Flash :: View Last Published Swf Authoring Envoirnment
May 14, 2009
It might sound silly but how about having a shorcut/tool in flash IDE to view recently published swf file basicaly i m not updating content outside flash i.e. XML,images and I dont want to use windows explorer to run swf file and check the updated content
I'm talking about watching my nested animations playback within Flash, while scrubbing the timeline. I've read this isn't possible, but I've found it to be a major hindrance. Anyone know of a plugin or workaround?
I like the Eclipse SDK for other languages like python/java etc for writing code. But the Flash CS4 environment is not as intuitive (specially the editor). Is there any alternative for writing actionscript?
Is there any way to use incremental compiling? I seem to have added alot of bitmap graphics to my library and I think I may have added to much over time and dind't notice how badly it was affecting my compile time. In my next project, i'll definately be doing bitmap graphics last. But is there a way for me to do incremental compiling in flash cs 5.5 authoring tool?[code]....
I have made an interactive application that runs on boothes that are 24h/24 running.I've tried to debbug it as far as possible from my computers, but when it runs on the boothes, it sometimes happen a bug.How could I log it? Is there a simple way to get what we have in the "input" window of the authoring tool into a log file?..... I've seen some tutos using the debug version of flash player, but in my case it's not working very well because i use some local and distant assets, and it gives me a lot of security warnings.
I'm creating a component that places symbols on the stage based on text input by the flash author. The component behaves as expected when the swf is published, but doesn't update in flash authoring when the data is changed in the component inspector. Live preview in the control tab is checked. The component functioned as expected until a couple of days ago, and I can't for the life of me see what I may have changed to cause it to stop functioning.
I have an actions layer, a sound layer and an image layer. I put one image from the library onto the image layer and all I see is the border. When I test the movie the image is visible. This just started suddenly. What is going on? Flash CS4.
I draw a circle in authoring flash or in as3 and when i test it in flash ;it looks ok but when i doubleclik the swf in flashplayer i get an oval instaed of a circle!!!
I want to set a variable from a flash file so that I can access if from JSFL in a Command. I am using a element in JSFL's XMLUI: Here's the JSFL:
[Code]....
but I get undefined when I use trace fl.xmlui.get('secretword') in JSFL after opening the panel. In a way it kind of makes sense, if the xmlui variables live as long as the xmlui dialog is display, and they become undefined as soon as the user click either accept or cancel. Can someone confirm is this is the case ? Aworkaround would be saving the 'secretword' in a text file through JSFL from xmlui, although just passing values from a xmlui node to JSFL would be simpler. Is there a 'cleaner' way of doing this, other than writing a file to disk ?
I would like to be able the batch a bunch of JPGs and turn them into simple 1 or 2 frame vector swf files. I would like to be able to use the flash trace bitmap option as it does the best at what i'm trying to do. If i where using in photoshop i would use a script to do but i don't know how for flash.
So here is an outline of what i am ultimatly trying to do.
I have a swf called "page" page has two layers to it. layer one has some buttons and AS and Layer two is empty. I would like to batch a collection of 3000 images, all jpgs, and convert them into 100% vector and insert that vector in to layer two and save that swf as "original jpg file name.swf"
1. There has a subtle difference between a static text field in flash authoring tool which has been set to use the device font when it's got focus(state that user can type character in) and lose focus;
2. There also has a subtle difference between when it is being rendered in flash player and in flash authoring tool.(Note that the key factor here is setting the text field to use device font.)
I've been doing Flash for couple of months and I love it. I can easily use a rectangle tool to draw a rectangle and do shape/motion tweening within seconds.
Lots of people are talking about HTML5 vs Flash nowadays and I took a look on HTML5 Canvas today. To my surprised, I see whole bunch of "code". It's so complicated, they need to make a lot of calls (fill, stroke, moveto, closepath etc...) to make a simple shape. And even dozens lines of code mixing with javascript to do a simple movement???
Am I missing something? It'll make animation 10x more complicated with HTML5 Canvas than Flash.
I add everything dynamically via actionscript.In the Flash authoring environment, when I test the movie, sometimes all of the movieclips on stage disappear and all I see is the color of the Stage.The strange thing is that I can still rollover/rollout (I added trace statements to my rollover/rollout handlers).
I'm also tracing out the 'visible' and the 'alpha' property and visible=true and alpha=1.0 !On thing that I am seeing is sometimes the rollover/rollout methods get called multiple times in quick succession. I.e. the method invocation order is rollover, rollout, rollover or rollout, rollover, rollout.
The actions that I have in my rollover and rollout methods are really simple. All they do is turn on/off other movieclips...imagine a map...when you rollover an icon, a path shows up on the map and when your rolloff, the path goes away.
However, if I adjust the window of the test movie window, everything appears again!The crazy thing is that when I publish it, this behavior doesn't happen in the browser or as an app! Could it be a memory thing with the authoring environment?
