I am trying to save jpg files to my applicationStorageDirectory with custom names.
var filename:String = "visitorimage.jpg";
var file:File = File.applicationStorageDirectory.resolvePath( filename );
var wr:File = new File( file.nativePath );
[Code]....
The image is saved but i need to give the image dynamic name say using a timestamp or random number.
I've implemented a PDF generation function in my flex app using alivePDF, and I'm wondering if the process I've used to get the file to the user creates an XSS vulnerability.This is the process I'm currently using:Create the PDF in the flex application.Send the binary PDF file to the server using a POST, along with the filename to deliver it as.An ASP.NET script on the server checks the filename to make sure it's valid, and then sends it back to the user as an HTTP attachment.
is there a way to save, not save as, from an online flex app onto someone's local machine?asically, if a user opens a file local to their machine in an online flex app, is there a way to allow them to save it locally without going through dialog boxes and picking file names?
I will have a list of links to PDF documents in my Flex web app.What I want to do is that upon clicking some button, open SAVE AS dialog for some pdf from the URL list and download it to disk.What I want to avoid is viewing PDF in browser.ALL I know is that flash.net.FileReference will take raw data but no links.
I need the user of my Flex application to be able to save a snapshot of part of the UI to a local jpg file. I got the screenshot part down - can generate an image out of any given control. However, the only way I see to let the user save the image locally is to send to my server which would return it with the appropriate Content-Disposition.
How do we save file locally in Flash (ActionScript 3) without displaying dialog. I know we can use the following code to save file locally but it prompts Save dialog. I don't want this dialog while saving file locally.
I'm using Filereference.save() to save a XML file. It's working fine with default filename.But is there a way to force a file extension on the saved file? I'm using "untitled.xml" as the default filename, but if the user changes it to say "myfile", it gets saved as "myfile", rather than "myfile.xml".
I wrote these functions which I use in conjunction to scale down some BitmapData and save it as a PNG. However, the scaledImage.draw(originalImage, scalingMatrix, null, null, null, true); line with smoothing set to true does not have the intended smoothing effect when I save the bitmap data as a PNG using the second function. The resulting image file is not antialiased at all. Is there anything I'm doing wrong here?
public static function scaleImage(originalImage:BitmapData, size:int):BitmapData { // Calculate the scaled size.
We have a Web login feature. We will offer Free calls to a large campaign.
Scenarios:
Because of free calls, we will offer a unique file to be downloaded and stored After a week or month we will call them and offer them our desktop application to scan and see how trusted, the user is If we dont find the same file again, we will never start business and more our own statistics Based on that report we want to do some follow ups campaign We can do this with cookies but we want user experience and trust analysis
Example: if you play a music in youtube.com, without notice your file is actually in /tmp/Flash....flv with lot of data on it.
Question: How can i do the similar using Flex/Flash from the web browser ?
I'm having some trouble getting around a security restriction of flex. Saving a file is apparently an action that can only be invoked upon user interaction. The problem is that after my user clicks on the save button, I need to perform a database query to get the data for the file I want to save.
Because Flex works asynchronous, I have to make the database call and then catch the ResultEvent in a different function. In that function, I no longer have the user's mouseclick event. How am I then supposed to save this file?
Can we Bypass the save dialog box of FileRefernce.save()? If not, then Is there any workaround to save a file from web application in Flex without asking user where to save file?
I am using alivePDF to generate pdfs from my flex application. When I click on the save pdf button on my flex application, a "save as" window pops up which allows me to browse to the location where I want to save the pdf file. Its the same window that pops up when we try to save any file in notepad, word, etc. I want to programatically close this window if the user is idle for a given amount of time. The code that I am using for saving the pdf is as follows.
var file:FileReference = new FileReference(); var genPdf:PDF = new PDF(); genPdf = generatePDF(target, generateXML,str); file.save(genPdf.save(Method.LOCAL), 'graph.pdf');
I have an xml file (externally saved) that is similar to the following:
[root] [main] [title]...[/title]
[Code]....
What I like to do is to get what's in [title] tag using HTTPservice, import it into Flex, and save it as array objects, and do the same thing for [content]. This way I can later refer the array object saying title[0] or content[2].
step1- I got an xml that is locally loaded(works fine) step2- the content goes into a datagrid that is displayed (works fine) step3- In AS3 I dynamically add some lines to this xml file(works fine) step4- I save it locally (works fine) step5-and want the datagrid to be updated..(works not-so-well)
So, in step 4, the data is saved into the xml file, but in order to finish the save, the user has to click on the "Save as" windows in order to have the file updated of course.. and that's where's my problem, how can i tell flash to wait till the user actually saves the file, before reload the xml file in the datagrid ? here's the code :
When i save the file as an .swf file to view it in my browser the video gets really big (sized the flash document 250x240 px) . How can i easily control my flash video sizes?
another thing: When im doing a video and work with things that are outside of my white document (in the gray area) for instance things that are to be faded into the document and so on. These things also show up in outside of my video when i view it in my browser.
I am working on Adobe AIR application and some test users report to me about same issue.When they try to save the project file from this application, they have no possibility to add any extension (".txt", ".xml" or any other) to the file.
Is it possible to save scores in a text file or xml file locally? Im not creating an online application but rather an application for personal use! I don't want to use cookies since they can be cleared by mistake! It would be really good if it was possible to save the score to an external file!
We used Flex to build the web app below. It lets the user build an interactive activity and click "Publish as Flash" to save a SWF file on their local computer.[url]...
Problem:When saving the file, the "Save As Filetype" drop down is empty and end users can accidentally delete the swf file extension in the filename.How can we lock down the extension so it will always have SWF in the extension?
Technique 1? Set "Save As Filetype" to SWF by default.
Technique 2? Click "Publish as Flash". User specifies the filename. File is saved on the server. User presented with prompt to download file. File is downloaded from the server using the traditional browser windows explorer dialog box (the same dialog box if I downloaded a program from cnet's downloads.com)
I'm working with a little bit of XML and have questions, first here are my steps:
1) Load XML 2) Append to XML 3) Save XML using PHP
Well, why when I load the same XML file does it read the file without the appendend nodes I just added?I can open the XML file in Dreamweaver and see the appended nodes, but once I load the XML back into the .SWF, it clears the appended nodes and only reads the original nodes again..[code]My .swf is local at this point and PHP and XML files are on a server running PHP5.Apparently the PHP script is correct because it DOES save the file correctly. I can save as many <persons /> as I want. But when I close the Flash .swf the URLLoader reads the original XML data again. Not sure how that's possible?When I change the location of the XML to load into the URLLoader it changes so I know it's reading the same file I saved to..
i'm trying to make a Top Score history for a flash game, which i load from an XML file. The problem comes to when i want to update the XML file. how do i do that automatically without prompting the user (ofcourse). I want it to be saved automatically to the same directory as the flash file.
here's my code right now, but it prompts the user where it wants to be saved, which i don't want to happen:
var xml:XML = <XML> <topScoreList> </topScoreList>
I am working on a new flash project that allows the user to prepare artwork using the .swf flash file and allows them to overlay hypertext links into their artwork. The output of this custom content is needed to be saved as a .swf file itself, so that it can be used independantly. The new .swf file would essentially just be a single frame with the interactive artwork on