Flex :: Animation - Can Transitions Be Used With IncludeIn And ExcludeFrom Attributes
Feb 8, 2011
Can transitions be added to a source code that uses includeIn and excludeFrom to show/hide elements? It seems that elements are hidden immediately not allowing enough time for the transition to be played.
In this documentation article, a method with visible and includeInLayout properties is used but that would mean I would need to rewrite my MXML code which I'd rather avoid.
I have a component that, once it's all ready, I need to set the state based on a variable I'm reading in from XML. I tried doing it with creationComplete, but it's apparently not ready, as the state isn't being set with elements rendering properly, but the states & rendering work fine if I do a subsequent state change with a click action on some element.
What should I do in this situation to make sure the state gets set at the right time & elements that should appear due to includeIn exist so they can be rendered? initialize instead of creationComplete doesn't seem to do the trick for the first time the component is created. Any successive calls to the component are fine.
Creating a jQuery slideshow comprised of several images with transitions is easy. But I'm trying to have a Flash animation (SWF) stand in for one of the items in the slide show. In other words, I'd like to see transitions between the following: We've tried several of the jQuery slideshow plug-ins, but the Flash animation doesn't play well -- for example, if we use a simple dissolve transition, the Flash never disappears
I want to make an animation which interacts to the overstates of different buttons, but I want the animation to tween between the different states without reseting to a defaut when the mouse cursors off of the button. Another way of saying it is that I want the animation's instances to smoothly transition from one button to the next, no matter what order the buttons are cursored over.
I am dynamically creating a number of objects (movieclips) which all have a number of attributes.[code]and so on. i.e sub attributes. I don't think this is possible? Only sprite and movieclips can have dynamic attributes so unless atrbY is a movieclip (which it isn't, it's a string) it isn't allowed?Each object can have suboptions with further attributes associated with the chosen suboption.Later in the program I will manipulate, read and interact with the objects and they have text display behaviours dependent on the suboption chosen. That part (should) be straightforward! heh. One the object has the attributes attached in a usable format, accessing them should be simple.This will be for a store. i.e t-shirt1 has size small, price 10, size medium, price 12, size large, price 14. t-shirt2 has size medium, price 35, size large, price 40 and so on.[code]
This format of the XML can be adjusted if it would make the parsing easier.I am currently reading the XML in, stepping through, grabbing the individual parameter such as category and then adding it as an attribute of the object and it works fine. i.e. I end up with obj.category = 'catname'. However, on suboptions I am having a problem.Should I put all the suboptions in a multidimensional array and use nested loops to apply them to the object?I would still have the problem of objX.suboptionarray[Y].suboptionprice which isn't allowed? In the above XML case Y would be 0,1 and 2 giving 3 suboptions to objX and each suboptions would hold attributes such as pvid associated with that suboption.I could go down the horrible route, obj1.suboption1subptionprice ; obj1.suboption1suboptionpname; obj1.suboption1suboptionvalue; obj1.suboption2suboptionprice; obj1.suboption2suboptionpname and so on and so on for each suboption which could be five options (small,medium,large,x-large, xx-large) and which would "work" but would be bad programming and involve splicing names to get say, the "third" suboptions' price and pvid e.t.c
Going down the route of mutidimensional arrays sounds good except that on say 50 objects I would have stacks of arrays which I'm guessing isn't great in terms of resources?.Just to add, the number of suboptions varies between object, every object has a minimum of one suboption (default option) but can have as many as needed (unlikely to be more than 5 but should be scalable). i.e some t-shirts only come in medium whereas some have many sizes.I have a fair amount of leeway on the format of the XML which I generate from the database so the formatting of that could change to make the parsing easier.
I'm curious how, in ActionScript 3, to parse the font attributes of an HTML formatted content string. Lets take the following example content string:[code]
I want to select a XMLList of nodes by this criteria <Projects>.<project>.@name = x &&<Projects>.<project>.<characteristics>.<characteristic>.<options>.<option>.(@name == y && @value == z) Essentially query by both attributes [name and value] for a given project name
I try to serialize objects with their private attributes, in Flex.
