Flexunit - Unit Test Flex Applications?
Jul 26, 2010Flex is a client-side language and based on events. How can such events be mocked to allow unit testing?
View 2 RepliesFlex is a client-side language and based on events. How can such events be mocked to allow unit testing?
View 2 RepliesCan I use FlexUnit to unit test a File Upload and delete? Are those actions good examples of unit testing? I'm a little new to unit testing and trying to figure out what parts of my UI are suitable for unit tests.
View 1 RepliesIn FlexUnit 1 it is possible to access the name of the currently-running test using the TestCase.getName() method because all tests subclass TestCase. In FlexUnit 4, however, there's no base class for tests; the tests are identified by annotations. So, how can I replicate the getName() functionality in FlexUnit 4?
View 2 RepliesIs there a way to know how long one test took in FlexUnit? Is there a way to know how long all tests took?
View 1 RepliesI needed some guidance on how to use FlexUnit 4 within Flash Builder,to unit test a Parsley-frameworked Flex application.I have tried lookign at one or two sites but with no avail.
View 1 RepliesI'm using AsUnit for unit-testing my current AS3 project. My Main() is basically:
if ( UnitTest )
runUnitTests();
else
runMainProgram();
where I change UnitTest before building depending on whether I want to run the program or run the unit tests. Is there a way that makes it easier to switch between the two modes?
Optimally, I'd use F5 for building with UnitTest=false and another hotkey for building with UnitTest=false. What is the closest I can get with FlashDevelop?
flashwatir appears to be dead.is there anyway I can interact with objects in flash apps ?ike clicking button and such from a gui-less linux server ?likeflashapp.button.click("flash button")puts flashapp.button.text # returns the text label of flash button
View 2 RepliesI have a doubt on Flex unit. Unit test cases are really required for flex application for displaying data.
View 1 RepliesI am setting up FlexUnit to run from the command line and want to capture the results in JUnit format, so that I can pull them into Hudson.
View 1 RepliesI am using FlexUnit4 with FlashBuilder4. A lot of the classes that I'm unit testing make use of the Flash Logger.In the main app, we use TraceTarget so that the logging shows up in the trace window, which greatly aids in debugging:[code]I'd like to do the same thing for the unit test runner that FlashBuilder generates (FlexUnitApplication.mxml), but I'm not sure how to go about it. I could, of course, add TraceTarget to FlexUnit Application. mxml, but as the warning at the top of the file says,My question is: how do I get logging-to-trace to work with FlashBuilder and FlexUnit?
View 1 Repliesconfirm that Flash Builder 4 STANDARD comes bundled with FlexUnit 4 just like Flash Builder 4 Premium trial does? My company is interested in buying a few copies just for unit testing an existing code base. Don't want to spend the extra money if not necessary and Adobe support was completely useless. Also, any other considerations you can think of regarding Flash Builder 4 Standard & FlexUnit 4?
View 1 RepliesI'd like to set up my projects in Eclipse to run FlexUnit tests everytime I save my work.
I found an example with JUnit here : [URL]
How would you do it? Is it possible to run FlexUnit tests without Flash Player?
I am testing timerevent with flex unit. Follwing is the code which i tried ,it always goes to cmdFailed function (Time out function).I am new to flex unit.[code]
View 1 RepliesI've set up FlexUnit in my app, I want to debug a test using trace, but im not sure how to get flexunit to traceto the flashlog file. Here's part of my test task in ant, I thought the 'localtrusted' property would help, but it doesnt seem to. In my logs I get the testcases only, none of my traces which are inside my tests.
[Code]...
I'm trying to test a custom Flex 4 skinnable component, using the FlexUnit UIImpersonator class. If I run my tests from a FlashBuilder Spark only project everything works fine. If I try to test from a project with the mx component set on the classpath I get a "getElementIndex not available in non Flex 4 projects" error.Can I unit test spark components in FlexUnits visual test environment while still having the mx component set on the classpath?
UIImpersonator delegates it's method calls to a "testEnvironment".The implementation used for this "testEnvironment" is decided by the VisualTest EnvironmentBuilder class and the FlexEnvironmentBuilder class. If the FlexEnvironmentBuilder class can find the "mx.core.Container" on the classpath it returns a MX environment, else a Spark environment. Only the spark environment has valid implementations for Flex 4 relevant method calls on the UIImpersonator - like the addElement method.
What methods do you use to unit test event handlers, particularly if they require information from the event (such as mouse coordinates, or the target of the event)? Is the most common practice to just refactor the behavior into a method that does the lifting while the handler just extracts information from the event, or are there effective ways to simulate event dispatch in FlexUnit or Fluint?
