ActionScript 3.0 :: Layers - Move All Those Objects Together As A One Unit By Some Pixels?

Oct 11, 2011

if there is an option to refer to a layer as a named object. so if I have a layer named 'myLayer' I can to control about the alpha amount, for instance, of all the objects (symbols, movieclips etc.) that inside this layer or to move all those objects together as a one unit by some pixels.

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Actionscript 2.0 :: _y Movement By Pixels - Move The Movie Clip In Incremental Moves Consisting Of 30 Pixels?

Nov 18, 2009

I have a movie clip called column1_mc. when I click a button I need to move the movie clip in incremental moves consisting of 30 pixels.

column1_mc._y = 30;

Does not work because that is giving a _y coordinate.For example.I need to make the movie clip jump to _y 300 but make 10x30 pixel incremental jumps. Moving 10 times 30 pixel jumps.

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ActionScript 3.0 :: Possible To Add Layers / Re-order Layers / Move Movieclips From Layer To Layer

Oct 22, 2008

Is it possible to add layers, re-order layers, move movieclips from layer to layer or specify which layer a duplicate movieclip appears on at runtime with AS3?I am aware of the depth properties and the functions associated with that but it would be easier to have a concept of a layer because I am dealing with masks.I have a nasty feeling I'm gonna be told that layers don't really exist within an swf and that depths and setmask are all there is to work with.

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Professional :: Copy Layers With Objects As New Objects?

Nov 10, 2010

When I copy layers and edit the objects on stage, the objects also change in the other layer(s).

How do I duplicate a layer so that I can modify it with the objects in the old layer being unaffected? There must be a really easy way?

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ActionScript 2.0 :: Move Upwards 10 Pixels When Hit?

Dec 20, 2003

Ive got an object called "heart" and I have another object called "k". The heart follows the mouse and when the heart hits the k I want the k to move upwards by 10 pixels. Can anyone give me the AS on how to do this?

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Professional :: Move The Mouse And Check How Many Pixels?

Aug 13, 2010

I'm trying to move the mouse and check how many pixels I "walked" by comparing the positions every frame, my idea was doing it with arrays, but I really don't know how to make it.

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IDE :: Telling MovieClip How Many Pixels To Move In X Direction

Apr 29, 2009

I'm moving a movie clip using actionscript (as2) instead of a motion tween (because I want to save file size) and I have this code on the first frame of the main timeline ("stone" is the movieclip instance name) and it tells the movie clip how many pixels to move in the x direction:
Code:
xTargetstone = 600;

I have this code on the movie clip itself ("stone" is the mc instance name) to handle the actual moving of the movie clip:
Code:
onClipEvent (enterFrame) {
xstone = getProperty(_root.stone, _x);
movestone = _root.xTargetstone - xstone;
setProperty(_root.stone, _x, xstone + (movestone/5));
}

The movement works fine, but the issue is that it starts out fast and then slows down over time (even though that amount of time is small). The result is that the movie clip seems to wiggle and vibrate before it stops. Is there a way for me to change the code so that it doesn't wiggle and vibrate? perhaps something with the math I'm just not totally understanding? I would like a nice consistent motion from start to finish, while being able to set the time it takes to move etc.

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ActionScript 3.0 :: XML Animation - Move The Movie Clip By N Amount Of Pixels?

Aug 3, 2009

I have a small tween animation, which i copied to AS3 code using the automatic feature in Flash CS3. the animation basically shifts a certain movie clip horizontally (only X axis) a few pixels. the line of cose which is responsible for this is: <Keyframe index="4" x="500"/> i wanted to make this animation slightly smarter. i want to have that code take the movie clip to a specific X coordinate no matter where it is on stage at the moment the animation is triggered.

for that i wrote the following code: var n:Number = work_btn.x - (-172.4); whereas work_btn is the instance name of the movie clip controlled by the code and -172.4 is the specific X coordinate i want the movie clip to go to when the animation is triggered. i figured that way, n stores the pixel distance between the current location of my movie clip and its final destination. now is there any way i can tell the code to move the movie clip by n amount of pixels?

[Code]....

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ActionScript 3.0 :: Possible To Move Layers Into Another One?

Aug 27, 2009

I was wondering is it possible to move layers into another layer. Can I copy movie clip from one layer and paste them into another layer some where else?

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ActionScript 2.0 :: FMX : Make A Button In Flash - Font Doesnt Accually Move But It Looks Like A Few Pixels Get Bumped Around?

Jan 5, 2003

How come when you make a button in flash, and you roll over it . the font seems to move some. It doesnt accually MOVE but it looks like a few pixels get bumped around. Its the wierdest thing.

