I want to record the my stream at media server with file name 1.flv, and after 30 min same stream saved in another file like 2.flv, same prcess atfetr each 30 min.
i've seen a few good examples to save out a png of the current flash display area from a webbrowser from a flash, such as:[URL]what they normally do is stream the image data through a png encoder to a web server somewhere and then decode the data back to current webbrowser and then trigger the web brower SAVE function, like a download, then you can choose where to save the file and the name of the file.However, what i like to have is when you click that save button, you can save your png image directly to a certain location with a fixed file name, such as on your local computer:D:flashimage01.pngor a file server: 10.21.111.111flashimage01.png
It saves the file to the Flash Media Streaming Server successfully, however, when I try to stream the video it does not play, when I download to my pc and try to play using vlc player, it doesn't play.
I'm trying to keep using .mp4 and not the default .flv.
Here is what I want to do: Take an object that has a bunch of properties set and possibly holds other objects in it, and serialize it or somehow save it to a file using the File class. Reversing the process is also necessary. I know about SharedObject, but I do not get the ability to dynamically change the save/load location as in the File class. Is this possible with FMS, and if so, what is the procedure? If it is not possible, then what options do I have to achieve the same goals? I have read the SSLR and searched for a solution but do not seem to see any means to do this.
How would I change that so recorder.output saves to my server in the same directory instead of how it is now, which produces a file save window to save on my local hard drive.
how to save a text file on the server with some data a user inserted?
I need to do this: I have a text box and after pressing enter I need to create/append a file with a log of what a user entered. I have created the box, add listener but I don't know how to create the file.
I have AS3 browsing using the .browse().it then sends to my PHP script and that should be fine.The AS3 tells me that it is working.The PHP tells me that it is receiving the file.So there should be no problem.... But it seems to think that the file I am trying to upload already exists and then it fails to save the file to the server. When I use HTML instead of .swf it works fine.My PHP works fine when I interact with it using HTML.So my AS3 looks like this:
When I use the .swf it writes "PHP file alreadyExists" into the log.txt and there is no files in the upload directory what so ever (and the browser cache is clear)When I use the .htm it writes "File move" into the log.txt and copies the file
How do we save file locally in Flash (ActionScript 3) without displaying dialog. I know we can use the following code to save file locally but it prompts Save dialog. I don't want this dialog while saving file locally.
I cant find any script or something like that on google to find how to save textfield in flash to my webserver? I read i must have server side script... where i can get it? im using Flash 8 but its not problem change it to Flash 6-9.
I have successfully been able to write some client-side ActionScript that allows me to record my webcam and mic data to my FMS server. The .flv files get saved to a directory under the applications directory. However, I need to process those flv files for a web application and would like those .flv files to be saved to the web app's directory (outside of the FMS application directory). I have tried changing the <Streams> tag in the Application.xml file that I placed in the FMS application directory, but that simply did not work.My goal is simple: to save the recorded stream data outside of the FMS application's directory. I have been going crazy trying to do this, but would like to know any pointers that any of you experts have. Can this be done? If not, how can I execute a server side PHP script after the stream is done recording. I know about using the exec() function in PHP, but am unsure as to how to execute that script via client-side actionscript.Here is the path to my FMS server (Linux OS) installation and the application directory. The application name is "ngale"./opt/adobe/fms/applications/ngaleHere is the path that my client-side ActionScript is placing the .flv files of the recorded streams/opt/adobe/fms/applications/ngale/streams/recordings/Here is the path to my web application/home/user/public_html/dev.ngale.net/public/Here is the path that I would like for the .flv recording files to be saved to/home/user/public_html/dev.ngale.net/public/audio/.flv
I have to a problem using the Flash Media Interactive Server Feature Explorer. I want use the sample: RecordStream. I can see the instance "RecordStream" in console FMS 3.5. and show me the video in app AIR, but does not save the .FLV in my server.
I need application with input text box and a button, user is able to write into the input text box, and when he press button, the written text will save on a text format file on server (like a notepad with .txt extension) and if this file exist before new information will over write!
As I understand the save() method in fileReference only works with flashplayer 10. But is it possible in flashplayer 9 to get a "save as" dialog box when I on a btn target a .jpg file on my server?
I have a Flash Application that sends an image (using as3corelib) to a PHP script that previews it in the browser, which works! But, I would actually like it to permanently save it the a server folder (uploads, etc.) instead of temporarily saving it. I can't find the right variable in the PHP that actually sends the image to a server so it could save it.
We used Flex to build the web app below. It lets the user build an interactive activity and click "Publish as Flash" to save a SWF file on their local computer.[url]...
Problem:When saving the file, the "Save As Filetype" drop down is empty and end users can accidentally delete the swf file extension in the filename.How can we lock down the extension so it will always have SWF in the extension?
Technique 1? Set "Save As Filetype" to SWF by default.
Technique 2? Click "Publish as Flash". User specifies the filename. File is saved on the server. User presented with prompt to download file. File is downloaded from the server using the traditional browser windows explorer dialog box (the same dialog box if I downloaded a program from cnet's downloads.com)
I've a problem when save area flash to image on server (both Win or Linux), but on local (OS: Window) it allaway runs well. I try to find this bug, when user "loadMovie" function it's bug, but i don't use "loadMovie" function it runs well (on Sever)
In Flash, I have the ability to save certain info onto the server. Now the problem is the user needs to be authenticated as admin in order to do so. I can't use sessions, since if you work longer than 20 minutes in the Flash application, the session is gone. The way I see it, I have 2 possibilities:
1. passing a parameter (bIsAdmin) to Flash from the Website.
2. Launch a http-get request, to get this value (bIsAdmin) from an ashx handler on application startup, when the session has not yet exired.
In my opinion, both possibilities are not really secure... So, which one is safer, 1 or 2? Or does anybody have a better idea ? In my opinion, 1 is safer, because with 2, you can just switch a packet tamperer in between, and bang, you're admin, with permission to save (or overwrite, =delete) anything.
I'm trying to encode and upload two (or more) images from Flash using JPGEncoder. I can upload a single image with no problem, but have never needed to upload two or more encoded images. This is the code I'm using to encode and upload a single image.
I'm currently working on a project - an online education system, and I need to make it possible for studs to introduce themselves in a 30 sec audioclip. I need to implement it with Adobe Flash. The problem is that I have no idea how the Flash + Red5 duo work together. There aren't that many helpful recourses online, at least for me since I'm a beginner at Flash. (I do mostly PHP stuff.)
1) When you connect to the server, how do you make it record audio from flash client? 2) After 30 secs, how do you stop recording and save file in a specific folder on a server?
I have a camera attached to a video object that is displayed on stage. When a user comes to the site they see themselves, but I want to be able to save the video and take a snapshot. How would I go about getting the data out of flash to the server?