View 1 RepliesI'm working on a general code library for ActionScript 3.0 called as3lib which includes several extensions to the core API and some useful functions. I've written several unit tests (using FlexUnit) to make sure everything is working correctly.
What is the best way to organize these tests in the library? Currently, I have all my code in src/ and my tests in test/ but I've set up a secondary Flex project to run the unit tests. I am also manually adding and removing the test files from the library when I want to run the tests.
Preferably one where the compiled library doesn't include the test files but I don't need two separate projects to test them.
I'd like to make a series of components into a solid, consistently repeatable object. For example, suppose I have a "notification" template that I want to add to a notifications area every time something new happens. This template includes an icon (Image), text (label), and some space between these two things.
I want to take a template like that and make it so I can invoke it with a function like add_notification("icon", "text"). How would I go about doing that?
I have a flex application written using PureMVC framework.Now,I want to write tests.We are using FlashBuilder 4.Is FlexUnit sufficient for testing? Are there any issues you have faced while writing tests?
View 1 RepliesI am writing a small flex application that will, eventually, call PHP services to perform its work. In the meantime, however, I would like to have it use local data in XML form to allow me to develop the Flex part independently of the data service.
What is the best way to do this? I want to emulate a service like this:
[Code]...
And invoke the service using issuerService.send(), populating my results as expected. How do I do this as though it were a RemoteObject instead, but keep my data local?
I have a flex application build with actionscript 3 on flex builder with unit testing on it using flexUnit4. I want to build this project on my cruise control and i don't know how?
View 3 RepliesI've been trying to setup a working method for unit testing flex libraries using Flex Builder. i have tried setting up a standard flex lib project and using Ant to compile and run the units tests. But this means that when something does go wrong and I want to use the flex builder debugger I cannot do so.
So my next plan is to setup the library as a normal as3/flax/air app as I can use the concept of a main class to run the unit tests. I can then compile the actual library code using Ant.
I could also setup a separate companion project who's sole task is to run units tests on the lib. But this is a little awkward as each library now requires two projects to manage. How do other people develop flex libraries and use unit tests to test/develop/debug the code?
Is it posible to create a partial mock using mockito-flex?
View 1 RepliesWhat are the steps to change your default suite when running unit tests in Flash Builder 4 with PureMVC?
View 2 RepliesI want to profile and unit test my application in Flash Builder 4 Standard. Adobe says I need to upgrade to the Premium version but I can't pay the money they want right now.Are there any alternatives for unit testing and profiling?
View 2 RepliesI am setting up a FlexBuilder build under Hudson/Jenkins on a Linux system. I want to execute our unit tests, but do it without using the standard GUI-based test runner.
View 1 RepliesI have a drop down list for selecting the titles for a person, I want to employ smooth drop down when i select the drop down menu.
View 1 RepliesI'm going to write an application with the Air/Flex-Framework. I'm looking for Best Practise and general Design Patterns for designing software especially in Air/Flex. I have experience with this framework but never had the pleasure to write a piece of software from scratch.
For instance: I stumbled across lots of software written in Air/Flex with nearly infinity global vars Most of the software I saw was not object-oriented How can I pack the asynchronous method calls nicely?
I'm familiar with general design patterns by gamma. I'm looking more for advise in designing good quality software with Adobe Air/Flex.
I have two web applications written in Flex I would like to integrate. I would like one Flex app (let's call it application A) to invoke second Flex app (let's call it application B). Application A has access only to swf file of application B (not source code). When application A invokes application B, it should be able to pass some data to application B. After application B is invoked it should be able to pass some data back to application A. These two applications will be hosted on the same server, but will use different server code.
The easiest way of implementing this (or one of the ways to be more precise) would be to have UI element on app A (button, link, menu item, etc) that would invoke app B. But in that case, two Flex applications couldn't communicate directly (since only one is active at a time), and they would have to communicate through server code, which is something I would like to avoid.
In short application A should invoke application B, pass some data to it. Application B should do it's work, display some content, and have a mean of passing some data back to application A. I'm aware of LocalConnection, and I've seen similar question, but in that case I would have to have both application in the same browser window. This would be acceptable to some extend, but only if app B is contained in app A (not if they are both on the same HTML page). Would LocalConnection work in that case?
Do you have any recommendations on how to implement this kind of communication?
Is it possible to get list of installed AIR applications, optionally only by one vendor?
Or, is it possible to check, whether is one application (checked by name/some id/vendor) installed (this method would be preferred)