Professional :: Iphone Packager In Flash Cs5!?
May 10, 2010
Does it legally to use the iphone packager in cs5 to make games for iphone?As I read many articles on the internet wich are talking about that apple categorize the conversion from flash to iphone as illeagel method to deviler phone applications.
View 2 Replies
Similar Posts:
Dec 19, 2010
I'm wondering if the flash packager for iPhone allows you to somehow save data in some kind of database maybe using Core Data or any other form? If it just allows you to export some kind of actionscript based game but doesn't allow for saving data that'd be kinda weak I'd assume so they must have a way (?).
View 1 Replies
Feb 21, 2010
I am very interested in any information about the new Packager for iPhone feature for cs4 flash professional.
View 5 Replies
Jun 8, 2011
I've tried many alternatives to get a text field to show the glow effect on the iPod, but none worked.
It works when I run a .swf on my PC, but the glow filter will not show up on my iPod Touch after I convert it into a .ipa with Flash CS5.5
Is there a method that will currently work?
Is this a bug or something not implemented yet?
View 3 Replies
Sep 11, 2010
i'm following Christian Cantrell guide for packaging AS3 application for iPhone, but i can't find a way to use the packager for creating an app for testing on device. I've tried with -target ipa-test and -target ipa-app-store but when i try to upload my app on the iPad, iTunes throws an error sayng that i'm not allowed.I've done a simple test using the Packager bundled width CS5 (with the same certificates) and everything gone right.
Is is possible to use CS5 Packager for Flex project ? (i know that flex isn't optimized for mobile)
View 2 Replies
Feb 1, 2011
Reading the iphone packager's FAQ from Adobe Labs i read:
Can I play H.264 Video from Flash content on iOS?
Yes. You can play H.264 video from Flash content by launching the content in the native iOS video player. You cannot play back H.264 content directly within the application.
how can i play an H264 content in the native IOS video player ?
View 2 Replies
Jul 12, 2011
I am trying Flash CS5 for ios development, but TouchEvents don't works on my ipod. My ipod is jailbroken. The code I try is here:
[Code]...
View 1 Replies
Feb 2, 2011
I would like my application to be able to remain running while the user goes and uses another application. (It will be playing music) Additionally, how to communicate w/ Cocoa Touch from this environment?
If you think this is not possible, which platforms are capable of this (other than the obj-c mac x-code route, which I am trying to avoid)?
View 1 Replies
Feb 4, 2011
I am in the stages of designing a magazine concept for a client, taking the printed version and adding animated and interactive content, it seems Flash would be the obvious choice, and something which I am reasonably skilled with.
If I build the Magazine app with Flash, will the app be able to download additional issues? if so please point to any resources on the subject if possible.
View 1 Replies
Jun 15, 2011
I am using CS5.5 to develop an iOS app and when trying to test the app on an actual device it says that it is not compatible with this device. If i save out the document to CS5 and export it through the CS5 packager and install the app it seems to work fine. Has anyone else had any issues like this? Any work arounds?
View 4 Replies
Sep 22, 2010
I've been creating an application using the Adobe AIR Packager for iPhone (command line style).The app consists of a lot of screens that provide various information, and the navigation is handled all in the document class via an event-triggered function that uses a large switch-case statement to determine what screen to go to.
When we compiled it through the iPhone Packager and tried to test it on one of our phones, it would load up to a blank screen.
After some error testing it was revealed that the switch-case itself is causing a problem (changing it to an if-else that had the same functionality worked just fine). Does anyone know whether this is a known issue, or if something can be done to fix that other than converting it to an if-else.
View 1 Replies
Jun 28, 2011
Once you have read through the story and then go back along the timelone to previous pages all sfx that have previously been played will continuously start playing again (overlapping etc) even though SoundMixer.stopAll() gets called when ever you hit the back/next buttons. It seems to only be a problem with sound that is embedded in a movie clip that is 2 or more children deep. I have voice over that is just 1 movie clip deep and there is no issues with this. It only happens when playing through iPad/iPhone, the swf itself plays fine on my mac I have a work around of throwing all sfx in a mc on the main timeline and then referencing that but its not ideal and can see this causing more issues later down the track.
Ps. All mc's/animations are timeline based and all sounds are set to streaming.
View 7 Replies
Jul 4, 2011
I just finished with developing my application by Adobe Flash Professional CS5 and I wonder if this will be visible to iPhones 4 because support for Retina displays was added since CS5.5.
There is section in my info.plist:
<key>UIDeviceFamily</key>
<array>
<string>1</string>
</array>
View 1 Replies
Apr 3, 2011
I´ve done an iPhone app with flash, just a simple rss feeder but it is extremely slow, is it suppose to be so or can I do it faster?
