i'm making a program which used twitter connect as its core and it is developed with adobe AIR, the library i used it Tweetr, and everything is perfect until i don't find any example on how to logout and login again. I've used tweetr.destroy() and tweetr.endSession() but there is no effect in the program.
I have an adobe air application. I just added facebook features in it. My problem is that user can login and do activities properly. Following the code that I am using for logout :
protected function logout(callback:Function=null, appOrigin:String=null):void { this.logoutCallback = callback; //clears cookie for mobile. var params:Object = {}; params.confirm = 1; [Code] .....
I am passing [URL] as appOrigin. But the logout functionality is not working.
I am creating this website using good old AS2... although i am planning to move to AS3 quite soon...i JUST CANT come to an idea on how to Logoff or Logout the user from the site if he or she closes the browser or is inactive for 15 min.
I am totally new to AS3.0 and OOP in general, so this is a very basic question I can't seem to figure out.I have a package.Inside that package is a class.
Inside that class is a function that initializes a timer called setTimer()
I am trying to run setTimer() when the program starts, but it seems that wherever I put the line setTimer(); in the program, I get an error.How and where can I run this function just once when the program starts, so I can initialize my timer?
in "on_loaded" function we compare "tn < total " (total is 24) if it's true goto and run "load_tn" function, but there is something that i can't understand when i debug it in first time when tn<total program goto and run load_tn but in second time it go to and continue and third time it goto and run load_tn and fourth time it continue and so on why first time it load_tn() and second time it continue and third time it load_tn() and fourth time it continue and so on.
ActionScript Code: function load_tn():void { var pic_request:URLRequest=new URLRequest(folder+filename_list[tn]); var pic_loader:Loader = new Loader();
I am totally new to AS3.0 and OOP in general, so this is a very basic question I can't seem to figure out. I have a package. Inside that package is a class. Inside that class is a function that initializes a timer called setTimer() I am trying to run setTimer() when the program starts, but it seems that wherever I put the line setTimer(); in the program, I get an error. How and where can I run this function just once when the program starts, so I can initialize my timer?
1) In my program, I am wanting to create a function that would take in the height and width of a loader object, compare them to the stage dimensions, and then scale the object in question before it is added to the display list. However, I have several different types of classes that I want to make use of this functionality. So what would be better, to create a NEW class that would have to be created each time a resize needed to occur, and is imported by all needed classes, or just have a function within each already existing object and copy that function to every class's scope that needs it? Would this be resolved by placing the function in question inside of the default package?
2) When accessing stage properties, are they a global or a relative scope? i.e.[code]would those two statements produce the same value regardless of whether they were in the default package or inside of 1300 classes? Or is the stage scope relative to some degree?
i have been messing around with a script found for a simple paint program. After adapting the code a bit for my own needs and getting an understanding of how it works I had a couple questions.first of all I need to create a button that will clear the stage (or more specifically lvg1)second what does e reference in lines similar to
I have a program A that loads another swf B, and after B is loaded, A will call a function of B.It used to work when B creates a TextField and uses TextFormat, but when I changed to creating a TLFTextField, I got this error:[code]I got Error #1069 again, but when I changed TLFTextField back to TextField, it works again.Test A can now find the function "changeText()" in Test B.
I have been making a simple aplication and i have a problem i cannot find the solution (neither why it is happening) The thing i want to do is to dynamically add a canvas containing a button to the application and then i want the canvas to be moved from the left side of screen to the right. So i have made the following code
Im trying to add an exit button onto my program so when its clicked it exits the program completely.. I've tried some of the suggestions on the forums but they arnt working. what I have been using and its not working..
// CLICK to Exit exit_Btn.addEventListener("mouseUp", goExit); function goExit(evt:MouseEvent) { fscommand("quit"); };
I need to program a timer for a typing tutorial program. It needs to go to 5 minutes. When the timer gets to 5 minutes the movie has to go to frame 13 which displays the results of the typing test.
I can't find in the Adobe Facebook API how to log the user out of Facebook. The FacebookSessionUtil (and the related sessions and Facebook classes) all have a .logout() function, which will invalidate the user's current *session* within the swf, but it doesn't log the user out of Facebook.
What am I missing here? How are you supposed to log the user out of Facebook with this API? Since it's part of the TOS for Facebook Connect apps, you'd think this would be available in the API somewhere.
I have created a flash program and I would like to run a second flash program from inside the first. To explain, say I am running a program that draws a circle and fills it with a color. Then, I have designed a second program that will divide a circle into sectors by entering percentages, to turn that circle into a pie chart. Is there a way to be running the "draw a circle" program and have a button that opens the "divide the circle into sectors" program in a new window and then passes information from that program to the first program. I am sure I will have to send the information from the second program to an XML file and then have the first program recieve it from the XML file (which I can do), but I don't know if I can run the second program from inside the first program.
I am trying to make a tutorial on how to use a web program. I have some screens from the website and I need to animate some text and arrows to show up on Q once the voice over mentions them. I have set marker tracks on my MP3 files, to which I want certain action to happen when the player reaches each track.
How or what do I need to know programming wise in order to interact with the web using c++. For instance i want to wrote a program that automatically sends invites to players on yahoo chess. How would i go about doing this?
I have just moved to cs3 (AS3). I am unable to make some programs run. For example I have downloaded the photo viewer from actionscript.org V2/Page1.html but when I run this program, it shows just blank screen nothing else. Even SWF file is showing the same. And it shows the error, "A definition for the document class could not be found in the classpath, so one will be automatically generated in the swf file upon export." While classpath is the same as of .FLA file.
i managed to zoom in 1 of my image instance when i click on it , and it can also be drag around.This image symbol will have a mask and action script is added in the symbol . However there are still other instances in my program which i do not know how to zoom . Is there any way to zoom in everything in my program?
I have developed a java program as a part of my homework and have to build "really good" GUI for it as is the demand.I would like to know if I can develop a flash based gui and then run my java code behind it since I have learnt flash before ??Since I have some time constraint I don't think I would be able to implement full dragabble features using swing and java applets.
I've been working on a silly little flash chat program, and was just wondering, how would I put the server program on the web?I mean, it has to be running to accept connections, and I don't have my own web server, just 10MB from my isp.The server uses crappy old java, so could i put it in an applet, and then when a user logs on, it runs.....But each time a user logs on, wouldn't that create a new server instance? Would I actually have to have access to the web server machine to run a chat server?
This indirectly related to actionscript, but I was wondering if anyone knew how you would create (or where to buy) an installer program for a CD-Rom? I have a Flash app and I want to be able to allow the user to install it on their machine and run it locally. I don't need to edit the registry or anything, so I'm hoping it wouldn't be too difficult to find something like that.