Javascript :: Any Recent Performance Comparison Among Silverlight And Flash
Sep 25, 2010
I googled it and found some old results like bubblemark.com, link text and link text. But is there any recent benchmarks as all the platforms have been updated. I like to measure the speed of silverlight 4 against the modern and faster javascript engines.
I'm using a .swf to connect to a socket and stream data as fast as possible for 60 seconds to measure connectivity speed.In other words a speed test.In the past say month or two, I've found Macintosh systems 10.5 and higher experience a significant slow down, In testing I see my socket connect and reach about 2.5Mbps - 3.5Mbps and literally stick as though the .swf was throttling the connection.
This 'problem' is random and appears to come and go. I've tested this in Chrome,Firefox and Safari with all the same results.Using the exact same test on any Windows or Linux OS works totally fine.Admittedly I'm an ActionScript novice however the code I'm using is below and has worked for some time up until recently.
ActionScript Code: var s:Socket; var Tbytes:Number = 0; function connectToSocket():void{
I want to create a photo browser web widget that can be embedded in a web page (e.g alice's blog) but I am not sure whether I should go the flash or javascript route. Flickr went with a flash based widget. Why would they do it in flash over javascript? why would you chose js based widget over flash.
I'm trying to write a web application that searches google and then downloads the result sites and parses them.The search has to be done on the client side. Without implementing a server side proxy.Can this be done using javascript/sliverlight/flash?
Is it possible to allow users to paste image data into a Website? That is, they have an image in the clipboard and can paste it into an HTML Site? (I would then somehow grab the bytes and store them - persistence isn't the problem here) It needs to be Cross-Browser IE8, FF3.5 and Chrome 4, but I can use browser plugins like Silverlight, Flash or bare JavaScript if possible (I might even use Browser Plugins, although that would be painful to manage and IE would need ActiveX is guess...). Also since it's an internal site, I can add the site to the Local Intranet Zone in IE (not sure if that changes stuff for Firefox and Chrome).
I'm developing a Silverlight4 drop-in replacement for an existing Flash client. I would like to maintain compatibility with the existing Flash HTML bridge javascript functions, but I can't figure out how to expose the javascript interface directly on the Silverlight client object instead of a contained object.
In Flash, it is possible to call Bar() directly on the client object, as in:
var flashClient = document.GetElementById(_currentFlashId); flashClient.Bar();
But in Silverlight, I haven't found a means to call an interface directly on the Silverlight object. Instead, it appears interfaces can only be exposed on contained objects, as in:
So now Adobe has pulled the plug on Mobile Flash and are pushing more for HTML5, and Silverlight has pulled the plug too, what's next for interactive video content. So if they die out (as they are currently trying to do) how do we access web cams (or even phone cams) on websites. The HTML5 Media Capture looks like it doesn't support streams only Files, so that could be out, is there any alternatives at the moment, or in the near future?
I think JavaScript is very close to have everything that RIAs can offer. What's missing from or for JavaScript to make it a viable RIA development alternative?
is it possible to let clicks on a HTML element that's overlaying a Flash or Silverlight object bubble through to the Flash / Silverlight object? I've been experimenting with this, but i can't figure out if it is even possible because of possible security restrictions to prevent clickjacking.I don't have access to the source code to the FL / SL object, so i can't implement an ExternalInterface or something like that.
I'm trying to write a Silverlight control that hosts a Flash camera and microphone (since Silverlight doesn't support these things natively, worse luck). I've written a short little Flex application ("WLocalWebCam.swf") which handles the camera, and exposes two external methods: connect(uri:String, streamName:String), and disconnect(). I can call these successfully through JavaScript as follows (simplified to remove error handling, etc.):
function connectWebCam(webCamID, rtmpUri, streamName) { var flashCam = getWebCam(webCamID); flashCam.Connect(rtmpUri, streamName);[code].....
i have created a silverlight application , but i need to embed it to a Flash file(swf) which it runs with Flash Player ( whithout using browser), I had found a solutions to call it using javascript, but it still needs my flash file run inside the browser, dose any one can help me, Either to run js inside swf (without need of browser) or any other way that i can embed my Silverlight application inside Flash.
In Flash user can give permission to localhost and even local html file to access remote webservice.I fail to see the same thing for Silverlight which is a nightmare for testing on local pc.
i need a webpage (host on my website) that can play the following mp4 file either via silverlight 4 or flash[URL]..i tried various solution like flowplayer and silverlight but none of them work with the URL above. I can play the file fine using Windows media player or VLC.
For silverlight, i always get AG_E_NETWORK_ERROR exception within MediaFailed event. For flash, via flowplayer, IE page is just blank
Can someone tell me what am i missing? i am very frustrated as I have finished encoding, upload, cataloging my videos and now I am stuck at the last step.
I found Vectorlight which is quite good, but are there any tutorials or books about doing cool effects with silverlight. I'm after for resources focused more for a designing and presentation. Mostly the books about Silverlight is focused on doing boring business applications like making grids and forms.
I have to prepare a comparison between the following technologies to present it to my Project Manager, but I fell that I'm lost I want to compare between them in the following areas:the support of online video streaming the budget of using each one Learning Time will be needed to learn the technology Which one is the standard and will target a lot of users The support if I found any problem Bugs and security issues connection to DB, SOA and web services supporting of multi player
I am currently working on a windows phone project where i have test the compatibility and I do not know flash and Silverlight is supported or not on windows phone 7.3.