View 1 Replies
Mar 6, 2010
I'm interested in developing for the iPad and iPhone, but I'd prefer not to learn Apple's whole development stack (and good golly, I sure don't want to go back to manual memory management). Oh, sure, I could learn it, but I don't have that level of commitment to the environment at this point. I've got professional experience with Flex already, so I'm intrigued by Adobe's move to make Flash/Flex compile to the iPhone and iPad. My question is: how promising of a development path will Adobe's Slider be? Are we likely to see Slider publicly available in a reasonable timeframe (Adobe: "An early mobile branch of the Flex framework is expected to be available in 2010")? Are we likely to see reasonable performance? Are there development hurdles that haven't become clear yet? Heck, is it all just vaporware? There's pretty limited information available so far, as far as I've seen, but I'm interested in people's predictions, even if they're speculative.
View 6 Replies
Oct 13, 2010
I am looking to develop basic client server data application to add value to a website.
The website is .net based and opening an api such as asmx web service, json or xml would be simple.
Can anyone tell me what are the limitations - technically, what is possible with flash and also what Apple consider to be good practice.
Does anyone have any Actionscript code examples?
View 1 Replies
Oct 8, 2009
I'm interested in building a thick client application for my existing web services that will run on the IPhone. Flash finally seems to be an option, so I thought about using Flex for client side development.
However, since flash apps are not natively supported by the IPhone, but only through a wrapper, I was wondering if these apps can persist any data. Data entered by the user should eventually be transmitted to the web service, but until then I want it to persist even if the Iphone should run out of power.
Is this possible? Or does the Iphone flash wrapper make it impossible to access the hard disk?
View 2 Replies
May 30, 2010
I have a doubt, can we make iPhone apps with flash CS5?
View 1 Replies
May 1, 2010
How to compile your flex (Flash Builder) application for Iph*ne Using Adobe Flash CS5? A User can Install an app having it as compiled binary?
View 1 Replies
Jun 29, 2011
I'm trying to create iphone apps using Flash CS5.5 and I have a doubt... I just created a simple app which plays a long sound (more than 5 min).
When the phone auto-locks, my sounds stop. If I unlock the phone, my audio resumes...
How could I do to avoid the lock, or dont interrupt the sound when the device auto-lock?
View 1 Replies
Mar 3, 2012
I've created my app and it works great. But when I press home button on my iphone, my app minimizes and when I open it from multitasking apps, it simply restarts. Is it possible to freeze or pause the game instead of stop?
View 1 Replies
Sep 26, 2010
Have been trying out flash on iPhone and am wondering how i would make it so datagrids and lists are scrollable with your finger like they are on native apps? I need to be able to scroll with flick of a finger and also select an item when u tap one. Is there any information out there about this?
View 1 Replies
Oct 26, 2010
is possible to somehow save the state of a flash application so it is able to resume where it left off after being closed. For example, is it possible for a user to save games in an iPhone game written in Flash
View 2 Replies
Jan 20, 2011
I designed an entirely based flash site and suddenly was informed that on the iPhone a user sees just a black screen, on my SmartPhone I see and icon of a page on a white background. How do I make my site be visible on iPhone or SmartPhone, and I guess on Android phones as well.
[URL]
View 4 Replies
Feb 3, 2011
is there way of making flash website which is designed in flash cs5, compatible for iphone and other devices
View 3 Replies
May 15, 2011
Is it possible to create applications for iphone and other mobile devices using Flash is there any other convertors that i should keep in mind to use for possibly converting my games to something readable for iphone or etc?
View 4 Replies
Feb 3, 2012
I have abode pro 5.5 and I have made an Iphone app. my project haves 2 files with exten .fla and .swf so, how can I make iphone file?
View 4 Replies
Jan 18, 2011
Here is a tutorial that tells you how to remove the gloss on an app in xcode. How can I do this in flash cs5? If I can't, can I do something to the image in photoshop so that it looks like it has no gloss when the gloss is applied?
View 3 Replies
Jan 21, 2011
I would like to play flash video in my iphone app.I'm parsing XML file and I get flash video url like this : http:[url]....
View 2 Replies
Dec 1, 2011
Compilation failed while executing: as. I am publishing a swf with one frame, no scripts, no graphics, nothing. This is a result of removing asset after asset from my original swf, which produced the same publishing error, in an effort to determine what the issue is. What conclusion can I draw from this? I just want it to do what it says on the tin: Publish flash to iOS apps. Why is this not possible?
View 4 Replies