Actionscript :: Object (key-value) Use For URLRequest/Loader Classes?
Aug 19, 2011
I am trying to get my Actionscript program to turn in a key-value (more specifically: a key, value1, value2) object into a server. I am doing the html request properly, but I'm not sure what kind of object to send;
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Mar 27, 2012
I am loading an image using Loader class and with URLRequest, but for some reason I am struggling to reference a file in a sub folder of the root (where the SWF is exporting to) this is local testing and I am assuming that if I refer using an absolute path on a web server it would work - but I do prefer to use relative paths for simplicity.I get the above error, but I know that the file name is correct as moving it to the same folder as the SWF works fine - but in implementation should I wish to organise hundreds of JPGs and create a gallery it would be a bit messy to store them at root level. As mentioned previously I am working on a local drive at present, and have no plans to move to a web server as this is just a test file for my own learning purposes.i have tried "folder/filename.jpg" and even on the unlikely side "folderfilename.jpg" and even further far-fetched "../rootfolder/folder/filename.jpg".The only issue is the path, I am sure of it - but the filename is correct.
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Aug 24, 2010
So my problem may be a little bigger than that, but I'm not certain. I'm creating a custom flash photo viewer for a client that dynamically loads the images with Loader objects. It takes a folder name in a specified directory on the server and calls a php page (using URLRequest) to get the workable contents of the folder. And then it loads it up from that array.
Here's the problem: it works FINE on my machine and every machine I've tested it on, but it DOESN'T work on my client's machine or some of his customer's machines. The loader bar that's at the bottom of the screen doesn't start to fill, which means that the images aren't starting to even load, and the status bar indicates that it continues to wait for a the server, yet never finishes waiting. This is consistent on a single machine, but varies across machines.
I've added diagnostics (a custom class I made to track certain vars and collect errors) to the thing to catch any errors, but it reports nothing on my client's machine. I've added flash version checking code, so the possibility of a lower version messing it up is gone... I guess my question is, is there anything (security, environment, etc) that I could have overlooked that doesn't allow request objects or something to work on certain machines?? I've been ripping my hair out trying to figure this out!
[Code]....
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Dec 17, 2010
I'm loading images via a URLRequest and Loader classes and I want to manage the image when the request is complete. The example below doesn't fire the event when it is complete. The same code would work find for a URLLoader, but not a Loader object. Basically the image loads and the event listener is never fired. Can anyone tell me how to get an event to fire when Loader finishes loading an image.
var imageReq:URLRequest = new URLRequest("http://www.google.com/images/nav_logo29.png");
var imageLoader:Loader = new Loader();
[Code].....
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Apr 21, 2010
I'm creating an image loader with a specific effects that requires layering multiple masks over the same movieclip. in the timeline it looks like this:
What I want to do is add an instance of the loaded image into each of these masked movieclips. I'm trying this:
create a new instance of the loader and store it in an Array
Code:
for (var j=0; j<allThumbs.length(); j++) {
imgLoader = new Loader();
img_arr.push(imgLoader);
[Code]....
The only way I've been able to get this to work is to create an entirely new Loader object for each movieclip instance. Doing it this way loads the same image 4 times... that's not acceptable.
how I can store the image that is loaded and reuse it in the different movieclip instances?
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Mar 25, 2010
So I have this Photo class than handles loading a pic, and dispatches an event when the loading is done with:[code]which is simple and works, but now I'd like to make something more advanced. I'd like to dispatch the load ratio.So far I have extended the Event class, with my own EventRatio class, and I can put properties on that class. Which is cool, but I need something more dynamic than just sending a fixed value.So, what is the best way to connect the Loader object of the Photo object, with the EventRatio object?
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Aug 12, 2009
In my movie i have a link button with following, simple, function creating a link:
[Code]...
lately i've associated a class file (.as) to my movie and immediately after, when publishing the movie i got the following error message: 1046: Type was not found or was not a compile-time constant: URLRequest. as well as a couple of other related error messages: 1180: Call to a possibly undefined method URLRequest. 1180: Call to a possibly undefined method navigateToURL. when i remove the link to the class file, the problem goes away. also, i have checked the class file for mentioning of "URLRequest" and nothing is there.
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Jul 31, 2009
I'm loading a bunch of SWFs at the same time. I'm using a custom class to do the loading. Most of the time they all load OK, however occasionally one or two will be unloaded (I can see that in the console) before we get to the Event.COMPLETE. The ProgressEvents are all fine - I can see them loading, but then boom - they're unloaded.
