Flash :: Objects Not Being Removed Without System.gc() Call?

Jan 23, 2012

After having some trouble with object deletion, I ran a simple test:Created a simple class with a weak reference listener for Event.ENTER_FRAME.Added a trace("I Exist!") call to the listened function.Instantiated a single instance with one reference in the Document Class.his worked as expected - the SWF file did nothing but print "I Exist!" every frame to the console. (In debug mode, of course.)What I did next did not work as I expected:I set the only reference of the object to be set to null on a mouse event, but the messages from the event listener of of said object still appeared in the console after the mouse event was fired and the reference set to null - meaning the object still existed!Calling System.gc() in the document class IMMEDIATELY stopped the event listener from printing further messages and seemingly deleted the item.

From what I understand, calling System.gc() is discouraged, but as it seems from this simple test the garbage collector is a big FAIL.Am I doing something wrong here in trying to dispose of the object, or should I simply call System.gc() every time I want to get rid of an object..?

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