Developing custom components within Flash Professional CS5.5, I am attempting to implement functionality similar to the way a UIScrollBar can be dropped on a TextArea to bind functionally.Place a TextArea on the artboard.Drop a UIScrollBar on to the TextArea.The UIScrollBar will auto-position itself against the TextArea, and if instance names are not defined, the TextArea will receive a name such as 'InstanceName_0' and the UIScrollBar's scrollTargetName will set to match.For those familiar with Flashblocks Flash CMS, this functionality is replicated using their Editblock component. The Editblock can be dropped on a component, automatically position itself, and bind instance names.Following threads and examples, I see mostly historical implementations citing _targetInstanceName and scrollTarget.[code]
Is this a special property of "scrollTargetName", or can this functionality be implemented with different property names?Have I correctly implemented this functionality per Adobe's intention of authoring on the artboard?UPDATE 2012-01-05My remaining issue is getting the dropped component to position itself. Regardless of x and y positioning, the DisplayObject remains at 0x0 upper-left corner. I know this must be possible as a scroll-bar can change its position when dropped on a text area.
I've built a UIComponent in AS3. When I drag it onto the stage during authoring time, the ADDED_TO_STAGE event fires.
I have an event handler, but it's really only meant to perform actions at runtime, not when I'm dropping the component onto the stage to design the layout. Is there any way to check to see if the component is "running" in a live SWF?
Basically, I don't want the ADDED_TO_STAGE event handler to do anything at design time.
I've developed a neat WindowSWF panel after watching Lee's demonstration video. I got everything I needed to work, but I'm having trouble getting information from my sound files. Basically I have a list of sound objects (.wav format) in my library and I want to find the duration of each file so that I can add them to existing movie clips, then add or remove frames depending on the length of the sound file on the frame. I've been pouring over the jsfl actions libraries and can't find any method to get the duration of a selected sound file.
I'm about to have to write a web page/app that will serve the agenda for circa 100 people on a page. One line per person, one column per day with 3 clickable zones in each cell. In HTML, the page is way complex for the browser to load quick and there is no possibility to click on a border between 2 cells to for example split an event that spreads among several cells. So I search an not too overkilling technology to render this kind of view. I begun with a PHP generated HTML page but the number of elements in the page make the mouse move jerky.
Moving to JAVA would give me better performances regarding the reuse of the generator of the view but it will still be an HTML page. So, here is my question: do you think that going forward with JAVA and its graphical capability is the simple solution or is Flash a better option for this part of a Web App? I'm afraid of the code I'll have to write in JAVA to handle the GUI presentation as well as the events generated by the 1000's cells plus borders of the page. In Flash, the graphical part seems simpler even if the actions handling is still huge.
I'm currently using RobotLegs with the Presentation Model pattern to develop a Flex 4 project. I understand that all business logic related to a View resides in the Presentation Model associated with that view, however, I am confused when it comes to View specific logic.For example, I have an indicator that needs to be positioned relatively to list items depending on which list item is selected. Is it acceptable in the Presentation pattern to put the logic that will position the indicator in the View and simply have that logic run in reaction to a selectedIndex property changing in the presentation model?The reason I am considering this is that since the Presentation Model does not have a reference to the view it is difficult to come up with an ideal solution for manipulating view components.
I am wondering how to make a 360º view bubble, like they use for Google Street View, but have no idea how to go at accomplishing this task... i have the string of photos that i attached in photoshop(so that if you connected the left to the right it would be a full 360º view).
I am using Flash CS4 AS3.. When I open my browser "Internet Explorer 7" it opens normal. But When I open a link using the following Flash code it opens half in length and half in width. I need to click on "Maximise" button to view in full. How to solve the problem? It is our Intranet link.
I have one .mxml file (the Application) with a ViewStack (with 4 views) and a ControlBard, obviously I can change the views with it, but what I want to do is: in view #1 I have an image which I want to convert to a "hyperlink", so when I click it I go to View #2, is this doable? Also I would like to pass somehow some data (like a String) to that View #2 (lets say the it's a user avatar I click so I want to go to the second view which will show me his profile, that's why I need his name/id).
My problem is that when I try to pass an object from the navigator.pushView(view, dataobject), I can't figure out how to access the dataobject from actionscript. I can access {dataobject.property} from MXML easily, but I want to set a variable in the new view to the passed dataobjects property.
in flash, I encounted a source file that is cropped and I cannot move it, is there some sort of cropped view in flash I dont know about? I cannot find anyinformation about it, it has rulers displayed as far as I remember.
Basically you cannot move in the file to edit anything viewpoint wise, everything outside of the movie area is invisible and not there? As if cropped.
I am creating a simple flash animation in Flash CS5 of a hip hop group, where when you mouseover their picture, their name pops up over their head.
I made each image a button and created the frames for up, over, down, and just a black rectangle for the hit area.
The problem I have is that in Flash when I have simple buttons enabled, it works fine and flawlessly, but when I publish it the hit area is sketchy and doesn't always react when moused over.
i am facing problem with internet explorer and google chrome, viewing my flash document. When i test my flash document on IE, it simply does not show my flash work at all. Instead this show up:
and on google chrome i have just click on screen for it to show otherwise nothing happens.
ive publish a html file with flash detection enabled from flash.[code]now since the default codes places my flash movie on upper left corner, ive made my own tables with the flash on it, how or where do i place this code to the upper codes?[code]
I have not worked with Flash for quite awhile and just finished a personal project in Flash CS4, originally created in Flash MX, but when I uploaded the complete swf and html to the Web, the swf file is not visible at all I see a blank page. The previous version, saved in MX, works just fine online but I no longer have the MX version.
what ActionScript version should I output for the SC4 version, 1 or 2 (I tried version 3 and got an error message)?