Flex :: Accessing Properties Of AdvancedDataGrid Runtime Vs Design Time

Jun 12, 2011

I am new to Flex and trying to modify some existing code.I am trying to It uses and Advanced DataGrid. In the click event, the ListEvent is passed in, and the code is able to access properties such as event.itemRenderer.data.feature.I would like to check whether the user has clicked on a parent (group) record or the child record; at runtime, I can see that the property I want to access is event.itemRenderer.listData.hasChildren. However, the listData property of itemRenderer does not show up in intellisense, and when I try to access that at design time, the project will not build because of the error "Access of possibly undefined property listData". But the property .data.feature doesn't show up in intellisense at design time either, and that builds and runs just fine.

What do I need to do to access event.itemRenderer.listData without throwing errors when I build the project? Do I need to capture a different event, or cast the event object or one of its properties into another object that will have the properties I need at runtime (I've investigated these options but cannot find info on how to do that).

View 1 Replies


Similar Posts:


ActionScript 2.0 :: Make Non-inspectable Component Properties Persist From Design To Runtime?

Jun 9, 2010

I have two components (lets call them A and B) which have normal inspectable properties (e.g. NAME and AGE) which allow you to enter values via the component inspector. When I type the value for NAME in component B (via the component inspector) I communicate via a singleton class and store this value in a NON INSPECTABLE property located in component A.

When I run the movie, I want to access this non inspectable property within component A; however, it is always null - the value will not persist from design time to runtime. I check that the value is set at design time by tracing the A's non inspectable property once component B has set it - and it does indeed work, so I know component B has managed to set the correct value in A.Basically, what I need to know is, how do you persist properties of a component from design to runtime, without having to make properties inspectable and having to manually type property values via the component inspector?

View 1 Replies

Professional :: Make Non-inspectable Component Properties Persist From Design To Runtime?

Jun 9, 2010

I have two components (lets call them A and B) which have normal inspectable properties (e.g. NAME and AGE) which allow you to enter values via the component inspector. When I type the value for NAME in component B (via the component inspector) I communicate via a singleton class and store this value in a NON INSPECTABLE property located in component When I run the movie, I want to access this non inspectable property within component A; however, it is always null - the value will not persist from design time to runtime. I check that the value is set at design time by tracing the A's non inspectable property once component B has set it - and it does indeed work, so I know component B has managed to set the correct value in A.

View 2 Replies

ActionScript 3.0 :: Accessing Movieclip Properties Which Are Created During Runtime?

Mar 9, 2011

how to access the properties of the movieclips which are created during runtime.

Ex:
var dotCount:uint = 0;
for(var i:uint = 0; i<=10;i++)
{
var circle:MovieClip = new MovieClip();

[Code]....

How can I access a property (say .alpha or any other property) of "circle6"??

View 2 Replies

Flex :: AdvancedDataGrid Can't Displays Object Properties

Feb 19, 2010

I have following data[code]...

AdvancedDataGrid does not displays properties of nested User object, but the simple DataGrid does.

View 2 Replies

Flex :: Advanceddatagrid - Runtime Error When Compiling Application With ANT?

Sep 18, 2009

I'm using a licensed version of Flex Builder Pro to develop an application.I compiled the swc and generated swf successfully using ANT tasks.It contains an Advanced Data Grid also. When this application is accessed, I get a runtime error and it fails to load.

TypeError: Error #1007: Instantiation attempted on a non-constructor.
at mx.controls::AdvancedDataGridBaseEx/getSeparator()
at mx.controls::AdvancedDataGridBaseEx/createHeaderSeparators()

[code].....

View 3 Replies

Flex :: Changing Css Properties For Selector At Runtime?

Oct 27, 2009

I have a css that defines de skin-class for a custom component, like this :

view|PlaceHolderView {
skin-class:ClassReference('view.skin.PlaceHolderSkin');
}

Is there a way to change that value at runtime, so that all instances of the component switch skin?

View 1 Replies

Flex :: Dynamically Bind Properties Of Components Created At Runtime?