Is there a set of open standards technologies that I can use to achieve the same way of development as in Flex and Sivlerlight? I am talking about componentization, separation of concerns, rich graphics, states and effects . Please point out some tutorials and other resources if possible.
P.S. I KNOW that this is technically possible, so please do not respond by sending google search results or general JQuery tutorials. I've seen those already. I need to know how a Flex / Silverlight developer could design and implement an application in roughly the same way (imagine a rich HTML tag set, much like XAML/MXML, behind which stands JavaScript responsible for handling events and business logic.
As it is said here: [URL] "If you do a Google search today for "MVVM and Flex", the first post is by somebody who claims that MVVM is not a good fit for Flex. I couldn't disagree more. Out of the box, the Flex framework makes it much easier to implement a Presentation Model than similar MVVM implementations in Silverlight. That is not to say that there aren't good third-party libraries that make it easier in Silverlight, but without any help, it is easier to do in Flex." So MVVM as LOGICAL CONCEPT can be implemented in both but the way it is implemented in Silverlight requires more Plumbing than Flex.
What prevents Silverlight MVVM to be implemented like Flex ? Doesn't Silverlight have same capability in event system to do the same? If yes why does Silverlight do things more complicated what's the advantages then ? Is it about using Class Interfaces which are more strongly typed? What are the disadvantages also ? For example as for implementing MULTIPLE VIEWS for 1 View-Model does Flex implementation make it also more obvious?
I am trying to write a Flash program that uses a capability introduced in verson 10 of Flash player, but my Flash Pro only has up to version 9 listed on the publish settings. Is there a way to make Flash Pro recognize version 10? Do I need to update Flash Pro?
Situation: Work on a file, save it, and close it (example file is stored on local drive). Attempt to reload the file using the recent items list from the splash screen: File does not load, and output screen message appears: The following JavaScript error(s) occurred: Cannot find file /Volumes/users/mt/Desktop/Working Files/TMK2079_HI/Flash/TMK2079_HI-SQ.fla. This is the file just saved by Flash... and it cannot locate it. I can browse with File > Open, so it is not a critical work loss or stoppage issue, but it is annoying that it happens. It only seems to affect Flash as InDesign, Illustrator, and Photoshop behave as expected with the recent files. It seems to be able to find files saved to a network location, but not to the local machine (in this case a folder on the desktop). I tried renaming the "Working Files" folder to remove the space, but the issue persists. I tried a search but didn't get any hits that seemed relevant.
There was a recent Flash vulnerability found that allows for the potential of malicious attacks when someone uploads a flash file or a file embedded with flash (for example, a gif overloaded)According to the article, even a simple image can be hijacked.In php, the typical ways of checking a file type are by extension, and by mime-type.Using the simple example of an image, how would php properly vet a file (as is recommended in the article). Mime types can be spoofed, as can extension, and if the file is piggy-backed, what is the workaround?
I'm trying to make a guitar practice website, and a critical functionality is to loop over very short mp3 files (a few seconds long), with absolutely zero gap in between. For example, it could a 4-measures-long chord progression, and I want to allow the user to loop over it seamlessly.
I tried using the HTML5 <audio> tag with the loop attribute. Google Chrome gives a small gap between the loops, but big enough to be totally unacceptable for my purpose. I haven't tested the other browsers, but I believe it won't work.A possible workaround is to use ffmpeg to stream repetitions the same audio as an mp3. However, this costs a lot of bandwidth.
For myself I use Audacity to loop without gaps, but unfortunately Audacity doesn't have a web version.So, do you have any ideas how I may loop over an mp3 in a browser with zero gap? I prefer non-Flash solutions, but if nothing else works I'll use Flash.
I am currently digging into the whole Flash 3D stuff and I am quite unsure which engine I should use. I really prefer haXe for development but ActionScript 3 is also fine.My current candidates are:
Papervision3D Alternativa3D Sandy 3D (only engine with native haXe version) Away3D
I dont know if there was a recent download of flash or something but the number stepper suddenly doesnt work?URL...on external banners page and on the digital copy page, they are both inactive!?
I'm loading data from XML file, and in XML file Date will format like YYYY-MM-DD, e.g. 2008-05-05. So in flash when I'm using getDate() it will display date like 2008-5-5 so that in comparison of date it will not compare.... I'm not able to check 2008-05-05 to 2008-5-5.
I'm getting date from following code var tdate= new Date(); var date_str:String = (tdate.getDate()+"-"+(tdate.getMonth()+1)+"-"+tdate.getFullYear());
For some reason, I'm having a hard time finding a recent, side-by-side comparison of the various pros and cons of the different open-source flash 3D engines, such as Papervision3D, Away3D, and Sandy3D. Specifically, I'm looking for comparisons in the areas of
ease of use (and documentation) performance (framerate with lots of polygons) stability (bugs, glitches, graphical artifacts) currency (for lack of a better word - is the project gaining or losing team and community members?)
language(s) used (is it in as2, as3, flash-player-10 as3?) features (lighting and shadows, import models and animations of various formats, click detection, collision detection)
This is reasonable, right? I don't want to essentially pick one at random, only to find myself in trouble later on. Working with papervision3D, I'm already frustrated by the documentation, or the in-name-only nature thereof - most functions only have headers listed and no descriptions of what they do. Personally, I like to be able to pour through the documentation and figure out how to do whatever I want, and I feel like I'm fumbling around in the dark, having to read the source and try to understand all the implementation details. Who's used multiple open-source flash 3D platforms?