Actionscript 3.0 :: [object Loader] Not Reloading

Jan 29, 2009

I have an XML image that I loaded into a sprite and then the sprite into an array, I'm trying to now retrieve the [object Loader] that is in the original array, and display it. however, I keep getting a blank space instead.

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Actionscript 3 :: Loader Keeps Reloading Same Swf Over And Over

Feb 18, 2011

I have a flash animation made on the main timeline of the SWF with a couple of layers, some functions and some keyframe labels. For example, i have a movieclip of a star that come across the screen and then triggers a dispatchEvent for the main timeline to go to frame label "next".[code]That SWF alone works perfectly. Problem comes when I try to load this SWF into another one.What happens is the loader keeps reloading the SWF over and over, overlapping them and the actionscript that's on the main timeline of the loaded SWF is ignored, the timeline plays continuously. Here is the code i use to load the SWF:[code]I have found a workaround by putting the entire animation inside one main movieclip and put that movieclip on the main timeline (one keyframe, one layer, no actionscript) and then load it. That way it works fine but it feel more like a patch than a solution. I would really like to know why it's bugging when you try to load an external SWF that use the main timeline with multiple layers, keyframes and actionscript.

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Flash :: Accessing Shared Object Data Without Reloading Swf

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I'm wondering if it's possible to access a shared object's data (once it's been changed) without reloading the swf. Specifically, I have two swfs: one changes the data in the so and lets the second swf "know" via a localconnection. I have a function in the second swf that fires via the local connection.[code]This function looks for the new value however it doesn't show the updated value in my textfield unless I refresh the browser. Thoughts?

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ActionScript 3.0 :: Way To Connect Loader Object Of Photo Object With EventRatio Object?

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So I have this Photo class than handles loading a pic, and dispatches an event when the loading is done with:[code]which is simple and works, but now I'd like to make something more advanced. I'd like to dispatch the load ratio.So far I have extended the Event class, with my own EventRatio class, and I can put properties on that class. Which is cool, but I need something more dynamic than just sending a fixed value.So, what is the best way to connect the Loader object of the Photo object, with the EventRatio object?

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ActionScript 3.0 :: Loader Object Very Very Slow?

Mar 3, 2009

I've been using the following image class (feel free to use it ) for quite some time now... but recently it's been working very very slowif i do a var test:Afbeelding=new Afbeelding("test.png");and test.png=4 Kb in size, then it takes up to 2-3 seconds before it appears on my screen, also it takes that long before i can get the size or so... so var test:Afbeelding=new Afbeelding("test.png");trace(test.width);on't work..I don't think i changed anything to my class... but if somethings missing or if somebody knows where the problem is.o fixit

class Afbeelding:
package
{

[code].....

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AS3 :: Flash - Copying A Loader From One Object To Another

Jul 20, 2010

I have two classes, call them A and B. They both contain a Loader object. In class A I load content into the Loader object.

public class A {
var loader:Loader;
public function A():void {

[Code].....

But that's not what I want. I don't want to manage a bunch of children when I know I only have one child but just want to change its content.

Is there a way to copy/assign a Loader directly? I tried assigning to 'content' but that's read-only. Basically I have an array of Loader objects that all get loaded with images. I then have a single Loader that's on the stage and I want to assign to it images (Loaders) from my array.

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ActionScript 3.0 :: Unloading A Loader Object?

May 30, 2010

I'm currently working on a application that displays a webcam picture stream, so what I do is read a image repeatedly from a url and for this I use the loader object, the problem is that when I tested this the browser started to take RAM until it frozen.I used unload() and dispose() but they only hide the image, it still takes memory.This is the image class I made:

ActionScript Code:
package
{

[code].....

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Actionscript 3.0 :: ReplaceChild In Loader Object

Jan 9, 2011

I'm having some 'Loader-Object'-issues. I have this sub-menu, with three buttons, each fetching an external .swf. But after fetching the first swf, and trying to load the second, the old one stays on the stage with the new one on top. Is there any way of re-using the loader object and just replace the mc? Or a way of checking whether the other Loader-Objects have been 'filled'? My code is as follows:

[Code]...

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ActionScript 3.0 :: Getting The Loader Object Via ContentLoaderInfo?

Mar 6, 2009

I am loading images dynamically from the web into my swf. I use a loader class and add an Event Listener to the loader so it will add the image to the stage when done.

Code:
for (var i:int = 0; i < number; i++){
var poodleLoader = new Loader();
poodleLoader.load(new URLRequest(urls[i]));
poodleLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, showPoodle);
}

But what I do not manage to do is referring from the Event.COMPLETE-event to the loader object in my showPoodle-function. How do I refer to it? I was thinking addChild(e.target.parent.data) but it tells me the contentLoaderInfo has no parent?

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ActionScript 3.0 :: SWF In Loader Object Playing Before It's Displayed?