May 27, 2007

I need to dynamically bind properties of components created at runtime. In this particular case please assume I need to use bindProperty. I don't quite understand why the following simplistic test is failing (see code). When I click the button, the label text does not change.

I realize that there are simpler ways to go about this particular example using traditional non-dynamic binding, but I need to understand it in terms of using bindProperty.

<?xml version="1.0" encoding="utf-8"?>
<mx:WindowedApplication xmlns:mx="http://www.adobe.com/2006/mxml" layout="absolute" xmlns:ns1="Tools.*" minWidth="684" minHeight="484" xmlns:ns2="*" creationComplete="Init();">

[code]....

View 1 Replies

Flex :: Flash Builder 4 Design View Vs Flash Runtime Appearance W/SDK 4.1?

Jan 22, 2011

Flash Builder's design view is worse than 3's (which at least was usable if you ignore some quirks), so WHAT do Flex UI designers (those who don't have paid design teams...) do to design a complex UI? Because Design View (also based on what a lot of people say about it..) gets more useless with every release.See image for some differences in design view vs.Flash. WHAT is causing this? css also posted..("Duration", "hr", "min" are mx Labels, the image size text is an mx Text comp.Project is an "mx only" SDK 4.1 project.) I don't even care that the spinners look different, I just need it to show me correctly sized stuff so I can position things via Canvas, or properly size containers.

mx|Label {
font-weight:bold;
font-size:12;[code].....

View 1 Replies

Load-time Weaving Of Pointcuts Into Existing Binary Code At Runtime With The AVM2 Runtime?

Feb 23, 2010

I've seen the Loom project, but are there any alternatives that are more mature (and actively developed)? I am looking for something that would allow load-time weaving of pointcuts into existing binary code at runtime with the AVM2 runtime.

Has any work been done in this area?

View 3 Replies

ActionScript 1/2 :: Flash 2 Jpg Runtime - Export The Design Customers Made

Aug 5, 2009

I m making a T-shirt design application in Flash.I made all the drag and drop stuff and now i need to knw is how can i export the design my customers made?Like in ma application users can drag n drop designs on their T-shrit,change its colour and all when when he press a button say "Print"...the swf shud generate a jpg of that design(that the user made) and send it to a php file(that estimates its rate and all) and saves another copy in my domain(like [URL]).

View 3 Replies

Flex 4 :: Flash Change Theme Dynamically At Runtime / Not At Compile Time?

Dec 9, 2010

flash builder 4 comes with a couple of cool spark themes, and there are tons of others out there on the web, I want to be able to change the theme at runtime, without recompiling.

View 1 Replies

Rescale Image At Design Time?

Nov 3, 2009

I cant seem to find a single thread on the internet on "howto enlarge/scale an image when selected".Please could someone direct me to a thread/link or some actionscript that could help?

View 5 Replies

IDE :: Putting Sound In Button Design Time?

Feb 11, 2009

i try to put a sound when the button is clicked or roll over on design .

Here is how i do it

i put extra layer then put my sound on OVER frame and DOWN frame.

when i test the movie and click my button both "OVER" and "DOWN" sound is played. is there anyway to make just only "DOWN" sound that can be played without actionscripting to minimize actionscripting too much

View 6 Replies

Professional :: TextInput Style, Change At Design Time?

Jul 24, 2010

I am new to Flash, and am working on developing an iOS app.I have my first basic app running.My question is, how do I change the style of my TextInput at design time?I see how to do it in code, but I am hoping that I wont have to have a bunch of extra code, justto set the styles of the inputs.

View 1 Replies

ActionScript 2.0 :: Design A Component For Retrieving Real Time Data?

Sep 25, 2007

I want to design a component for retrieving real time data. A service schedule that displays a variety things:

Customer I.D.
Schedule time for service
Service type
Whether that service is delayed or on -time
Service completed

This would be displayed on the website.

Now to my question, would Flash Professional 2004 be the appropraite environment ( application ) to do with

View 2 Replies

ActionScript 3.0 :: Accessing An Object Through One Of Its Properties?

