Flex :: Don't Allow Linewise Scrolling In TextArea In Noneditable Mode
Mar 12, 2010I don't want to allow linewise scrolling(means through arrow key) in textArea in noneditable mode
View 1 RepliesI don't want to allow linewise scrolling(means through arrow key) in textArea in noneditable mode
View 1 RepliesHow do you scroll an editable TextArea (Flex Hero) on a touch device? I am referring to the situation where the text does not fit in the TextArea height.When I try to tap and drag the text gets selected and not scrolled... Am I missing a something here? I am using verticalScrollPolicy = on (also tried auto).I am testing the code in the Blackberry Playbook simulator (my targeted device for my app).
View 2 RepliesYou will notice that if you click on the white textarea, youcan type in it and the keyCode is printed at the bottom. NOW, ifyou click on the black background it launches into fullscreen mode.In fullscreen mode, you CANNOT type in the text area. You canselect the text, but you can't type. If you jump out of full screenmode then it works.What is going on here? Has anyone seen this before? Is it aFlash bug? Here's the code, FLA linked below:
View 3 Replies[URL]You will notice that if you click on the white textarea, you can type in it and the keyCode is printed at the bottom. NOW, if you click on the black background it launches into fullscreen mode. In fullscreen mode, you CANNOT type in the text area. You can select the text, but you can't type. If you jump out of full screen mode then it works.
ActionScript Code:
// Imports copied from another file, not all needed
import flash.display.Sprite;
import flash.display.StageAlign;
[code]....
You will notice that if you click on the white textarea, you can type in it and the keyCode is printed at the bottom. NOW, if you click on the black background it launches into fullscreen mode. In fullscreen mode, you CANNOT type in the text area. You can select the text, but you can't type. If you jump out of full screen mode then it works.What is going on here? Has anyone seen this before? Is it a Flash bug? Here's the code, FLA linked below:
PHP Code:
// Imports copied from another file notall needed
import flash.display.Sprite;
[code].....
I have a set of users who run my application in non debug mode. Off late they have been reporting lot of issues. But I am not able to debug as there is no log file.Is it possuible in flex 3 to do logging in a file without running in debug version. I understand trace only works if we run application in debug version.
View 1 RepliesI have a chat in which when the text area is full and start the scrollbar, the scrolling always go to the top and I want to go to the bottom. I try to use the vPosition but i get errors. This is basically what I want to get. var my_ta:mx.controls.TextArea;my_ta.vPosition = my_ta.maxVPosition;
View 9 RepliesIs there a way to get a TextArea to automatically scroll down when text is added to it?I have had a look around but havent found anything that works.
View 2 RepliesI have a TextArea control, and sliding the scrollbar all the way down always doesn't show all the text.I think it has something to do with me changing the typeface, because I noticed that when I do the setStyle to change the textFormat style, the textHeight value doesn't change.Has anyone ran into something like this? can I at least access the TextArea sources so I can fix this? Or is there a way to don't know, subclass it and fix it kinda easily?you can check it here: http:/[url].... if you see the scrolling texts, you can try scrolling all the way down, and then selecting the text and pulling farther down, sometimes it'll show more text. Sorry about the spanish.This is an example of a text that usually fails to scroll all the way down[code]..........
View 2 RepliesTextArea is on scene with log_txt name
ActionScript Code:
import fl.controls.ScrollPolicy;
import fl.containers.ScrollPane;
[code].....
I'm pretty familiar with Actionscript, and this one has me completely stumped. What I'm trying to do is to prevent people from scrolling a TextArea with their mouse wheel, as the TextArea is inside of a ScrollPane, and at the moment scrolling one will scroll the other (double scrolling). Initially I tried[code]...
View 1 RepliesI need the ability to create a TextArea entity in a constrained area (i.e., it is located at x and y and is w pixels wide and h pixels high and have that never change.), containing a proportional width font. As such, no 'num char entry limit' strategy is feasible. They need to be able to fill the entire area, and if that means 1,000 period '.' characters, or 200 '#' or "W' characters, then so be it.
The two lines following this one consist of 30 periods followed by 30 Ws.
..............................
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
I cannot limit a user to 30 characters. They need to be limited by using a TextArea that will let itself be filled until full, and then refuse further input until space is created by removing existing content. I then need to print that TextArea _as rendered on the user's screen_. Any 'scrolled' lines would be unprintable, and therefore the user's entry must be limited BEFORE any scrolling occurs, or contrariwise, when scrolling occurs, the last entered content would need to be removed and the entity forced to un-scroll. I can program this. It won't be elegant, and in fact will be quite stupid, as any programming where a change event is called with each keystroke or paste and then conditions tested is inefficient, wasteful, and well.
