Add 1 Unit Every 0.83 Seconds?
Apr 20, 2010
I need to do a heartbeat counter. This is a simple counter that should add 1 unit every 0.83 seconds.Its a simple web page with a 10 digit number counting the heartbeat of aparticular person (50 years old).
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Jan 25, 2012
I'm getting a data which contains a certain number.
I need to find how many hours, minutes and seconds it stands for.
for example:
I'm getting the number 248 which means:
00 hours : 04 minutes : 08 seconds
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Jun 10, 2010
When i use time varaible and then minus the time. Ive noticed that flash does not count down in seconds, but the speed of light. My maths are not very strong so how can i get flash to count in seconds
var time =60;
sprite.onEnterframe = function(){
time -=1; ( this counts faster than seconds)
}
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Jun 10, 2007
I'm trying to figure out how I can make the sound file that I load into Flash start at x seconds and end at x+30 seconds.So basically, I just want a 30 second sample to play starting at a specific time position. Does anyone have any advice on how to do this or have links to somewhere I can read up on it?
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Apr 2, 2012
I'm working with the youtube API and I'm getting the current time on the video as seconds.What I want to do is to convert them into this: MM:SS.I've tried to google and try different things by myself but nothing seemed to work and be efficient.
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May 23, 2006
I am currently using the following code to display the secconds of a FLV being played:
ActionScript Code:time_txt.text = Math.round(_root.video_mc.videoZ.playheadTime*100)/100;I need to change this to display MM:SS (minutes:seconds) rather than just seconds and decimals.The javascript people here at work suggested something like this:
ActionScript Code:
function strPad(str, places, pad, side) {
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[code].....
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Sep 19, 2009
I output a motion to an XML file using the Export Motion XML command. Then I applied it to a new graphic, and it came out wrong. After 323 frames of motion, the graphic is now at the wrong position, about 15 pixels to the left of where it should be.
When creating the animation, I had "snap to pixels" turned on, so every position of the source graphic is at a round number. When I look at the values in the generated XML file, it's full of sequences like this:
[Code]...
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Mar 21, 2011
Is it bad to compare a unit or int to a number? Should they always be kept apart?
PHP Code:
var i:int=10;var n:Number=20;if(n>i){}
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Jun 10, 2011
I got this code and i whant to make it so unit moves smoothly to the destination i got told to seach key words like LiteTween and built in tween
unit.onRelease = function(){ _root.onMouseUp = function(){ unit._x = _xmouse; unit._y = _ymouse; delete _root.onMouseUp; }}
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Aug 5, 2011
Is there a way to add the unit what gets attached to the array as unit4 and has an instance of unit4 and then if u press it again as unit5 with instance of unit5 and so on. This is my array.
var unitA:Array=[unit,unit1,unit2];
var unit = 0;
function addunit() {
if (cash>=50) {
var unit = attachMovie("unit", "unit"+units, _level0.getNextHighestDepth(), {_x:100, _y:100});
unit += 1;
cash -= 140;
}} unit_btn.onRelease = addunit;
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Jul 24, 2009
What methods do you use to unit test event handlers, particularly if they require information from the event (such as mouse coordinates, or the target of the event)? Is the most common practice to just refactor the behavior into a method that does the lifting while the handler just extracts information from the event, or are there effective ways to simulate event dispatch in FlexUnit or Fluint?
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Nov 24, 2009
I'm working on a general code library for ActionScript 3.0 called as3lib which includes several extensions to the core API and some useful functions. I've written several unit tests (using FlexUnit) to make sure everything is working correctly.
What is the best way to organize these tests in the library? Currently, I have all my code in src/ and my tests in test/ but I've set up a secondary Flex project to run the unit tests. I am also manually adding and removing the test files from the library when I want to run the tests.
Preferably one where the compiled library doesn't include the test files but I don't need two separate projects to test them.
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Jul 26, 2010
Flex is a client-side language and based on events. How can such events be mocked to allow unit testing?
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Feb 5, 2011
What are the best unit testing frameworks or libraries for AS3 programming? Specifically for projects that do not involve Flex, only Flash.
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Jan 20, 2012
This is kinda related to my other question: flex dictionary bug? The HashMap has a method getValues() which returns an array of values:
[cODE]....
the loop for (var key:* in map) iterates the keys of the dictionary map, but it seems its implementation does it in some random way. What is the best way to write a test since I don't know what the array returned by getValues method will contain? I thought I could do it by calling the sort method, and compare the values, is there a better way to do it?assertEquals(map.getValues().sort(), "value A,value B,value C,value X,value Y,value Z");
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Oct 11, 2011
if there is an option to refer to a layer as a named object. so if I have a layer named 'myLayer' I can to control about the alpha amount, for instance, of all the objects (symbols, movieclips etc.) that inside this layer or to move all those objects together as a one unit by some pixels.
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Jul 4, 2009
I'm looking for a reliable mocking framework for ActionScript. I've been using mock-as3, but I'm annoyed with what I feel is a hack-ish solution for triggering events. There are other a few other reasons why I'd like to have some options, but not sure if I necessarily need to go into them. I've also looked into Mock4AS, but the interface appears to be cumbersome.
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Jul 10, 2010
I have a flex application written using PureMVC framework.Now,I want to write tests.We are using FlashBuilder 4.Is FlexUnit sufficient for testing? Are there any issues you have faced while writing tests?
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Jan 26, 2011
I am developing an AS3 application which uses a Singleton class to store Metrics in Arrays. It's a Singleton because I only ever want one instance of this class to be created and it needs to be created from any part of the app. The difficulty comes when I want to unit test this class. I thought adding public getters and setters would enable me to unit test this properly and would be useful for my app. I have read that changing to a Factory pattern will enable unit testing or using Inversion of control. This would of course make it more flexible too. I would like to know of people's thoughts on this matter as there are SO many conflicting opinions on this!
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Aug 16, 2011
I'm using AsUnit for unit-testing my current AS3 project. My Main() is basically:
if ( UnitTest )
runUnitTests();
else
runMainProgram();
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Optimally, I'd use F5 for building with UnitTest=false and another hotkey for building with UnitTest=false. What is the closest I can get with FlashDevelop?
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Mar 27, 2012
Can I use FlexUnit to unit test a File Upload and delete? Are those actions good examples of unit testing? I'm a little new to unit testing and trying to figure out what parts of my UI are suitable for unit tests.
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Apr 14, 2008
I have an xml file containing color values to be applied in a series of shapes in my swf. However, when I try to assign the values, it doesn't work, it recognizes only a string and assigns the value 0 to the colors.
Code:
//my_color.xml
<color_list>
<color_1>0xFFBB00</color_1>
<color_n>0xAA33FF</color_n>
</color_list>
The xml is then parsed into a variable called xmlColor.
//.fla
var c1:uint = xmlColor.color_1;
trace (xmlColor.color_1) //0xFFBB00
trace (c1) //0
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Nov 3, 2010
in the script that i have made...i use unit vector to draw the line little by little
[Code]...
is there other way to make the animation line like that?? i just learning AS3.
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May 9, 2008
I have a video player and trying to make a time indicator of minute and seconds.
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Feb 28, 2011
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var test:uint test=10.75;
trace(String(test)); // 10
I'd like to obtain 11 instead.
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[Code]...
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Jul 13, 2010
Is it posible to create a partial mock using mockito-flex?
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Jan 30, 2012
I want to override flash.display.Loader and to dispatch my own Event with a my owntarget.contentHow can i override Event.target?Property is read only"
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