Possible To Move Two Objects?

May 18, 2007

Is it possible to link up x y coordinates of two objects so that if there is a startdrag on one, when it is dragged the other will move with it?

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I have homework for my programming lessons. My task is to create balloon shooter game. I done everything in my way, balloons are spawning, counter works. But i cant make them move upwards, i know how to move = y++. That is my problem, i cant figure out where and how. Code below:

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[code]....

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[Code].....

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[URL]

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[URL]

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URL...Not too sure how to name this issue so its hard for me to search for such a tutorial..

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Code:
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[code]....

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Here is my code:
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[Code] .....

What I am trying to do is spawn a enemy to stage and when it appears on the stage I would like it to move across the stage a certain distance.
Visual Example:
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I'm creating a simple game and I need to move objects down the y-axis from the top of the screen to the bottom.I want one object specifically to randomly appear and then exit the screen. I'm using a random number generator to test against and call the object to the screen and to move from top to bottom when the random number is greater than 950.The problem is that when the random number generator, generates two numbers in a row over 950 the objects skips back to the top.The animation is nested within the mc. I tried animating it with as3 but it jumps down the screen and doesn't look like a smooth animation.Is their a way that I can track the progress of the mc animation and use an && conditional to only play the animation when it's on, say frame one of the animation?What I want is to say if the movie clip is at frame one(stopped) and the random number is greater than 950 play the clip. If the clip is begin played not at frame one. Don't replay it.[code]

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[Code]....

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I am going to have what is essentially a grid of 12 boxes. 4 across 3 high. There will be an object in each box. What I want to do is to allow the user to drag an object from one box into another. This will cause the other objects in the boxes to move up one position to fill in the gap that is left by the object being dragged. I have no idea what this is called or so I don't know how to Google it.

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