Flex :: Drawing A Stick-man In AS3?

Oct 25, 2010

It looks to me like the easiest route in AS3 is to use a Shape/Sprite's Graphics property to draw these lines, clearing and re-drawing each time the stickman changes. But some of the newer Flash 10 stuff seems to suggest a closer functionality to 3D graphics where you can define points and lines/triangles and then move the points rather than recreating all from scratch each render. Is this the case?

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ActionScript 3.0 :: Why Does Tween Stick

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I have a clip that I want to rotate 90deg every 12 seconds. The duration of the tween is 4 secs. I've noticed that after a while the clip doesn't rotate a full 90 degrees, and the whole thing gradually drifts out of the correct angle. If I trace the clip's rotation it shows 0, 90, 180, -90, etc. for a while then may start throwing out e.g. -106.22701125.my initial code just added 90deg to the clip's current rotation value:

Code:
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[code]....

...however the sticking still occurs, and may be related to other events happening on the stage, albeit these are pretty simple mouseOver events and shouldn't hammer resources.

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Unstable Stick Shape Tweens

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I've been experimenting with shape tweens using the line tool to make stick figures, and using shape tweens to make the figures move around. It's great fun, but I've been running into a particularly disruptive problem. For example, I'll have a stick figure in one spot at frame 1. I move it across the screen using a shape tween, and bend one of his arms over the course of 10 or so frames. The problem is, Flash seems to be misinterpreting what ought to happen during the tween. Instead of just bending the arm, Flash makes the arm rotate in a full circle. It still ends up where it ought to at Frame 10, but it takes the wrong path to get there. I've attached a video to illustrate what I mean. Look at the upper body piece right at the end. Is there any way I can fix this without having to animate frame by frame?[code]...

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[Code]...

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I have made this little flash game that is almost done, There is just one thing that I need to know.Is it possible to make a movieClip stick to another Movieclip in some easy way?You see there is this tower in the game, that shoots arrows at an enemie.Now I want that arrow to stay on the enemie that is moving along the axis until it dies, where the arrow should just drop and dissapear after a while.I have tried alot of different things to get this to work, But with no success.the enemies and arrows are saved in two separate arrays, and the arrow have a random rotation.

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ActionScript 1/2 :: Make Two Movie Clips Stick Together When They Contact Each Other?

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[Code]....

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I'm trying to write some code to an animated images of squares on a Flex Canvas There's something wrong with my code below because it becomes progressively slowerI assume I'm supposed to clear the old squares or something.What am I doing wrong below?:

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I have been starting to code in ActionScript, and tried to do this program. It draws a shape into the stage, and you can move it using the arrow keys. I added a "edge sticking" feature that sticks half of the shape to the edge.[code]...

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ActionScript 2.0 :: Copy A Shared Object File To A Memory Stick?

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I have been trawling around forums for hours now and the only was to save information LOCALLY in Flash seems to be using the SharedObject stuff. which is fine. BUT I am making a project which is meant to be entirely run from a memory stick i.e. portable. So, I was thinking it would be good to save the information from the flash to a SharedObject .sol file and then to copy the .sol file to the memory stick, then load the information back into the flash file from the copy of the .sol file on the memory stick!

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ActionScript 2.0 :: Moving Stick Figure With Keyboard Arrow Keys?

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Here's my situation, I'm making a stick fighting game, where this stick figure fights others. I have the basic moves done inside a mc. I just tried to use Kirupa's tutorial on how to animate that bug with the keyboard arrow keys, but it didn't work. It moved the whole screen. All I want to do, is when you press the left or right arrow keys, the movements (the mc's name) move to the left/right. I attached the .fla. The basic controls are the left arrow animates it left, the right animates it right, and the enter key makes him punch.

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ActionScript 3.0 :: Generate Drawing API Data From Drawing Object?

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ActionScript 3.0 :: Get The Sprite Overlay To Stick To The Edges Of The Stage When Resize The Swf Window

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Im trying to get the sprite overlay to stick to the edges of the stage when I resize the swf window. It works when you resize the width, but not the height.

[Code]...

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ActionScript 2.0 :: Enabling Drawing Only When Drawing = True

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ActionScript Code:
var drawing = false
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[Code].....

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ActionScript 3.0 :: Drawing Over A Movieclip In A Custom Drawing App?

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I've created a drawing tool which allows the user to draw on the canvas, the problem is that if I try to draw over a movieclip nothing happens. Is there a way I can allow for the user to draw over movieclips? For example if I had a background of paper?

Here's the code I'm using for it:

// This code is for drawing the lines on the page
//1.
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[code]....

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