Flash :: IDE - Swf Movie Not Unloading
Apr 3, 2009
I inherited ,from a previous employee, a flash file and there is a bug which consists of a swf movie not unloading. I have attached the link to the website below. To be specific, after the publications button swf is loaded into the main file, you can never get it to unload fully. If any other buttons are clicked and their swf files are loaded, the buttons for the publications remain in the file ( not visually but the hit area remains). I just need to know how to get them to fully unload.
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Oct 5, 2009
I'm using the following script to play a FlashPaper movie clip:
// function: loadFlashPaper
// ------------------------
// Parameters:
// path_s: path of SWF to load
[Code]....
Everything works fine on all pages including the page with the FlashPaper movie. The problem is after I visit the page with the FlashPaper movie my file starts to play through all the pages and wont stop.
files available here for example of my problem:
[URL]
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Oct 27, 2010
I have a movie clip (a) with a button that will load movie clip (b) when clicked. It loads (b) on top of (a) which is exactly what i want.
Now the problem. I have a button in (b) that I want to use to close (or unload) (b).
This is the code in (a) that loads (b):
Code:
spinner_mc.production.addEventListener(MouseEvent.DOUBLE_CLICK, doubleClickHandler2);
function doubleClickHandler2(event:MouseEvent):void {
[Code]....
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Jan 12, 2011
I can load and unload a movie via the "loadClip" and "unloadClip" methods. So far, so good. However, I notice that the movie is not altogether "unloaded".Some of it continues to run even though the visible movie is gone. I know this because there is an "interval" timer started within the movie and I am seeing the effects of that "thread" (ok, maybe its not a thread but thats what it seems like to me. Process, maybe?). Anyway, even though I have used the unloadClip method to unload the clip, I have a feeling that there is a lot more I should be doing to clean up the mess I have left behind. Seeing the effects of the still-running interval timer, I now have visions of memory leaks not far behind.
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Oct 25, 2003
i have a little problem (not so little for me) with laoding movies:on the main movie, i have a button which loads a movie withthe following script:
horta.onPress = function () {
_root.createEmptyMovieClip("container", 1);
loadMovie("03_horta.swf", "container");
[code]....
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Nov 25, 2005
I read a tutorial about complex buttons with prevFrame function on this site. I was wondering how I could use this function to unload my movie. I have a movie (swf) that loads itself into another movie. Now what I would like form this movie to do is to kindly unload itself the way it loaded in. This should happen once a button on the main (root) timeline would be pressed. I already have all the buttons set up, but I have no idea how to write a code that would send my movie backwards. I is simply put a this.onEnterFrame = prevFrame; on the last frame, but now there is a problem. I have to somehow stop this movie until a button is pressed. And only when a button is pressed it should execute prevFrame.
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Oct 25, 2003
i have a little problem (not so little for me) with laoding movies:on the main movie, i have a button which loads a movie withthe following script:
horta.onPress = function () {
_root.createEmptyMovieClip("container", 1);
loadMovie("03_horta.swf", "container");
[code].....
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Mar 12, 2010
SO what I have here is a simple menu with 5 buttons. I have event listeners attatched to each button that loads an external swf each time each button is clicked. Im trying to wrap my head around a solution to unloading the movie clips. as it is each swf is just getting loaded on top of the other one when the button is clicked.
a sample of a button code is:
var hList = hardwareDisplay;hardware_mc.addEventListener(MouseEvent.CLICK, hListDisplay);function hListDisplay(event:MouseEvent):void{ hList = new
[code]....
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Aug 20, 2010
I'm about getting crazy over the inconsistency of loading and unloading movies processes.First one or two movies, ok. But after that, I always has my fingers crossed.It's a mixture or simple game and quiz movies. So I have this Main movie as the controller that control about 3 game movies and 16 quiz movies. So, I have these piece of codes in my Main movie timeline:
onEnterFrame = function () {
if (NextMovieOK) {
switch (movieQNum) {
[code]....
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Jul 20, 2009
how can I unload a movie clip which is added dynamically?can we create multiple instances of the movie clip?I am adding the movieclip dynamically as below where tLevel
//global variable
var tLevel:MovieClip = this;
var myMovieClip:MovieClip = tLevel.attachMovie("MyMovieClip","myMovieClip",tLe
[code].......
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Oct 19, 2004
I have this fully integrated site where the menu(which loads from different swf) loads external swf into a container. Whenever a new bottom i selected i want the swf in the container to fade out. Can i add a script to my present code that fades the container "contact" out.
