Flash - AddChild With Dynamic DispalyObject In Flex?
Aug 5, 2010
however I can not get it to work for some reason. What i would like to do is call an arbitrary component that extends Canvas. Since there may be a variety of components named TestCanvasA, TestCanvasC, TestCanvasC which i won't know till run-time I figured this would be the way to go about it. Here is what i have.
<mx:Script>
<![CDATA[
import component.TestCanvas;
import mx.containers.Canvas;
[Code].....
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Similar Posts:
Jul 1, 2010
i have to make an addchild to a movieclip, but i really don't know how to make it with a dynamic name.
for example
private function buttonClicked(nameOfTheButt:String):void
{
thumbs.addChild(nameOfTheButt);
}
[Code]....
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Jan 7, 2010
I want to load an swf into a flex 4 application in order to use its classes.
[Code]...
I receive the error: Error: addChild() is not available in this class. Instead, use addElement() or modify the skin, if you have one. at
[Code]...
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Sep 15, 2009
This is my code to addChild and removeChild when clicking a button. And i know there is a way to make this more dynamicly instead of hardcoding it.
ActionScript Code:
// Yatzi-knapp
yatzibtn.buttonMode=true;
yatzibtn.addEventListener(MouseEvent.CLICK, onClick);
[Code].....
as you guys can see it addChild with dynamics and its not hardcoded. difference between adding a movieclip from the library and loading a swf external?
because i cant get this to work. Even tho my code does addChild and removeChild i get error-messages in the output. The movie works fine but it isin't a pretty code
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Jan 7, 2011
I cant get addChild to work withing a loop (while).
I have a range of movie clips in the frame hidden away. These are called item_1, item_2, item_3 etc.
It works FINE when Im adding say item_1, then item_2, but if the code tries to add "item_1" twice, it seems to just overwrite the first new "item_1"!?!
This is what I need to do, and it just wont work!
ActionScript Code:
while(i<10){
this["item_new_"+i] =new MovieClip();
this["item_1"].y = 0;//I put this in just to make sure they line up right
[Code].....
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Aug 27, 2008
Can't figure this out for the life of me. Its probably something simple, but I can't find any solutions online. Can anyone help a brother out here? All I'm trying to do is assign text to a dynamic text box that is inside a movieclip (loaded from the library using addChild()
[Code]...
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Jun 5, 2009
At the moment, everything is output to stage in one big clump. But I can't figure how to make each text field display on separate lines. Messing with the y value doesn't seem to do the trick nor do line breaks in the XML.
Code:
var dtxt:TextField;
for (var i:uint = 0; i < occID.length(); i++) {
dtxt = new TextField();
[Code]....
The purpose of this code is to create a dynamic textfield or a movieclip with values from an XML file to be added to stage as options in a drop down menu. Putting them in a text field or movie clip would allow me apply mouse events, etc. I'm a novice coder and so I'm just trying to feel out the best way I can handle it at the moment!
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Jun 15, 2011
I'm trying to have a class file which can add objects to the stage via addChild; however, when I call addChild from within the class file, I get the error "1180: Call to a possibly undefined method addChild." I've tried importing flash.display.* and that doesn't fix the problem. Does the class file have to extend Sprite or MovieClip to be able to add objects to the stage?
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Jan 16, 2012
I have downloaded Box2d ([URL]) and created a project that looks like this: [URL]. catalyst is the green cube and it has the base class "shapes.box", it is inside "world" which has the base class "wck.World". What i want to do is to add another "catalyst" from the library inside "world" when i click on add_btn. I tried to accomplish this by this code:
[Code]...
Symbol 'buttons', Layer 'Actions', Frame 1, Line 41061: Call to a possibly undefined method addChild through a reference with static type Class.
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Jan 20, 2011
I have the followings:
_p:Player (which is a MC)
a1:Animation1 (which is a MC)
_p.addChild(a1); //doesn't display anything
_p.stage.addChild(a1); //displays a1
Why won't the MC display a child without using his stage?
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Aug 11, 2009
I'm trying to resolve an issue that reared it's ugly head yesterday.Frame one of main timeline I have the following code:
Code:
import flash.display.MovieClip;
import flash.events.MouseEvent;
[code]....
