Flash :: Write An Application That Plays Music In The Background On IOS Using Adobe Packager For IPhone?
Feb 2, 2011
I would like my application to be able to remain running while the user goes and uses another application. (It will be playing music) Additionally, how to communicate w/ Cocoa Touch from this environment?
If you think this is not possible, which platforms are capable of this (other than the obj-c mac x-code route, which I am trying to avoid)?
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Jul 4, 2011
I just finished with developing my application by Adobe Flash Professional CS5 and I wonder if this will be visible to iPhones 4 because support for Retina displays was added since CS5.5.
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<key>UIDeviceFamily</key>
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May 1, 2010
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Dec 19, 2010
I'm wondering if the flash packager for iPhone allows you to somehow save data in some kind of database maybe using Core Data or any other form? If it just allows you to export some kind of actionscript based game but doesn't allow for saving data that'd be kinda weak I'd assume so they must have a way (?).
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Jul 14, 2011
Can an iphone app developed with Adobe AIR (version 2.6/2.7) play a streaming sound when it is in background? Only native application can play in background? I have not found a clearly response to this question on documentation. PS: i'm using the Adobe AS3 class Sound to play a shoutcast streaming.
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Sep 11, 2010
i'm following Christian Cantrell guide for packaging AS3 application for iPhone, but i can't find a way to use the packager for creating an app for testing on device. I've tried with -target ipa-test and -target ipa-app-store but when i try to upload my app on the iPad, iTunes throws an error sayng that i'm not allowed.I've done a simple test using the Packager bundled width CS5 (with the same certificates) and everything gone right.
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May 10, 2010
Does it legally to use the iphone packager in cs5 to make games for iphone?As I read many articles on the internet wich are talking about that apple categorize the conversion from flash to iphone as illeagel method to deviler phone applications.
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Jan 17, 2009
Here I've a sound track included in timeline from first frame (not in actionscript).
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Feb 1, 2011
Reading the iphone packager's FAQ from Adobe Labs i read:
Can I play H.264 Video from Flash content on iOS?
Yes. You can play H.264 video from Flash content by launching the content in the native iOS video player. You cannot play back H.264 content directly within the application.
how can i play an H264 content in the native IOS video player ?
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Jul 12, 2011
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Mar 28, 2012
Anyone knows how the Adobe AIR application are converted to iPhone apps? I see two ways - either the Adobe AIR virtual machine mus be part of every application or they must convert all ActionScript calls to Cocoa Touch calls somehow or have an Objective-C twin for every ActionScript class and then compile it to ARM assembler.
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Feb 21, 2010
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Jun 8, 2011
I've tried many alternatives to get a text field to show the glow effect on the iPod, but none worked.
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Feb 4, 2011
I am in the stages of designing a magazine concept for a client, taking the printed version and adding animated and interactive content, it seems Flash would be the obvious choice, and something which I am reasonably skilled with.
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Jun 15, 2011
I am using CS5.5 to develop an iOS app and when trying to test the app on an actual device it says that it is not compatible with this device. If i save out the document to CS5 and export it through the CS5 packager and install the app it seems to work fine. Has anyone else had any issues like this? Any work arounds?
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Sep 22, 2010
I've been creating an application using the Adobe AIR Packager for iPhone (command line style).The app consists of a lot of screens that provide various information, and the navigation is handled all in the document class via an event-triggered function that uses a large switch-case statement to determine what screen to go to.
When we compiled it through the iPhone Packager and tried to test it on one of our phones, it would load up to a blank screen.
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Jul 20, 2011
I've been porting a Flex 4 codebase to iOS using the adobe packager, but have run into a snag when trying to package our whole codebase. The packager runs for a while and then throws an OutOfMemoryError - even if I increase the java heap size to 4GB. No single piece of code seems to be causing the problem, as it compiles successfully if I cut out large chunks of code, and I can change which chunks I'm omitting. It might be related to the size of the code itself.I've logged a very detailed bug report with adobe here: ou can package to reproduce the issue, a ruby script that generates actionscript codeto generate that AIRI file, and a summary of all of the things I tried before logging the bug.
