now default) TLF text, it gives a couple of errors related to this no longer being a movieclip;
Code:
ReferenceError: Error #1069: Property gotoAndPlay not found on flash.text.engine.TextLine and there is no default value.
at CL022_fla::MainTimeline/itemOver()
[object SimpleButton]
ReferenceError: Error #1069: Property gotoAndPlay not found on flash.display.SimpleButton and there is no default value.
at CL022_fla::MainTimeline/itemOver()
[object TextLine]
If I change it to classic, there are no errors, but the gotoAndPlay does not work. If I change the text to outlines, it works as per normal.
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Oct 14, 2009
i want to access a movieclip or a textfield placed on stage within a static function defined in a class not in a document class ..
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Sep 6, 2011
Padding left can be done by TextFormat.leftMargin. And padding right can be done by TextFormat.rightMargin.
But there is no topMargin or bottomMargin property in TextField or TextFormat.
How can I do padding top and bottom?
Example code of left and right padding(margin) of TextField:
var format:TextFormat = new TextFormat
format.leftMargin = 40
format.rightMargin = 40
[Code].....
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Mar 28, 2012
I want to create a textfield that is either N number of pixels from the bottom of the stage or 90% from the top of the stage.
Basically i want the textfield to always appear near the bottom of the stage. What property of the TextField() object do I configure to achieve this?
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Apr 8, 2003
I have 2 clips sitting on each other which can be tabbed between via swapDepths(). The initial 'underneath' clip has one large textfield/box of type 'input'. For some reason when you mouse over the upper clip in runtime (which has NO textfield) the cursor is coming up. Like as if it is selecting the textfield in the underneath clip. This shouldnt happen!!!!. Ideally users should only be able to select and enter data into the input field when that Mc has been tabbed and is at the top.
I did try making a function to turn the 'selectability' off when the input clip is at the bottom, but this of course doesnt work on textfields of type input
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Mar 9, 2012
I made a textfield, and applied a textformat to it, but whenever i try to change its text to something else outside of "addChild(myText)" it just removes the text completely.
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Jun 24, 2009
when i set embedFonts to true, the textfield cant be seen on stage. but when i set it to false, it appears on stage. whats going on?
Code:
var newTextField:TextField = new TextField();
newTextField.text = "Hello Ayumilove";
newTextField.alpha = 0.5;
newTextField.embedFonts = true;
addChild(newTextField);
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Mar 25, 2002
i want that a MC appears randomly on the stage but with the time...like 1 second, and then after 1 second, it randomly appears somewhere else on the stage (800x600).
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Mar 31, 2011
I'm drawing with Flash's brush tool and the marks I make are appearing not just where I draw them, but also in the timeline or elsewhere on the stage. It goes away if I minimize and restore, but this is a big time-waster.
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Feb 24, 2004
I am wondering how to make the MC "bonus" appear at random times onto the stage and stay until the MC has stopped playing or it has been clicked on. I.e
- after 5 seconds, "bonus" appears on stage.
- the 20 frames inside the MC play and then it disappears.
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Sep 21, 2010
Right now my stage dimensions are 980 X 800 px. I need to cut or "crop out" the bottom portion of the footer because its height is too long. So I changed the stage dimensions to 980 X 600 px (and changed the corresponding dimensions in the embed tag in the index.html file to match). Doing this seems to cut out the bottom but at the same time adds space to the top and seems to distort the overall spacing. Is there a simple way to crop out the bottom of the stage (just like cropping out a section of a photo)?
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Sep 17, 2011
im building this interface in FLASH CS5, where i want to place a digital clock, i created a MovieClip InstanceName "RELOJ" in that MovieClip i have two layers, one with two Text Fields that are going to display Time and the other the Date, and on the other layer is the actionscript (AS3) of the whole clock and date.ok, now i place that movieclip on my Main TimeLine, i play the swf but i dont see the clock working.I have tried placing an Actions layer on my main timeline and writing "RELOJ.play()" but nothing... How do i play that MovieClip?UPDATE: This is the code inside the MovieClip. The Fonts are Embedded.
dateDisplay.addEventListener(Event.ENTER_FRAME,showTime);
diaDisplay.addEventListener(Event.ENTER_FRAME,showDia);
function showTime(event:Event):void {
[code].....
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Sep 10, 2009
why when I place something on the stage it does not match up on the web page. Do I have to set the co-ordinates of the item for it to appear in the correct place on a web page.
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Nov 25, 2010
I have a button that, when it is clicked, should cause a text box to appear. I can make text appear as a trace so I know the button's working, but I have no idea how to either get the trace onto the stage - it only appears in the .fla .output window. I think what would be preferable would be to get a text box to appear as the event but can't work it out....
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Oct 2, 2009
i have 2 intersecting movieclips.
is there a way to hit test point NOT detecting a bottom movieclip if the mouse is over the top movieclip?
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Jul 21, 2010
I want to import a external textfield ( called text2 into a created textfield inside a movieclip. But fo some reasons it doesn�t work. I can�t see the text. but I load an image inside a mc and that work.
stop();
///create a movieclip////
this.createEmptyMovieClip("info",1);
info._x =270;
[code]...
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