Actionscript 3 :: Reduce Or Remove Triangles Overlapping In Away3D
Jan 12, 2011
I am looking for useful tips for reducing or removing triangle overlapping in Away3D.I already tried to increas segmentsW and segmentsH but it doesn't solve the problem.Here is a snapshot of my problem (The complex cubes are made of Plane objects, Maybe there is a better way to build the complex cubes ?)
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I am building a website which loads some collada objects for each area. But I couldn't manage to clean the memory. It seems impossible to kill the objects.
I've found some samples implementing destroy() methods for away3d internal classes, but they're not working as well.
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May 26, 2009
I use AS3's drawing api to draw filled shapes, but when they overlap, instead of filling the overlapped area, it becomes clear again, with no fill.
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I'm building a small 3D engine for a game I'm working on. I've got my basics sorted: textured triangles with backface culling. However depth sorting is proving to be a difficult problem.I'm calculating the face Z by averaging out the 3 points that make up the triangular face. The longer faces sometimes overlap the smaller faces since they have a larger Z value and therefore rise up in the depth sorted display list.Is there a way I can use the area of the polygon to influence the depth sorting in any way? Or are there algorithms to accurately detect which triangle is above which triangle?
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Nov 2, 2009
This is a test program to measure the time it takes Flash to draw a triangle 10,000 times. The app (code below) calls runTimeTest() every N seconds which draws the triangle 10,000 times. Now for the "interesting" part: each call takes increasingly more processor until after about the 6th or 7th call it goes to "infinity" (see screen shot of TaskManager) Weird bug or explainable??
[Code]..
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Apr 7, 2011
I'm trying to get a triangle to spin in place,
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Apr 22, 2010
I am trying to achieve something similar to the flash movie in the below link. [URL]. As we drag the points of the triangle, the coordinates labels, ( A(1,2)) are properly aligned and arrange themselves so that they never collide with each other and never falls inside the triangle.
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Jul 30, 2011
I am trying to calculate the top most intersection of an arbitrary number of planes, with no joy! I am using actionscript, but just need find an algorithm that i can implement.
Problem:
consider 3 vertical axis.The user enters 3 points for each triangle/plane such that the points of the triangle lie on one of the axis.The user can enter an arbitrary number of triangles I need to find the topmost layer of these triangles and display it on the screen as well as the coordinates of interection.
Here is a picture to clarify what I mean with 2 triangles:
However, when we allow for more than 2 triangles, I get awkward lines of intersection.
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Jun 10, 2009
I'm not that familiar with AS3 but I got a script from someone where some objects are drawn.I want to add several triangles so that each triangle can be dragged on the stage.
Code:
package app.simpleShapes {
import flash.events.TUIO;// allows to connect to touchlib/tbeta
[code]......
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Aug 10, 2010
I cannot apply a texture to an object, I don't know why.( AS3 blender export script and Collada Import is not working for me either )
var loader:Loader3D = new Loader3D();
loader.addEventListener( Loader3DEvent.LOAD_SUCCESS,
handler_loadSuccess );
var parser:Obj = new Obj();
loader.loadGeometry( "assets/objects/Test.obj", parser );
[Code]...
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May 16, 2011
i have a small question concerning away3D. I have some cubes with the exact same dimensions that are positioned in the same place. When i click on the stack of cubes, i want to register a click on the cube i added last. Instead of doing this, the click is registered on the cube i added first.
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[Code]...
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when I try to render a cube using Away3D + Molehill, I only get a white default screen, I followed the instructions here: hhe only thing I did not do, was the part that talks about the patch, cuz If I do that I get errors like when I try to import the Sprite class, for example.Im using FB 4.5.!
This is my code:
package
{
[code].....
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Nov 22, 2011
[URL]..why it's impossible to me to center the pivot of this container? if I do container3D.centerPivot() all my cubes are moved from they're position and still the pivot it's not in the center, but at the center of just ONE cube (the last on the bottom-right corner). How can I center the pivot of the container properly to ITS center?
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Jun 19, 2009
I have loaded a .obj into away3D with a given material (not using the .mtl file), and through the course of rendering, I want to change the object's material. Here is how I load the .obj:
var object:Object3D;
function loadObject():void
{
[code].....
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Jun 25, 2010
What are the pros and cons of various Flash 3D engines with regards to performance on mobile devices? Which do you prefer -- which have you tried (examples of apps developed) implementing on mobile devices?
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Aug 11, 2011
I'm working on a spherical movie viewer in Away3D & am having a problem when I apply a VideoMaterial texture to a 3D primitive. The video appears heavily pixellated, like it's being scaled or hugely compressed. When I apply a BitmapMaterial of a single still image from the video it appears fine, so I don't think the resolution of the video is the problem.
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[Code]...
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May 21, 2010
I want to attach spheres to rotating sphere but I've encountered some rotation problems:
In application u can rotate mainSphere in both x and y axiss'.
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Here is the code:
ActionScript Code:
// these are the spheres containers. Sphere container class extends form object3d
var mainSphere:SphereContainer3D;
var attachingSphere:SphereContainer3D;
[Code].....
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Nov 18, 2010
I picked up the book on Away3D.It did a great job of explaining the basics but I did not see an example of the above question. What�s the easiest way to put different materials on each side of a cube primitive
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Jul 22, 2011
I have a question regarding my implementation of a collada 3d file. This is really my first venture into the realm of 3d and I've read some of the basic tutorials so I'm not 100% clueless, but I am a bit confused by what is appearing with the following class (this is a document root class, loaded by the .fla file): the images I loaded to skin the board with are showing up, but just in specific triangles. I want it to skin across the whole board. Is [code]there something special I need to do to achieve this?Also, my final goal with this project is to skin (texture map) one side of the board with a bitmap (drawn from an MC) and the other side with a different bitmap.
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Sep 17, 2011
Any source code for how to do a ball that can be spun with the mouse exactly as shown on this website: [URL]. I just need the sphere that can be rotated by the mouse in that exact way. More information can be found at this link: [URL].
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Nov 16, 2011
I'm in a Flash Pro project with my View3D as big as the stage and I'm trying to make a cube of the dimension of the stage which would fit exactly the View. Practically the user shouldn't be aware of the presence of a 3D cube (until I animate it) How can I achieve this?
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I've been trying to test out Away3D engine on Flash CS5.5, and I've been getting lots of errors. I have downloaded playerglobal.swc and placed it, edited player xml file and configured it for flash to use FP11. In Flash, I have chosen Flash player 11 to be used. But when I try to create a new View3D object:
var view:View3D=new View3D();
I get an output error (not a compiler error) of:
VerifyError: Error #1014: Class flash.display3D.textures::Texture could not be found.
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Nov 2, 2009
This is a test program to measure the time it takes Flash to draw a triangle 10,000 times.
The app (code below) calls runTimeTest() every N seconds which draws the triangle 10,000 times.
Now for the "interesting" part: each call takes increasingly more processor until after about the 6th or 7th call it goes to "infinity" (see screen shot of TaskManager)
[Code]...
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Jul 25, 2010
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Dec 14, 2010
So I have some 3d points generator that gives points like
{1,1,1}
{1,2,3}
{1,3,3}
[code].....
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Dec 18, 2010
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Feb 26, 2011
I am having a difficult time setting the width of a WireframeMaterial. Things were working well until I upgraded to from 2.5 to 3.6
I am doing: var mat = WireframeMaterial(0xff0000, {width:4, alpha:alphaValue});
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