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Mar 30, 2009
I downloaded a flash template and have modified it to suit our company but there is something that I can't do. When the file loads in the browser, music immediately plays and loops until you click a button to stop the music. On our video page, we have video
that we need to play that has sound in it. How do I get the background music to stop when my video plays without having to go up and stop the music manually. The videos are loaded via an external XML document and there are no buttons in the FLA file to link code to. the website is [URL]
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Dec 9, 2011
I build Flex applications. One of them shows slides.They're swf's loaded dynamically from a remote server at run-time.My slides are both re-sizable by the end user and animated.This is easy on the PC with all the Flash support.For the iPad I use the Adobe Flex IOS packager.Gets me just about everything I need - except swf's dynamically loaded at run-time.Apple's terms of service do not support it.So I'm relegated to flattening slides into static images which don't scale well when users re-size them and obviously don't show animations.
If I built a native IOS app with XCode I could probably achieve this with KeyNote or something alike.Don't have the time or resources.Has anyone knowledge of a sneaky way to achieve this aesthetic via the Flex IOS packager? Is there some inventive way to sneak swf's in or use another image format like animated gif's or something else I'm not thinking of that might scale well?
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Nov 9, 2011
I am using Flash profassional cs5 and want to create an iPad application but it only allow to make iphone application. It allows to install on iPad but the resolution is very small.
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Jan 18, 2012
I want to create an iPhone game with Adobe AIR, and I want that game to be able to store the players details in a MySql server.
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Apr 30, 2011
I'm working on an animation where I have my "dog" fighting the evil vacuum cleaner. I got most of it to work the way I want it to.
1) I have movie clips entitled pepper_mc (where my dog is supposed to be walking), swirl (where a swirly-type symbol is supposed to spin over the dead vacuum's head), and vacuum_mc (where the evil vacuum is supposed to have a swinging arm (called vacuumarm_mc) that I created using the bone tool). When I add them to the stage and test them, the animations within the movie clips don't happen.
2) I have background music that I'd like to stop playing at the end of the animation, but I'm not sure how to do that. (using the stop(); actionscript doesn't help).Where am I going wrong? I'm using Flash Pro CS5.
Here's the file --> Pepper and the Vacuum of DOOM!
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Sep 7, 2011
I recently came to know about the adobe flash builder with flex in latest release it supports to achieve the benefits of flash for iOS apps.As i am looking for a calendar based app,before taking the Adobe flash builder as a solution, i would like to be clear on the following queries.
What limitation is there of the ipa file generated from FB 4.5 as opposed to a core COCOA touch based solution What are the performance differences between the FlashBuilder app and natively built iPhone app. Is there any limitation of building a HTML5 based app given the calendar functionality apart from look and Feel.
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Mar 25, 2012
I remember that I've heard about a flash cs5 feature which lets the developers export their project to iphone (.ipa file) and pretty much make games for the iphone using actionscript 3, Is that really possible to do? I've also heard that now in order to develop games for the iphone I could use the adobe AIR I have no idea what or where to go to start, if it's really possible to do so with Flash CS5 then I'd get it
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Feb 3, 2012
I have abode pro 5.5 and I have made an Iphone app. my project haves 2 files with exten .fla and .swf so, how can I make iphone file?
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Apr 23, 2011
I have made an animation in Flash, that would be ported to the iPhone/iPad; I want the animation to play when you rotate your finger on the screen and to stop immediately when the finger is lifted (Without starting the animation over), When the user would continue rotating their finger, the animation would continue to play.
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Oct 27, 2010
I want to integrate flash in my iPhone application so is it possible to integrate?
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Dec 31, 2010
Can we develop Iphone Application with Flash AS3. Does Iphone support flash? I am eager to know this
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Aug 24, 2010
I would like to pause the background music as an FLV with audio plays and have the bg music restart (if possible) after the FLV stops.
The website is: iamnvjones.com and the flv movies are on "about me" and contact" page.
The way the site is setup now....when a visitor clicks "music off", it turns off the sound for the background music and FLV movie.
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Apr 25, 2010
Is it possible to mask the background music in my flash website so it stops when I have my videos running?
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