I have an old Flex app build with the Halo library. Now that Halo was changed to mx library, it makes the old Border component stop working and I'm unable to build the project anymore. Even when I try to change the library to MX, the Border cannot build.
With the Flex 3 SDK you simply needed to set the borderThickness style to 0, or set borderStyle to none. With the Flex 4 SDK ad the Spark theme, this has no effect.
I'd like to add some functionalities to the right border of my ADG component tothe user resize and potentially do more stuff. Is there a skin for that border? For instance, how would you make it wider, or add a handle that perhaps animates when you hover over it?
I'm having issues with implementing a flex button componentI have applied a CSS style to button and set border-color to, say #555555.So far, it works as expected.Then, when my application is resized, the border of the button component becomes blurred and its width automatically changes from 1 pixel to 2 pixels, which doesn't look very well.hen I maximize the app again, after the border is blurred, the buttons' border becomes 1 pixel and looks nice.
I want to create a panel (or any other component) inside a component that has a 5 pixel border on all sides, but scales fully when the window is resized. I know I can set width to "100%" to make it resize, but that gives me no borders. If I put it to "95%",I have borders, but they scale annoyingly. Also, that only works for borders on the right or lower bounds, and not to the left or upper sides.Is there a convenient way to do this without having to write tons of resize-code (in which case I will not bother and just accept bad rescale behaviour, as it is for a private pet project).
EDIT: I know that I can just overwrite the display handling and set the positions manually every frame. I wondered if there is a cheap way to do it in the mxml-structure, along these lines:
<mx:Panel> width="100%" height="100%" </mx:Panel>
Coming from C++ and Java, I am intrigued by the option of setting something to "95%" and let the library work out the details, instead of having to write many lines of code, just so my text-area always keeps a 5 pixel distance from the border, but scales with window width.If there is no easier way to do it than figuring out pixel sizes by hand and setting the coordinates.
I would like to build a flex library project automatically instead of the current process, which involves one of our developers compiling it on his machine and then us checking in the resulting .swc file. It's gross. I am coming at this from the perspective of a java developer, so I'm having a hard time getting the hang of the compilation tools provided in the Flex Builder 3 application, but here's what I already have: I have created an ant file that loads the ant task library correctly, and can therefore execute <mxmlc/> and <compc/> tasks.
I have located the source code that I need to build, and know what sort of .swc I want to end up with. What I want is an ant script that will do the equivalent of these steps: We build all sources (actionscript and MXML) and assets in the project into an swc file. The library.swf file is extracted and optimized
I am working in two different applications, one to be compiled for desktop use (AIR) and one to be compiled for the web. They are part of the same project and use the same visual components, but they are completely different apps. When a visual component is changed in one application then it should also change in the other one. Is this a good situation to use a shared library fla? I am new to the concept of shared libraries and I am considering the options.
On one had I would not have to update 2 applications everytime I change something, on the other, I would always have to recompile the library folder when I do the smallest changes to a component.
I'm creating some custom components and backing code. I've created a Flex library project in Flash Builder which compiles to a SWC. The problem is now that all my MXML files get compiled into classes in the default package, making the whole thing a big mess.Is there a way to set a package declaration for MXML files? After all it just gets translated into AS3 classes. This seems to work in regular Flex projects using a namespace declaration so I'm at a loss how that is supposed to work. The other option is building out all the components in AS3 which I'd like to avoid.
I'm working in ActionScript 3 and, yet again, I'm starting to regret trying to use components as it seems I always run into a brick wall when using them : (
I have a TextArea component instantiated and added to the display list programmatically via ActionScript 3 code (not AS2, which is all I could find reference to on the net about this).
How to disable the border so it doesn't show around the TextArea component? I've tried a bunch of things, like for example:
myTextArea.setStyle("border", "false"); and myTextArea.setStyle("borderStyle", "none");
I have a flash movie using actionscript 2.0. I want to delete the white border around a ScrollPane component i added to my flash movie. I also want to get rid of the horizontal scroll bar at the bottom of the component.