The introspection API does not seem to allow it:
"The describeType() method returns only public members. The method does not return private members of the caller's superclass or any other class where the caller is not an instance."
Is there another way for an instance to know the name of its private members?
I have some xml and I am trying to filter it using e4x. My e4x statement looks like this: model.config.source.fees..fee.(@min<amount).@amount
My xml looks liks this: <flex><fees> <fee type="credit" min="0.00" max="200.00" amount="6.00"/> <fee type="credit" min="200.01" max="370.00" amount="10.00"/> </fees></flex>
When the e4x statement is run, I get an error message: Error #1065: Variable @min is not defined. But if I change my statement to model.config.source.fees..fee.@min it will return an xmllist of all the min attribute values, so min is defined, at least in that statement. Why doesnt the original statement work?
I've got FormItems with labels, and I'd like for the label to appear on top of the textinput within it rather than to its left, but I don't know where I need to go or what CSS I need to set this.
Which mxmlc attributes do I need to replicate the behaviour of Flash Builder 4's Export Release Build?debug=false and optimize=true seems obvious, but doesn't reduce the swf's file size as FB4's Export Release Build does.
I can access the attribute, but if i am selecting "Thread Works" i want only access <product catalog="Thread Works"> with children node , for additem to array collection
I am creating a custom TextInput component that will define an "error" state. I have extended the TextInput class to change the state to "error" if the errorString property's length is greater than 0. In the skin class, I have defined an "error" state, and added some logic to detect the size and position of the error icon. However, if I have this code at the same time I use the "includeIn" property in the bitmap image tag, I get a design view error. If I either A) Only include that code with no "includeIn" property set, it works or B) dont include the code to set the icon size and position and only use the "includeIn" property, it works. Any ideas what could be causing the design view problem when I use both the "includeIn" property and the icon size/position code at the same time?
In flex/actionscript 3, I can call node.attribute("somename") and get the value of the "somename" atribute of the node. I can also call node.attributes() and get the VALUES of ALL the attributes. But how the heck do I know what attributes to look for?! The application I am creating does not know the format of the XML file in advance. I need a way to know the NAMES of the attributes of the nodes, before I can access them by name!
I have written an Air program that mirrors a directory tree. The problem is that the destination folder structure and content need to be identical - right down to the creationDate and modificaitonDate file attributes. How can I change these file attributes using Adobe Air? I'm able to READ them both just fine, but the properties are read-only. How do I change them?
I'm loading an image from an async database in every view of my app. I'm using a view transition in Pop/PushView to change between views.Problem: The image loads after the ViewTransition is complete, instead of before.
And the code:
private function NextView():void { selectStmt = new SQLStatement(); selectStmt.sqlConnection = conn;
I have decided to go the route of using ViewNavigator and having one view with 3 states. Each state is a "page". It runs just fine on the desktop but when compiled for mobile, the transitions between the pages is really laggy, even for the Samsung Galaxy S. The phone has the 2.7 runtime and I recompiled my application with ADT 2.7, still no performance increase.
I have also tried cacheAsBitmapMatrix on all 3 pages, which are all contained in a VBox and that hasn't shown any significant performance bumps. All I'm changing is the y component of the VBox for each transition.
EDIT: I have done some more research and I am now to the point where I have hardware acceleration turned on and cacheAsBitmap = true and cacheAsBitmapMatrix = new Matrix(). I am also using Stats.as to see the FPS. I notice on my state changes I go from 25 FPS to 2 and then it goes back up again.
How to import it in Flex? import caurina.transitions.Tweener; It says: 1120: Access of undefined property Tweener. When I do something like: Tweener.addTween(...
I have a movieclip that shows an animation onRollOver and an animation on RollOut but onRelease the animation enlarge itselfs but now when I'll roll out when the animation isn't open (so i didn't release) the animation plays the animation for the minimizing of the animation. Here's my code (I know its a bit amateuristic but I'm not a programmer )