[Code]...
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Dec 12, 2006
I'm loading jpg's externally into a dynamically created movie clip that then get clicked on to show a larger image. I'd like to be able to click on that MC/larger image to close it once it's loaded. Here's the code I'm using to create the MC and for the life of me can't figure out how to do it after extensive searching on the subject. Basically I'm wanting to go back to the "pre-click" state of the movie when it first loads before any clicking happens.
Code:
_root.createEmptyMovieClip("large_mc", 1);
with (_root.large_mc){
_x=225;
_y=92;
[code]....
but it doesn't work...
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Apr 23, 2008
I have a custom swf player, in which content is preloaded. Some of the third-party Flash content (from Captivate) I load in the player needs to be unloaded and loaded again in order to completely reset its content (rewinding, going to frame 0, does not work). Does anyone have an example of a good way to do this, as I am rather new to Flash?
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Dec 16, 2009
I'm using Flex to load external swfs, and casting them as movie clips so I can communicate with them. However, I'm having difficulty unloading the movieclip. I've tried setting loaded_MC = null, but it still continues to run in the background.
public var loaded_MC:MovieClip;
private function init():void
{
loaded_MC = MovieClip(swfLoad.content);
[Code].....
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Jan 20, 2004
I have a movie that initally onloads onto the stage at target MC. I then want this movie to unload when the following button is moused over or clicked for the same MC target.
Button1.onRelease = function() {
loadMovie("home.swf", "target");
};
What would the syntax look like if the inital movie came into a different target MC named "target 2"?
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Oct 19, 2004
I have this fully integrated site where the menu(which loads from different swf) loads external swf into a container. Whenever a new bottom i selected i want the swf in the container to fade out. Can i add a script to my present code that fades the container "contact" out.
on (release) {
unloadMovie (_root.bg);
unloadMovie (_root.contact);
[code]....
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Mar 30, 2009
There are hundreds of threads on the web about unloading movie but none of them work. For example, the code below gives this error: TypeError: Error #2007:
Code:
var alert:Boolean=true;
if (loaderInfo.url!="someurl") {
removeSwf();
[code]...
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Aug 5, 2008
I've created a main page with my main links on top, and a container as my body.I load my pages with this action to the container.
on (release) {
if (_root.currMovie == undefined) {
_root.currMovie = "production";
container.loadMovie("production.swf");
[code]....
Inside the production.swf files I've created a gallery with a MovieClip that loads from my library to a container1 inside the production.swf. In the galleryMC(from library), Ive created a close button to unload it from the container1. It works fine from my production.swf file, but when it loads to the main page it doesn't unload. This is the ActionScript that I have to unload the Movie Clip.
on (release) {
this._root.container1.unloadMovie();
}
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Feb 26, 2009
I can't seem to unload a movie, I've tried every possible actionscript code and still it won't go away. My objective is to run in the main stage a sub menu and for that I've done sub pages each one with a previous and next button (inside the movie that will be loaded), and that's the catch. I can't put the loadMovieNum in 0 level because it would replace the main stage. So I'm trying to do on the button:
on (release) {
unloadMovieNum(1); // it was loaded into level 1
loadMovieNum("new_item.swf",1); // he overlays both movies with transparency
}
Is there anyway to remove the actual movie and replace it with the new one?
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Nov 5, 2004
I have a movie that's 500x400 px in level 0 and has lots of thumbnails with pictures that I want to open. the thumbnails open a 500x400 px movie above the other but on level 1. the problem is that when the new movie loads on level 1, the thumbnails on level 0 (that are now hidden by the new movie) are still active, and if i click anywere in the movie on level 1, it trigger an action from level 0. Is it possible to load a movie to level 1 that deactivates the movie in level 0 without unloading it?
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Jul 9, 2005
when loading/unloading external swfs into a container movie,i`ve noticed that any intervals (within the loaded files)i`ve used are not being cleared despite the movie being unloaded causing errors when the same swf is reloaded. Without manually clearing all intervals is there a way round this?
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Sep 23, 2010
So I loaded a swf into another swf like so
correctURL being my external swf variable
function startLoad(){
var mRequest:URLRequest = new URLRequest(correctURL.toString());
mLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, onCompleteHandler);
mLoader.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS,
[Code]....
mLoader.contentLoaderInfo.addEventListener(Event.UNLOAD, closeAllStreams);
I'm just not having any luck as I can still hear the old sound over the top.
