Flex :: Flash Builder 4 - Build Into Different Output Folders

Aug 18, 2010

Can I configure Flash Builder 4 to build into different folders? Something like: build applications files into "folder a" and modules files into "folder b"?

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Flex :: Flash - Builder Output Is Blank?

Apr 20, 2011

When a compile and run the application, the output is entirely blank. The HTML wrapper page does contain the flash application, but the content is blank, even though I have a simple label component on the stage.Also I noticed that when I right-click on the flash object, the default context menu appears, displaying the "Zoom In", "Zoom Out", "Show All", etc..options which are removed from the application by default.If you are interested, here is my code, as easy as it gets. :)

<?xml version="1.0" encoding="utf-8"?>
<s:Application xmlns:fx="http://ns.adobe.com/mxml/2009"
xmlns:s="library://ns.adobe.com/flex/spark"

[code].....

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Flash :: Flex - Export Project In Builder 4 To An Ant Build?

Sep 30, 2010

I am developing a project with Flex, and I need to deploy my project in a form which can be used by developers who do not have access to Flash Builder. I've found references to plugins from Faratasystems, but it appears their sourceforge site is a little bit rusty. I could not find an up to date installation file that'd include FX2Ant plugin and work with my Flash Builder 4

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Flex :: Flash Builder 4 Output Window Too Large?

Jul 12, 2011

So the issue is that whenever I run the flash movie, the display in the browser (Chrome) ends up being like 30% larger than the browser is when fully maximized. In reality, it should be running in a 800x800px environment. I've tried messing with the stage size and doing things like setting it to FULL_SCREEN and NORMAL and that had no effect. However, attempting to compile the project through the command line with the mxmcl (although it gives different errors atm) show me that the window is properly sized at 800x800px, so it is obvious that the flash builder is the one that resizes it.

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Flex :: Flash Builder 4 Release Build Multiple Files?

Dec 8, 2010

When i make a release build the folder is populated with a number of swfs. Are all these swfs necessary?Is there a option to generate one swf?

EDIT: The files I see are:

framework_4.5.0.18623.swf
osmf_1.0.0.16316.swf
rpc_4.5.0.18623.swf[code].....

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Flash :: Flex - Builder - View Verbose Build Logging?

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Is it possible to enable verbose build logging in Flash Builder? Ideally, I want to be able to see the exact arguments that are being passed to the mxmlc.exe compiler. Context: I'm currently trying to automate our build process using GradleFx so we can move away from using Flash Builder and run our build on a CI server. At present, I'm running into a few problems and my lack of knowledge about the flash/flex build process is impeding progress. Being able to see what the FB project translates to would greatly aid me in being able to set up the new build scripts.

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Flex :: Auto-mate Build Of Multiple Swfs From Flash Builder 4?

Jun 10, 2010

I'm working on a project that has a Main.fla and a Preload.fla. I am doing all the coding in Flash Builder 4. Each time I want to test I have to go to Flash CS5, publish Main.swf and then run Preload.swf. Is there a way to automate this process so I can just press the "Run Main" button inside Flash Builder 4 and all that is done automatically?

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Flash :: Nest Folders In Builder Bin-debug?

May 12, 2010

I'm trying to setup my bin-debug folder so that the structure looks like this[code]...

I've tried setting the project's output folder to: bin-debug/assets/swf which does get my main.swf where I want it, but then my other source folders get dumped into that swf folder as well. What I would really like is to tell Flash Builder to put my swf into a nested folder and to be able to specify where my build folders' output goes as well. Is this at all possible without resorting to ANT scripts?

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Flex :: How To Add Post Build Actions In Builder

Aug 14, 2009

How do I add post-build actions in Flex Builder? For example, I'd like my build to work as normal, and execute from the bin folder; but I'd also like a copy of the final SWF to be copied to another folder automatically.

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Flex :: Build A Desktop Application With Builder?

Jan 18, 2011

I recently got flex builder 3, and it seems to be a really cool IDE.

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Adobe - Flex Builder 3 Debugging Trace Output?

Oct 26, 2009

I have installed Flex Builder 3 and Flash Player 10 on my machine.

I don't know where the trace output goes because I just don't see it (I tried debug and output windows).

Also the breakpoints don't hit.