Apr 28, 2009

How does that work? How come when I use "addChild(l);" (l being my Loader object), the SWF has already played to it's first stop point?How do I prevent that? It actually throws an error because of it.

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ActionScript 3.0 :: MovieClip And Loader - No Object Is There Or Seen On Stage

Nov 3, 2009

Basically what im doing is making a whole bunch of movieclips using a loop and loading an image into them..The movieclip is a success, but no object is there or seen on stage...

[Code]...

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ActionScript 3.0 :: Access Child Of Loader Object?

Feb 11, 2011

it's very simple thing i have a swf file try.swf, and it have little bit animation, I stop it's animation on timeline frame 1and i use this code... to load try.swf in other flash fileimport flash.display.Loaderimport flash.net.URLRequestvar ld:Loader=new Loader()var rq:URLRequest=new URLRequest("try.swf")ld.load(rq)addChild(ld)now i hv load try.swf in ld Loader now I want when this loaded then try.swf gotoAndPlay though frame 2 and start showing animation.

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Flash :: Get Width And Height From Loader Object?

Feb 22, 2010

package
{
import flash.display.*;

[code].....

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Actionscript 3 :: Return Loader Object As Class?

May 16, 2011

I have to implement a menu with icons using actionscript only. I create a data provider from XML and set

menu = Menu.createMenu(null, dataArray, true);
menu.iconFunction = iconFunction;

Till here everything is fine and my menu is presented, but only with labels.
I create iconFunction as following:

private function iconFunction(item:Object):Class
{
var st:Loader = new Loader();
st.load(new URLRequest(item.icon));
return ?;
}

how do I return my loader object as Class?

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Actionscript :: Object (key-value) Use For URLRequest/Loader Classes?

Aug 19, 2011

I am trying to get my Actionscript program to turn in a key-value (more specifically: a key, value1, value2) object into a server. I am doing the html request properly, but I'm not sure what kind of object to send;

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ActionScript 3.0 :: Object Loader Loaded And Not Loading

Jan 27, 2009

I loaded 5 JPG's into specific locations of an array via the URLRequest. So now when I trace my array:

[Code]...

THE PROBLEM: when I scan getXMLlinksArray and see that its NOT null, and i try to addChil to xmlImgHolder and then to spriteHolderArray, I just get a blank space. The debuger is showing that spriteHolderArray contains some loader info and the appropriate URL up until I load it with the existing loader from getXMLlinksArray. Then it says it doesn't have any conentedLoadedInfo.

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ActionScript 3.0 :: Access Loader Object From Class?

Jul 27, 2009

I created a button class with a method that will allow me to control an external SWF. However, the loader for the SWF is created on my main timeline. Is it possible to access the loader object from within my button class?No matter what I try I either get an error that the variable is not defined (rightfully so because I haven't defined it in the class, it's defined on the main timeline) or that the object is null (when I declare the loader from within the class, which I know is wrong as well)

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ActionScript 3.0 :: Checking Whether A Loader Object Is Loading Something

Aug 7, 2009

Is there a way to check whether a loader object is in the process of loading something? I need to create an if statement that checks if the loader has an open connection. So far, what I thought of is:

ActionScript Code:
if(loaderInstanceName.contentLoaderInfo.bytesLoaded > 0)
{
// do something
}

Here, I'm just assuming that if bytesLoaded is greater than 0, than it's probably loading something. But I don't think it will revert back to 0 after the loader finishes loading an external resource. So after that, bytesLoaded will always be greater than 0 even though it isn't in the process of loading anything. Is there any other property that I can use which says whether the loader object has an open connection?

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ActionScript 3.0 :: Loader Object Sometimes Does Not Display Even Though It Is Loaded?

Oct 21, 2009

I have a site loading a large number of thumbs and even a video at the top. Every once in a while the loader object gets stuck. I have an EVENT.COMPLETE on it and it doesn't appear to get called.

Any help? This appears to happen primarily on the first time loading. I am using Safari on Mac for the browser as well, if this makes a difference

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ActionScript 3.0 :: Create Loader From Event Object?

Oct 15, 2010

I'm listening for a Loader to COMPLETE loading, and then I jump to a handler function "thumbLoaded". I would like to create a new Loader obj. each time I enter the "thumbLoaded" function. I would like this new Loader to be equal to the Loader that triggered the COMPLETE event. But I don't know the correct syntax to refer to that Loader. I'm trying to refer to the "parent" of the contentLoaderInfo object (ie, the Loader object itself). I've tried both "target.parent" and "currentTarget.parent". I get an error that says "parent is not a valid property of the loaderInfo object".

ActionScript Code:
function loadThumb():void{
if (i < kitchensGallery_xml.kitchen.length()){
var thumbLoader:Loader = new Loader();

[Code]....

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ActionScript 3.0 :: Convert Loader Object To BitmapData?

