Flex :: Assign Swf As Image Source At Runtime?
May 25, 2011
In Flex, how to assign swf as image source at runtime, not embedding it.[Bindable] public var myImg:String;<mx:Image id="intImg" source="{myImg}" width="96%" height="96%" />In my application, I fetch image url dynamically from a web service call, and assign it to "myImg". But until I don't get the response from the web service call, I want to show a loader swf in image control above. I assigned something like:myImg = "assets/AS3.swf";and the path of swf is correct, but it doesn't show up.UPDATE:The code I've shown above works perfectly in a Flex 3 app but the swf does not show up in a Flex 4 app. Is it because Image control has dropped the support for swf in Flex 4 ?
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[Code]...
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May 19, 2011
This works:
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</mx:Image>
This doesn't:
<fx:Style>
@namespace mx "library://ns.adobe.com/flex/mx";
[Code]...
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[Code]...
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Nov 4, 2009
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May 31, 2010
[Code]...
I am presuming this is because the image hasn't finished reading the png file off the disk yet. What event can I monitor to know when it's width and height will have the right values? The 'Complete' event only seems to work for DOWNLOADED images. The 'Render' event happens EVERY FRAME. The (undocumented?) 'sourceChanged', happens as soon as source changes, and has the same problem! What event do I watch that will let me know when the image's width and height properties will have valid values? Or is there some Synchronous version of I.source='xxx.png', that I don't know about?
P.S. Yes, I know I shouldn't use "C:" in an Air Program. This was just for illustrative purposes, so that you won't suggest I use "Complete", which never even seems to fire when the file indicated by source is local.
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[Code]....
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1119: Access of possibly undefined property contentPath through a
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[code]....
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<mx:Script>
<![CDATA[
//Import classes so you don't have to use full names.
[code].....
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