I've done a bit of digging around and discovered that this may be a bug in the Loader class where if you are using multiple instances of the class then sometimes one or more will be Garbage Collected before they finish loading and are therefore unloaded. I've tried keeping a reference to the loader and the classes holding the loaders and I'm still having the problem. The solution is to queue the loads and load each swf in order which isn't a problem, just a bit irritating.
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Apr 9, 2010
I have a project that i'm working on, and in the project it's important that i have an object that i can create with actionscript that already has two arrays inside of it. To do this, i made the movieclip, i checked export for actionscript in the library, and in the custom class that corresponds to that object i made the arrays with the following code:
package {
import flash.display.*;
public class cont extends MovieClip {
[code]......
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Jun 28, 2011
classes. GiftMain and GiftItem. i attached GiftItem objects into GiftMain. Actually there are 2 more movieclips between them. i declare a variable in GiftItem as giftMain to reference it to the GiftMain. i have a function in GiftItem which is as below;
[Code]...
trace outputs the right object in this function in GiftItem class but at another place in the same class, it outputs undefined when it is traced even though it is global variable. I just want to reach GiftMain from GiftItem without using _parent or _root. How can i do that?
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May 9, 2011
Is it OK to use the constructor to set properties for a value object class or must I use dot notation and set each one, one-by-one? I recently read an article that was saying I should do it one-by-one as value objects should only contain properties and went on to say using the constructor is not OK (best-practice wise).
Code:
("not OK")
var employee=new[code].............
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Nov 25, 2010
I have 2 different classes that contains different object. And I control from another custom classes on when to load which class. The custom class will load a class when first run, and switch to another one when selected. My problem is, although I called the next class, but the object does not appear. The class that controls which to load
ActionScript Code:
package classes{
import flash.display.MovieClip;
import flash.events.MouseEvent;
import flash.events.Event;
import classes.streamVideo;
[Code] .....
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May 5, 2009
I want to make a flash movie with cars of different kind. Every car looks different and have their own specifications like weight, horse powers, top speed. So.. I want to create a class Car that can hold the variables weight, horsePowers, topSpeed and should be linked with a specific MovieClip (the car).
The problem is I cannot link all my MovieClips, holding the cars, to the same class Car.Should I create a container to associate with the class and then place different car MovieClips in them depending on which car object I'm creating? (so the MovieClip itself is sort of a variable)
Code:
package
{
import flash.display.MovieClip;[code].....
And then I create an empty container_mc and volvo_mc, audi_mc, opel_mc. container_mc is linked with Car
var theVolvo:Car = new Car ( 1230, 230, volvo_mc);
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Jul 3, 2011
I would like to check if object has a DisplayObject as one of it's ancestors and perform some operations on it if it has. Any quick and easy way to do this?
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Aug 4, 2009
I'm new to the object oriented stuff and I'm trying to learn how it works. Here's what I've started on - it's led to a few dilemmas. I have one flash file and two .as each with one class. In the timeline of the fla file, it reads:
ActionScript Code:
var FileObject:ScriptFile = new ScriptFile();
function onEnterFrame(){
FileObject.CallInput();
}
Call input is a function in "ScriptFile.as" that calls another function in "Input.as";
ActionScript Code:
class Input{
public function Input(){
} public function keyListener(target:Number):Number{
[Code] .....
In output, when I press Left, it will say -5 over and over again, and I'm trying to add to xpos value but that isn't happening.
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Mar 9, 2010
I've recently come to a roadblock in my code for a non-visual class I created; a sound class if you want to know. At first I coded with it extending Sprite (I can't remember why I started it out that way, but that's the way it was). When I came back to this code, I thought that extending sprite doesn't make any sense if it's an audio class and non-visual, where is no real reason to add something to the stage if you can't see it. So I removed "extends Sprite" from the class and errors started popping up around "dispatchEvent" coded areas. I then tried putting back the extention with "extends Object", hoping that would solve the problem; got the same thing. I've searched with google on why I can't use dispatchEvent on objects or classes not extending anything, but it only came up with how to use dispatchEvent with the usual MovieClip or Sprite tutorial.
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Mar 3, 2009
I've been using the following image class (feel free to use it ) for quite some time now... but recently it's been working very very slowif i do a var test:Afbeelding=new Afbeelding("test.png");and test.png=4 Kb in size, then it takes up to 2-3 seconds before it appears on my screen, also it takes that long before i can get the size or so... so var test:Afbeelding=new Afbeelding("test.png");trace(test.width);on't work..I don't think i changed anything to my class... but if somethings missing or if somebody knows where the problem is.o fixit
class Afbeelding:
package
{
[code].....
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Jul 20, 2010
I have two classes, call them A and B. They both contain a Loader object. In class A I load content into the Loader object.
public class A {
var loader:Loader;
public function A():void {
[Code].....
But that's not what I want. I don't want to manage a bunch of children when I know I only have one child but just want to change its content.
Is there a way to copy/assign a Loader directly? I tried assigning to 'content' but that's read-only. Basically I have an array of Loader objects that all get loaded with images. I then have a single Loader that's on the stage and I want to assign to it images (Loaders) from my array.
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May 30, 2010
I'm currently working on a application that displays a webcam picture stream, so what I do is read a image repeatedly from a url and for this I use the loader object, the problem is that when I tested this the browser started to take RAM until it frozen.I used unload() and dispose() but they only hide the image, it still takes memory.This is the image class I made:
ActionScript Code:
package
{
[code].....
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Jan 29, 2009
I have an XML image that I loaded into a sprite and then the sprite into an array, I'm trying to now retrieve the [object Loader] that is in the original array, and display it. however, I keep getting a blank space instead.
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Jan 9, 2011
I'm having some 'Loader-Object'-issues. I have this sub-menu, with three buttons, each fetching an external .swf. But after fetching the first swf, and trying to load the second, the old one stays on the stage with the new one on top. Is there any way of re-using the loader object and just replace the mc? Or a way of checking whether the other Loader-Objects have been 'filled'? My code is as follows:
[Code]...
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Mar 6, 2009
I am loading images dynamically from the web into my swf. I use a loader class and add an Event Listener to the loader so it will add the image to the stage when done.
Code:
for (var i:int = 0; i < number; i++){
var poodleLoader = new Loader();
poodleLoader.load(new URLRequest(urls[i]));
poodleLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, showPoodle);
}
But what I do not manage to do is referring from the Event.COMPLETE-event to the loader object in my showPoodle-function. How do I refer to it? I was thinking addChild(e.target.parent.data) but it tells me the contentLoaderInfo has no parent?
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Apr 28, 2009
How does that work? How come when I use "addChild(l);" (l being my Loader object), the SWF has already played to it's first stop point?How do I prevent that? It actually throws an error because of it.
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Nov 3, 2009
Basically what im doing is making a whole bunch of movieclips using a loop and loading an image into them..The movieclip is a success, but no object is there or seen on stage...
[Code]...
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Feb 11, 2011
it's very simple thing i have a swf file try.swf, and it have little bit animation, I stop it's animation on timeline frame 1and i use this code... to load try.swf in other flash fileimport flash.display.Loaderimport flash.net.URLRequestvar ld:Loader=new Loader()var rq:URLRequest=new URLRequest("try.swf")ld.load(rq)addChild(ld)now i hv load try.swf in ld Loader now I want when this loaded then try.swf gotoAndPlay though frame 2 and start showing animation.
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Feb 22, 2010
package
{
import flash.display.*;
[code].....
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May 16, 2011
I have to implement a menu with icons using actionscript only. I create a data provider from XML and set
menu = Menu.createMenu(null, dataArray, true);
menu.iconFunction = iconFunction;
Till here everything is fine and my menu is presented, but only with labels.
I create iconFunction as following:
private function iconFunction(item:Object):Class
{
var st:Loader = new Loader();
st.load(new URLRequest(item.icon));
return ?;
}
how do I return my loader object as Class?
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Jan 27, 2009
I loaded 5 JPG's into specific locations of an array via the URLRequest. So now when I trace my array:
[Code]...
THE PROBLEM: when I scan getXMLlinksArray and see that its NOT null, and i try to addChil to xmlImgHolder and then to spriteHolderArray, I just get a blank space. The debuger is showing that spriteHolderArray contains some loader info and the appropriate URL up until I load it with the existing loader from getXMLlinksArray. Then it says it doesn't have any conentedLoadedInfo.
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Jul 27, 2009
I created a button class with a method that will allow me to control an external SWF. However, the loader for the SWF is created on my main timeline. Is it possible to access the loader object from within my button class?No matter what I try I either get an error that the variable is not defined (rightfully so because I haven't defined it in the class, it's defined on the main timeline) or that the object is null (when I declare the loader from within the class, which I know is wrong as well)
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Aug 7, 2009
Is there a way to check whether a loader object is in the process of loading something? I need to create an if statement that checks if the loader has an open connection. So far, what I thought of is:
ActionScript Code:
if(loaderInstanceName.contentLoaderInfo.bytesLoaded > 0)
{
// do something
}
Here, I'm just assuming that if bytesLoaded is greater than 0, than it's probably loading something. But I don't think it will revert back to 0 after the loader finishes loading an external resource. So after that, bytesLoaded will always be greater than 0 even though it isn't in the process of loading anything. Is there any other property that I can use which says whether the loader object has an open connection?
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