The newMC doesn't show up.If I add 'parent.' in front of the addChild then it appears.mc_LibItem has a base class of "flash.display.MovieClip" and is exporting for ActionScript and on frame one.For grins I created a new .fla and began messing around with the same addChild idea and it worked.
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Jun 9, 2010
I'm adding a bg to the same canvas, but it's overlapping everything added before it.
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Dec 24, 2010
In the following code i dont have any error but why is that the addchild(video); i.e, the the video captured by webcam is not displayed
<?xml version="1.0" encoding="utf-8"?>
<mx:Application xmlns:mx="http://www.adobe.com/2006/mxml" layout="absolute">
<mx:Script>
[Code]......
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Mar 31, 2010
I am simply trying to draw a rectangle inside of a panel using flex4. I am using spark instead of mx. It complains about addchild being replaced by addelement; however, addelement expects type ivisualcomponent. I think sprite should be of that type; however, it reports an error when trying to use the below code... I have tried a few different ways. I think I am missing something very basic about flex 4.
[Code]...
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Oct 30, 2005
somewhat understood the basics of adding and removing children, however, I am facing another problem. After using the removeChild Function, I can't seem to add another child.For example:
ActionScript Code:
var attachedMC = new (getDefinitionByName("Content1") as Class)()
Page.addChild(attachedMC);
[code].....
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Dec 27, 2010
I have an application in which I need to create mx.states.State objects on the fly, as I'm reading external data in order to create the states. Each State only has a single child, so here's my code which I was using to accomplish this[code]...
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Jan 27, 2011
I would like to know the internals of that method, in other words what exactly happens when I call that method. If someone can explian it with a list 1,2,3... would be great. including events..
and the addElement method too, if is possible.
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Jul 29, 2009
I have a main "shell" swf which, by clicking several buttons, will load/unload various external swfs into a Placeholder_mc which resides on the main timeline in Shell.swf In the documentation and tutorials I've seen a couple different methods, and I'm not sure I quite understand the difference, or at least the reason you would use one over the other...In the 1st method, you can just add the Loader object using the addChild() method:
Code:
var myLoader:Loader = new Loader();
var myURLRequest:URLRequest = new URLRequest("ExternalFileA.swf");
myLoader.load(myURLRequest);
Placeholder_mc.addChild(myLoader);
This will apparently add myLoader to the display list once it has completely loaded.The 2nd method, you supposedly can add the Loader.content; however, it appears you can only do this once the content has completed loading, so you need to incorporate an event handler with the contentLoaderInfo object:
Code:
var myLoader:Loader = new Loader();
var myURLRequest:URLRequest = new URLRequest("ExternalFileA.swf");
myLoader.load(myURLRequest);
[code]....
What are the pros/cons of adding the entire Loader object, as opposed to the Loader.content and vice versa?
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Dec 21, 2009
In my application, I have a chart that I want to display in a TitleWindow when clicked on.
var win:TitleWindow = PopUpManager.createPopUp(this, TitleWindow, false) as TitleWindow;
win.addChild(myChart);
PopUpManager.bringToFront(win);
It does indeed place the chart in the titlewindow that shows up, but it removes the original chart from the parent. Then, when the titlewindow is closed, my chart is simply gone. I can't figure out how to clone the chart -- all the methods I've tried failed
Solution:
public var barChart:BarChart;
public function onClick(e:Object):void
{
[Code].....
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Aug 25, 2011
I have a component ObjectHolder which extends UIComponent that holds many children UIComponents. However, after using addChild() to add these children to ObjectHolder, its width and height remain zero. Is it possible for the UIComponent to automatically expand to the size of its containing children components?
public class ObjectHolder extends UIComponent
{
public function ObjectHolder()
[code].....
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Dec 2, 2010
[URL] This article seems to say that all Flex 4 elements are now being added to a project using addElement() instead of addChild(). So my only question is why the switch?
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Jun 26, 2009
I need to have five radiobuttons as a group, which needs be duplicated some n times.The following code works fine in Flash 8, But i dont know how to do it in Flash CS3, As i am new to this.thisFollowing is my code in flash 8:
for (i=1; i<6; i++) {
_level0.attachMovie("radioFiveGroup", "rg"+i, _level0.getNextHighestDepth());
this["rg"+i]._x = 200;
[code]......
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Jul 18, 2011
i have a question while reading Flex 4 Cookbook i came across the method to dynamically adding control to the container controls but nowhere i came across with how to provide them with the dynamic properties and events like they have created a button dynamically inside a group control but what good a button be if i cannot give it an event dynamically. in the same way i want to add a tree view inside a vbox but what good that be if cannot provide a data provider to it dynamically.actually i am creating an web application where i add the tree view to a vbox and i want to the data provider should also be dynamic depending upon the option i have selected in the combo box.
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Dec 17, 2009
Suppose I have a ViewStack like this:
<mx:ViewStack id="s" left="5" right="5" bottom="5" top="0" width="100%" height="100%" creationPolicy="all" minHeight="0">
<mx:Repeater id="repeater" dataProvider="{dp}" height="100%" width="100%" minHeight="0">
<mx:Box id="bx" label="{repeater.currentItem.label}" width="100%" height="100%" minHeight="0">
<mx:Label minHeight="0" width="100%" height="100%" label="bob" />
</mx:Box></mx:Repeater></mx:ViewStack>
With a large number of items in the stack (each having a large number of panels, databinding, etc), this gets extremely slow. The Repeater seems to trigger creation of all children regardless of the creationPolicy of the viewStack itself.
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Sep 6, 2011
I have a general Flash question. I have got 2 .SWF wrappers (Playbook and Android,that work perfectly) that takes any .SWF file and wraps it up as an application. I'm hoping to make 1 application and have it run on both the Blackberry Playbook and any Android device.Technically everything is perfect but the problem I am having is with the layout.For example if an object is placed at x= 512 y=400 then it looks great on the Playbook but that looks horrible on an Android screen thats not 1024x800px. What I want to be able to do is something like (x=DeviceWidth/2), (y= DeviceHeight/2) so that it resizes and repositions itself automatically. An example of where I need to change the code is shown belowbt1.tween("_y", 400, 0.5, "easeOutBack");
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Jan 6, 2010
I'm having a very odd bug with ActionScript 3 in Flash CS4. I am adding movie clips to a stage in a for loop and then moving them out of view so that I can pull them in and remove them when I need them.
I've narrowed down the issue to a point that I know that every time one of the movie clips are added to the stage using addChild(), the stage shifts to the right by one pixel. I know that sounds odd, but it's literally true... the 0 line on the y axis is shifted to the right one pixel every time the movie clip is added.
Here's the code that is doing the work:
private function setupSlides():void
{
for(x = 0; x < TOTAL_SLIDES; x++)
{
[Code].....
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May 31, 2011
I've seen methods for overriding addChild inside of movieclips, but can you do it at the upper-most root level? As in, overriding it on the main timeline.
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Jul 29, 2011
I am trying to create a dynamic scrolling list in Flash AS3. When I create a list, I set it to be an initial length. Later, I add more objects to the list which is outside of the original size of the list. I want to be able to scroll down the list and see all the objects. My scrollbar just moves the list's y position. However, every object that is drawn outside the original list size is not shown when I run the program and scroll. I have a list object which has the function below when I need to add content to the list. When I initialize the list, I give it an initial height and width which I use to create a mask.
public function AddPlayers(pPlayers:Array, pScrollBar:ScrollBar):void {
var player:Player;
trace("happened again");
for (var i:int = 0; i < pPlayers.length; i++)
player = pPlayers[i];
[Code] .....
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Jan 3, 2012
So I have Main.as and Helpers.as
I've made a function who adds children to stage but I get this error: "Main.as 1180: Call to a possibly undefined method addChildToStage"
So here's the code:
Main.as
package
{
import flash.geom.*;
[Code].....
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Jan 4, 2012
I am trying to use a for loop to increment the creation of a movieClip and adds the movie clip to the stage. Something like this:
[Code]....
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