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Actionscript 3 :: Trace In Flex Builder Hierarchy Output

May 22, 2011

i am using Flex builder 4.5 and my problem is this that this code doos not work, when i used trace(event.target)i get following in result in console, deleteme.ApplicationSkin2._ ApplicationSkin_Group1.contentGroup.VGroup5.button1.And if i replace this long line in 'if' statement code works.(deleteme is the project name). Dont you think it should only say button1 instead of this all long line with all hierarchy , if that is the case then how we can shortend it?[code]

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Flex :: Air - Adobe Export Release Build Doesn't Work - Mac OSX - Builder 3

Jun 4, 2010

I have an AIR application i'm trying to release with flexbuilder. Launching application has no problem ... bin-debug dir is correctly filled with my files. But when i want to create the AIR file (export release fuild), AIR files content view is empty and bin-debug directory is never filled.

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Build Flash Builder AS Project Using Hudson?

Dec 16, 2010

I have a flash builder project that has no mxml file.

I'm wondering if there's a way to build a this project using hudson or even ant.

I've previously built a FB project and used the following syntax in the build.xml[code]...

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Build Lower Namespace To 2.6 In Flash Builder

Jan 13, 2012

I have to build an Adobe AIR application with the Namespace 2.6. The problem is, I recently downloaded Flash Builder 4.6 onto a new computer, and it requires the Namespace to be 3.1. Otherwise, it throws an error. The only solutions I can find online are to change the Namespace in the app.xml file to 3.1. This however causes issues later on when I try to Code-sign the application.The easiest fix would be to make Flash Builder build the application with Namespace 2.6.

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Actionscript 3 - Output Filename In Flash Builder?

Sep 21, 2009

I am trying Flash Builder for the first time and I'm stuck in a simple task. How can I change the output filename?

By default, Flash Builder gives the SWF the same name of the entry point class and I couldn't find anywhere to change it.

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Android :: Flash Builder 4.5.1 No Output On Device Emulator

Jul 11, 2011

I installed the new version of FB 4.5.1 on a Win 7 x64 machine and tried the HelloWorld application, but I can't see any output on the Google Droid Pro emulator.

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Eclipse :: Flash Builder Export Release Build Fails

May 10, 2011

I'm having an issue when trying to export the release build of my AIR application in Flash Builder 4.5. After choosing the key to sign the package and clicking finish to complete the export, it errors saying that "Error occurred while saving the project settings: "default" build target cannot be found for the selected project." I've included the error message output to the log in the .metadata folder.

!ENTRY com.adobe.flexbuilder.project 4 43 2011-05-10 15:56:11.432
!MESSAGE Failed to get build target settings: default
!STACK 0
java.lang.Exception

[Code].....

I have tried what J_A_X has recommended. Unfortunately none of those work. It seems to be a problem somewhere within the project settings. We have also tried running the export release build for this project on different machines with fresh installs of flash builder, but the same error message is produced every time. We've looked through so many settings it may come down to having to create a new project and copy all the code into the new application.

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Flash Builder 4 :: Using Relative Paths With The -output (-o) Compiler Argument?

May 2, 2010

I'm trying to use a relative path in the -output compiler argument, here's what I've tried (with and without quotes):

-o="./deploy/file.swf"
-o="/./deploy/file.swf"
-o="./file.swf"

[code].....

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Change The Output Name Of Index.template.html In Flash Builder?

Oct 20, 2011

when I compile my action script project in Flash Builder 4 it creates a html wrapper file based on index.template.html in my html-template folder. That file automatically gets the name of my project or main application (project name.html). But usually I want it to have the name index.html

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Actionscript 3 :: Flash Builder Ignores Output Folder When Syncing With SVN Repository

Nov 19, 2010

I am having a lot of trouble while syncing my Flash Builder Actionscript project with Subversion. I have read that the output folders bin, bin-debug and html-template should not be checked in to the repository. The project bin folder contains a lot of XML files and assets that other project members needs to access. The problem is that Flash builder ignores it.

Is there a way of setting up Flash Builder to override the ignored bin folder? If not, what other approach should I consider? Different folder structures?

/src (commited)
/bin (ignored)
/swc (commited)

I would really like to override the default "DO NOT COMMIT YOUR DEPLOY FOLDER" setting. Bounty it is.

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Eclipse :: Link Report In Flash Builder 4.5 Does Not Generate Output File

Nov 4, 2011

I can't seem to generate any output when including the "link-report" compiler commands in Flash Builder 4.5. I've tried several different syntaxes that I've seen online:

-linkreport filename.xml
-link-report=filename.xml
-link-report C:fullpathfilename.xml
-link_report filename.xml

But absolutely nothing gets created when I run, build, or debug the project. Other application settings perhaps? The project is relatively young and doesn't have many custom settings so I'm thinking it is maybe application or config related?

