Flex :: Error - "Packages Cannot Be Nested"
Mar 21, 2010I cant call a class using: "<fx:Script source:"myClass"/> For some reason, no matter what I do, the error is always the same.
"Packages cannot be nested".
I cant call a class using: "<fx:Script source:"myClass"/> For some reason, no matter what I do, the error is always the same.
"Packages cannot be nested".
i have the following AS class file:
package {
public class DropImage {
[code].....
Every time I try to create a package I get a compiler error, "packages cannot be nested". I've read the manual, tried the examples, tried dozens of other examples over the past few months, but have never successfully created a package.Here is an example of a package I am currently working on:
package {
import flash.display.Sprite;
import org.papervision3d.core.animation.channel.AbstractC hannel3D;
[code]......
I am new in AS 3 and trying to learn this one. Here is the error I got.
Scene 1 Layer "layer1" Frame....1037. Packages cannot be nested
Here is the code
package {
public class dogClass {
public function sayHello():String {
var greeting:String;
greeting = "Hello World!";
return greeting;
}}}
Its giving error on importing mx.resource.resourcebundle that packages cannot be nested[code]...
View 2 RepliesI am using a pixelbender kernel to create a custom ShaderFilter in my standalone project it works fine, but once I build the changes into my main project I recieve "Packages cannot be nested" error. The following line is causing the problem
[Embed(source="./assets/pbfilters/ColorBalance.pbj")]
private var CBByteCode:Class;
This is within an AS3 class which is being imported into a flex module extending the TItleWindow class. I prefer to avoid using the URLloader to bring the bytecode into the file.
I am a novice in ActionScript 3.0. I am trying to use the sample code from AS 3.0 tutorial but it return me an error "Packages cannot be nested". How can I fix it? Here's the sample code: fla file format.
[Code]...
with the following code, I receive an error stating that packages cannot be nested.
View 8 RepliesI got the error: ''Packages cannot be nested''
package
{
import flash.display.*
import flash.events.*
[Code]....
when i compile and run this code its give me this error 1037: Packages cannot be nested. how to fix this
package AS.socket{
import flash.events.Event;
import flash.net.Socket;
import flash.events.IOErrorEvent;
[code].....
I write a actionscript fileIncludeMyFile.as :
package CustomComponent
{
public class IncludeMyFile extends Object[code]......
Tutorial: [URL] When I get to hello world, It gives me the error "Packages cannot be nested but, when I remove the { and } it gets mad at me.
[Code]...
about my strange language, I have not programmed in a long time and have forgotten most everything. Did remember this site though!
In the Below action script file there is an error saying cannot import mx.controls.Label, I am compiling this through command line on,linux and the environment variable path is set where flex is installed ,how to resolve this
package {
import mx.controls.Label;
public class Test
[Code]....
I just set up my environment (Flex 4.6 SDK, Blaze DS 4.01) and I'm wondering where the needed mx.* packages might be found, since I want to import classes, such as mx.messages.Producer / Consumer, in my non-MXML-Project and instanciate them programmatically. Blaze DS API ref says, they are part of the Blaze-WAR but I just can't find them.
View 1 RepliesAs the title says - is it possible to document my ActionScript packages / namespaces using the ASDoc comments and the included asdoc command line tool?
View 1 RepliesI have an index.swf that serves as the main part of my page, and it loads swfs as sub pages.One of my sub pages, home.swf, needs to be able to load it's own set of sub pages as well, which means I'll have a swf within a swf within a swf (index.swf > home.swf > home_1.swf). When I test compile home.swf by itself, it works fine. But when I test compile index.swf, I get the Error #1009. Here's my code with the line indicated where the debugger says the problem is:
Code:
// index.fla ///////////////////////////////////////
stop();
[code].....