There's an annoying bug in AIR (or in the TextArea component itself but showing up only in AIR) because of which, if you do:
my_textarea.htmlText=someLongText;
my_textarea.textField.scrollV=someValue;
the second instruction just does not work, and the textarea scrolls to the beginning (as a consequence of the first assignment). Has anyone else run into this and have you come up with any workaround?
This only happens in AIR, not FP, and only with TextArea, not with a plain input text.
I have a problem with textArea component. Whenever I press the scrollbar down and release it, all text inside my textArea get selected.
View 4 RepliesI have a spark List with an item renderer and a tile layout. If I scroll by clicking with the mouse on the scroll bar and trying to scroll with the mouse wheel after that, there is a problem: The interval of the scrolling is oversized, instead of scrolling one item down (or up) the List scrolls 4 items down (or up).
[Code]...
are there any events that the scroller will dispatch when being scrolled?
View 1 RepliesI wanted to make a video player that has normal mode and fullscreen mode. The part I am having trouble understanding is how to handle the video once it gets set to fullscreen. Do I just use the current video or do I get a high quality version of the video to show during fullscreen mode? What would be best practice for this situation?
View 1 RepliesI'm trying to follow along with a basic animation tutorial online using ActionScript. It mentions to switch to expert mode from normal mode, but says that to do this, I need to click on a blue arrow with a box around it(which I don't see anywhere)? Where would I click to switch to expert mode? Is expert mode needed to animate certain things(I'm working with a movie clip)?
View 1 RepliesI have a Flex AIR2 application which uses native process to run CMD.exe. Application running fine on WinXP, Win R 2008 server. But not running on VISTA 64 bit OS. Flex not able to run CMD.exe when application installed in C:Program Files (x86). When I run application as Administrator mode it is working fine. Below is my code, I want to start cmd.exe as Administrator.
[Code]...
A little much put in the title, but my question is just that. I have the following AS3 code for my textarea...
addChild(Texta1);
Texta1.alpha = 0;
Texta1.blendMode = BlendMode.LAYER;
[Code].....
Unfortunately, when I start placing text in this text area. Either through code or user input, the text will be placed on a new line after about 80-100 pixels. Yet I want it to start a new line after 320 pixels (it's length).
If you have two text areas with different styles (fontFamily, weight, color etc) and you copy text from one to the other it also copies the style from the originating text area. Is there any slick way to prevent that?
Here is a sample of code that will illustrate the problem. Type some text in the top box and some text in the bottom, then copy some characters from the top box to the bottom. I'm not using htmltext.[code]...
Just wondering if it's possible to apply a *.css to a spark TextArea? If so, how?
View 1 RepliesTextArea in flex doesn't render <TABLE></TABLE>.
I want to display text in textarea in two columns. [code]...
Depending on text width in Column1 text in Column2 will be shifted. So all rows in Column2 are going to be aligned. How can I do this without html <table>?
When I set leading to 0 with Verdana (and others to) for a Flex TextArea I get strange results:
fontsize -> space between baselines
8 -> 10 (125%)
10 -> 12 (120%)
[code].....
I'm trying to select the id of a textArea when it's focused in
[Code]...
Problem is TextArea is made up of RichEditableText so target doesn't actually refer to TextArea. I've tried event.target.parent.id but still not getting there. Anyone knows how to get to the bottom of this?
I have an mx:TextArea and I want its height to be the same as its content height. There is nothing fancy - just a text area and text that is not editable. I need a simple and reliable way to make the control fit and show all the text without vertical scroll - something like auto resizing. Also my control's text will be set only once and will not change as it will not be editable.
<mx:TextArea id="myTextArea"
editable="false"
width="100%"
verticalScrollPolicy="off" >
<mx:text>
[Code] .....
There is one more post here on the same topic but it is not relevant to me because the setup there is a lot more complicated as it includes styling and binding.
Is there any advance TextArea that can attached image(image is alligned with the text) and the image can be movable inside the text area.I know that text area can support html text and can insert image tag but it is very limited, I can't move the picture inside textArea by dragging it or even add events on it.
View 3 RepliesI want to integrate itemrenderers in a TextArea. The purpose is to visualize keywords with their own easy interface while the user still can treat the whole thing as normal text to select the font, fontsize, etc.
[Code]...
As per my observation this does not work in flex4:
<mx:TextArea id="taMytext" text="
hi
san"/> //use of
does not work here
<s:Button label="Click it" click="Myfun()" />
Using script it's possible:
public function Myfun():void
{
taMytext.text="hi
";
taMytext.text+="san";
}
I have a TextArea that allows user input. I also have TextInput that the user can type a string into and I want to be able to search through the TextArea for the string in the TextInput. I've never done anything like this before, searching for strings, so I don't know which functions to use or how to go about it.EDIT:
protected function searchBtn_clickHandler(event:MouseEvent):void
{
text = mainTextField.text;
[code].....