Jul 7, 2011

I'm doing some work with JSON in as3 using as3corelib (very useful) and was wondering if it is possible to get an object if all you have is one of its properties, also an object. Here's an example of some JSON:

"parentObject": {
"propertyObject": {
etc.
}
}
so what i'm asking is, if I have propertyObject, can I access parentObject somehow?

View 2 Replies

ActionScript 3.0 :: Accessing Properties From Another Package

Oct 23, 2011

I am working on setting up some simple AI actions for my enemy class in the game that I am working on, but I am having trouble accessing the player's X location within the enemy package to set up a detection function. I have defined the player on my Level package along with the enemy, and I defined the player's and enemies X and Y locations within the Player/Enemies package respectively.

Within my flash file I have linked to my Level.as file. Also within my flash file library I have two movie clips. Both have a square in them that are the same size but colored differently. One is called PlayerSpriteMC and the other is called EnemiesSpriteMC.

[Code]...

View 1 Replies

ActionScript 3.0 :: Accessing Another Class's Properties From A Different One?

Jul 1, 2009

I have two movie clips on the stage at frame 1 and frame 2. Both are instances of seperate classes. (They are not dynamically created, just their linkage is set to their class names)I have created soundChannel and Sound Objects in Class 1 and I want to access them from Class 2. (I want to stop the sound channel that was started in class 1)Is there any way to do this? If yes, will this be true for other properties also?

View 7 Replies

ActionScript 3.0 :: Accessing Parent Through One Of Its Properties?

Jul 6, 2011

I'm doing some work with JSON in as3 using as3corelib (very useful) and was wondering if it is possible to get an object if all you have is one of its properties, also an object.Here's an example of some JSON:

ActionScript Code:
"parentObject": {
"propertyObject": {

[code].......

View 2 Replies

IDE :: Accessing Object Properties On A New Frame?

Apr 25, 2009

I'm having trouble accessing objects on new frames.On frame 1 I have:

Code:
var HelloWorld:Object = new Object()
On frame 2 I have:

[code]....

View 3 Replies

ActionScript 2.0 :: Accessing Authoring Elements Of Component At Runtime

Mar 6, 2007

Is it possible in Flash 8 accessing from the linkage class, associated to a component, the graphics elements (for instance, a standard UI component, like a tree or a comboBox) that are on the movieclip this class refers to?

View 1 Replies

ActionScript 3.0 :: Accessing Methods And Properties Via GetChildByName

Dec 2, 2007

I seem to be having a bit of a problem here. I'm generating a load of class instances using the following code:

maxpersons=25;
for (var i:Number=1;i<=maxpersons;i++)
{
var person:Person = new Person;

[Code].....

OK. I then need to run through each of them and check for a collision with an object from the main stage (called redDot), which I pass to a method (called doDamage) within the class. I'm using the following code:

for (i=1;i<=maxpersons;i++)
{
if (game.getChildByName("person"+i).hitTestObject(red Dot))
{
game.getChildByName("person"+i).doDamage(redDot);
}
}

I keep getting an error saying "1061: Call to a possibly undefined method doDamage through a reference with static type flash.displayisplayObject."!

It just won't work. I've tried altering the code to:

game["person"+i].doDamage(redDot);

but I get an unexpected trace output saying "TypeError: Error #1010: A term is undefined and has no properties."

View 6 Replies

ActionScript 3.0 :: Accessing Properties Of Embedded SWFs

May 31, 2009

Is it possible to access variables or even functions of an embedded SWF? (One which has been embedded manually and has not loaded from somewhere)For example, I embed an swf called Movie1 which contains a string variable declared in its root, would it be possible for the parent SWF to access that string?

View 1 Replies

ActionScript 3.0 :: Accessing Properties Of The Document Class?

Nov 14, 2009

when I try to access a property of the document class from another class, I get an error:

Quote:

1119: Access of possibly undefined property _left through a reference with static type flash.displayisplayObject.

Maybe I'm not doing it correctly? This is how I've been accessing document class properties so far. Does the fact that they're private make a difference?