I am trying to replace an Object inside my nested array (colArray) by using splice, the object acts as my player and will need to maneuver around the Array it's in. The Problem is splice doesn't appear to be showing anything in return, it comes up with an error saying: Cannot access a property or method of a null object reference.What am i doing wrong ? And how would i go with moving my playerObject around the array?
var gridContainerMC:MovieClip = new MovieClip();
var gridSize:Array = [col,row]; //Rows, Columns
var gridArray:Array = new Array();
var col:Number = 44;
[code]....
ERROR 1046: Type was not found or was not compile-time constant:textline.
I have nested my animation into a movie clip and have tried to use a pre-loader on it. The nested movie clip opening screen as a button on and the second screen as back and forward buttons. The movie clip works fine no problem until adding it to the pre-loader. The code for the pre-loader is (below) on frame 1 frame 2 to is tells it to stop and also were my nested movie clip is
function loadProgress(my_content:ProgressEvent):void {
var percent:Number = Math.floor( (my_content.bytesLoaded*100)/my_content.bytesTotal);
myLoadText.text = percent + "%";
} function loadComplete(e:Event):void {
currentFrame + 1;
} loaderInfo.addEventListener(ProgressEvent.PROGRESS, loadProgress);
loaderInfo.addEventListener(Event.COMPLETE, loadComplete);
I have several nested VBoxes in flex, and I'm aiming for one of them to get scrollbars if the total content is larger than the window height. However, when I grow the container, it doesn't get scrollbars at all (vertical scroll policy is AUTO), and the outer container stretches past the bottom of the screen, causing the entire app to get scrollbars. So it looks something like this:
[Code]...
I'm trying to build a simple FLEX application. Unfortunately, I get '1131: Classes must not be nested.' errors even with the simples MXML .... the error pops out at the mx:Application openning tag: (I'm using PureMVC if it's important)
<?xml version="1.0" encoding="utf-8"?>
<mx:Application
xmlns:mx="http://www.adobe.com/2006/mxml"
[Code]....
Using CSS, how would I reference the Button component? FWIW, I'm using Flex 3.x SDK.
<mx:HBox id="myHBox" styleName="myHBox">
<mx:Button label="Test"/>
</mx:HBox>
I've used Flash Builder's "connect to data/service" tool to connect to a URL of XML, which looks something like:
<house>
<name>Home</home>
<address_line1>My street</address_line1>
[Code].....
This has created a service and a package called valueObjects. In this valueObjects package is a class called "House", as I'd expect and I've worked out how to access these and their properties.
What I can't work out is how to work with the class called "Photos". Each house has a property "photos" of type Photos, which I'd expect to be an array but I can't for the life of me work out how to iterate it or see what it stores.
I want to set them up with packages but tried before and failed.At the moment, I've made a folder,
C:/flash/mbl
In there, I have all my classes that I want to reuse. what do I do next? I'm using Flash CS3, would also be useful to know how to do the same in Flex Builder 3.
I have a requirement of sorting the <ename> in the XML with in the branch. The XML goes like this:
<company>
<branch>
<name>finance</name>
[code]......
I have an ArrayCollection nested in another one. I need to sort the child collection by a field.
I tried the following code. It works fine for the parent collection, but does nothing for the child one.
// The Data
public class Data
{
public var value:String;
public var otherValue:String;
public var childrenData:ArrayCollection; // An array collection containing Data objects.
}
[Code]...
I have a fairly straightforward Flex layout question. Is there anyway to get FormItem's contained within a nested container to follow the alignment of the FormItem's in in the parent form container?
[Code]....
I almost have it, ( I think) but whenever I try to use a package with more than one class in it -- even the standard ones supplied in the ActionScript references, they don't work.And, if I have anything in the flash file other than an empty single frame, it breaks. So this precludes the use of library objects, which, if you CAN use them, saves a lot of coding time..
View 3 RepliesI am trying to develop a away3d project to learn away3d. i searched internet and found some sample codes but all of them are including packages like
package
{
....
}
but i could not integrate the packages into flash action script panel. I copied and pasted but it always fails.
i just downloaded a code from the internet, but when i open it up, the code starts with ''packages''.
how can i use packages on movieclips?
I cant just get what does packages and classes do.
View 1 Replies