ActionScript 3.0 :: Run A Function When Program Starts?

Oct 21, 2009

I am totally new to AS3.0 and OOP in general, so this is a very basic question I can't seem to figure out. I have a package. Inside that package is a class. Inside that class is a function that initializes a timer called setTimer() I am trying to run setTimer() when the program starts, but it seems that wherever I put the line setTimer(); in the program, I get an error. How and where can I run this function just once when the program starts, so I can initialize my timer?

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ActionScript 3.0 :: Run A Function When My Program Starts?

Oct 21, 2009

I am totally new to AS3.0 and OOP in general, so this is a very basic question I can't seem to figure out.I have a package.Inside that package is a class.

Inside that class is a function that initializes a timer called setTimer()

I am trying to run setTimer() when the program starts, but it seems that wherever I put the line setTimer(); in the program, I get an error.How and where can I run this function just once when the program starts, so I can initialize my timer?

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Actionscript 3.0 :: When The 3-d Function Gets Added It Starts Tween All Weirdly Shape?

Jul 21, 2009

I have a question regarding TweenMax and the way it tweens MovieClips. Here is what I have.

1. I have a rectangle movie clip on stage (width:20, height:20). When you click it, it expands (to width:650, height:350) and gets a 3-d function attached so it reacts to mouseXY position (like Lees 3-d photo tutorial). This part works fine.

2. I click it again and it retracts to its original small size (width:20, height:20). This also seems to work fine.

Problem: When I click it again it expands (to width:650, height:350), but when the 3-d function gets added it starts tween all weirdly shape and not the way it is intended.Here is my class

Code: Select allpackage
{
import flash.display.Sprite;[code].........

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[Code]...

now, i tried making a playTrack function that i can call with setTimeout and i put that in the onLoad in place of track.start(), but that didn't work either (i was hoping to not start playing the track for 3 seconds to give it some time to buffer).

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I'm completely useless at maths due to paying no attention whatsoever to it in school when I was a kid so forgive my lack of knowledge of basic terminology.I need a mathematical function that will return a number based on a graph that starts at 0, curves to (eg.) 100 and then curves back down to 0. I have a feeling it has something to do with Math.sin or somesuch wizardry but am not sure.Basically, I want to feed it a number between (eg.) 0 - 60 and for it to return a number on aforementioned curve. The purpose of this is to be applied as a lateral force on some basic ball physics. The idea of the 'curve' is that (depending on timing of the shot) there will be a 'sweetspot' in the timing.

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ActionScript 3.0 :: Load The Function Program?

Feb 8, 2011

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ActionScript Code:
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[code].....

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ActionScript 3.0 :: Program-Wide Function / Stage Properties

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ActionScript 3.0 :: Clear Function In Simple Paint Program?

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Code:
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Code:
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ActionScript 3.0 :: Calling A Function In A Swf With TLFTextField From An External Program Fails

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Flex :: Program Doesn't Respond When Add Canvas On EnterFrame Function

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[Code]....

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ActionScript 3.0 :: Add An Exit Button Onto Program So When Its Clicked It Exits The Program Completely

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Im trying to add an exit button onto my program so when its clicked it exits the program completely.. I've tried some of the suggestions on the forums but they arnt working. what I have been using and its not working..

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ActionScript 2.0 :: Start An Unrelated Program (such As Window's Media Player) From Inside Of A Flash Program?

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ActionScript 2.0 :: Program A Timer For A Typing Tutorial Program?

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Actionscript :: Connection From Program To The Server Using XAMPP Server And Program In Flex?

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[Code]...

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Flash8 : Run A Flash Program From Another Flash Program?

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[URL]

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ActionScript 2.0 :: Preloader Starts At 60%

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I have preloader in a file whose size is about 87kb....but preloader appears only after 60% of movie is loaded....why is it so and how can i start preloader to show from 1%

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ActionScript 2.0 :: Preloader Starts From 50% ?

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i have my preloader text and bar and and my text starts from 50/48 occassionally and goes to 100%...why is this starting from 48/50?? here is my AS frame 1:

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Flash :: Cs4 Starts To Load Then Crashes

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AS3 :: Find String That Starts With In Array?

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[code].....

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Flash :: Stop A Video Before It Starts?

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