Quote:

root.property

View 1 Replies

ActionScript 3.0 :: Accessing Properties Of External MXML?

Sep 16, 2010

I have written "components" in external .mxml files like dialogs and such. For example, GamePropertiesDialog.mxml. These components are used by another file, Main.mxml for example. If I instantiate a GamePropertiesDialog I am unable to access its pieces like a textbox with an id of GameName until AFTER I add the dialog to the display list.Doesn't work:

Actionscript Code:
var tmp:GamePropertiesDialog = new GamePropertiesDialog();tmp.GameName.text = 'test';addChild(tmp);

Does work: Actionscript Code:
var tmp:GamePropertiesDialog = new GamePropertiesDialog();addChild(tmp);tmp.GameName.text = 'test';

View 1 Replies

ActionScript 3.0 :: Document Class, And Accessing Properties?

May 25, 2009

I'm currently working on an interactive app, (site) which requires me to modify a few textfields, and change images dependant on the user choice (using mouseevent). This is a separate module, thus I'm posting the question in here instead:there are three images, that are lined up, with a textbox next to them. When a image is chosen, and enlarges, the text changes with the chosen image, according to XML.The textFields, 'text_title', 'text_description' are contained in a movieclip, called 'textbox'.This has been built in the Flash IDE (CS3) named info.fla/swf, which refers to a Document class 'com.info', made in Flex Builder 3...I attempted to modify the textfields using this:textbox.txt_title.text = "Loading";textbox.txt_desc.text = "test";But, I was unable to at first to change the text using the document class, as it gives "1120: Access of undefined property <variable>".

View 3 Replies

C# :: - Accessing Object Properties From String Representations

Mar 19, 2010

In actionscript an object's property can be accesses in this way: object["propertyname"] Is something like this possible in c#, without using reflection?

View 2 Replies

ActionScript 3 :: Accessing Properties Via String In Object

May 1, 2011

I have an engine I created a while back that loads objects into a container based on XML data. A really quick example of the XML would be like this:
<level>
<object cname="enemies.Robot">
<pos x="200" y="400" layer="mobiles" />
</object><object cname="Player">
<pos x="12" y="89" layer="mobiles" />
</object></level>

I have a class Environment that has a method loadLevel(data:XML) which I parse the XML through, then the function runs through the XML finding all object nodes and uses getDefinitionByName to determine which Object I want to create based on object.@cname. From here, I have to manually define each property based on the XML like so:
obj.x = xml.pos.@x;
obj.y = xml.pos.@y;
etc.

I was wondering if there's an inbuilt method for setting a property based on a String. By this I mean something like so:
var mc:MovieClip = new MovieClip();
mc.someInbuiltFunctionThatSetsAProperty("alpha", 0.5);

This way I could change my XML to be more like so:
<object cname="Player">
<props>
<x>200</x>
<y>221</y>
<alpha>7834</alpha>
<health>Something</health>
<power>3</power>
</props></object>

And iterate through all the children of props to set all of my properties on the fly. I know if I create an Object and set properties within it like so:
var obj:Object = {
var1: "hello",
var2: "there",
name: "marty"
};

That you can then iterate through names/values using the for(String in Object) loop like this:
var i:String;
for(i in obj){
trace(i + ": " + obj[i]);
}
/**
* Output:
* var1: hello
* var2: there
* name: marty
*/

Surely there's a way, as here's an example of identifying a property using a String:
var ar:Array = [new MovieClip(), new MovieClip()];
ar.sortOn("alpha", Array.ASCENDING);
So just to make my question more to-the-point: I want to be able to get and set properties that I can identify using a String.

View 2 Replies

ActionScript 3.0 :: Accessing Some Properties Of A Custom Component?

Jan 15, 2009

I have been stuck on this problem for a while, and wonder if anyone knows the answer. It is concerning accessing some properties of a custom component. I marked the problem with the keyword [PROBLEM] in the following snippets of code.

components/State1UI.mxml
--------------------------------
<?xml version="1.0" encoding="utf-8"?>

[code].....

View 0 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved