Flash :: Download Molehill API / Library?
Mar 22, 2011Where can I download the Molehill API / library from and what else do I need to get it running?
View 2 RepliesWhere can I download the Molehill API / library from and what else do I need to get it running?
View 2 Repliesit is said [URL]You can download the JSON library as part of the core ActionScript 3 library.but when clicking on the link it doesn't work
View 1 Replies[URL]
1920x1080 @ 60fps == Really exciting stuff!
More sweet demos here:
[URL]
This is all runnig in the Flash Player and uses OpenGL on OS/X and Linux, and DirectX on Windows.
Using Flash 11 RC1 with the new Molehill API, I would like to enable backface culling. The beta documentation is pretty vague, but the example implies Molehill wants front-facing triangles to wind counter-clockwise, which is pretty normal. But when my polygons wind counter-clockwise, I get the exact opposite behavior - in other words, it's as if contrary to its own examples Molehill expects front-facing triangles to wind clockwise. Since the documentation never explicitly states which winding is correct, I am stumped.
I don't want to just flip all my triangles around until it looks right before I am 100% on what Molehill actually wants, since that has a fair chance of hiding a fundamental misunderstanding. I am using simple perspective projection (a note regarding .transpose() below: because copyRawDataFrom expects data in column-major order, and I hated the way that looked in code, I decided to just enter it row-major and transpose the matrix afterwards
[Code]....
Using the Molehill with Flash I wish to create a vertiex shader, to have one mesh transform into another, I have seen that it is possible with Flare, However I am unsure if that was using Stage3D, Can anyone give me any pointers in the use of shaders in AGAL as to how this might be done.
View 2 RepliesI can only find how to download the actual PLAYER for 10.1, but which library is used in conjunction with it?Will the latest release of the Flex SDK have the libraries for the multi-touch events etc?Or is the SDK for 10.1 only available to people who work for Adobe? will porting to iPhone supported formats only be available in Flash Professional, or will SDK users also have that option?
View 3 RepliesI am referring to Send image from flash to Asp.net for sending image captured by a webcam to an asp.net page. However I need to download base64 encoder to proceed. The link the user provided for downloading it seems to be broken. Can anyone tell me how I can download the base64 encoder?
View 2 RepliesI'm working at a company which has high security environment.Akamai Download Manager starts to download a trial Flash CS5. However, it stops quickly and downloads nothing (zero byte).I want to download a trial Flash CS5 without Akamai Download Manager!
View 3 RepliesI generate a HTML page with VB.Net which stores several pinks to files. These links are formatted with JavaScript looking like the Windows-Explorer with folders and files. The problem: There are only download links for the files, not for Folders. A folder can contain Subfolders ,a List of Files or a combination of both. So if I want to download a folder, I have to click manually on every file-link. I have not the possibility to insert PHP or another Server-side language. my question now is: Is there a client side way to Download them by click on a Folder? I prefer Javascript but If it isn't possible Flash will be ok also.
View 2 RepliesTurns out, that I need to be able to render something similar to sprites, but having all of the goodness from Molehill.Im new to Away3D and Molehill, and I was wondering how hard (if possible) would be to render a sprite (plain I guess) using Away3D, emulating somehow what Flash does with sprites, bitmaps, and the like
View 1 RepliesWhere can I get working engine for Molehill 2D?I checked ND2D and M2D and none of them work on Flash Player 11.Not even the Demos.
View 2 RepliesFlash has bacome a complete stranger to me since I last used it 11 years ago.[code]...
If that Main.swf is some "normal" swf I made, everything is ok. But when it is the Main.swf from here[url]...
how can i draw a line with adobe molehill. If i was using opengl i would use GL_LINES, but i seems molehill can only draw triangles.
View 2 RepliesI am working on my own Molehill 2D painting classes. I took a look at Ely Greenfield's M2D stuff but I found it a tad overkill for what I am looking for. So I want to do my own. I have been working off of Polygonal's example. You can check out my code here - http:[url]..........Assume I want to paint one entity that is a rectangular bitmap image using two triangles (essentially a quad). Basically I am having a hard time understanding how to translate this:
Code:
bitmapData.copyPixels( sourceBitmapData, sourceRectangle, destinationPt.. );
to this (assuming I am using a x, y, u, v vector pairing):[code]...
Specifically if the source rectangle doesn't contain the same values of the sourceBitmapData.rect. What if I want to paint only a portion of a bitmap onto a quad? Or stretch a portion of the image across a quad.
I've been struggling to write a Phong shader for my Molehill project. The problem is that the light seems to shift or move when the camera rotates. So I've been investigating what could possibly be wrong, by basically comparing my shader with the Phong shader written in GLSL. There's one thing I found that is kind of weird. In GLSL the output position in the vertex shader is ModelViewProjectionMatrix * Vertex, ok that is just fine.
HOWEVER, in Molehill the ModelViewProjectionMatrix has to be transposed so that it will render the vertex correctly to the screen. In GLSL that is not necessary.
How did I find that out? I created the Matrix3D modelViewProjection, I applied the ModelView to that matrix and then the Projection matrix. I tried to give the vertex shader that matrix and it displayed nothing until I transposed the modelViewProjection.
In GLSL this is not necessary, I could just say output.position = projection * modelview * vertex and it would be displayed correctly, I don't need to do transpose(projection * modelview * vertex).
So.. I'm wondering if there's something that I am not seeing here or is this a special part of Molehill that we just have to follow? Or could it be a bug in Molehill? I will create a new post tonight with my Phong shader and hope that someone sees what I may be doing wrong. But this is confusing me a lot at the moment and would like to know why the matrix has to be transposed.
I want disable IDM(internet download manager)'s download video option from my youtube videos.
View 1 RepliesSo I basically have used the fileReference class to allow the user to download a determined file if he wants to.
I use the file.download(URL) function and it works well.
However, the file is downloaded and saved to the hard drive using only the flash player. The browser is not aware of the download, and thus, if I want to show the progress of the download I'd have to make some progress bar myself. I know how to do it, but it would become really tedious and take too much UI space.
Isn't there a damn way in Flash to "send" a determined file to the browser so that it prompts the user to download it? It's an image file, so navigateToURL doesn't cut it since it will just display the image, both if I use a new tab or the current one.
I have a few buttons rigged up for downloading word.doc, mp3 etc
Problem is its opening the file rather than giving a download this file option.
I want to download files from the server side to client side without prompting a window to the user to download when any updates happen at server side.Right now I am using urlstream class but first file is downloading completely rest of the files contents downloading partially.
editCode sample taken from other post. Warning: it's a huuuge chunk o'code.
<?xml version="1.0" encoding="utf-8"?>
<mx:WindowedApplication xmlns:mx="http://www.adobe.com/2006/mxml"
xmlns:MyComp="client.components.*" layout="absolute" height="554" width="817"
[code]....
this forum is labeled "there is no such thing as a stupid question in here", so... I want to download the Flash Player 7 SDK, but the Adobe website has discontinued it in favour of Flash Lite. So far as I know, it was freely downloadable (at least for non-commercial use) until 2007, but now it has disappeared entirely from the 'net.
[Code]...
Does anybody know where I can download flash professional CS3?
View 1 RepliesI was wondering if its possible to download video that plays in flash, for example video on this homepage: [URL]
View 3 RepliesI uninstalled the old version but using the Adobe site cannot reinstall. I get a box asking if i want to save the file and telling me it is binary then when i click yes save file a green bar races along the screen in about 5 seconds and apparently my download is complete but there is never anything there afterwards.
View 7 RepliesTrying to download 10.1 to Win-XP 32bit: Result: would not download, unistalled "working copy" using both Control Panel and Adobe Uninstaller, checked IE and Firefox= clean. Did search fo registry=clean Will still not download..What now?
View 1 RepliesI am trying to download Flash-Player on my MAC. I click I get the download.I click on the download get the install flash player red box. It says it downloads but when I open my file that need flash it still says I need to download it.
View 1 RepliesI have been sitting here watching it tell me this might take a while for a lot longer than a while. I can't even cancel the d/l and start over.
View 1 RepliesI have a flash calendar from which I want to download the current screen of flash as pdf, using abcpdf.net
View 2 RepliesI can't find a way to make a downloadlink in flash.You know "click a button" and then have the windows file download message "OPEN-SAVE-CANCEL-MOREINFO" appearing.
View 7 RepliesI heard it's possible to force the browser for downloading mp3s directly on your comp if you zipped them up cuz the comp is trying to unzip them to the desktop. Is it true?.. It is the best way to download mp3s..?
View 2 RepliesI've been Googling for 15 minutes now and still can't find a place to download the MAC version of Flash Professional 8.
View 8 Replies