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Flash Layers Move To Right When Child Object Is Resized

Jun 10, 2009

I am having a problem with a flash piece that I created. I don't understand why it is doing what it is doing. I am new to flash but I have been developing software and database applications for over 10 years.I am trying to make a horizontal scroller piece that reads in data from an xml document. So basically the XML has properties of image, title, and link, I then load the images and titles into an object spaced out properly and link the image to open a new window when the image is clicked. I have 4 layers:

1. Actions
2. Buttons
3. Layer1
4. Scroller

The buttons layer has 2 buttons on it, one left aligned and one right aligned. When you mouse over the buttons, the images in the scroller move the direction the button image is pointing. The Scroller Layer has an object of type scroller (which i made) and that scroller instance name is scrollerbar.In actionscript I use a sprite object to load the image and then use scrollerbar.addChild(photo) to add the sprite into the scrollerbar. Then I set it's width, height, x and y to be in the correct position.Now when this first runs, it works displays 6 images and titles and they are linked, and has a button on the left and right. When I mouseover either of the buttons, everything gets moved to the right, the buttons, the scroller, and all the images inside the scroller. So the left button is no longer against the left side, and you can hardly see the right button because it almost gets pushed outside the viewable area.Can anyone explain why everything is getting pushed over like that? It only happens the first time you mouse over a button, subsequent mouseovers of either button do not cause this to happen again.[code]

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Flash :: Move Movieclips To Unique Layers Using JSFL?

Mar 21, 2011

I have an asset file (FLA) that will be updated a lot by other team members during the project. I would like to have an JSFL script that moves all selected movieclips in the timeline to a new layer (named using the movieclips library name).[code]...

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Actionscript 3 :: Link Images/layers In Flash CS4 - Making Them Move Together?

Nov 15, 2009

I have two copies of an image (one called blurPic_mc & one called sharpPic_mc) and I want to be able to move both of them around the screen togethe I need them to stay exactly on top of each other for some other functions I am running but right now the only one that moves is the top one (sharpPic_mc).I included my code below.

sharpPic_mc.addEventListener(MouseEvent.MOUSE_DOWN,Click);
sharpPic_mc.addEventListener(MouseEvent.MOUSE_UP,Release);
function Click(event:MouseEvent):void{

[code].....

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ActionScript 3.0 :: Animating Two Objects On Different Layers

May 14, 2010

I have not got to Action Script 3 yet, but I intend to. I am trying to animate two objects (they are single digits) on different layers. They are the only things on their respective layer. The first object animates just fine. When I add the second object (to its own layer), I can view it as long as the cursor remains in text mode, but just as soon as I try to convert to a symbol, it disappears from the screen(just like it is invisible). There is no way to motion tween it. But when test out the movie clip, I get the first object moving as it should, but the second one just sits there(as text) where I created it.

And ... I get the following error message.
Fonts should be embedded for any text that may be edited at runtime, other than text with the "Use Device Fonts" setting. Use the Text > Font Embedding command to embed fonts.
TypeError: Error #1034: Type Coercion failed: cannot convert flash.text::TextField@30a8c101 to flash.display.MovieClip. at flash.display::Sprite/constructChildren() at flash.display::Sprite() at flash.display::MovieClip() at Untitled_fla::MainTimeline()
What should I do? I need two objects to move simultaneously and independently. Both objects are dynamic digits.

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ActionScript 3.0 :: Layers And Depth Of Objects?

Dec 22, 2009

im having trouble figuring out the difference between the layers on the time line and the dept of object that can be manipulated by actionscript.in a single layer there can be many objects but in actionscript at specific dept you can manipulate just one object using function such as setchildindex() .so in a movie clip where there are several objects in a single layer how can you access and change their depth as in bring them to front or put them to the bottom

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Professional :: As Objects Change Position On Several Key Layers?

Feb 18, 2011

I have several objects, moveclip, graphics and shapes in several layers keys and want to change position, for example, a moveclip is in the position X: 218 Y:45 and so in other key layers,To change it to X: 240 Y: 50, I go to keyframe for keyframe touch the object and go to properties and change one by one is annoying.Is there any way to do this more quickly at one time in all key frames?

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Manage The Layers And Objects And To Place In Front/back Of Each Other

Aug 22, 2009

I don't understand how it's possible to have a lot of objects on the stage and be able to manage the motion tweens with all of them, but ALSO manage which objects are in front and which are in back of each other. I have a military type animation and there is a lot of action going on, and there are times where I need some of my guys to be in front of objects, and times when they need to be behind.
 
I don't know how to manage the objects in regards to layers and motions in a way so I can get the objects in the order I need them to be (like which item goes in front of the other).
 
Does anyone have any tips or a way that I can manage my objects and motions and be able to sort them on the stage so that I can arrange the objects how I need them to be in regards to placement and which should be in front of other objects?

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Professional :: Copy And Pasting Mutliple Layers (with Objects) From One Movieclip To Another?

Dec 14, 2010

I am trying to copy frames from 6 different layers along with the objects (action script, tween motions, buttons, graphic elements) from one movieclip to another. But once I do that, everyhting seems to be shifted and if I try to reposition the items in the new clip, it seems like I would have to repeat after every keyframe for each layer.

So my question is A. Is there a way to duplicate a movie clip but give it a instance name (an entirely new movieclip with the same frames and layers in the same position as the previous)?

B. How can I move mutliple objects across layers and keyframes?

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Actionscript 2 - Generated Flash Effect Appearing Over-top Of Top Layers Objects?