For better clarity of what i mean, I also attached a picture sample of the scrollPane component.
how to change border and color of UI Scrollbar component in flash 8.i m using with instance name "scrollpane"scrollPane.setStyle("borderStyle","none");but nothing happens
I am working on a project where I want to add a click listener to the root DisplayObjectContainer, which, if the user clicks on a UIComponent, will add a red border to whatever the user clicked on. Currently, my code to do so looks something like this:[code]Unfortunately, nothing actually happens. The UI component the user clicks on remains distinctly un-bordered. I've tested event.target and am reasonably sure that it does actually point to the UI Component the user clicked on; I also used Alerts to make sure that the if statement was actually executing fully.
I have a component "child" which has a cancel button. Now this component is placed in a state called "newChildComp" I also have another component called "parent". In the parent component, i have a button that dispatches an event. Here is the event code:
[Code].....
so, basically,i am checking to see if the cancel button component in the Child component, while i am still in the parent Compoent, was clicked, if it was clicked, call the cancelButtonHandler. The problem is by the time the addNewChild handles the event, that cancel button was still null. My question is how do i solve this without using the itemCreationPolicy on the cancel button?
We are the developers of a complex Flash component (url...) which worked without issues on Flash CS3 and CS4. Now, in Flash CS5 (both Mac and Windows versions) we have found a couple of problems at author-time
-1- After installing the mxp file containing the component, when trying to drag the component from the Components panel to the stage, or to the Library panel, it doesn't work. There's no way to import the component!
-2- If we open an existing FLA (created with Flash CS4), the component doesn't show correctly at author-time: you only get a black frame, instead of the expected result (it should show a white background with a logo in the middle). When compiling, everything works fine.
I have a component in my library that I want to programmatically place on the stage and manipulate from my external actionscript file. I have a blank FLA and all the movieclips, text, etc that are on the stage have being created in an external ActionScript file and placed on the stage. However I would like to access this one component that is stored in my library without having to place it on the stage - since everything is to be done in ActionScript.
I am working on an custom container and I need a border for this container. I have a 15x15 image that I am creating a 9-slice border skin with. The issue that I am having is that the border skin does not appear the way that I had hoped it would.
Here is a ss of the skin in place.
Ideally I should have a transparent box with a 5 pixel border around it.
In Flex 4, I have a canvas that I'd like to set border-width on via css. I can set the border color and border style, but the border width remains 1 pixel wide no matter what.
<s:Application xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:s="library://ns.adobe.com/flex/spark" xmlns:mx="library://ns.adobe.com/flex/mx" minWidth="955" minHeight="600"> <fx:Declarations> <!-- Place non-visual elements (e.g., services, value objects) here --> </fx:Declarations>
Does Adobe had releases the source code for the components that comes with Flash CS4 (fl.controls.*). If not, is there any way to use the Flash component library with another IDE like FlashDevelop for code and compile the flash applications.
I need to load (dynamically) an image stored in the library of Adobe Flash to the loader component. So far, i have imported this image to the library and exported it to ActionScript under the linkage section. I have named its identifier as well.
I've developed an application which uses a couple of variations of the same font throughout.I have embedded the relevant font in to every single text field throughout the application (using the embed dialogue box).However whenever I change the text in code, the font is displayed differently. I have even tried setting it to embed every character from the font in to the field, and I have also added the font as a library component and exported for actionscript. It looks like it is losing its weighting.
I need to load (dynamically) an image stored in the library of Adobe Flash to the loader component. So far, i have imported this image to the library and exported it to ActionScript under the linkage section.
When I am taking textbox/inputbox component from the library I can disable them as txt_Tno.enabled=false;But when I am clicking on the Text Tool on the left side(drawing) and giving the same instance name and doing it, its not getting disabeld
Just getting into components, and came across this recently. What's the difference between these two Component icons in the library, one with the addition of a small arrow? Images attached.