I don't want to access the loaded swf's variables either or i'd just cheat haha.
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Apr 6, 2011
I'm building a site that has 7 sections. 1 section is a Photo Gallery for which I'm loading an external SWF file that is controlled by an XML file. Im doing this for allowing content editing any time.All of the other content on the site is one-time, no backend required.
I've successfully loaded the external swf file into a loader in one of the frames. However, when I navigate away to the other 6 sections, I'm unable to unload the external SWF loader. How do I go about this?
Here's my code that loads the external SWF in one frame:
Code:
import flash.events.MouseEvent;
//This creates a new instance of the loader object.
var my_Loader:Loader = new Loader();
[code]....
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Jun 12, 2010
I loaded xml on a movieclip and i also have a button to go to another frame but the xml keeps loadding!! what can i do to remove the xml each time i click on that button?
I'm using flash cs4 AS3.
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Nov 13, 2010
so I have 3 swf's that im loading with buttons into the main swf. The thing is that these 3 external swf's have embeded flv's. when switching between the swf's with the buttons, im using vid1loader.unload();the only thing is that while the video switched to the other video like it should, the audio keeps running on any number of videos(swf's) that are loaded. My question is how do you stop the audio when using simple Loader and URLRequest to load the swf's?
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Sep 8, 2009
I've a got a huge (relatively) problem ni that i've created a Flash app with a dynamic data structure which ends in 150 different nodes.each node (if visited) loads in between 5-10 images and a couple of movies.
The data for each node and its consequent external media are all displayed in the same visual class that is only instantiated once.The display object that contains the jpgs and movies is cleared of all child objects before the next node loaded.
Yet the size of the flash file (according to windows task manager) never shrinks and very soon reaches 1mb in size at which point it starts to chuc badly.[code]...
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Jan 23, 2010
I'm using Loader::load() successfully to load swfs into my main swf and then I add them as a child of a Sprite. When other events occur I want to remove the swfs as needed. I have looked at unload() and at removeChildAt() without success.
I only added the addChild() call to try to pin down the loaded instance so I could remove it. The loading works fine without the addChild();
I have also tried publishing to player v.10 and using myLoader.unloadAndStop(); but this has no effect either;
The following demo code shows my problem. I see one child added and one removed but intro.swf is still playing away.
import flash.display.Loader;
import flash.display.Sprite;
import flash.display.LoaderInfo;
[Code].....
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Feb 16, 2011
I have tried many approaches to unloading my swf, but to no avail, the video sounds within my laoded swf keep playing even once the swf has been loaded.
I have created a universal loader as follows:
var loader:Loader = new Loader();
I then load various swf's into a movie clip named mov_contentLoader, for example the video swf is loaded as follows:
loader.load(new URLRequest("video.swf")); //assign SWF url to loader
mov_contentLoader.addChild(loader); //add loaded content to movi clip
I then have a generic "exit" button, based on the state of the application, certain windows are closed, swf's are unloaded etc. For my video.swf file, when the exit button is clicked, I call the unloadAndStop(); method on the loader as follows:
loader.unloadAndStop(); //unload all content, do some garbage cleanup
mov_contentLoader.removeChildAt(0); //just to be safe, a second layer of reassurance ??
The SWF is unloaded, but for the life of me I can NOT get the sounds to stop! I even resorted to adding stage listeners on the video.swf to listen for an exiting state, but that still did not stop video sounds.
If I load the video.swf in again and play a different video, the two soundtracks play ontop of each other.
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Feb 23, 2011
I spent almost a week trying to figure out how to unload a currently loaded swf using its button and loading a new swf... I have three files, a main.fla, file1.fla and file2.fla. In my main.fla, I have a code which loads the other two files. If i will click the "unload" button in the file1.swf, I would like the main.fla to unload the file1.swf and load the other file, file2.swf. Here is the code to load the file1.swf:
[Code]....
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May 2, 2011
I load my external image into emptymc which is inside mc_container:loadMovie("myimage.jpg", mc_container.emptymc); //placed on main timeline.This works fine. However when I go to a different frame within mc_container(specifically a frame without an instance of "emptymc") emptymc gets unloaded. As soon as I go back to a frame containing "emptymc" it no longer has the jpg.Is there a way I can keep the jpg loaded in emptymc without having to load it again?
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