May 27, 2011

I have create the "snow" effect with the linked tutorial, basically it manipulates the instance of an object on the canvas and calls the script in the actions on the animation load.However, I cant get the generated snow to show behind any other objects on the canvas.

[URL]

You can see from the image the RedBox and the Border layers are above the SnowFlakes layer, I want them in front. How can I do that?

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IDE :: Does Flash Have A Way Of Isolating The Selected Blending Mode To Just The Layers Or Objects

Mar 25, 2009

I'm new to the whole flash thing and I'm learning on flash 8 - In photoshop you can group layers so that the blending mode you use on a layer will only apply to the layers in that group... I've been searching all over, and maybe it's right in front of me, but does flash have a way of isolating the selected blending mode to just the layers or objects of the user's choice?

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IDE :: Move Objects Slower Then Other Objects In Fllash?

May 1, 2009

anyone know how to move objects slower then other objects in flash cs3?

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ActionScript 3.0 :: Transition Manager PixelDissolve - Instead Of The Pixels Being Dissolved The Pixels Being Added?

Mar 24, 2012

so instead of the pixels being dissolved, the pixels being added? :

ActionScript Code:
var Anim:TransitionManager = new TransitionManager(blackbox);
Anim.startTransition({type:PixelDissolve, direction:Transition.OUT, duration:1, easing:None.easeOut, xSections:35, ySections:35});

basically what i would like is the end point to be the start point and the start point the end point.

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ActionScript 2.0 :: Slider Bars And Scaling - Code Keeps Shrinking Initial Object Down To 10 Pixels By 10 Pixels?

Jun 17, 2009

I have a swf file that loads into my main movie, and within that swf there is a masked image that i would like to scale using zoom in and out buttons and also by using a slider bar.However i cant find any tutorials that will allow me to combine the two.I have used the following code for the buttons. Which seems to work ok but i would like it to be a little smoother. (using speed or some sort of easing??)

ActionScript Code:
zoomPlus.onRelease = function(zoomIn) {
if (test_shirt.shirt._xscale == 400 && test_shirt.shirt._yscale == 400) {[code]....

but for this code it keeps shrinking my initial object down to 10 pixels by 10 pixels..

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Professional :: Create A "Custom Cursor" That Can Move BEHIND Certain Layers?

Jul 10, 2011

In terms of Flash expertise I am on the the doddering divkid level -- but have mananged to create a custom cursor; a hand that I want to move about over most layers but under one specific layer. Currently, no matter the layer order, when published the cursor image jumps straight to the top.

Is there a property I can imbue in the would-be "top" layer or a way of editing or modifying the custom mouse cursor actionscript that would bring about the desired result?

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Possible To Move Two Objects?

May 18, 2007

Is it possible to link up x y coordinates of two objects so that if there is a startdrag on one, when it is dragged the other will move with it?

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Actionscript 3 :: Move Objects By X,y?

Nov 27, 2011

I have homework for my programming lessons. My task is to create balloon shooter game. I done everything in my way, balloons are spawning, counter works. But i cant make them move upwards, i know how to move = y++. That is my problem, i cant figure out where and how. Code below:

import flash.events.MouseEvent;
import flash.events.Event;
var c = 0;
circle.addEventListener(MouseEvent.MOUSE_DOWN, handlerMouseDown);

[code]....

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ActionScript 2.0 :: Action Scripted Layers Always Act As Top Layers?

Sep 10, 2005

the snow effect always acts like the top layer, ok what i mean is, i have 3 layers, (1)toplayer= a car, (2)middle= snow, (3)low= background.I want to make the snow to be seen behind the car...i hope you understand what i mean , whenever i put the code from the link above it acts as the top layer and appears in front of everything.

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On Mouseover Buttons That Move Objects

Jul 27, 2009

I am making a menu that consists of 6 different rollover buttons, these3 buttons sit on a path where the graphics look like a road. What I need to do is have an mc of a car that moves along the road. When the car is at button 1, and you mouseover button 2, the car moves towards button 2, then when you mouseover button 3, the car moves towards button 3 etc., all while the car stays on the road (path) that it sits on - so not like a mouse follow but constrained to the path. I also need the car to go in reverse, so if the car is at button 4, and you mouseover button 3, the car will move towards it.

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Move The Objects With Mouse Movement?

Feb 3, 2012

I've seen couple of websites [URL]...in these websites the text & the objects move with the mouse moves. I just wanna know how to move the objects with mouse movement or you can say how to make an object follow the mouse (left-right-up-down)

P.S. In the 2nd website there's a 3d character also which I don't have in my project so there's nothing to worry about 3d in flash. I've just couple of images & text

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IDE :: On Mouseover Buttons That Move Objects?

Jul 27, 2009

I am making a menu that consists of 6 different rollover buttons, these3 buttons sit on a path where the graphics look like a road.What I need to do is have an mc of a car that moves along the road.

When the car is at button 1, and you mouseover button 2, the car moves towards button 2, then when you mouseover button 3, the car moves towards button 3 etc... all while the car stays on the road (path) that it sits on - so not like a mouse follow but constrained to the path...I also need the car to go in reverse, so if the car is at button 4, and you mouseover button 3, the car will move towards it.

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