Performance :: Flash - Application Slows Down [removeChild]?

Jul 30, 2010

I have a problem with my flash application because after a while that it is running, it eventually starts to slow down. My application involves something that needs to be replicated with the addChild() method. I've read some info on the internet which states that the cause of the slowing down or the lag in the application is that the removeChild() does not remove the child from the memory

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Performance - Simple Flash Test Application Runs Very Slowly Compared To Exact Same Processing Applet?

Mar 3, 2011

I get a working application in Flash made that lets the user click to create blocks which subsequently gravitate towards the mouse. I made the exact same thing in Processing too, just to compare speeds.However, when I run the Flash version and add around 15-20 blocks, the framerate drops to 5-10 FPS.In the Processing version I can add ~60 with no noticeable slowdown. What's the deal, Flash?

Links to each version's source:

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Processing version

Here is the source for each in case you are a wizard and can help just by glowering at the code sternly and telling it to behave:

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blocks.fla
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[code]....

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ActionScript Code:
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I am using the Camera on Flash, but when I finish to use, now can I "destroy" the camera object for improve the application performance?

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I am working on an Adobe AIR (2.0) application that contains a feature to allow users to print documents (such as salary slips). Those documents are originally in PDF format. Due to circumstances we cannot directly display those PDFs in the AIR application (for example using flash.html.HTMLLoader). Therefore we convert the PDFs to SWFs (using the pdf2swf tool, see The SWFs are loaded into the application using a mx.controls.SWFLoader, like so:

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[code].....

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Sep 12, 2011

this is what i'm trying to accomplish; With a click on a movieclip (cannon_mc)a shot is being fired (ball_mc)

The longer mouse is down, the speed of wich the ball is fired with should increase.My question to you is;

What is the most efficient way to accomplish this? With a timer or something like this;

[Code]...

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Will I take a big hit in performance using nested ViewStacks? Should I strive to handle all navigation in one ViewStack and push children manually or will the affected performance be negligible?

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Performance :: Improve Flex Performance For Invisible Views?

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Actionscript 3 :: Flash Editor Slows Down More Code Write

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I have flash cs4 and when I am typing code in the editor. It appears that the more code I add to my .as document, the more sluggish it gets. When typing, it appears to be a delay for when my text actually appears on screen. does anyone know what this could be.

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Actionscript 3 :: Error #1006 RemoveChild Is Not A Function. Timer Delay RemoveChild

Mar 29, 2010

I'm trying to build a conditional statement that will addChild and removeChild at different Timer Delays. Before I go any further, I thought, I should mention that I'm usinig TweenMax to ease the alpha of ease Child from 1 to 0 and back during the process to imitate a fade-in/out.

I'm getting issue with only one line - inside a conditional statement.It's running "OK". The movie runs as I want it, but the remove/addChild transitions are not at the speed I want it at. I am getting an error message in the output, but other than that, the movie runs fine.

stop();
import com.greensock.*;
import com.greensock.easing.*;
import com.greensock.plugins.*;

[code]....

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Actionscript 3 :: Prevent Flash's Input Events From Stacking Up When Framerate Slows?

May 7, 2010

My Flash game targets 24 fps, but slows to 10 on slower machines. This is fine, except Flash decides to throttle the queue of incoming MouseEvent and KeyboardEvents, and they stack up and the Events fall behind. Way behind. It's so bad that, at 10 fps, if I spam the Mouse and Keyboard for a few seconds not much happens, then, after I stop, the game seems to play itself for the next 5 seconds as the Events trickle in. Spooky, I know.

Does anyone know a way around this? I basically need to say to Flash, "I know you think we're falling behind, but throttling the input events won't help. Give them to me as soon as you get them, please."

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Actionscript 3.0 :: Load Unload External SWFs Slows Down Flash Player 10?

Jul 6, 2010

I have written a basic piece of code to load and unload different swfs, now on their own they're pretty smooth (opened independently) , but when you load and unload them a couple of times in the main fla, just like as a user would navigate through a website, it causes the whole flash player and the movies to slow down quite dramatically and looks very bad as if about to crash. Now i know this problem was reported in FP 9, but anyone else has encountered this in FP 10 as well ?

Here's how i load and unload the external SWFs using buttons :

Code: Select allbt1.addEventListener(MouseEvent.CLICK,onLoadClick);
function onLoadClick(evt:MouseEvent):void
{

[code]....

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Professional :: Touchscreen TV App Slows Down?

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We have created an interactive Touchscreen using flash CS4 - [URL]
 
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ActionScript 3.0 :: My Website Slows Down

May 10, 2010

Working on my website - I notice it works on the first run, But if i go back into my menus and gallerys it slows down and down.[url]...

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IDE :: SWF Slows Down When Key Get Pressed And Hold

May 28, 2009

My actual project I need a event configuration wherein I can hold a keyboard key down and move mouse. While trying to implement this, I recognized that the flashplayer begins to lag, saving actions in buffer and playback them when the KEY_DOWN event is already over...

For example I have a
PHP Code:
stage.addEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler, false, 0, true);

And in the handler I got only this:
PHP Code:
private function keyDownHandler(event:KeyboardEvent):void {
if (event.keyCode == 88) manoverDrive = true;


I also do have a
PHP Code:
stage.addEventListener(Event.ENTER_FRAME, enterFrameHandler);

In this enterFrame I do animation for a movieclip that is animated regarding the mouse and keyboard action and events. Now when I hold down any kind of key the animation of this moviclip gets slown down if I hold down the key for 10 seconds and then lift the keyboard key the mouse movements I made before gets somehow saved and the animation got a playback of the mouse movements. I removed the keyboard eventlistener and the behaviour stays. Is that an official flash player Bug?

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ActionScript 3.0 :: Repeated LineTo Slows Down

Sep 19, 2009

I am making a demo where an object is moved around the screen with a line tracing its movement. The speed of this noticeably slows down over time. I tried it both with an enterFrame and by setting an interval. I imagine it has something to do with the graphics class vector drawing and garbage collection. Here is a simplified version for demo/testing. If you run it you will see the line drawing slow down over time. Is there a way to achieve it without the slow down?

I read somewhere of a technique where you use the bitmap data class to draw on a stage-sized bitmap.(I've never programmed the bitmap data class before).

Here is the code:

code: var lineX:Number = 100; var lineY:Number = 100;
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var lineDrawing:MovieClip = new MovieClip();
this.addChild(lineDrawing);

[Code].....

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ActionScript 1/2 :: WebSite Slows Down After A Few Minutes?

Mar 29, 2010

Does anyone know what would make a movie slow down the longer it is open. Theres nothing that I can think of this is constantly running, but after about 15 minutes of the website being open it slows down almost unresponsive.

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Actionscript 3 :: Combo Box Slows Down Flex?

Jan 4, 2010

I did the following code. I know it's horribly written, but it's only a box with two combo boxes and a textinput bellow being added to a VBox, whose id is "garage". The problem, is that, however I do it, when I open the combo box the program slows down so much it's unbearable to use it any longer. I'd like to know if you have any idea on what's behind the ComboBox and the possible causes for this "slowing down" when I open the ComboBox..

[Code]...

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