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Flash :: Flex - TFS Build 2010 Call An Ant Script And / Or Build?

Mar 31, 2011

In TFS 2010 build, I have a new build and I want to call an ant script that builds Flash. How do I call the ant script? Also How can I compile the Flash directly? I've seen the Power Tools and this question but it doesn't help me as we don't have TFS 2008. I can't find any documentation on how to use the power tools except the 1 sentence on the bottom of download page saying to create your build the old way and import it (which isn't very helpful). I've installed the power tools on the agent computer but I don't see any new options in the Toolbox when I'm designing the build flow.

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Actionscript 3 :: Make Flash Builder Package Explorer Emulate Flex Builder's Navigator Window?

Apr 21, 2010

Does anyone know if there is a way to make the new Package Explorer window in Flash Builder emulate Flex Builders 'Flex navigator' window?

Bottom line is I don't always need to peer into SWC's, and I don't like having a 'default package' automatically created for me. Not sure why the interface wasn't made simpler, allowing access to more power and complexity only if necessary. I want to focus on the code, not on how to navigate and use the bells and whistles in the coding environment.

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ActionScript 3.0 :: Sub Classes & Folders - Make Folders Inside Of My Main Folder But It's Not Working?

Jul 11, 2010

I've worked wioth sub classes so I know how they work but I always work with everything all in one folder which can get messsy when there are a lot of classes to work through. So i started to make folders inside of my main folder but it's not working. Thought it may be to do with package names but as far as i know, for the whole "classes in separate folders" things that's how they are supposed to be.

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Flex :: Convert Flex Builder 3 Project To Flash Builder 4

Oct 6, 2009

I just upgraded to Flash Builder 4 (beta 2) from Flex Builder 3 which I have been using since it came out. Problem: All the projects that were in my workspace from Flex Builder 3 did not carry over into Flash Builder 4 (e.g. in the "Flex Navigator" view if FB3). Flash Builder 4 now uses the .FXP format to manage projects, but Flex Builder 3 did not. Is there an easy way to get all my projects back into Flash Builder 4?

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Flex - Importing Flash Builder 4.5 Project Into Flash Builder 4.5.1?

Jun 27, 2011

I have an AIR project that I was working on Flash Builder 4.5 which now I'm trying to import to my updated Flash Builder 4.5.1 and it is prompting me to fix some paths before the import is completed. I'm kinda clueless what I should put in those fields.

[URL]

The project access a web server to retrieve data using JSON.

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Flex :: Creating Ant Build Script To Build Only When A Dependency Was Updated?

Apr 14, 2011

I just started working with ant a few days ago. Right now I have a general buildall.xml which should call each project's build.xml. Because some projects depend on each other, I need to rebuild some other projects which depend on it. This isn't a problem--I'm just setting the depends property of the target. However, ant is always building the dependencies, even when the files haven't changed.Let's say project1 has no dependencies; project2 depends on project1; project3 depends on project1, 2; project4 depends on project1, 2, and 3; and so on.I could hack a solution which looks at project K, and checks if project 1 .. project K have updated files using uptodate. If so, then run the target. This is messy and appears unnecessary.

What is the cleanest way to implement this?EDIT: So I decided to just hack in a bunch of targets, "check_projectK" where it does the uptodate checks on all of its source files, its build file, and the build files of the 1 .. K-1 projects. Due to dependencies, this is always handled correctly. However, this is still a large amount of copy and paste for a large workspace.

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Flash :: Flex - Migrating A Project From Builder 4.0 To Builder 4.5 Is Producing The Error "The Required Skin State 'disabledWithPrompt' Is Missing"

Nov 28, 2011

I am trying to migrate a project from Flash Builder 4.0 to Flash Builder 4.5. After Flash Builder prompts me to choose my new SDK, I choose 4.5, Then I get the following error:" error "The required skin state 'disabledWithPrompt' is missing".

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Ios :: Resolve "Application Failed Codesign Verification." When Uploading Application, Build With Flash Builder 4.6?

Dec 30, 2011

I have found some question which refers to my initial question :on xcode Usually resolved in synthesis by :

flushing certificate cache correcting the signing certificate ( using Distribution in replacement of Developper) C checking and correcting the Application ID who was sometimes not the same between the one declared in iTunes Connect and the one in the app.xml file

The fact is that I still has the problem on Flex Builder, which is when I upload my application, it failed with "Application failed codesign verification"

[Code]...

So the question is what could still block the uploading of the application on the App Store?

How to resolve "Application failed codesign verification." when uploading Application, build with Flash Builder 4.6?

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