Jun 30, 2011

I am writing a script in which i want to do collision detection with Bitmap. Actually i took the script from book. I am using Loader class instead of Embed tag because i am using Flash IDE CS 5. If you see the code then everything is fine except one thing. That in hitTest() method i am using Loader instead of Bitmap. So it gives me error that parameter type should be Bitmap. Now my question is how can i convert Loader object to Bitmap so i can use it in my hitTest() method. Here is my code

[Code]...

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ActionScript 3.0 :: Close A Netstream In A Loader Object?

Jul 20, 2009

I'm working on my portfolio, and I'm having a bit of trouble. I'm loading a custom made video player SWF into my main SWF, and it works well so far, but the NETSTREAM doesn't close when I remove the child after I return to the main menu, and the audio keeps going.

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ActionScript 3.0 :: Event.COMPLETE For Loader/ContentLoaderInfo Object?

Nov 10, 2009

I've one loader which load a png file. I used contentLoaderInfo to intercept COMPLETE event like this:

loader.contentLoaderInfo.addEventListener(Event.Complete, handler); The problem is that at the complete event I want to push this object into an array, like this:

function handler(e:event){
var array:Array = new Array();
array.push(e.target);
}

E.target is the reference to the contentInfoloader, while I need the reference to the loader itself. How can i resolve this issue?

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ActionScript 3.0 :: Loader Object Content Property Not Updating?

Jun 1, 2010

I have a SWF on another server, it loads the first SWF.  Here's my basic code:

Security.allowDomain("my.central.server.com");var loader:Loader=new Loader(); // used to load external SWF.var mcExternal:MovieClip; // used to store the loaded SWF.loader.load(new URLRequest("http://my.central.server.com/data/FSC_Test_Automation/called.swf"));loader.conte

[code].....

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Object Loader Info - Which Image Is In A Sprite When Clicked

Feb 3, 2009

I've got a few spites on stage that are created dynamically and live in an array. I'm rotating images through these sprites and now need to know which image is in a sprite when clicked. My code: loading the images:

[Code]...

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Flash :: Pass The Dimension Of A Loader Object To Another Class?

Feb 24, 2010

I have a class (ImageLoader) that extends Sprite container and loads an external image to its instance. When i instantiate an object of this class from another (Main) class i want to have the dimensions (width, height) of the loaded image being known to this (Main) class. It seems that is difficult for me as the dimensions are known after the image compete loaded. But i don't know how to pass this information from completeHandler event handler to the Main class.

package
{
import flash.display.Sprite;
import flash.events.Event;

[Code].....

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ActionScript 3.0 :: Duplicate Or Clone The Contents Of A Loader Object?

Mar 24, 2008

I want to load some .swf files using the Loader class. I'm all set with that and got the image on screen but I wish to have multiple instances of it. Do I have to reload one for each that I intent on using?

For example say I'm attempting to load a power up's graphic from an .swf (i'll call it ex.swf). I load it and then put the image I loaded into the power up. But then I also want to have another power up of the same type somewhere else, and I want to use that same graphic. Neither adding the loaded ex.swf's contents or simply assigning the contents to a child of the power up will work obviously. So do I have to load a new copy every single time i want a new one, or can I just clone/duplicate the contents?

I mean I know it must be common for games to have 100's of copies of the same graphic being used by different things, yet If I try to preload the amount I'd need it's not exactly flexibly and if I load them as I need them it seems bad practice..

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ActionScript 3.0 :: Adding Loader Object Distorts Image

Nov 3, 2009

I've loaded an image with a loader, and if I add the loader to the stage, all is well, the image looks fine. Although if I add the loader inside a display object container, then the image gets distorted- and on top of that, trying to change the width and height once its in the container doesn't work either.

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ActionScript 3.0 :: Efficiently Adding A Loader Object To 2 Movieclips?

May 21, 2010

My code:

ActionScript Code:
var request:URLRequest = new URLRequest(XMLslides.item.thumbnail[i]);
var tloader:Loader = new Loader();[code].....

Works fine (it's in a for loop, ...after the main XML object is loaded)... but this:

ActionScript Code:
var request:URLRequest = new URLRequest(XMLslides.item.thumbnail[i]);
var tloader:Loader = new Loader();[code].....

Causes those thumbnails to be attached to the masked buttons, but not the new ones.Is there a way to do this without creating another loader object? I want to keep it efficient.

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ActionScript 3.0 :: Looping Loader Object With Unique Identifier?

Sep 16, 2010

I'm currently trying to load images and a few other nodes from an xml file.Once the xml file is loaded i determine the number of nodes in the file...create a loop which assigns each node into an array. My intentions are to create a image gallery which loads a dynamic amount of images. My problem now is i cannot figure out how to loop the loader component. Heres my code so far - (i'm thinking an object might work but not sure how to implement it)

Code:

var xmlLoader:URLLoader = new URLLoader();
var xmlData:XML = new XML();
var xmlUrl:String = "slides.xml";

[code]....

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