Flash :: Send A Video Stream To A Red5 Server Using Flex?
Jul 2, 2010
I'm trying to send a video stream to a Red5 server using Flex.
My Red5 setup seems to work for remote method invocations and shared objects, but I've yet to succeed in getting video working.
This is the AS3 code that connects to Red5:
# connect to RTMP server
netConnection.addEventListener(NetStatusEvent.NET_STATUS, netStatusHandler);
netConnection.connect("rtmp://localhost/context_name");
# omitted code for waiting for connection success, and setting up shared
[Code].....
As said, note that the Red5 setup works flawlessly for remote method invocations and shared objects, but not for video which is strange.
i am using red5 and flex. Actually my objective is to send microphone stream from the server to the client and play it on the client side. Similarly send microphone stream from client to server and play it on the server side. No need to store the live stream.
We have a Red5 Server that we use to host a video chat. We are looking for a way to overlay SWF files over the top of a live stream video.For example, we could overlay an SWF animation of snow falling in front of a live stream from a webcam.
I'm using NetStream class to create p2p video conferension. Is it possible to add overlay pictures or animation into video captured from webcam and then send reencoded stream to other user?
I'm trying to implement a flex app that will be able to record a video from a webcam and then upload it to a server. I've only found tutorials and examples that require a media server running such as Red5, Flash Media Server and Wowza and an open rtmp stream to the server. However, I want to know if it's possible to record a video locally and then submit it to the server with a simple HTTP request. Is there a tutorial somewhere that shows how to do this? I'm really new in flex development
I'm trying to make a simple video chat using Flex framework and red5 server. It's an application with 2 video displays. With connection to the server more or less figured out. However, I do not understand how to transfer user1 stream to user2. Here is functions i use to transfer webcam image to the server and to get the stream.
How to send a video data stream from one side written by java to another side written by flex and then display it? I just know that on flex one method is to use netstream class get the real-time video stream and bind with a videodisplay to display it. But which class I should use to send this video stream in java and which class I need to use in flex to receive this flow and pass it to the NetStream class?
is it possible to play video stream from non-adobe(or homebrew server), in the newest flash player(10).It looks like the VideoPlayer only plays the stream from FMS? Is it the business model of Adobe?
I had a question about RED5 & Adobe... Does anyone know if it is possible to broadcast multiple video chats using Adobe flash player from "RED5 flash server"?
I have a linked list of data in Red5server that updating every 8 second. I want to send this linked list to Flex. is it possible using shared object? or any other solution?
I am recording a video and while recording I issue some NetStream.send("doSomething", params) commands from client side. When I am playing back this video I receive the doSomething events on client side. No problems so far.Can I receive those events on server side? I want to handle those events on server side. Not client side.
I'm trying to get Flex Builder 3 to play a live video stream with Flash Media Server and Flash Live Media Encoder.
I'm able to stream pre-recrorded (vod) flvs in flex from flash media server. I'm able to stream live video using Flash/FMS/Flas Live Media Encoder, but not with Flex.
This code streams pre-recorded Video on Demand flvs, but not live streams: If I change source to "rtmp://localhost/live/livesream.flv, I get nothing.
I'm looking for a flash script/library to capture video and audio from a webcam and then somehow get a saved flv to my encoding server. I'm not looking for something that will host the videos for me. I just need something simple to capture and then upload. I really want this to be open source and free.
I've done a fair amount of searching and it seems that most of what i can find is either a full blown service with hosting, or the red 5 suite. I've been trying for a day to get something going on with Red5, but honestly I haven't done any flash or java development in over 6 years and this seems way too complicated when all i really want is a flash object i can stick on a webpage.
i'm wanting to stream video or even just load it into my flash sites and not lag them....anyway i have had a few people tell me to look at flash media server and flash comm server. i have but i am really confused with it all...WHERE DO I START?? WHAT TO KNOW?? HOW TO DO IT??? etc
I am Trying to Apply some information Like text and An Image as an overlay to create a overlay effect as lice a security camera with time and date on the video along with a png based Logo.
I can record VIDEO Using Flex and FMS or any other Media Server. But I want to save a modified version of the stream being uploaded.
I have performance issues with my test web chat app - video playback is very slow on, around 1 frame per few seconds at 640x480, 15fps, quality: 90. Network usage is low (gigabit LAN), cpu's still have some headroom so it should be the software.
Quick description of my setup:red5 0.9.1; simple flash broadcast and subscribe derived from here [URL] and mr. accattato's videos; using oflaDemo on serverside.
Local image on the broadcaster is good.So far I guess flash broadcaster would be the most likely culprit, but here is my worst since I am new to flex. Red5 should not modify the stream I guess, and it doesn't make much sense for the subscriber to play only 1 frame per second.
I am trying to encode and stream live video. I have downloaded both the Flash Media Encoder and Flash Media Server. The problem i have now is, i can't able to connect to Flash Media Server. The FMS url is as default: rtmp://localhost/live. Do i have to purchase a FMS url? How do i make sure that my FMS is running/ activated?
I am using Flex for displaying videos streamed using the Red5 server. Basically i have two perspectives - one who relays and one who receives the broadcast. On the Flex side, in the video display, the video quality is good but on the receiver side it appears pixelated. I can't find the cause. Does this have anything to do with Flex encoding of videos or any Red5 server settings?
I'm trying to make a software which sends video and audio data to a flash media server by using RTMP protocol. Currently, my program can communicate with a flash media server correctly. RTMP specifications does not describe about the raw data in video/audio messages, so I muxed raw H.264 and AAC data into video/audio messages and sent to the server. The server seems to accept them, but a video player cannot playback the stream sending from the server. The player just says "Loading..." For a test purpose, I sniffed the network packets between Wirecast and the flash media server and ripped off only video and audio data. Then, I muxed those data into video/audio message and sent to the flash media server. In this case, the video player connected to the server can playback the stream correctly.
I checked the stream sent from Wirecast, the stream seems not to be H.264 raw data because those data are not started from 0x17 instead of H.264 start code. With those situation, I am wondering what kind of container format I should use for H.264/AAC data to the flash media server.
Everyone knows that recording a video with the user's webcam is possible with flash in the browser - but all the solutions I found until now involve a rmtp server that accepts a stream from the flash app. Is there a way to use webcam recording without such an extra media server?
The usecase I want to implement is the following:
Show the user the output of his webcam on the screen. The user can hit a record button which will trigger the flash app to record 5 seconds of video material. The recorded video should be sent to the server as .flv file where it can be processed later.
Since the video will only be a few seconds long the amount of data is not a problem. But my actual question is: Is this somehow technically possible to do in Flash?
when i try to live stream with FMS! I can stream video with Flash media live encoder to the server but when i create the player to recieve the livestream from server,i can not recieve the live stream,can anyone give me a step by step tutorial of how to do it?
I have an *.flv file on a FMS. When I play it on the client side the video plays just fine, but when I call Stream.play(filename, 0, -1, false) on the server side the video turns out really choppy.I both cases I use NetConnection to connect to an rtmp and NetStream to play the stream, but in one case I connect to a stream and request the server to play my file on that stream. Apparently that doesn't work with files? It works just fine for live streams.